1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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11 * Licensed to the Apache Software Foundation (ASF) under one or more
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20 #ifndef INCLUDED_SVX_LATHE3D_HXX
21 #define INCLUDED_SVX_LATHE3D_HXX
23 #include <svx/obj3d.hxx>
24 #include <svx/svxdllapi.h>
26 /*************************************************************************
28 |* Create a 3D rotation object from a passed 2D polygon
30 |* The aPolyPoly3D is rotated around its axis in nHSegments steps.
31 |* nVSegments contains the number of lines of aPolyPoly3D and therefore
32 |* is effectively a vertical segmentation.
34 \************************************************************************/
36 class SVX_DLLPUBLIC E3dLatheObj
: public E3dCompoundObject
39 basegfx::B2DPolyPolygon maPolyPoly2D
;
42 virtual sdr::contact::ViewContact
* CreateObjectSpecificViewContact() override
;
43 virtual sdr::properties::BaseProperties
* CreateObjectSpecificProperties() override
;
44 void SetDefaultAttributes(E3dDefaultAttributes
& rDefault
);
47 E3dLatheObj(E3dDefaultAttributes
& rDefault
, const basegfx::B2DPolyPolygon
& rPoly2D
);
50 // HorizontalSegments:
51 sal_uInt32
GetHorizontalSegments() const
52 { return static_cast<const SfxUInt32Item
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS
)).GetValue(); }
55 sal_uInt32
GetVerticalSegments() const
56 { return static_cast<const SfxUInt32Item
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS
)).GetValue(); }
58 // PercentDiagonal: 0..100, before 0.0..0.5
59 sal_uInt16
GetPercentDiagonal() const
60 { return static_cast<const SfxUInt16Item
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL
)).GetValue(); }
62 // BackScale: 0..100, before 0.0..1.0
63 sal_uInt16
GetBackScale() const
64 { return static_cast<const SfxUInt16Item
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE
)).GetValue(); }
67 sal_uInt32
GetEndAngle() const
68 { return static_cast<const SfxUInt32Item
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_END_ANGLE
)).GetValue(); }
70 // #107245# GetSmoothNormals() for bLatheSmoothed
71 bool GetSmoothNormals() const
72 { return static_cast<const Svx3DSmoothNormalsItem
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS
)).GetValue(); }
74 // #107245# GetSmoothLids() for bLatheSmoothFrontBack
75 bool GetSmoothLids() const
76 { return static_cast<const Svx3DSmoothLidsItem
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS
)).GetValue(); }
78 // #107245# GetCharacterMode() for bLatheCharacterMode
79 bool GetCharacterMode() const
80 { return static_cast<const Svx3DCharacterModeItem
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE
)).GetValue(); }
82 // #107245# GetCloseFront() for bLatheCloseFront
83 bool GetCloseFront() const
84 { return static_cast<const Svx3DCloseFrontItem
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT
)).GetValue(); }
86 // #107245# GetCloseBack() for bLatheCloseBack
87 bool GetCloseBack() const
88 { return static_cast<const Svx3DCloseBackItem
&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK
)).GetValue(); }
90 virtual sal_uInt16
GetObjIdentifier() const override
;
92 virtual E3dLatheObj
* Clone() const override
;
94 virtual SdrObject
* DoConvertToPolyObj(bool bBezier
, bool bAddText
) const override
;
96 // TakeObjName...() is for the display in the UI, for example "3 frames selected".
97 virtual OUString
TakeObjNameSingul() const override
;
98 virtual OUString
TakeObjNamePlural() const override
;
100 // set/get local parameters with geometry recreation
101 void SetPolyPoly2D(const basegfx::B2DPolyPolygon
& rNew
);
102 const basegfx::B2DPolyPolygon
& GetPolyPoly2D() const { return maPolyPoly2D
; }
105 virtual bool IsBreakObjPossible() override
;
106 virtual SdrAttrObj
* GetBreakObj() override
;
109 #endif // INCLUDED_SVX_LATHE3D_HXX
111 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */