1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_SCENE3D_HXX
21 #define INCLUDED_SVX_SCENE3D_HXX
23 #include <svx/camera3d.hxx>
24 #include <tools/b3dtrans.hxx>
25 #include <svx/svxdllapi.h>
26 #include <svx/obj3d.hxx>
28 namespace sdr
{ namespace properties
{
30 class E3dSceneProperties
;
33 namespace drawinglayer
{ namespace geometry
{
34 class ViewInformation3D
;
37 /*************************************************************************
39 |* GeoData relevant for undo actions
41 \************************************************************************/
43 class E3DSceneGeoData
: public E3DObjGeoData
51 class Imp3DDepthRemapper
;
53 /*************************************************************************
55 |* base class for 3D scenes
57 \************************************************************************/
59 class SVX_DLLPUBLIC E3dScene
: public E3dObject
62 // to allow sdr::properties::E3dSceneProperties access to StructureChanged()
63 friend class sdr::properties::E3dSceneProperties
;
66 virtual sdr::properties::BaseProperties
* CreateObjectSpecificProperties() override
;
67 virtual sdr::contact::ViewContact
* CreateObjectSpecificViewContact() override
;
73 Imp3DDepthRemapper
* mp3DDepthRemapper
;
75 // Flag to determine if only selected objects should be drawn
76 bool bDrawOnlySelected
: 1;
78 virtual void NewObjectInserted(const E3dObject
* p3DObj
) override
;
79 virtual void StructureChanged() override
;
83 virtual void Notify(SfxBroadcaster
&rBC
, const SfxHint
&rHint
) override
;
86 void SetDefaultAttributes();
88 void ImpCleanup3DDepthMapper();
92 virtual ~E3dScene() override
;
94 virtual void SetBoundRectDirty() override
;
96 // access to cleanup of depth mapper
97 void Cleanup3DDepthMapper() { ImpCleanup3DDepthMapper(); }
99 virtual basegfx::B2DPolyPolygon
TakeXorPoly() const override
;
101 sal_uInt32
RemapOrdNum(sal_uInt32 nOrdNum
) const;
103 // Perspective: enum ProjectionType { ProjectionType::Parallel, ProjectionType::Perspective }
104 ProjectionType
GetPerspective() const
105 { return (ProjectionType
) static_cast<const Svx3DPerspectiveItem
&>(GetObjectItemSet().Get(SDRATTR_3DSCENE_PERSPECTIVE
)).GetValue(); }
108 double GetDistance() const
109 { return (double)static_cast<const SfxUInt32Item
&>(GetObjectItemSet().Get(SDRATTR_3DSCENE_DISTANCE
)).GetValue(); }
111 // Focal length: before cm, now 1/10th mm (*100)
112 double GetFocalLength() const
113 { return static_cast<const SfxUInt32Item
&>(GetObjectItemSet().Get(SDRATTR_3DSCENE_FOCAL_LENGTH
)).GetValue(); }
115 // set flag to draw only selected
116 void SetDrawOnlySelected(bool bNew
) { bDrawOnlySelected
= bNew
; }
117 bool GetDrawOnlySelected() const { return bDrawOnlySelected
; }
118 virtual sal_uInt16
GetObjIdentifier() const override
;
120 virtual void NbcSetSnapRect(const tools::Rectangle
& rRect
) override
;
121 virtual void NbcMove(const Size
& rSize
) override
;
122 virtual void NbcResize(const Point
& rRef
, const Fraction
& rXFact
,
123 const Fraction
& rYFact
) override
;
124 virtual void RecalcSnapRect() override
;
126 virtual E3dScene
* GetScene() const override
;
127 void SetCamera(const Camera3D
& rNewCamera
);
128 const Camera3D
& GetCamera() const { return aCamera
; }
129 void removeAllNonSelectedObjects();
131 virtual E3dScene
* Clone() const override
;
132 E3dScene
& operator=(const E3dScene
&);
134 virtual SdrObjGeoData
*NewGeoData() const override
;
135 virtual void SaveGeoData(SdrObjGeoData
& rGeo
) const override
;
136 virtual void RestGeoData(const SdrObjGeoData
& rGeo
) override
;
138 virtual void NbcSetTransform(const basegfx::B3DHomMatrix
& rMatrix
) override
;
139 virtual void SetTransform(const basegfx::B3DHomMatrix
& rMatrix
) override
;
141 virtual void NbcRotate(const Point
& rRef
, long nAngle
, double sn
, double cs
) override
;
142 void RotateScene(const Point
& rRef
, double sn
, double cs
);
144 // TakeObjName...() is for the display in the UI, for example "3 frames selected".
145 virtual OUString
TakeObjNameSingul() const override
;
146 virtual OUString
TakeObjNamePlural() const override
;
148 // get transformations
149 B3dCamera
& GetCameraSet() { return aCameraSet
; }
150 const B3dCamera
& GetCameraSet() const { return aCameraSet
; }
153 virtual bool IsBreakObjPossible() override
;
155 // polygon which is built during creation
156 virtual basegfx::B2DPolyPolygon
TakeCreatePoly(const SdrDragStat
& rDrag
) const override
;
159 virtual bool BegCreate(SdrDragStat
& rStat
) override
;
160 virtual bool MovCreate(SdrDragStat
& rStat
) override
; // true=Xor must be repainted
161 virtual bool EndCreate(SdrDragStat
& rStat
, SdrCreateCmd eCmd
) override
;
162 virtual bool BckCreate(SdrDragStat
& rStat
) override
;
163 virtual void BrkCreate(SdrDragStat
& rStat
) override
;
166 #endif // INCLUDED_SVX_SCENE3D_HXX
168 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */