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20 #ifndef INCLUDED_SVX_SDRPAINTWINDOW_HXX
21 #define INCLUDED_SVX_SDRPAINTWINDOW_HXX
23 #include <rtl/ref.hxx>
24 #include <vcl/virdev.hxx>
25 #include <svx/svxdllapi.h>
37 #ifdef _MSC_VER // broken msvc template instantiation
38 #include <svx/sdr/overlay/overlaymanager.hxx>
41 /// paint the transparent children of rWin that overlap rPixelRect
42 /// (for example, transparent form controls like check boxes)
44 PaintTransparentChildren(vcl::Window
& rWindow
, tools::Rectangle
const& rPixelRect
);
46 class SdrPreRenderDevice
48 // The original OutputDevice
49 VclPtr
<OutputDevice
> mpOutputDevice
;
51 // The VirtualDevice for PreRendering
52 VclPtr
<VirtualDevice
> mpPreRenderDevice
;
55 explicit SdrPreRenderDevice(OutputDevice
& rOriginal
);
56 ~SdrPreRenderDevice();
58 void PreparePreRenderDevice();
59 void OutputPreRenderDevice(const vcl::Region
& rExpandedRegion
);
61 OutputDevice
& GetPreRenderDevice() { return *mpPreRenderDevice
.get(); }
64 class SVX_DLLPUBLIC SdrPaintWindow
67 // the OutputDevice this window represents
68 VclPtr
<OutputDevice
> mpOutputDevice
;
70 /// In case mrOutputDevice is a buffer for a vcl::Window, this is the window.
71 VclPtr
<vcl::Window
> mpWindow
;
73 // the SdrPaintView this window belongs to
74 SdrPaintView
& mrPaintView
;
76 // the new OverlayManager for the new OverlayObjects. Test add here, will
77 // replace the IAOManager as soon as it works.
78 rtl::Reference
< sdr::overlay::OverlayManager
> mxOverlayManager
;
80 // The PreRenderDevice for PreRendering
81 SdrPreRenderDevice
* mpPreRenderDevice
;
83 // The RedrawRegion used for rendering
84 vcl::Region maRedrawRegion
;
86 // #i72889# flag if this is only a temporary target for repaint, default is false
87 bool mbTemporaryTarget
: 1;
90 void impCreateOverlayManager();
93 SdrPaintWindow(SdrPaintView
& rNewPaintView
, OutputDevice
& rOut
, vcl::Window
* pWindow
= nullptr);
97 SdrPaintView
& GetPaintView() const { return mrPaintView
; }
98 OutputDevice
& GetOutputDevice() const { return *mpOutputDevice
.get(); }
99 vcl::Window
* GetWindow() const { return mpWindow
; }
102 rtl::Reference
< sdr::overlay::OverlayManager
> const & GetOverlayManager() const;
104 // #i73602# add flag if buffer shall be used
105 void DrawOverlay(const vcl::Region
& rRegion
);
107 // calculate visible area and return
108 tools::Rectangle
GetVisibleArea() const;
110 // Is OutDev a printer?
111 bool OutputToPrinter() const { return (OUTDEV_PRINTER
== mpOutputDevice
->GetOutDevType()); }
113 // Is OutDev a window?
114 bool OutputToWindow() const { return (OUTDEV_WINDOW
== mpOutputDevice
->GetOutDevType()); }
116 // Is OutDev a VirtualDevice?
117 bool OutputToVirtualDevice() const { return (OUTDEV_VIRDEV
== mpOutputDevice
->GetOutDevType()); }
119 // Is OutDev a recording MetaFile?
120 bool OutputToRecordingMetaFile() const;
122 // prepare PreRendering (evtl.)
123 void PreparePreRenderDevice();
124 void DestroyPreRenderDevice();
125 void OutputPreRenderDevice(const vcl::Region
& rExpandedRegion
);
126 SdrPreRenderDevice
* GetPreRenderDevice() const { return mpPreRenderDevice
; }
129 const vcl::Region
& GetRedrawRegion() const { return maRedrawRegion
;}
130 void SetRedrawRegion(const vcl::Region
& rNew
);
132 // #i72889# read/write access to TemporaryTarget
133 bool getTemporaryTarget() const { return (bool)mbTemporaryTarget
; }
134 void setTemporaryTarget(bool bNew
) { mbTemporaryTarget
= bNew
; }
136 // #i72889# get target output device, take into account output buffering
137 OutputDevice
& GetTargetOutputDevice() { if(mpPreRenderDevice
) return mpPreRenderDevice
->GetPreRenderDevice(); else return *mpOutputDevice
.get(); }
140 // typedefs for a list of SdrPaintWindows
141 typedef ::std::vector
< SdrPaintWindow
* > SdrPaintWindowVector
;
143 #endif // INCLUDED_SVX_SDRPAINTWINDOW_HXX
145 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */