Revert "opengl: combined shaders to reduce shader switching"
commitc1e610dd7959262fd136b6386ebe2ae7ba6a1279
authorChristian Lohmaier <lohmaier+LibreOffice@googlemail.com>
Thu, 26 May 2016 16:53:26 +0000 (26 18:53 +0200)
committerChristian Lohmaier <lohmaier+LibreOffice@googlemail.com>
Thu, 26 May 2016 16:53:26 +0000 (26 18:53 +0200)
treeaea441c41d349d8c36267c38fce73363ea9be77d
parentd1c24dad0806ab7dcd8dba93d76e6a7a38f48c72
Revert "opengl: combined shaders to reduce shader switching"

apparently has bad effects for people that force OpenGL

This reverts commit 3cac38b2311538a0aecca765eb62c30c5098a85c.
vcl/Package_opengl.mk
vcl/inc/opengl/program.hxx
vcl/opengl/combinedFragmentShader.glsl [deleted file]
vcl/opengl/combinedTextureFragmentShader.glsl [deleted file]
vcl/opengl/combinedTextureVertexShader.glsl [deleted file]
vcl/opengl/combinedVertexShader.glsl [deleted file]
vcl/opengl/gdiimpl.cxx
vcl/opengl/program.cxx