Last Hour Pack
[Projeto-PCG.git] / weaponmanager.h
blobeb5d172070da7c6c31559419b4fcd95b82dd3c61
1 #ifndef WEAPONMANAGER_H
2 #define WEAPONMANAGER_H
4 #include <list>
5 #include <string>
7 class Weapon;
8 class Game;
9 struct lua_State;
11 class WeaponManager {
12 private:
13 std::list<Weapon*> weapons;
14 lua_State* lstate;
15 Game* game;
16 public:
17 WeaponManager(Game* g);
18 void loadWeapons();
19 Weapon* getWeapon(std::string name);
23 #endif