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Corrigindo bug de mouse
[Projeto-PCG.git]
/
weaponmanager.h
blob
eb5d172070da7c6c31559419b4fcd95b82dd3c61
1
#ifndef WEAPONMANAGER_H
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#define WEAPONMANAGER_H
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#include <list>
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#include <string>
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class
Weapon
;
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class
Game
;
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struct
lua_State
;
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class
WeaponManager
{
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private
:
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std
::
list
<
Weapon
*>
weapons
;
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lua_State
*
lstate
;
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Game
*
game
;
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public
:
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WeaponManager
(
Game
*
g
);
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void
loadWeapons
();
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Weapon
*
getWeapon
(
std
::
string name
);
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};
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#endif