Fix up build system
[attac-man.git] / include / shot.h
blob1df464ba71a241155ae4f02e2f7df6bfeba6c2e3
1 /*
2 Pacman Arena
3 Copyright (C) 2003 Nuno Subtil
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 /* $Id: shot.h,v 1.3 2003/11/27 22:11:57 nsubtil Exp $ */
21 #ifndef _SHOT_H
22 #define _SHOT_H
24 #define SHOT_TYPE_NONE 0
25 #define SHOT_TYPE_ROCKET 1
27 #define SHOT_STATE_NONE 0
28 #define SHOT_STATE_ACTIVE 1
29 #define SHOT_STATE_DEAD 2
31 struct shot
33 int id;
35 int owner;
36 int type;
37 int state;
39 float time;
40 float speed;
41 float position[4];
42 int direction;
44 struct object *model;
45 int frames;
47 struct light *light_src;
48 struct particle_src *particle_trail;
51 void shot_new(struct game *game, int owner, int shot_type, float speed);
52 void shot_kill(struct game *game, int shot_no, float delta);
53 void shot_remove(struct game *game, int shot_no);
54 void shot_update(struct game *game, int shot_no, float delta);
56 #endif