Ditching default target for `make` in favour of `make all` (#14099)
[betaflight.git] / src / main / drivers / display_canvas.c
blob9ba47087bcbce4cb5e4f5bea511b462cb5cd5053
1 /*
2 * This file is part of Cleanflight, Betaflight and INAV.
4 * This Source Code Form is subject to the terms of the Mozilla Public
5 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
6 * You can obtain one at http://mozilla.org/MPL/2.0/.
8 * Alternatively, the contents of this file may be used under the terms
9 * of the GNU General Public License Version 3, as described below:
11 * This file is free software: you may copy, redistribute and/or modify
12 * it under the terms of the GNU General Public License as published by the
13 * Free Software Foundation, either version 3 of the License, or (at your
14 * option) any later version.
16 * This file is distributed in the hope that it will be useful, but
17 * WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
19 * Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program. If not, see http://www.gnu.org/licenses/.
24 * @author Alberto Garcia Hierro <alberto@garciahierro.com>
27 #include "platform.h"
29 #include "drivers/display_canvas.h"
31 void displayCanvasSetStrokeColor(displayCanvas_t *displayCanvas, displayCanvasColor_e color)
33 if (displayCanvas->vTable->setStrokeColor) {
34 displayCanvas->vTable->setStrokeColor(displayCanvas, color);
38 void displayCanvasSetFillColor(displayCanvas_t *displayCanvas, displayCanvasColor_e color)
40 if (displayCanvas->vTable->setFillColor) {
41 displayCanvas->vTable->setFillColor(displayCanvas, color);
45 void displayCanvasSetStrokeAndFillColor(displayCanvas_t *displayCanvas, displayCanvasColor_e color)
47 if (displayCanvas->vTable->setStrokeAndFillColor) {
48 displayCanvas->vTable->setStrokeAndFillColor(displayCanvas, color);
49 } else {
50 displayCanvasSetStrokeColor(displayCanvas, color);
51 displayCanvasSetFillColor(displayCanvas, color);
55 void displayCanvasSetColorInversion(displayCanvas_t *displayCanvas, bool inverted)
57 if (displayCanvas->vTable->setColorInversion) {
58 displayCanvas->vTable->setColorInversion(displayCanvas, inverted);
62 void displayCanvasSetPixel(displayCanvas_t *displayCanvas, int x, int y, displayCanvasColor_e color)
64 if (displayCanvas->vTable->setPixel) {
65 displayCanvas->vTable->setPixel(displayCanvas, x, y, color);
69 void displayCanvasSetPixelToStrokeColor(displayCanvas_t *displayCanvas, int x, int y)
71 if (displayCanvas->vTable->setPixelToStrokeColor) {
72 displayCanvas->vTable->setPixelToStrokeColor(displayCanvas, x, y);
76 void displayCanvasSetPixelToFillColor(displayCanvas_t *displayCanvas, int x, int y)
78 if (displayCanvas->vTable->setPixelToFillColor) {
79 displayCanvas->vTable->setPixelToFillColor(displayCanvas, x, y);
83 void displayCanvasSetStrokeWidth(displayCanvas_t *displayCanvas, unsigned w)
85 if (displayCanvas->vTable->setStrokeWidth) {
86 displayCanvas->vTable->setStrokeWidth(displayCanvas, w);
90 void displayCanvasSetLineOutlineType(displayCanvas_t *displayCanvas, displayCanvasOutlineType_e outlineType)
92 if (displayCanvas->vTable->setLineOutlineType) {
93 displayCanvas->vTable->setLineOutlineType(displayCanvas, outlineType);
97 void displayCanvasSetLineOutlineColor(displayCanvas_t *displayCanvas, displayCanvasColor_e outlineColor)
99 if (displayCanvas->vTable->setLineOutlineColor) {
100 displayCanvas->vTable->setLineOutlineColor(displayCanvas, outlineColor);
104 void displayCanvasClipToRect(displayCanvas_t *displayCanvas, int x, int y, int w, int h)
106 if (displayCanvas->vTable->clipToRect) {
107 displayCanvas->vTable->clipToRect(displayCanvas, x, y, w, h);
111 void displayCanvasClearRect(displayCanvas_t *displayCanvas, int x, int y, int w, int h)
113 if (displayCanvas->vTable->clearRect) {
114 displayCanvas->vTable->clearRect(displayCanvas, x, y, w, h);
118 void displayCanvasResetDrawingState(displayCanvas_t *displayCanvas)
120 if (displayCanvas->vTable->resetDrawingState) {
121 displayCanvas->vTable->resetDrawingState(displayCanvas);
125 void displayCanvasDrawCharacter(displayCanvas_t *displayCanvas, int x, int y, uint16_t chr, displayCanvasBitmapOption_t opts)
127 if (displayCanvas->vTable->drawCharacter) {
128 displayCanvas->vTable->drawCharacter(displayCanvas, x, y, chr, opts);
132 void displayCanvasDrawCharacterMask(displayCanvas_t *displayCanvas, int x, int y, uint16_t chr, displayCanvasColor_e color, displayCanvasBitmapOption_t opts)
134 if (displayCanvas->vTable->drawCharacterMask) {
135 displayCanvas->vTable->drawCharacterMask(displayCanvas, x, y, chr, color, opts);
139 void displayCanvasDrawString(displayCanvas_t *displayCanvas, int x, int y, const char *s, displayCanvasBitmapOption_t opts)
141 if (displayCanvas->vTable->drawString) {
142 displayCanvas->vTable->drawString(displayCanvas, x, y, s, opts);
146 void displayCanvasDrawStringMask(displayCanvas_t *displayCanvas, int x, int y, const char *s, displayCanvasColor_e color, displayCanvasBitmapOption_t opts)
148 if (displayCanvas->vTable->drawStringMask) {
149 displayCanvas->vTable->drawStringMask(displayCanvas, x, y, s, color, opts);
153 void displayCanvasMoveToPoint(displayCanvas_t *displayCanvas, int x, int y)
155 if (displayCanvas->vTable->moveToPoint) {
156 displayCanvas->vTable->moveToPoint(displayCanvas, x, y);
160 void displayCanvasStrokeLineToPoint(displayCanvas_t *displayCanvas, int x, int y)
162 if (displayCanvas->vTable->strokeLineToPoint) {
163 displayCanvas->vTable->strokeLineToPoint(displayCanvas, x, y);
167 void displayCanvasStrokeTriangle(displayCanvas_t *displayCanvas, int x1, int y1, int x2, int y2, int x3, int y3)
169 if (displayCanvas->vTable->strokeTriangle) {
170 displayCanvas->vTable->strokeTriangle(displayCanvas, x1, y1, x2, y2, x3, y3);
174 void displayCanvasFillTriangle(displayCanvas_t *displayCanvas, int x1, int y1, int x2, int y2, int x3, int y3)
176 if (displayCanvas->vTable->fillTriangle) {
177 displayCanvas->vTable->fillTriangle(displayCanvas, x1, y1, x2, y2, x3, y3);
181 void displayCanvasFillStrokeTriangle(displayCanvas_t *displayCanvas, int x1, int y1, int x2, int y2, int x3, int y3)
183 if (displayCanvas->vTable->fillStrokeTriangle) {
184 displayCanvas->vTable->fillStrokeTriangle(displayCanvas, x1, y1, x2, y2, x3, y3);
188 void displayCanvasStrokeRect(displayCanvas_t *displayCanvas, int x, int y, int w, int h)
190 if (displayCanvas->vTable->strokeRect) {
191 displayCanvas->vTable->strokeRect(displayCanvas, x, y, w, h);
195 void displayCanvasFillRect(displayCanvas_t *displayCanvas, int x, int y, int w, int h)
197 if (displayCanvas->vTable->fillRect) {
198 displayCanvas->vTable->fillRect(displayCanvas, x, y, w, h);
202 void displayCanvasFillStrokeRect(displayCanvas_t *displayCanvas, int x, int y, int w, int h)
204 if (displayCanvas->vTable->fillStrokeRect) {
205 displayCanvas->vTable->fillStrokeRect(displayCanvas, x, y, w, h);
209 void displayCanvasStrokeEllipseInRect(displayCanvas_t *displayCanvas, int x, int y, int w, int h)
211 if (displayCanvas->vTable->strokeEllipseInRect) {
212 displayCanvas->vTable->strokeEllipseInRect(displayCanvas, x, y, w, h);
216 void displayCanvasFillEllipseInRect(displayCanvas_t *displayCanvas, int x, int y, int w, int h)
218 if (displayCanvas->vTable->fillEllipseInRect) {
219 displayCanvas->vTable->fillEllipseInRect(displayCanvas, x, y, w, h);
223 void displayCanvasFillStrokeEllipseInRect(displayCanvas_t *displayCanvas, int x, int y, int w, int h)
225 if (displayCanvas->vTable->fillStrokeEllipseInRect) {
226 displayCanvas->vTable->fillStrokeEllipseInRect(displayCanvas, x, y, w, h);
230 void displayCanvasCtmReset(displayCanvas_t *displayCanvas)
232 if (displayCanvas->vTable->ctmReset) {
233 displayCanvas->vTable->ctmReset(displayCanvas);
237 void displayCanvasCtmSet(displayCanvas_t *displayCanvas, float m11, float m12, float m21, float m22, float m31, float m32)
239 if (displayCanvas->vTable->ctmSet) {
240 displayCanvas->vTable->ctmSet(displayCanvas, m11, m12, m21, m22, m31, m32);
244 void displayCanvasCtmTranslate(displayCanvas_t *displayCanvas, float tx, float ty)
246 if (displayCanvas->vTable->ctmTranslate) {
247 displayCanvas->vTable->ctmTranslate(displayCanvas, tx, ty);
251 void displayCanvasCtmScale(displayCanvas_t *displayCanvas, float sx, float sy)
253 if (displayCanvas->vTable->ctmScale) {
254 displayCanvas->vTable->ctmScale(displayCanvas, sx, sy);
258 void displayCanvasCtmRotate(displayCanvas_t *displayCanvas, float r)
260 if (displayCanvas->vTable->ctmRotate) {
261 displayCanvas->vTable->ctmRotate(displayCanvas, r);
265 void displayCanvasContextPush(displayCanvas_t *displayCanvas)
267 if (displayCanvas->vTable->contextPush) {
268 displayCanvas->vTable->contextPush(displayCanvas);
272 void displayCanvasContextPop(displayCanvas_t *displayCanvas)
274 if (displayCanvas->vTable->contextPop) {
275 displayCanvas->vTable->contextPop(displayCanvas);