1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/widget/desktop_aura/desktop_screen_position_client.h"
7 #include "ui/aura/window_tree_host.h"
8 #include "ui/gfx/display.h"
9 #include "ui/gfx/point_conversions.h"
10 #include "ui/gfx/screen.h"
11 #include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h"
17 gfx::Point
GetOrigin(const aura::Window
* root_window
) {
18 gfx::Point origin_in_pixels
= root_window
->GetHost()->GetBounds().origin();
19 aura::Window
* window
= const_cast<aura::Window
*>(root_window
);
20 float scale
= gfx::Screen::GetScreenFor(window
)->
21 GetDisplayNearestWindow(window
).device_scale_factor();
22 return gfx::ToFlooredPoint(gfx::ScalePoint(origin_in_pixels
, 1 / scale
));
25 // Returns true if bounds passed to window are treated as though they are in
26 // screen coordinates.
27 bool PositionWindowInScreenCoordinates(aura::Window
* window
) {
28 if (window
->type() == ui::wm::WINDOW_TYPE_POPUP
)
31 Widget
* widget
= Widget::GetWidgetForNativeView(window
);
32 return widget
&& widget
->is_top_level();
37 DesktopScreenPositionClient::DesktopScreenPositionClient(
38 aura::Window
* root_window
)
39 : root_window_(root_window
) {
40 aura::client::SetScreenPositionClient(root_window_
, this);
43 DesktopScreenPositionClient::~DesktopScreenPositionClient() {
44 aura::client::SetScreenPositionClient(root_window_
, NULL
);
47 void DesktopScreenPositionClient::ConvertPointToScreen(
48 const aura::Window
* window
,
50 const aura::Window
* root_window
= window
->GetRootWindow();
51 aura::Window::ConvertPointToTarget(window
, root_window
, point
);
52 gfx::Point origin
= GetOrigin(root_window
);
53 point
->Offset(origin
.x(), origin
.y());
56 void DesktopScreenPositionClient::ConvertPointFromScreen(
57 const aura::Window
* window
,
59 const aura::Window
* root_window
= window
->GetRootWindow();
60 gfx::Point origin
= GetOrigin(root_window
);
61 point
->Offset(-origin
.x(), -origin
.y());
62 aura::Window::ConvertPointToTarget(root_window
, window
, point
);
65 void DesktopScreenPositionClient::ConvertHostPointToScreen(aura::Window
* window
,
67 aura::Window
* root_window
= window
->GetRootWindow();
68 ConvertPointToScreen(root_window
, point
);
71 void DesktopScreenPositionClient::SetBounds(aura::Window
* window
,
72 const gfx::Rect
& bounds
,
73 const gfx::Display
& display
) {
74 // TODO: Use the 3rd parameter, |display|.
75 aura::Window
* root
= window
->GetRootWindow();
77 // This method assumes that |window| does not have an associated
78 // DesktopNativeWidgetAura.
79 internal::NativeWidgetPrivate
* desktop_native_widget
=
80 DesktopNativeWidgetAura::ForWindow(root
);
81 DCHECK(!desktop_native_widget
||
82 desktop_native_widget
->GetNativeView() != window
);
84 if (PositionWindowInScreenCoordinates(window
)) {
85 // The caller expects windows we consider "embedded" to be placed in the
86 // screen coordinate system. So we need to offset the root window's
87 // position (which is in screen coordinates) from these bounds.
89 gfx::Point origin
= bounds
.origin();
90 aura::Window::ConvertPointToTarget(window
->parent(), root
, &origin
);
92 gfx::Point host_origin
= GetOrigin(root
);
93 origin
.Offset(-host_origin
.x(), -host_origin
.y());
94 window
->SetBounds(gfx::Rect(origin
, bounds
.size()));
98 window
->SetBounds(bounds
);