Implement timers by posting delayed tasks
[chromium-blink-merge.git] / third_party / WebKit / Source / core / fetch / ResourceLoadPriorityOptimizer.cpp
blob721386ed1f684e72d47d52ed423ce3482c1c7656
1 /*
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31 #include "config.h"
32 #include "core/fetch/ResourceLoadPriorityOptimizer.h"
33 #include "core/layout/LayoutObject.h"
34 #include "platform/TraceEvent.h"
36 #include "wtf/Vector.h"
38 namespace blink {
40 ResourceLoadPriorityOptimizer* ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()
42 DEFINE_STATIC_LOCAL(ResourceLoadPriorityOptimizer, s_renderLoadOptimizer, ());
43 return &s_renderLoadOptimizer;
46 ResourceLoadPriorityOptimizer::ResourceAndVisibility::ResourceAndVisibility(ImageResource* image, VisibilityStatus visibilityStatus, uint32_t screenArea)
47 : imageResource(image)
48 , status(visibilityStatus)
49 , screenArea(screenArea)
53 ResourceLoadPriorityOptimizer::ResourceAndVisibility::~ResourceAndVisibility()
57 ResourceLoadPriorityOptimizer::ResourceLoadPriorityOptimizer()
61 ResourceLoadPriorityOptimizer::~ResourceLoadPriorityOptimizer()
65 void ResourceLoadPriorityOptimizer::addLayoutObject(LayoutObject* layoutObject)
67 m_objects.add(layoutObject);
68 layoutObject->setHasPendingResourceUpdate(true);
71 void ResourceLoadPriorityOptimizer::removeLayoutObject(LayoutObject* layoutObject)
73 if (!layoutObject->hasPendingResourceUpdate())
74 return;
75 m_objects.remove(layoutObject);
76 layoutObject->setHasPendingResourceUpdate(false);
79 void ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities()
81 TRACE_EVENT0("blink", "ResourceLoadPriorityOptimizer::updateAllImageResourcePriorities");
83 m_imageResources.clear();
85 Vector<LayoutObject*> objectsToRemove;
86 for (const auto& layoutObject : m_objects) {
87 if (!layoutObject->updateImageLoadingPriorities())
88 objectsToRemove.append(layoutObject);
90 m_objects.removeAll(objectsToRemove);
92 updateImageResourcesWithLoadPriority();
95 void ResourceLoadPriorityOptimizer::updateImageResourcesWithLoadPriority()
97 for (const auto& resource : m_imageResources) {
98 ResourceLoadPriority priority = resource.value->status == Visible ?
99 ResourceLoadPriorityLow : ResourceLoadPriorityVeryLow;
101 if (priority != resource.value->imageResource->resourceRequest().priority()) {
102 resource.value->imageResource->mutableResourceRequest().setPriority(priority, resource.value->screenArea);
103 resource.value->imageResource->didChangePriority(priority, resource.value->screenArea);
106 m_imageResources.clear();
109 void ResourceLoadPriorityOptimizer::notifyImageResourceVisibility(ImageResource* img, VisibilityStatus status, const LayoutRect& screenRect)
111 if (!img || img->isLoaded())
112 return;
114 int screenArea = 0;
115 if (!screenRect.isEmpty() && status == Visible)
116 screenArea += static_cast<uint32_t>(screenRect.width() * screenRect.height());
118 ImageResourceMap::AddResult result = m_imageResources.add(img->identifier(), adoptPtr(new ResourceAndVisibility(img, status, screenArea)));
119 if (!result.isNewEntry && status == Visible) {
120 result.storedValue->value->status = Visible;
121 result.storedValue->value->screenArea += screenArea;