cc: Added inline to Tile::IsReadyToDraw
[chromium-blink-merge.git] / gpu / command_buffer / client / gles2_interface_stub_impl_autogen.h
blob6778fcfbc9a27327f5bc32c99d6159fede2d72dc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT!
9 // This file is included by gles2_interface_stub.cc.
10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
11 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
13 void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {
15 void GLES2InterfaceStub::AttachShader(
16 GLuint /* program */, GLuint /* shader */) {
18 void GLES2InterfaceStub::BindAttribLocation(
19 GLuint /* program */, GLuint /* index */, const char* /* name */) {
21 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {
23 void GLES2InterfaceStub::BindFramebuffer(
24 GLenum /* target */, GLuint /* framebuffer */) {
26 void GLES2InterfaceStub::BindRenderbuffer(
27 GLenum /* target */, GLuint /* renderbuffer */) {
29 void GLES2InterfaceStub::BindTexture(
30 GLenum /* target */, GLuint /* texture */) {
32 void GLES2InterfaceStub::BlendColor(
33 GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */,
34 GLclampf /* alpha */) {
36 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {
38 void GLES2InterfaceStub::BlendEquationSeparate(
39 GLenum /* modeRGB */, GLenum /* modeAlpha */) {
41 void GLES2InterfaceStub::BlendFunc(
42 GLenum /* sfactor */, GLenum /* dfactor */) {
44 void GLES2InterfaceStub::BlendFuncSeparate(
45 GLenum /* srcRGB */, GLenum /* dstRGB */, GLenum /* srcAlpha */,
46 GLenum /* dstAlpha */) {
48 void GLES2InterfaceStub::BufferData(
49 GLenum /* target */, GLsizeiptr /* size */, const void* /* data */,
50 GLenum /* usage */) {
52 void GLES2InterfaceStub::BufferSubData(
53 GLenum /* target */, GLintptr /* offset */, GLsizeiptr /* size */,
54 const void* /* data */) {
56 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
57 return 0;
59 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
61 void GLES2InterfaceStub::ClearColor(
62 GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */,
63 GLclampf /* alpha */) {
65 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
67 void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
69 void GLES2InterfaceStub::ColorMask(
70 GLboolean /* red */, GLboolean /* green */, GLboolean /* blue */,
71 GLboolean /* alpha */) {
73 void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {
75 void GLES2InterfaceStub::CompressedTexImage2D(
76 GLenum /* target */, GLint /* level */, GLenum /* internalformat */,
77 GLsizei /* width */, GLsizei /* height */, GLint /* border */,
78 GLsizei /* imageSize */, const void* /* data */) {
80 void GLES2InterfaceStub::CompressedTexSubImage2D(
81 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
82 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
83 GLenum /* format */, GLsizei /* imageSize */, const void* /* data */) {
85 void GLES2InterfaceStub::CopyTexImage2D(
86 GLenum /* target */, GLint /* level */, GLenum /* internalformat */,
87 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */,
88 GLint /* border */) {
90 void GLES2InterfaceStub::CopyTexSubImage2D(
91 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
92 GLint /* yoffset */, GLint /* x */, GLint /* y */, GLsizei /* width */,
93 GLsizei /* height */) {
95 GLuint GLES2InterfaceStub::CreateProgram() {
96 return 0;
98 GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
99 return 0;
101 void GLES2InterfaceStub::CullFace(GLenum /* mode */) {
103 void GLES2InterfaceStub::DeleteBuffers(
104 GLsizei /* n */, const GLuint* /* buffers */) {
106 void GLES2InterfaceStub::DeleteFramebuffers(
107 GLsizei /* n */, const GLuint* /* framebuffers */) {
109 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
111 void GLES2InterfaceStub::DeleteRenderbuffers(
112 GLsizei /* n */, const GLuint* /* renderbuffers */) {
114 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
116 void GLES2InterfaceStub::DeleteTextures(
117 GLsizei /* n */, const GLuint* /* textures */) {
119 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
121 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
123 void GLES2InterfaceStub::DepthRangef(
124 GLclampf /* zNear */, GLclampf /* zFar */) {
126 void GLES2InterfaceStub::DetachShader(
127 GLuint /* program */, GLuint /* shader */) {
129 void GLES2InterfaceStub::Disable(GLenum /* cap */) {
131 void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {
133 void GLES2InterfaceStub::DrawArrays(
134 GLenum /* mode */, GLint /* first */, GLsizei /* count */) {
136 void GLES2InterfaceStub::DrawElements(
137 GLenum /* mode */, GLsizei /* count */, GLenum /* type */,
138 const void* /* indices */) {
140 void GLES2InterfaceStub::Enable(GLenum /* cap */) {
142 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
144 void GLES2InterfaceStub::Finish() {
146 void GLES2InterfaceStub::Flush() {
148 void GLES2InterfaceStub::FramebufferRenderbuffer(
149 GLenum /* target */, GLenum /* attachment */,
150 GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) {
152 void GLES2InterfaceStub::FramebufferTexture2D(
153 GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */,
154 GLuint /* texture */, GLint /* level */) {
156 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
158 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
160 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {
162 void GLES2InterfaceStub::GenFramebuffers(
163 GLsizei /* n */, GLuint* /* framebuffers */) {
165 void GLES2InterfaceStub::GenRenderbuffers(
166 GLsizei /* n */, GLuint* /* renderbuffers */) {
168 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
170 void GLES2InterfaceStub::GetActiveAttrib(
171 GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */,
172 GLsizei* /* length */, GLint* /* size */, GLenum* /* type */,
173 char* /* name */) {
175 void GLES2InterfaceStub::GetActiveUniform(
176 GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */,
177 GLsizei* /* length */, GLint* /* size */, GLenum* /* type */,
178 char* /* name */) {
180 void GLES2InterfaceStub::GetAttachedShaders(
181 GLuint /* program */, GLsizei /* maxcount */, GLsizei* /* count */,
182 GLuint* /* shaders */) {
184 GLint GLES2InterfaceStub::GetAttribLocation(
185 GLuint /* program */, const char* /* name */) {
186 return 0;
188 void GLES2InterfaceStub::GetBooleanv(
189 GLenum /* pname */, GLboolean* /* params */) {
191 void GLES2InterfaceStub::GetBufferParameteriv(
192 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
194 GLenum GLES2InterfaceStub::GetError() {
195 return 0;
197 void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {
199 void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
200 GLenum /* target */, GLenum /* attachment */, GLenum /* pname */,
201 GLint* /* params */) {
203 void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
205 void GLES2InterfaceStub::GetProgramiv(
206 GLuint /* program */, GLenum /* pname */, GLint* /* params */) {
208 void GLES2InterfaceStub::GetProgramInfoLog(
209 GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* length */,
210 char* /* infolog */) {
212 void GLES2InterfaceStub::GetRenderbufferParameteriv(
213 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
215 void GLES2InterfaceStub::GetShaderiv(
216 GLuint /* shader */, GLenum /* pname */, GLint* /* params */) {
218 void GLES2InterfaceStub::GetShaderInfoLog(
219 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
220 char* /* infolog */) {
222 void GLES2InterfaceStub::GetShaderPrecisionFormat(
223 GLenum /* shadertype */, GLenum /* precisiontype */, GLint* /* range */,
224 GLint* /* precision */) {
226 void GLES2InterfaceStub::GetShaderSource(
227 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
228 char* /* source */) {
230 const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
231 return 0;
233 void GLES2InterfaceStub::GetTexParameterfv(
234 GLenum /* target */, GLenum /* pname */, GLfloat* /* params */) {
236 void GLES2InterfaceStub::GetTexParameteriv(
237 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
239 void GLES2InterfaceStub::GetUniformfv(
240 GLuint /* program */, GLint /* location */, GLfloat* /* params */) {
242 void GLES2InterfaceStub::GetUniformiv(
243 GLuint /* program */, GLint /* location */, GLint* /* params */) {
245 GLint GLES2InterfaceStub::GetUniformLocation(
246 GLuint /* program */, const char* /* name */) {
247 return 0;
249 void GLES2InterfaceStub::GetVertexAttribfv(
250 GLuint /* index */, GLenum /* pname */, GLfloat* /* params */) {
252 void GLES2InterfaceStub::GetVertexAttribiv(
253 GLuint /* index */, GLenum /* pname */, GLint* /* params */) {
255 void GLES2InterfaceStub::GetVertexAttribPointerv(
256 GLuint /* index */, GLenum /* pname */, void** /* pointer */) {
258 void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {
260 GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
261 return 0;
263 GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
264 return 0;
266 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
267 return 0;
269 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
270 return 0;
272 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
273 return 0;
275 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
276 return 0;
278 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
279 return 0;
281 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {
283 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
285 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {
287 void GLES2InterfaceStub::PolygonOffset(
288 GLfloat /* factor */, GLfloat /* units */) {
290 void GLES2InterfaceStub::ReadPixels(
291 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */,
292 GLenum /* format */, GLenum /* type */, void* /* pixels */) {
294 void GLES2InterfaceStub::ReleaseShaderCompiler() {
296 void GLES2InterfaceStub::RenderbufferStorage(
297 GLenum /* target */, GLenum /* internalformat */, GLsizei /* width */,
298 GLsizei /* height */) {
300 void GLES2InterfaceStub::SampleCoverage(
301 GLclampf /* value */, GLboolean /* invert */) {
303 void GLES2InterfaceStub::Scissor(
304 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
306 void GLES2InterfaceStub::ShaderBinary(
307 GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */,
308 const void* /* binary */, GLsizei /* length */) {
310 void GLES2InterfaceStub::ShaderSource(
311 GLuint /* shader */, GLsizei /* count */, const GLchar* const* /* str */,
312 const GLint* /* length */) {
314 void GLES2InterfaceStub::ShallowFinishCHROMIUM() {
316 void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
318 void GLES2InterfaceStub::StencilFunc(
319 GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
321 void GLES2InterfaceStub::StencilFuncSeparate(
322 GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
324 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
326 void GLES2InterfaceStub::StencilMaskSeparate(
327 GLenum /* face */, GLuint /* mask */) {
329 void GLES2InterfaceStub::StencilOp(
330 GLenum /* fail */, GLenum /* zfail */, GLenum /* zpass */) {
332 void GLES2InterfaceStub::StencilOpSeparate(
333 GLenum /* face */, GLenum /* fail */, GLenum /* zfail */,
334 GLenum /* zpass */) {
336 void GLES2InterfaceStub::TexImage2D(
337 GLenum /* target */, GLint /* level */, GLint /* internalformat */,
338 GLsizei /* width */, GLsizei /* height */, GLint /* border */,
339 GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
341 void GLES2InterfaceStub::TexParameterf(
342 GLenum /* target */, GLenum /* pname */, GLfloat /* param */) {
344 void GLES2InterfaceStub::TexParameterfv(
345 GLenum /* target */, GLenum /* pname */, const GLfloat* /* params */) {
347 void GLES2InterfaceStub::TexParameteri(
348 GLenum /* target */, GLenum /* pname */, GLint /* param */) {
350 void GLES2InterfaceStub::TexParameteriv(
351 GLenum /* target */, GLenum /* pname */, const GLint* /* params */) {
353 void GLES2InterfaceStub::TexSubImage2D(
354 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
355 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
356 GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
358 void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {
360 void GLES2InterfaceStub::Uniform1fv(
361 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
363 void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {
365 void GLES2InterfaceStub::Uniform1iv(
366 GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
368 void GLES2InterfaceStub::Uniform2f(
369 GLint /* location */, GLfloat /* x */, GLfloat /* y */) {
371 void GLES2InterfaceStub::Uniform2fv(
372 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
374 void GLES2InterfaceStub::Uniform2i(
375 GLint /* location */, GLint /* x */, GLint /* y */) {
377 void GLES2InterfaceStub::Uniform2iv(
378 GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
380 void GLES2InterfaceStub::Uniform3f(
381 GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) {
383 void GLES2InterfaceStub::Uniform3fv(
384 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
386 void GLES2InterfaceStub::Uniform3i(
387 GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */) {
389 void GLES2InterfaceStub::Uniform3iv(
390 GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
392 void GLES2InterfaceStub::Uniform4f(
393 GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */,
394 GLfloat /* w */) {
396 void GLES2InterfaceStub::Uniform4fv(
397 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
399 void GLES2InterfaceStub::Uniform4i(
400 GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */,
401 GLint /* w */) {
403 void GLES2InterfaceStub::Uniform4iv(
404 GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
406 void GLES2InterfaceStub::UniformMatrix2fv(
407 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
408 const GLfloat* /* value */) {
410 void GLES2InterfaceStub::UniformMatrix3fv(
411 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
412 const GLfloat* /* value */) {
414 void GLES2InterfaceStub::UniformMatrix4fv(
415 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
416 const GLfloat* /* value */) {
418 void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
420 void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
422 void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {
424 void GLES2InterfaceStub::VertexAttrib1fv(
425 GLuint /* indx */, const GLfloat* /* values */) {
427 void GLES2InterfaceStub::VertexAttrib2f(
428 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */) {
430 void GLES2InterfaceStub::VertexAttrib2fv(
431 GLuint /* indx */, const GLfloat* /* values */) {
433 void GLES2InterfaceStub::VertexAttrib3f(
434 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) {
436 void GLES2InterfaceStub::VertexAttrib3fv(
437 GLuint /* indx */, const GLfloat* /* values */) {
439 void GLES2InterfaceStub::VertexAttrib4f(
440 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */,
441 GLfloat /* w */) {
443 void GLES2InterfaceStub::VertexAttrib4fv(
444 GLuint /* indx */, const GLfloat* /* values */) {
446 void GLES2InterfaceStub::VertexAttribPointer(
447 GLuint /* indx */, GLint /* size */, GLenum /* type */,
448 GLboolean /* normalized */, GLsizei /* stride */, const void* /* ptr */) {
450 void GLES2InterfaceStub::Viewport(
451 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
453 void GLES2InterfaceStub::BlitFramebufferEXT(
454 GLint /* srcX0 */, GLint /* srcY0 */, GLint /* srcX1 */, GLint /* srcY1 */,
455 GLint /* dstX0 */, GLint /* dstY0 */, GLint /* dstX1 */, GLint /* dstY1 */,
456 GLbitfield /* mask */, GLenum /* filter */) {
458 void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
459 GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */,
460 GLsizei /* width */, GLsizei /* height */) {
462 void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT(
463 GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */,
464 GLuint /* texture */, GLint /* level */, GLsizei /* samples */) {
466 void GLES2InterfaceStub::TexStorage2DEXT(
467 GLenum /* target */, GLsizei /* levels */, GLenum /* internalFormat */,
468 GLsizei /* width */, GLsizei /* height */) {
470 void GLES2InterfaceStub::GenQueriesEXT(
471 GLsizei /* n */, GLuint* /* queries */) {
473 void GLES2InterfaceStub::DeleteQueriesEXT(
474 GLsizei /* n */, const GLuint* /* queries */) {
476 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
477 return 0;
479 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {
481 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {
483 void GLES2InterfaceStub::GetQueryivEXT(
484 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
486 void GLES2InterfaceStub::GetQueryObjectuivEXT(
487 GLuint /* id */, GLenum /* pname */, GLuint* /* params */) {
489 void GLES2InterfaceStub::InsertEventMarkerEXT(
490 GLsizei /* length */, const GLchar* /* marker */) {
492 void GLES2InterfaceStub::PushGroupMarkerEXT(
493 GLsizei /* length */, const GLchar* /* marker */) {
495 void GLES2InterfaceStub::PopGroupMarkerEXT() {
497 void GLES2InterfaceStub::GenVertexArraysOES(
498 GLsizei /* n */, GLuint* /* arrays */) {
500 void GLES2InterfaceStub::DeleteVertexArraysOES(
501 GLsizei /* n */, const GLuint* /* arrays */) {
503 GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
504 return 0;
506 void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {
508 void GLES2InterfaceStub::SwapBuffers() {
510 GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(
511 GLuint /* buffer_id */, GLsizei /* count */, GLenum /* type */,
512 GLuint /* offset */) {
513 return 0;
515 void GLES2InterfaceStub::GenSharedIdsCHROMIUM(
516 GLuint /* namespace_id */, GLuint /* id_offset */, GLsizei /* n */,
517 GLuint* /* ids */) {
519 void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(
520 GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) {
522 void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(
523 GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) {
525 GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(
526 const char* /* feature */) {
527 return 0;
529 void* GLES2InterfaceStub::MapBufferCHROMIUM(
530 GLuint /* target */, GLenum /* access */) {
531 return 0;
533 GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) {
534 return 0;
536 void* GLES2InterfaceStub::MapImageCHROMIUM(
537 GLuint /* image_id */, GLenum /* access */) {
538 return 0;
540 void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {
542 void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(
543 GLuint /* target */, GLintptr /* offset */, GLsizeiptr /* size */,
544 GLenum /* access */) {
545 return 0;
547 void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {
549 void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(
550 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
551 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
552 GLenum /* format */, GLenum /* type */, GLenum /* access */) {
553 return 0;
555 void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {
557 void GLES2InterfaceStub::ResizeCHROMIUM(
558 GLuint /* width */, GLuint /* height */, GLfloat /* scale_factor */) {
560 const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
561 return 0;
563 void GLES2InterfaceStub::RequestExtensionCHROMIUM(
564 const char* /* extension */) {
566 void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {
568 void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(
569 const GLenum* /* pnames */, GLuint /* count */, GLint* /* results */,
570 GLsizeiptr /* size */) {
572 void GLES2InterfaceStub::GetProgramInfoCHROMIUM(
573 GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* size */,
574 void* /* info */) {
576 GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
577 return 0;
579 void GLES2InterfaceStub::DestroyStreamTextureCHROMIUM(GLuint /* texture */) {
581 GLuint GLES2InterfaceStub::CreateImageCHROMIUM(
582 GLsizei /* width */, GLsizei /* height */, GLenum /* internalformat */) {
583 return 0;
585 void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {
587 void GLES2InterfaceStub::GetImageParameterivCHROMIUM(
588 GLuint /* image_id */, GLenum /* pname */, GLint* /* params */) {
590 void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(
591 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
592 char* /* source */) {
594 void GLES2InterfaceStub::PostSubBufferCHROMIUM(
595 GLint /* x */, GLint /* y */, GLint /* width */, GLint /* height */) {
597 void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(
598 GLenum /* target */, GLsizei /* width */, GLsizei /* height */,
599 GLuint /* ioSurfaceId */, GLuint /* plane */) {
601 void GLES2InterfaceStub::CopyTextureCHROMIUM(
602 GLenum /* target */, GLenum /* source_id */, GLenum /* dest_id */,
603 GLint /* level */, GLint /* internalformat */, GLenum /* dest_type */) {
605 void GLES2InterfaceStub::DrawArraysInstancedANGLE(
606 GLenum /* mode */, GLint /* first */, GLsizei /* count */,
607 GLsizei /* primcount */) {
609 void GLES2InterfaceStub::DrawElementsInstancedANGLE(
610 GLenum /* mode */, GLsizei /* count */, GLenum /* type */,
611 const void* /* indices */, GLsizei /* primcount */) {
613 void GLES2InterfaceStub::VertexAttribDivisorANGLE(
614 GLuint /* index */, GLuint /* divisor */) {
616 void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
618 void GLES2InterfaceStub::ProduceTextureCHROMIUM(
619 GLenum /* target */, const GLbyte* /* mailbox */) {
621 void GLES2InterfaceStub::ConsumeTextureCHROMIUM(
622 GLenum /* target */, const GLbyte* /* mailbox */) {
624 void GLES2InterfaceStub::BindUniformLocationCHROMIUM(
625 GLuint /* program */, GLint /* location */, const char* /* name */) {
627 void GLES2InterfaceStub::BindTexImage2DCHROMIUM(
628 GLenum /* target */, GLint /* imageId */) {
630 void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(
631 GLenum /* target */, GLint /* imageId */) {
633 void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {
635 void GLES2InterfaceStub::TraceEndCHROMIUM() {
637 void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(
638 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
639 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
640 GLenum /* format */, GLenum /* type */, const void* /* data */) {
642 void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(
643 GLenum /* target */, GLint /* level */, GLint /* internalformat */,
644 GLsizei /* width */, GLsizei /* height */, GLint /* border */,
645 GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
647 void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {
649 void GLES2InterfaceStub::DiscardFramebufferEXT(
650 GLenum /* target */, GLsizei /* count */,
651 const GLenum* /* attachments */) {
653 void GLES2InterfaceStub::LoseContextCHROMIUM(
654 GLenum /* current */, GLenum /* other */) {
656 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
657 return 0;
659 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {
661 void GLES2InterfaceStub::DrawBuffersEXT(
662 GLsizei /* count */, const GLenum* /* bufs */) {
664 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_