Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / ash / wm / workspace / workspace_layout_manager_unittest.cc
blobea7e5df76d3c0b1bebd4a9c4122d717b1b553219
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace/workspace_layout_manager.h"
7 #include <string>
9 #include "ash/display/display_layout.h"
10 #include "ash/display/display_manager.h"
11 #include "ash/root_window_controller.h"
12 #include "ash/screen_util.h"
13 #include "ash/session/session_state_delegate.h"
14 #include "ash/shelf/shelf_layout_manager.h"
15 #include "ash/shell.h"
16 #include "ash/shell_observer.h"
17 #include "ash/shell_window_ids.h"
18 #include "ash/test/ash_test_base.h"
19 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h"
20 #include "ash/wm/window_state.h"
21 #include "ash/wm/window_util.h"
22 #include "ash/wm/wm_event.h"
23 #include "ash/wm/workspace/workspace_window_resizer.h"
24 #include "base/basictypes.h"
25 #include "base/compiler_specific.h"
26 #include "ui/aura/client/aura_constants.h"
27 #include "ui/aura/test/test_windows.h"
28 #include "ui/aura/window.h"
29 #include "ui/aura/window_event_dispatcher.h"
30 #include "ui/base/ime/dummy_text_input_client.h"
31 #include "ui/base/ime/input_method.h"
32 #include "ui/base/ime/text_input_focus_manager.h"
33 #include "ui/base/ui_base_switches_util.h"
34 #include "ui/base/ui_base_types.h"
35 #include "ui/gfx/insets.h"
36 #include "ui/gfx/screen.h"
37 #include "ui/views/widget/widget.h"
38 #include "ui/views/widget/widget_delegate.h"
39 #include "ui/wm/core/window_util.h"
41 namespace ash {
42 namespace {
44 class MaximizeDelegateView : public views::WidgetDelegateView {
45 public:
46 explicit MaximizeDelegateView(const gfx::Rect& initial_bounds)
47 : initial_bounds_(initial_bounds) {
49 virtual ~MaximizeDelegateView() {}
51 virtual bool GetSavedWindowPlacement(
52 const views::Widget* widget,
53 gfx::Rect* bounds,
54 ui::WindowShowState* show_state) const OVERRIDE {
55 *bounds = initial_bounds_;
56 *show_state = ui::SHOW_STATE_MAXIMIZED;
57 return true;
60 private:
61 const gfx::Rect initial_bounds_;
63 DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView);
66 class TestShellObserver : public ShellObserver {
67 public:
68 TestShellObserver() : call_count_(0),
69 is_fullscreen_(false) {
70 Shell::GetInstance()->AddShellObserver(this);
73 virtual ~TestShellObserver() {
74 Shell::GetInstance()->RemoveShellObserver(this);
77 virtual void OnFullscreenStateChanged(bool is_fullscreen,
78 aura::Window* root_window) OVERRIDE {
79 call_count_++;
80 is_fullscreen_ = is_fullscreen;
83 int call_count() const {
84 return call_count_;
87 bool is_fullscreen() const {
88 return is_fullscreen_;
91 private:
92 int call_count_;
93 bool is_fullscreen_;
95 DISALLOW_COPY_AND_ASSIGN(TestShellObserver);
98 } // namespace
100 typedef test::AshTestBase WorkspaceLayoutManagerTest;
102 // Verifies that a window containing a restore coordinate will be restored to
103 // to the size prior to minimize, keeping the restore rectangle in tact (if
104 // there is one).
105 TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
106 scoped_ptr<aura::Window> window(
107 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4)));
108 gfx::Rect bounds(10, 15, 25, 35);
109 window->SetBounds(bounds);
111 wm::WindowState* window_state = wm::GetWindowState(window.get());
113 // This will not be used for un-minimizing window.
114 window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
115 window_state->Minimize();
116 window_state->Restore();
117 EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString());
118 EXPECT_EQ("10,15 25x35", window.get()->bounds().ToString());
120 if (!SupportsMultipleDisplays())
121 return;
123 UpdateDisplay("400x300,500x400");
124 window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100),
125 ScreenUtil::GetSecondaryDisplay());
126 EXPECT_EQ(Shell::GetAllRootWindows()[1], window->GetRootWindow());
127 window_state->Minimize();
128 // This will not be used for un-minimizing window.
129 window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
130 window_state->Restore();
131 EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString());
133 // Make sure the unminimized window moves inside the display when
134 // 2nd display is disconnected.
135 window_state->Minimize();
136 UpdateDisplay("400x300");
137 window_state->Restore();
138 EXPECT_EQ(Shell::GetPrimaryRootWindow(), window->GetRootWindow());
139 EXPECT_TRUE(
140 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
143 TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
144 if (!SupportsMultipleDisplays())
145 return;
147 UpdateDisplay("300x400,400x500");
148 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
150 DisplayLayout layout(DisplayLayout::TOP, 0);
151 Shell::GetInstance()->display_manager()->
152 SetLayoutForCurrentDisplays(layout);
153 EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString());
155 scoped_ptr<aura::Window> window1(
156 CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200)));
157 EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString());
159 // Make sure the caption is visible.
160 scoped_ptr<aura::Window> window2(
161 CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200)));
162 EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString());
165 TEST_F(WorkspaceLayoutManagerTest, NoMinimumVisibilityForPopupWindows) {
166 UpdateDisplay("300x400");
168 // Create a popup window out of display boundaries and make sure it is not
169 // moved to have minimum visibility.
170 scoped_ptr<aura::Window> window(
171 CreateTestWindowInShellWithDelegateAndType(NULL,
172 ui::wm::WINDOW_TYPE_POPUP,
174 gfx::Rect(400, 100, 50, 50)));
175 EXPECT_EQ("400,100 50x50", window->GetBoundsInScreen().ToString());
178 TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) {
179 if (!SupportsHostWindowResize())
180 return;
181 scoped_ptr<aura::Window> window(
182 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
183 wm::WindowState* window_state = wm::GetWindowState(window.get());
185 // Maximized -> Normal transition.
186 window_state->Maximize();
187 window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
188 window_state->Restore();
189 EXPECT_TRUE(
190 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
191 // Y bounds should not be negative.
192 EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
194 // Minimized -> Normal transition.
195 window->SetBounds(gfx::Rect(-100, -100, 30, 40));
196 window_state->Minimize();
197 EXPECT_FALSE(
198 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
199 EXPECT_EQ("-100,-100 30x40", window->bounds().ToString());
200 window->Show();
201 EXPECT_TRUE(
202 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
203 // Y bounds should not be negative.
204 EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
206 // Fullscreen -> Normal transition.
207 window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds.
208 ASSERT_EQ("0,0 30x40", window->bounds().ToString());
209 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
210 EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds());
211 window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
212 window_state->Restore();
213 EXPECT_TRUE(
214 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
215 // Y bounds should not be negative.
216 EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
219 TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
220 if (!SupportsMultipleDisplays())
221 return;
222 UpdateDisplay("300x400,400x500");
224 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
226 scoped_ptr<aura::Window> window(
227 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
228 EXPECT_EQ(root_windows[0], window->GetRootWindow());
230 wm::WindowState* window_state = wm::GetWindowState(window.get());
231 window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
232 // Maximize the window in 2nd display as the restore bounds
233 // is inside 2nd display.
234 window_state->Maximize();
235 EXPECT_EQ(root_windows[1], window->GetRootWindow());
236 EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
238 window_state->Restore();
239 EXPECT_EQ(root_windows[1], window->GetRootWindow());
240 EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
242 // If the restore bounds intersects with the current display,
243 // don't move.
244 window_state->SetRestoreBoundsInScreen(gfx::Rect(280, 0, 30, 40));
245 window_state->Maximize();
246 EXPECT_EQ(root_windows[1], window->GetRootWindow());
247 EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
249 window_state->Restore();
250 EXPECT_EQ(root_windows[1], window->GetRootWindow());
251 EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
253 // Restoring widget state.
254 scoped_ptr<views::Widget> w1(new views::Widget);
255 views::Widget::InitParams params;
256 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
257 params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
258 params.context = root_windows[0];
259 w1->Init(params);
260 w1->Show();
261 EXPECT_TRUE(w1->IsMaximized());
262 EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
263 EXPECT_EQ("300,0 400x453", w1->GetWindowBoundsInScreen().ToString());
264 w1->Restore();
265 EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
266 EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString());
269 TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
270 if (!SupportsMultipleDisplays())
271 return;
272 UpdateDisplay("300x400,400x500");
274 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
276 scoped_ptr<aura::Window> window(
277 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
278 EXPECT_EQ(root_windows[0], window->GetRootWindow());
280 wm::WindowState* window_state = wm::GetWindowState(window.get());
281 window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
282 // Maximize the window in 2nd display as the restore bounds
283 // is inside 2nd display.
284 window->SetProperty(aura::client::kShowStateKey,
285 ui::SHOW_STATE_FULLSCREEN);
286 EXPECT_EQ(root_windows[1], window->GetRootWindow());
287 EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
289 window_state->Restore();
290 EXPECT_EQ(root_windows[1], window->GetRootWindow());
291 EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
293 // If the restore bounds intersects with the current display,
294 // don't move.
295 window_state->SetRestoreBoundsInScreen(gfx::Rect(280, 0, 30, 40));
296 window->SetProperty(aura::client::kShowStateKey,
297 ui::SHOW_STATE_FULLSCREEN);
298 EXPECT_EQ(root_windows[1], window->GetRootWindow());
299 EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
301 window_state->Restore();
302 EXPECT_EQ(root_windows[1], window->GetRootWindow());
303 EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
306 // WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
307 // This code mirrors what BrowserFrameAsh does. In particular when this code
308 // sees the window was maximized it changes the bounds of a secondary
309 // window. The secondary window mirrors the status window.
310 class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
311 public:
312 DontClobberRestoreBoundsWindowObserver() : window_(NULL) {}
314 void set_window(aura::Window* window) { window_ = window; }
316 virtual void OnWindowPropertyChanged(aura::Window* window,
317 const void* key,
318 intptr_t old) OVERRIDE {
319 if (!window_)
320 return;
322 if (wm::GetWindowState(window)->IsMaximized()) {
323 aura::Window* w = window_;
324 window_ = NULL;
326 gfx::Rect shelf_bounds(Shell::GetPrimaryRootWindowController()->
327 GetShelfLayoutManager()->GetIdealBounds());
328 const gfx::Rect& window_bounds(w->bounds());
329 w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1,
330 window_bounds.width(), window_bounds.height()));
334 private:
335 aura::Window* window_;
337 DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver);
340 // Creates a window, maximized the window and from within the maximized
341 // notification sets the bounds of a window to overlap the shelf. Verifies this
342 // doesn't effect the restore bounds.
343 TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
344 DontClobberRestoreBoundsWindowObserver window_observer;
345 scoped_ptr<aura::Window> window(new aura::Window(NULL));
346 window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
347 window->Init(aura::WINDOW_LAYER_TEXTURED);
348 window->SetBounds(gfx::Rect(10, 20, 30, 40));
349 // NOTE: for this test to exercise the failure the observer needs to be added
350 // before the parent set. This mimics what BrowserFrameAsh does.
351 window->AddObserver(&window_observer);
352 ParentWindowInPrimaryRootWindow(window.get());
353 window->Show();
355 wm::WindowState* window_state = wm::GetWindowState(window.get());
356 window_state->Activate();
358 scoped_ptr<aura::Window> window2(
359 CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
360 ::wm::AddTransientChild(window.get(), window2.get());
361 window2->Show();
363 window_observer.set_window(window2.get());
364 window_state->Maximize();
365 EXPECT_EQ("10,20 30x40",
366 window_state->GetRestoreBoundsInScreen().ToString());
367 window->RemoveObserver(&window_observer);
370 // Verifies when a window is maximized all descendant windows have a size.
371 TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) {
372 scoped_ptr<aura::Window> window(
373 CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 30, 40)));
374 window->Show();
375 wm::WindowState* window_state = wm::GetWindowState(window.get());
376 window_state->Activate();
377 scoped_ptr<aura::Window> child_window(
378 aura::test::CreateTestWindowWithBounds(gfx::Rect(5, 6, 7, 8),
379 window.get()));
380 child_window->Show();
381 window_state->Maximize();
382 EXPECT_EQ("5,6 7x8", child_window->bounds().ToString());
385 // Verifies a window created with maximized state has the maximized
386 // bounds.
387 TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) {
388 scoped_ptr<aura::Window> window(
389 aura::test::CreateTestWindowWithBounds(gfx::Rect(0, 0, 0, 0),
390 NULL));
391 wm::GetWindowState(window.get())->Maximize();
392 aura::Window* default_container = Shell::GetContainer(
393 Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
394 default_container->AddChild(window.get());
395 window->Show();
396 gfx::Rect work_area(
397 Shell::GetScreen()->GetPrimaryDisplay().work_area());
398 EXPECT_EQ(work_area.ToString(), window->GetBoundsInScreen().ToString());
401 TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
402 // Normal window bounds shouldn't be changed.
403 gfx::Rect window_bounds(100, 100, 200, 200);
404 scoped_ptr<aura::Window> window(
405 CreateTestWindowInShellWithBounds(window_bounds));
406 EXPECT_EQ(window_bounds, window->bounds());
408 // If the window is out of the workspace, it would be moved on screen.
409 gfx::Rect root_window_bounds =
410 Shell::GetInstance()->GetPrimaryRootWindow()->bounds();
411 window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height());
412 ASSERT_FALSE(window_bounds.Intersects(root_window_bounds));
413 scoped_ptr<aura::Window> out_window(
414 CreateTestWindowInShellWithBounds(window_bounds));
415 EXPECT_EQ(window_bounds.size(), out_window->bounds().size());
416 gfx::Rect bounds = out_window->bounds();
417 bounds.Intersect(root_window_bounds);
419 // 30% of the window edge must be visible.
420 EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
421 EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
423 aura::Window* parent = out_window->parent();
424 parent->RemoveChild(out_window.get());
425 out_window->SetBounds(gfx::Rect(-200, -200, 200, 200));
426 // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior.
427 wm::GetWindowState(window.get())->set_bounds_changed_by_user(true);
428 parent->AddChild(out_window.get());
429 EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
430 EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
432 // Make sure we always make more than 1/3 of the window edge visible even
433 // if the initial bounds intersects with display.
434 window_bounds.SetRect(-150, -150, 200, 200);
435 bounds = window_bounds;
436 bounds.Intersect(root_window_bounds);
438 // Make sure that the initial bounds' visible area is less than 26%
439 // so that the auto adjustment logic kicks in.
440 ASSERT_LT(bounds.width(), out_window->bounds().width() * 0.26);
441 ASSERT_LT(bounds.height(), out_window->bounds().height() * 0.26);
442 ASSERT_TRUE(window_bounds.Intersects(root_window_bounds));
444 scoped_ptr<aura::Window> partially_out_window(
445 CreateTestWindowInShellWithBounds(window_bounds));
446 EXPECT_EQ(window_bounds.size(), partially_out_window->bounds().size());
447 bounds = partially_out_window->bounds();
448 bounds.Intersect(root_window_bounds);
449 EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
450 EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
452 // Make sure the window whose 30% width/height is bigger than display
453 // will be placed correctly.
454 window_bounds.SetRect(-1900, -1900, 3000, 3000);
455 scoped_ptr<aura::Window> window_bigger_than_display(
456 CreateTestWindowInShellWithBounds(window_bounds));
457 EXPECT_GE(root_window_bounds.width(),
458 window_bigger_than_display->bounds().width());
459 EXPECT_GE(root_window_bounds.height(),
460 window_bigger_than_display->bounds().height());
462 bounds = window_bigger_than_display->bounds();
463 bounds.Intersect(root_window_bounds);
464 EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
465 EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
468 // Verifies the size of a window is enforced to be smaller than the work area.
469 TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) {
470 // Normal window bounds shouldn't be changed.
471 gfx::Size work_area(
472 Shell::GetScreen()->GetPrimaryDisplay().work_area().size());
473 const gfx::Rect window_bounds(
474 100, 101, work_area.width() + 1, work_area.height() + 2);
475 scoped_ptr<aura::Window> window(
476 CreateTestWindowInShellWithBounds(window_bounds));
477 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
478 window->bounds().ToString());
480 // Directly setting the bounds triggers a slightly different code path. Verify
481 // that too.
482 window->SetBounds(window_bounds);
483 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
484 window->bounds().ToString());
487 TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) {
488 TestShellObserver observer;
489 scoped_ptr<aura::Window> window1(
490 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
491 scoped_ptr<aura::Window> window2(
492 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
493 wm::WindowState* window_state1 = wm::GetWindowState(window1.get());
494 wm::WindowState* window_state2 = wm::GetWindowState(window2.get());
495 window_state2->Activate();
497 const wm::WMEvent toggle_fullscreen_event(wm::WM_EVENT_TOGGLE_FULLSCREEN);
498 window_state2->OnWMEvent(&toggle_fullscreen_event);
499 EXPECT_EQ(1, observer.call_count());
500 EXPECT_TRUE(observer.is_fullscreen());
502 // When window1 moves to the front the fullscreen state should change.
503 window_state1->Activate();
504 EXPECT_EQ(2, observer.call_count());
505 EXPECT_FALSE(observer.is_fullscreen());
507 // It should change back if window2 becomes active again.
508 window_state2->Activate();
509 EXPECT_EQ(3, observer.call_count());
510 EXPECT_TRUE(observer.is_fullscreen());
512 window_state2->OnWMEvent(&toggle_fullscreen_event);
513 EXPECT_EQ(4, observer.call_count());
514 EXPECT_FALSE(observer.is_fullscreen());
516 window_state2->OnWMEvent(&toggle_fullscreen_event);
517 EXPECT_EQ(5, observer.call_count());
518 EXPECT_TRUE(observer.is_fullscreen());
520 // Closing the window should change the fullscreen state.
521 window2.reset();
522 EXPECT_EQ(6, observer.call_count());
523 EXPECT_FALSE(observer.is_fullscreen());
526 // Following "Solo" tests were originally written for BaseLayoutManager.
527 namespace {
529 class WorkspaceLayoutManagerSoloTest : public test::AshTestBase {
530 public:
531 WorkspaceLayoutManagerSoloTest() {}
532 virtual ~WorkspaceLayoutManagerSoloTest() {}
534 aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
535 return CreateTestWindowInShellWithBounds(bounds);
538 private:
539 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerSoloTest);
542 } // namespace
544 // Tests normal->maximize->normal.
545 TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) {
546 gfx::Rect bounds(100, 100, 200, 200);
547 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
548 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
549 // Maximized window fills the work area, not the whole display.
550 EXPECT_EQ(
551 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
552 window->bounds().ToString());
553 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
554 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
557 // Tests normal->minimize->normal.
558 TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) {
559 gfx::Rect bounds(100, 100, 200, 200);
560 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
561 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
562 // Note: Currently minimize doesn't do anything except set the state.
563 // See crbug.com/104571.
564 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
565 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
566 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
569 // A WindowDelegate which sets the focus when the window
570 // becomes visible.
571 class FocusDelegate : public aura::test::TestWindowDelegate {
572 public:
573 FocusDelegate()
574 : window_(NULL),
575 show_state_(ui::SHOW_STATE_END) {
577 virtual ~FocusDelegate() {}
579 void set_window(aura::Window* window) { window_ = window; }
581 // aura::test::TestWindowDelegate overrides:
582 virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {
583 if (window_) {
584 if (visible)
585 window_->Focus();
586 show_state_ = window_->GetProperty(aura::client::kShowStateKey);
590 ui::WindowShowState GetShowStateAndReset() {
591 ui::WindowShowState ret = show_state_;
592 show_state_ = ui::SHOW_STATE_END;
593 return ret;
596 private:
597 aura::Window* window_;
598 ui::WindowShowState show_state_;
600 DISALLOW_COPY_AND_ASSIGN(FocusDelegate);
603 // Make sure that the window's show state is correct in
604 // |WindowDelegate::OnWindowTargetVisibilityChanged|, and setting
605 // focus in this callback doesn't cause DCHECK error. See
606 // crbug.com/168383.
607 TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) {
608 FocusDelegate delegate;
609 scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
610 &delegate, 0, gfx::Rect(100, 100, 100, 100)));
611 delegate.set_window(window.get());
612 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
613 EXPECT_FALSE(window->IsVisible());
614 EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, delegate.GetShowStateAndReset());
615 window->Show();
616 EXPECT_TRUE(window->IsVisible());
617 EXPECT_EQ(ui::SHOW_STATE_NORMAL, delegate.GetShowStateAndReset());
620 // Tests maximized window size during root window resize.
621 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) {
622 gfx::Rect bounds(100, 100, 200, 200);
623 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
624 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
625 gfx::Rect initial_work_area_bounds =
626 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get());
627 EXPECT_EQ(initial_work_area_bounds.ToString(), window->bounds().ToString());
628 // Enlarge the root window. We should still match the work area size.
629 UpdateDisplay("900x700");
630 EXPECT_EQ(
631 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
632 window->bounds().ToString());
633 EXPECT_NE(
634 initial_work_area_bounds.ToString(),
635 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString());
638 // Tests normal->fullscreen->normal.
639 TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) {
640 gfx::Rect bounds(100, 100, 200, 200);
641 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
642 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
643 // Fullscreen window fills the whole display.
644 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
645 window.get()).bounds().ToString(),
646 window->bounds().ToString());
647 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
648 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
651 // Tests fullscreen window size during root window resize.
652 TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) {
653 gfx::Rect bounds(100, 100, 200, 200);
654 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
655 // Fullscreen window fills the whole display.
656 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
657 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
658 window.get()).bounds().ToString(),
659 window->bounds().ToString());
660 // Enlarge the root window. We should still match the display size.
661 UpdateDisplay("800x600");
662 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
663 window.get()).bounds().ToString(),
664 window->bounds().ToString());
667 // Tests that when the screen gets smaller the windows aren't bigger than
668 // the screen.
669 TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) {
670 scoped_ptr<aura::Window> window(
671 CreateTestWindow(gfx::Rect(10, 20, 500, 400)));
672 gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
673 window.get()).work_area();
674 // Invariant: Window is smaller than work area.
675 EXPECT_LE(window->bounds().width(), work_area.width());
676 EXPECT_LE(window->bounds().height(), work_area.height());
678 // Make the root window narrower than our window.
679 UpdateDisplay("300x400");
680 work_area = Shell::GetScreen()->GetDisplayNearestWindow(
681 window.get()).work_area();
682 EXPECT_LE(window->bounds().width(), work_area.width());
683 EXPECT_LE(window->bounds().height(), work_area.height());
685 // Make the root window shorter than our window.
686 UpdateDisplay("300x200");
687 work_area = Shell::GetScreen()->GetDisplayNearestWindow(
688 window.get()).work_area();
689 EXPECT_LE(window->bounds().width(), work_area.width());
690 EXPECT_LE(window->bounds().height(), work_area.height());
692 // Enlarging the root window does not change the window bounds.
693 gfx::Rect old_bounds = window->bounds();
694 UpdateDisplay("800x600");
695 EXPECT_EQ(old_bounds.width(), window->bounds().width());
696 EXPECT_EQ(old_bounds.height(), window->bounds().height());
699 // Verifies maximizing sets the restore bounds, and restoring
700 // restores the bounds.
701 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) {
702 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(10, 20, 30, 40)));
703 wm::WindowState* window_state = wm::GetWindowState(window.get());
705 // Maximize it, which will keep the previous restore bounds.
706 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
707 EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString());
709 // Restore it, which should restore bounds and reset restore bounds.
710 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
711 EXPECT_EQ("10,20 30x40", window->bounds().ToString());
712 EXPECT_FALSE(window_state->HasRestoreBounds());
715 // Verifies maximizing keeps the restore bounds if set.
716 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) {
717 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
719 wm::WindowState* window_state = wm::GetWindowState(window.get());
720 window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
722 // Maximize it, which will keep the previous restore bounds.
723 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
724 EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString());
727 // Verifies that the restore bounds do not get reset when restoring to a
728 // maximzied state from a minimized state.
729 TEST_F(WorkspaceLayoutManagerSoloTest,
730 BoundsAfterRestoringToMaximizeFromMinimize) {
731 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
732 gfx::Rect bounds(10, 15, 25, 35);
733 window->SetBounds(bounds);
735 wm::WindowState* window_state = wm::GetWindowState(window.get());
736 // Maximize it, which should reset restore bounds.
737 window_state->Maximize();
738 EXPECT_EQ(bounds.ToString(),
739 window_state->GetRestoreBoundsInParent().ToString());
740 // Minimize the window. The restore bounds should not change.
741 window_state->Minimize();
742 EXPECT_EQ(bounds.ToString(),
743 window_state->GetRestoreBoundsInParent().ToString());
745 // Show the window again. The window should be maximized, and the restore
746 // bounds should not change.
747 window->Show();
748 EXPECT_EQ(bounds.ToString(),
749 window_state->GetRestoreBoundsInParent().ToString());
750 EXPECT_TRUE(window_state->IsMaximized());
752 window_state->Restore();
753 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
756 // Verify if the window is not resized during screen lock. See: crbug.com/173127
757 TEST_F(WorkspaceLayoutManagerSoloTest, NotResizeWhenScreenIsLocked) {
758 SetCanLockScreen(true);
759 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
760 // window with AlwaysOnTop will be managed by BaseLayoutManager.
761 window->SetProperty(aura::client::kAlwaysOnTopKey, true);
762 window->Show();
764 ShelfLayoutManager* shelf = ShelfLayoutManager::ForShelf(window.get());
765 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
767 window->SetBounds(ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()));
768 gfx::Rect window_bounds = window->bounds();
769 EXPECT_EQ(
770 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
771 window_bounds.ToString());
773 Shell::GetInstance()->session_state_delegate()->LockScreen();
774 shelf->UpdateVisibilityState();
775 EXPECT_NE(
776 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
777 window_bounds.ToString());
779 Shell::GetInstance()->session_state_delegate()->UnlockScreen();
780 shelf->UpdateVisibilityState();
781 EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
784 // Following tests are written to test the backdrop functionality.
786 namespace {
788 class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase {
789 public:
790 WorkspaceLayoutManagerBackdropTest() {}
791 virtual ~WorkspaceLayoutManagerBackdropTest() {}
793 virtual void SetUp() OVERRIDE {
794 test::AshTestBase::SetUp();
795 UpdateDisplay("800x600");
796 default_container_ = Shell::GetContainer(Shell::GetPrimaryRootWindow(),
797 kShellWindowId_DefaultContainer);
800 aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
801 aura::Window* window = CreateTestWindowInShellWithBounds(bounds);
802 return window;
805 // Turn the top window back drop on / off.
806 void ShowTopWindowBackdrop(bool show) {
807 scoped_ptr<ash::WorkspaceLayoutManagerDelegate> backdrop;
808 if (show) {
809 backdrop.reset(new ash::WorkspaceBackdropDelegate(default_container_));
811 (static_cast<WorkspaceLayoutManager*>(default_container_->layout_manager()))
812 ->SetMaximizeBackdropDelegate(backdrop.Pass());
813 // Closing and / or opening can be a delayed operation.
814 base::MessageLoop::current()->RunUntilIdle();
817 // Return the default container.
818 aura::Window* default_container() { return default_container_; }
820 // Return the order of windows (top most first) as they are in the default
821 // container. If the window is visible it will be a big letter, otherwise a
822 // small one. The backdrop will be an X and unknown windows will be shown as
823 // '!'.
824 std::string GetWindowOrderAsString(aura::Window* backdrop,
825 aura::Window* wa,
826 aura::Window* wb,
827 aura::Window* wc) {
828 std::string result;
829 for (int i = static_cast<int>(default_container()->children().size()) - 1;
830 i >= 0;
831 --i) {
832 if (!result.empty())
833 result += ",";
834 if (default_container()->children()[i] == wa)
835 result += default_container()->children()[i]->IsVisible() ? "A" : "a";
836 else if (default_container()->children()[i] == wb)
837 result += default_container()->children()[i]->IsVisible() ? "B" : "b";
838 else if (default_container()->children()[i] == wc)
839 result += default_container()->children()[i]->IsVisible() ? "C" : "c";
840 else if (default_container()->children()[i] == backdrop)
841 result += default_container()->children()[i]->IsVisible() ? "X" : "x";
842 else
843 result += "!";
845 return result;
848 private:
849 // The default container.
850 aura::Window* default_container_;
852 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest);
855 } // namespace
857 // Check that creating the BackDrop without destroying it does not lead into
858 // a crash.
859 TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) {
860 ShowTopWindowBackdrop(true);
863 // Verify basic assumptions about the backdrop.
864 TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) {
865 // Create a backdrop and see that there is one window (the backdrop) and
866 // that the size is the same as the default container as well as that it is
867 // not visible.
868 ShowTopWindowBackdrop(true);
869 ASSERT_EQ(1U, default_container()->children().size());
870 EXPECT_FALSE(default_container()->children()[0]->IsVisible());
873 // Add a window and make sure that the backdrop is the second child.
874 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
875 window->Show();
876 ASSERT_EQ(2U, default_container()->children().size());
877 EXPECT_TRUE(default_container()->children()[0]->IsVisible());
878 EXPECT_TRUE(default_container()->children()[1]->IsVisible());
879 EXPECT_EQ(window.get(), default_container()->children()[1]);
880 EXPECT_EQ(default_container()->bounds().ToString(),
881 default_container()->children()[0]->bounds().ToString());
884 // With the window gone the backdrop should be invisible again.
885 ASSERT_EQ(1U, default_container()->children().size());
886 EXPECT_FALSE(default_container()->children()[0]->IsVisible());
888 // Destroying the Backdrop should empty the container.
889 ShowTopWindowBackdrop(false);
890 ASSERT_EQ(0U, default_container()->children().size());
893 // Verify that the backdrop gets properly created and placed.
894 TEST_F(WorkspaceLayoutManagerBackdropTest, VerifyBackdropAndItsStacking) {
895 scoped_ptr<aura::Window> window1(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
896 window1->Show();
898 // Get the default container and check that only a single window is in there.
899 ASSERT_EQ(1U, default_container()->children().size());
900 EXPECT_EQ(window1.get(), default_container()->children()[0]);
901 EXPECT_EQ("A", GetWindowOrderAsString(NULL, window1.get(), NULL, NULL));
903 // Create 2 more windows and check that they are also in the container.
904 scoped_ptr<aura::Window> window2(CreateTestWindow(gfx::Rect(10, 2, 3, 4)));
905 scoped_ptr<aura::Window> window3(CreateTestWindow(gfx::Rect(20, 2, 3, 4)));
906 window2->Show();
907 window3->Show();
909 aura::Window* backdrop = NULL;
910 EXPECT_EQ("C,B,A",
911 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
912 window3.get()));
914 // Turn on the backdrop mode and check that the window shows up where it
915 // should be (second highest number).
916 ShowTopWindowBackdrop(true);
917 backdrop = default_container()->children()[2];
918 EXPECT_EQ("C,X,B,A",
919 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
920 window3.get()));
922 // Switch the order of windows and check that it still remains in that
923 // location.
924 default_container()->StackChildAtTop(window2.get());
925 EXPECT_EQ("B,X,C,A",
926 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
927 window3.get()));
929 // Make the top window invisible and check.
930 window2.get()->Hide();
931 EXPECT_EQ("b,C,X,A",
932 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
933 window3.get()));
934 // Then delete window after window and see that everything is in order.
935 window1.reset();
936 EXPECT_EQ("b,C,X",
937 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
938 window3.get()));
939 window3.reset();
940 EXPECT_EQ("b,x",
941 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
942 window3.get()));
943 ShowTopWindowBackdrop(false);
944 EXPECT_EQ("b",
945 GetWindowOrderAsString(NULL, window1.get(), window2.get(),
946 window3.get()));
949 // Tests that when hidding the shelf, that the backdrop resizes to fill the
950 // entire workspace area.
951 TEST_F(WorkspaceLayoutManagerBackdropTest, ShelfVisibilityChangesBounds) {
952 ShelfLayoutManager* shelf_layout_manager =
953 Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
954 ShowTopWindowBackdrop(true);
955 RunAllPendingInMessageLoop();
957 ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
958 gfx::Rect initial_bounds = default_container()->children()[0]->bounds();
959 shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
960 shelf_layout_manager->UpdateVisibilityState();
962 // When the shelf is re-shown WorkspaceLayoutManager shrinks all children
963 // including the backdrop.
964 shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
965 shelf_layout_manager->UpdateVisibilityState();
966 gfx::Rect reduced_bounds = default_container()->children()[0]->bounds();
967 EXPECT_LT(reduced_bounds.height(), initial_bounds.height());
969 shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
970 shelf_layout_manager->UpdateVisibilityState();
972 EXPECT_GT(default_container()->children()[0]->bounds().height(),
973 reduced_bounds.height());
976 class WorkspaceLayoutManagerKeyboardTest : public test::AshTestBase {
977 public:
978 WorkspaceLayoutManagerKeyboardTest() {}
979 virtual ~WorkspaceLayoutManagerKeyboardTest() {}
981 virtual void SetUp() OVERRIDE {
982 test::AshTestBase::SetUp();
983 UpdateDisplay("800x600");
984 aura::Window* default_container = Shell::GetContainer(
985 Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
986 layout_manager_ = static_cast<WorkspaceLayoutManager*>(
987 default_container->layout_manager());
990 aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
991 return CreateTestWindowInShellWithBounds(bounds);
994 void ShowKeyboard() {
995 layout_manager_->OnKeyboardBoundsChanging(keyboard_bounds_);
996 restore_work_area_insets_ = Shell::GetScreen()->GetPrimaryDisplay().
997 GetWorkAreaInsets();
998 Shell::GetInstance()->SetDisplayWorkAreaInsets(
999 Shell::GetPrimaryRootWindow(),
1000 gfx::Insets(0, 0, keyboard_bounds_.height(), 0));
1003 void HideKeyboard() {
1004 Shell::GetInstance()->SetDisplayWorkAreaInsets(
1005 Shell::GetPrimaryRootWindow(),
1006 restore_work_area_insets_);
1007 layout_manager_->OnKeyboardBoundsChanging(gfx::Rect());
1010 void SetKeyboardBounds(const gfx::Rect& bounds) {
1011 keyboard_bounds_ = bounds;
1014 void Focus(ui::TextInputClient* text_input_client) {
1015 if (switches::IsTextInputFocusManagerEnabled()) {
1016 ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(
1017 text_input_client);
1018 } else {
1019 aura::Window* root_window =
1020 ash::Shell::GetInstance()->GetPrimaryRootWindow();
1021 ui::InputMethod* input_method =
1022 root_window->GetProperty(aura::client::kRootWindowInputMethodKey);
1023 input_method->SetFocusedTextInputClient(text_input_client);
1027 void Blur(ui::TextInputClient* text_input_client) {
1028 if (switches::IsTextInputFocusManagerEnabled()) {
1029 ui::TextInputFocusManager::GetInstance()->BlurTextInputClient(
1030 text_input_client);
1031 } else {
1032 aura::Window* root_window =
1033 ash::Shell::GetInstance()->GetPrimaryRootWindow();
1034 ui::InputMethod* input_method =
1035 root_window->GetProperty(aura::client::kRootWindowInputMethodKey);
1036 input_method->SetFocusedTextInputClient(NULL);
1040 private:
1041 gfx::Insets restore_work_area_insets_;
1042 gfx::Rect keyboard_bounds_;
1043 WorkspaceLayoutManager* layout_manager_;
1045 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerKeyboardTest);
1048 class FakeTextInputClient : public ui::DummyTextInputClient {
1049 public:
1050 explicit FakeTextInputClient(gfx::NativeWindow window) : window_(window) {}
1051 virtual ~FakeTextInputClient() {}
1053 virtual gfx::NativeWindow GetAttachedWindow() const OVERRIDE {
1054 return window_;
1057 private:
1058 gfx::NativeWindow window_;
1060 DISALLOW_COPY_AND_ASSIGN(FakeTextInputClient);
1063 // Tests that when a child window gains focus the top level window containing it
1064 // is resized to fit the remaining workspace area.
1065 TEST_F(WorkspaceLayoutManagerKeyboardTest, ChildWindowFocused) {
1066 gfx::Rect work_area(
1067 Shell::GetScreen()->GetPrimaryDisplay().work_area());
1068 gfx::Rect keyboard_bounds(work_area.x(),
1069 work_area.y() + work_area.height() / 2,
1070 work_area.width(),
1071 work_area.height() / 2);
1073 SetKeyboardBounds(keyboard_bounds);
1075 aura::test::TestWindowDelegate delegate1;
1076 scoped_ptr<aura::Window> parent_window(CreateTestWindowInShellWithDelegate(
1077 &delegate1, -1, work_area));
1078 aura::test::TestWindowDelegate delegate2;
1079 scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
1080 &delegate2, -1, work_area));
1081 parent_window->AddChild(window.get());
1083 FakeTextInputClient text_input_client(window.get());
1084 Focus(&text_input_client);
1086 int available_height =
1087 Shell::GetScreen()->GetPrimaryDisplay().bounds().height() -
1088 keyboard_bounds.height();
1090 gfx::Rect initial_window_bounds(50, 50, 100, 500);
1091 parent_window->SetBounds(initial_window_bounds);
1092 EXPECT_EQ(initial_window_bounds.ToString(),
1093 parent_window->bounds().ToString());
1094 ShowKeyboard();
1095 EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(),
1096 parent_window->bounds().ToString());
1097 HideKeyboard();
1098 EXPECT_EQ(initial_window_bounds.ToString(),
1099 parent_window->bounds().ToString());
1101 Blur(&text_input_client);
1104 TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) {
1105 gfx::Rect work_area(
1106 Shell::GetScreen()->GetPrimaryDisplay().work_area());
1107 gfx::Rect keyboard_bounds(work_area.x(),
1108 work_area.y() + work_area.height() / 2,
1109 work_area.width(),
1110 work_area.height() / 2);
1112 SetKeyboardBounds(keyboard_bounds);
1114 aura::test::TestWindowDelegate delegate;
1115 scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
1116 &delegate, -1, work_area));
1118 FakeTextInputClient text_input_client(window.get());
1119 Focus(&text_input_client);
1121 int available_height =
1122 Shell::GetScreen()->GetPrimaryDisplay().bounds().height() -
1123 keyboard_bounds.height();
1125 EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString());
1126 ShowKeyboard();
1127 EXPECT_EQ(gfx::Rect(work_area.origin(),
1128 gfx::Size(work_area.width(), available_height)).ToString(),
1129 window->bounds().ToString());
1130 HideKeyboard();
1131 EXPECT_EQ(gfx::Rect(work_area).ToString(), window->bounds().ToString());
1133 gfx::Rect small_window_bound(50, 50, 100, 500);
1134 window->SetBounds(small_window_bound);
1135 EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString());
1136 ShowKeyboard();
1137 EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(),
1138 window->bounds().ToString());
1139 HideKeyboard();
1140 EXPECT_EQ(small_window_bound.ToString(), window->bounds().ToString());
1142 gfx::Rect occluded_window_bounds(50,
1143 keyboard_bounds.y() + keyboard_bounds.height()/2, 50,
1144 keyboard_bounds.height()/2);
1145 window->SetBounds(occluded_window_bounds);
1146 EXPECT_EQ(occluded_window_bounds.ToString(),
1147 occluded_window_bounds.ToString());
1148 ShowKeyboard();
1149 EXPECT_EQ(gfx::Rect(50,
1150 keyboard_bounds.y() - keyboard_bounds.height()/2,
1151 occluded_window_bounds.width(),
1152 occluded_window_bounds.height()).ToString(),
1153 window->bounds().ToString());
1154 HideKeyboard();
1155 EXPECT_EQ(occluded_window_bounds.ToString(), window->bounds().ToString());
1157 Blur(&text_input_client);
1160 } // namespace ash