Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / gpu / command_buffer / service / gpu_switches.cc
blob0491c413e5e3d7570fd3c9721c5bb72fb4fc8e94
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/command_buffer/service/gpu_switches.h"
6 #include "base/basictypes.h"
8 namespace switches {
10 // Always return success when compiling a shader. Linking will still fail.
11 const char kCompileShaderAlwaysSucceeds[] = "compile-shader-always-succeeds";
13 // Disable the GL error log limit.
14 const char kDisableGLErrorLimit[] = "disable-gl-error-limit";
16 // Disable the GLSL translator.
17 const char kDisableGLSLTranslator[] = "disable-glsl-translator";
19 // Disable workarounds for various GPU driver bugs.
20 const char kDisableGpuDriverBugWorkarounds[] =
21 "disable-gpu-driver-bug-workarounds";
23 // Turn off user-defined name hashing in shaders.
24 const char kDisableShaderNameHashing[] = "disable-shader-name-hashing";
26 // Turn on Logging GPU commands.
27 const char kEnableGPUCommandLogging[] = "enable-gpu-command-logging";
29 // Turn on Calling GL Error after every command.
30 const char kEnableGPUDebugging[] = "enable-gpu-debugging";
32 // Enable GPU service logging. Note: This is the same switch as the one in
33 // gl_switches.cc. It's defined here again to avoid dependencies between
34 // dlls.
35 const char kEnableGPUServiceLoggingGPU[] = "enable-gpu-service-logging";
37 // Turn off gpu program caching
38 const char kDisableGpuProgramCache[] = "disable-gpu-program-cache";
40 // Enforce GL minimums.
41 const char kEnforceGLMinimums[] = "enforce-gl-minimums";
43 // Sets the total amount of memory that may be allocated for GPU resources
44 const char kForceGpuMemAvailableMb[] = "force-gpu-mem-available-mb";
46 // Pass a set of GpuDriverBugWorkaroundType ids, seperated by ','.
47 const char kGpuDriverBugWorkarounds[] = "gpu-driver-bug-workarounds";
49 // Sets the maximum size of the in-memory gpu program cache, in kb
50 const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb";
52 // Disables the GPU shader on disk cache.
53 const char kDisableGpuShaderDiskCache[] = "disable-gpu-shader-disk-cache";
55 // Allows async texture uploads (off main thread) via GL context sharing.
56 const char kEnableShareGroupAsyncTextureUpload[] =
57 "enable-share-group-async-texture-upload";
59 const char* kGpuSwitches[] = {
60 kCompileShaderAlwaysSucceeds,
61 kDisableGLErrorLimit,
62 kDisableGLSLTranslator,
63 kDisableGpuDriverBugWorkarounds,
64 kDisableShaderNameHashing,
65 kEnableGPUCommandLogging,
66 kEnableGPUDebugging,
67 kEnableGPUServiceLoggingGPU,
68 kDisableGpuProgramCache,
69 kEnforceGLMinimums,
70 kForceGpuMemAvailableMb,
71 kGpuDriverBugWorkarounds,
72 kGpuProgramCacheSizeKb,
73 kDisableGpuShaderDiskCache,
74 kEnableShareGroupAsyncTextureUpload,
77 const int kNumGpuSwitches = arraysize(kGpuSwitches);
79 } // namespace switches