Updating trunk VERSION from 2139.0 to 2140.0
[chromium-blink-merge.git] / ui / views / widget / desktop_aura / x11_whole_screen_move_loop.h
blobb82cb58cdf0a7bba36022411c57215b1b9eb9668
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_
6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_
8 #include "base/callback.h"
9 #include "base/compiler_specific.h"
10 #include "base/memory/weak_ptr.h"
11 #include "ui/events/platform/platform_event_dispatcher.h"
12 #include "ui/gfx/image/image_skia.h"
13 #include "ui/gfx/native_widget_types.h"
14 #include "ui/gfx/vector2d_f.h"
15 #include "ui/views/widget/desktop_aura/x11_move_loop.h"
16 #include "ui/views/widget/desktop_aura/x11_move_loop_delegate.h"
18 typedef struct _XDisplay XDisplay;
20 namespace aura {
21 class Window;
24 namespace ui {
25 class ScopedEventDispatcher;
28 namespace views {
30 class Widget;
32 // Runs a nested message loop and grabs the mouse. This is used to implement
33 // dragging.
34 class X11WholeScreenMoveLoop : public X11MoveLoop,
35 public ui::PlatformEventDispatcher {
36 public:
37 explicit X11WholeScreenMoveLoop(X11MoveLoopDelegate* delegate);
38 virtual ~X11WholeScreenMoveLoop();
40 // ui:::PlatformEventDispatcher:
41 virtual bool CanDispatchEvent(const ui::PlatformEvent& event) OVERRIDE;
42 virtual uint32_t DispatchEvent(const ui::PlatformEvent& event) OVERRIDE;
44 // X11MoveLoop:
45 virtual bool RunMoveLoop(aura::Window* window,
46 gfx::NativeCursor cursor) OVERRIDE;
47 virtual void UpdateCursor(gfx::NativeCursor cursor) OVERRIDE;
48 virtual void EndMoveLoop() OVERRIDE;
50 private:
51 // Grabs the pointer and keyboard, setting the mouse cursor to |cursor|.
52 // Returns true if the grab was successful.
53 bool GrabPointerAndKeyboard(gfx::NativeCursor cursor);
55 // Creates an input-only window to be used during the drag.
56 Window CreateDragInputWindow(XDisplay* display);
58 // Dispatch mouse movement event to |delegate_| in a posted task.
59 void DispatchMouseMovement();
61 X11MoveLoopDelegate* delegate_;
63 // Are we running a nested message loop from RunMoveLoop()?
64 bool in_move_loop_;
65 scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_;
67 bool should_reset_mouse_flags_;
69 // An invisible InputOnly window . We create this window so we can track the
70 // cursor wherever it goes on screen during a drag, since normal windows
71 // don't receive pointer motion events outside of their bounds.
72 ::Window grab_input_window_;
74 base::Closure quit_closure_;
76 // Keeps track of whether the move-loop is cancled by the user (e.g. by
77 // pressing escape).
78 bool canceled_;
80 // Keeps track of whether we still have a pointer grab at the end of the loop.
81 bool has_grab_;
83 XMotionEvent last_xmotion_;
84 base::WeakPtrFactory<X11WholeScreenMoveLoop> weak_factory_;
86 DISALLOW_COPY_AND_ASSIGN(X11WholeScreenMoveLoop);
89 } // namespace views
91 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_