Upstreaming browser/ui/uikit_ui_util from iOS.
[chromium-blink-merge.git] / content / renderer / media / renderer_webaudiodevice_impl.cc
blob5b697db3057213faf9faf31b197132660c4ae178
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/media/renderer_webaudiodevice_impl.h"
7 #include "base/command_line.h"
8 #include "base/logging.h"
9 #include "base/single_thread_task_runner.h"
10 #include "base/thread_task_runner_handle.h"
11 #include "base/time/time.h"
12 #include "content/renderer/media/audio_device_factory.h"
13 #include "content/renderer/render_frame_impl.h"
14 #include "media/audio/audio_output_device.h"
15 #include "media/audio/null_audio_sink.h"
16 #include "media/base/media_switches.h"
17 #include "third_party/WebKit/public/web/WebLocalFrame.h"
18 #include "third_party/WebKit/public/web/WebView.h"
20 using blink::WebAudioDevice;
21 using blink::WebLocalFrame;
22 using blink::WebVector;
23 using blink::WebView;
25 namespace content {
27 #if defined(OS_ANDROID)
28 static const int kSilenceInSecondsToEnterIdleMode = 30;
29 #endif
31 RendererWebAudioDeviceImpl::RendererWebAudioDeviceImpl(
32 const media::AudioParameters& params,
33 WebAudioDevice::RenderCallback* callback,
34 int session_id)
35 : params_(params),
36 client_callback_(callback),
37 session_id_(session_id),
38 task_runner_(base::ThreadTaskRunnerHandle::Get()),
39 null_audio_sink_(new media::NullAudioSink(task_runner_)),
40 is_using_null_audio_sink_(false),
41 first_buffer_after_silence_(media::AudioBus::Create(params_)),
42 is_first_buffer_after_silence_(false) {
43 DCHECK(client_callback_);
44 null_audio_sink_->Initialize(params_, this);
47 RendererWebAudioDeviceImpl::~RendererWebAudioDeviceImpl() {
48 DCHECK(!output_device_);
51 void RendererWebAudioDeviceImpl::start() {
52 DCHECK(thread_checker_.CalledOnValidThread());
54 if (output_device_)
55 return; // Already started.
57 // Assumption: This method is being invoked within a V8 call stack. CHECKs
58 // will fail in the call to frameForCurrentContext() otherwise.
60 // Therefore, we can perform look-ups to determine which RenderView is
61 // starting the audio device. The reason for all this is because the creator
62 // of the WebAudio objects might not be the actual source of the audio (e.g.,
63 // an extension creates a object that is passed and used within a page).
64 WebLocalFrame* const web_frame = WebLocalFrame::frameForCurrentContext();
65 RenderFrame* const render_frame =
66 web_frame ? RenderFrame::FromWebFrame(web_frame) : NULL;
67 output_device_ = AudioDeviceFactory::NewOutputDevice(
68 render_frame ? render_frame->GetRoutingID(): MSG_ROUTING_NONE);
69 output_device_->InitializeWithSessionId(params_, this, session_id_);
70 output_device_->Start();
71 start_null_audio_sink_callback_.Reset(
72 base::Bind(&media::NullAudioSink::Play, null_audio_sink_));
73 // Note: Default behavior is to auto-play on start.
76 void RendererWebAudioDeviceImpl::stop() {
77 DCHECK(thread_checker_.CalledOnValidThread());
79 if (output_device_) {
80 output_device_->Stop();
81 output_device_ = NULL;
83 null_audio_sink_->Stop();
84 is_using_null_audio_sink_ = false;
85 is_first_buffer_after_silence_ = false;
86 start_null_audio_sink_callback_.Cancel();
89 double RendererWebAudioDeviceImpl::sampleRate() {
90 return params_.sample_rate();
93 int RendererWebAudioDeviceImpl::Render(media::AudioBus* dest,
94 int audio_delay_milliseconds) {
95 #if defined(OS_ANDROID)
96 if (is_first_buffer_after_silence_) {
97 DCHECK(!is_using_null_audio_sink_);
98 first_buffer_after_silence_->CopyTo(dest);
99 is_first_buffer_after_silence_ = false;
100 return dest->frames();
102 #endif
103 // Wrap the output pointers using WebVector.
104 WebVector<float*> web_audio_dest_data(
105 static_cast<size_t>(dest->channels()));
106 for (int i = 0; i < dest->channels(); ++i)
107 web_audio_dest_data[i] = dest->channel(i);
109 // TODO(xians): Remove the following |web_audio_source_data| after
110 // changing the blink interface.
111 WebVector<float*> web_audio_source_data(static_cast<size_t>(0));
112 client_callback_->render(web_audio_source_data,
113 web_audio_dest_data,
114 dest->frames());
116 #if defined(OS_ANDROID)
117 const bool is_zero = dest->AreFramesZero();
118 if (!is_zero) {
119 first_silence_time_ = base::TimeTicks();
120 if (is_using_null_audio_sink_) {
121 // This is called on the main render thread when audio is detected.
122 output_device_->Play();
123 is_using_null_audio_sink_ = false;
124 is_first_buffer_after_silence_ = true;
125 dest->CopyTo(first_buffer_after_silence_.get());
126 task_runner_->PostTask(
127 FROM_HERE,
128 base::Bind(&media::NullAudioSink::Stop, null_audio_sink_));
130 } else if (!is_using_null_audio_sink_) {
131 // Called on the audio device thread.
132 const base::TimeTicks now = base::TimeTicks::Now();
133 if (first_silence_time_.is_null())
134 first_silence_time_ = now;
135 if (now - first_silence_time_
136 > base::TimeDelta::FromSeconds(kSilenceInSecondsToEnterIdleMode)) {
137 output_device_->Pause();
138 is_using_null_audio_sink_ = true;
139 // If Stop() is called right after the task is posted, need to cancel
140 // this task.
141 task_runner_->PostDelayedTask(
142 FROM_HERE,
143 start_null_audio_sink_callback_.callback(),
144 params_.GetBufferDuration());
147 #endif
148 return dest->frames();
151 void RendererWebAudioDeviceImpl::OnRenderError() {
152 // TODO(crogers): implement error handling.
155 } // namespace content