Rewrite AndroidSyncSettings to be significantly simpler.
[chromium-blink-merge.git] / cc / layers / layer.h
bloba82da2466cec06575a495b992a53ac747630109a
1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
42 namespace gfx {
43 class BoxF;
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
52 namespace cc {
54 class Animation;
55 class AnimationDelegate;
56 struct AnimationEvent;
57 class CopyOutputRequest;
58 class LayerAnimationDelegate;
59 class LayerAnimationEventObserver;
60 class LayerClient;
61 class LayerImpl;
62 class LayerTreeHost;
63 class LayerTreeHostCommon;
64 class LayerTreeImpl;
65 class PriorityCalculator;
66 class RenderingStatsInstrumentation;
67 class ResourceUpdateQueue;
68 class ScrollbarLayerInterface;
69 class SimpleEnclosedRegion;
70 struct AnimationEvent;
71 template <typename LayerType>
72 class OcclusionTracker;
74 // Base class for composited layers. Special layer types are derived from
75 // this class.
76 class CC_EXPORT Layer : public base::RefCounted<Layer>,
77 public LayerAnimationValueObserver,
78 public LayerAnimationValueProvider {
79 public:
80 typedef RenderSurfaceLayerList RenderSurfaceListType;
81 typedef LayerList LayerListType;
82 typedef RenderSurface RenderSurfaceType;
84 enum LayerIdLabels {
85 INVALID_ID = -1,
88 static scoped_refptr<Layer> Create();
90 int id() const { return layer_id_; }
92 Layer* RootLayer();
93 Layer* parent() { return parent_; }
94 const Layer* parent() const { return parent_; }
95 void AddChild(scoped_refptr<Layer> child);
96 void InsertChild(scoped_refptr<Layer> child, size_t index);
97 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
98 void RemoveFromParent();
99 void RemoveAllChildren();
100 void SetChildren(const LayerList& children);
101 bool HasAncestor(const Layer* ancestor) const;
103 const LayerList& children() const { return children_; }
104 Layer* child_at(size_t index) { return children_[index].get(); }
106 // This requests the layer and its subtree be rendered and given to the
107 // callback. If the copy is unable to be produced (the layer is destroyed
108 // first), then the callback is called with a nullptr/empty result.
109 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
110 bool HasCopyRequest() const {
111 return !copy_requests_.empty();
114 virtual void SetBackgroundColor(SkColor background_color);
115 SkColor background_color() const { return background_color_; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor SafeOpaqueBackgroundColor() const;
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size& bounds);
123 gfx::Size bounds() const { return bounds_; }
125 void SetMasksToBounds(bool masks_to_bounds);
126 bool masks_to_bounds() const { return masks_to_bounds_; }
128 void SetMaskLayer(Layer* mask_layer);
129 Layer* mask_layer() { return mask_layer_.get(); }
130 const Layer* mask_layer() const { return mask_layer_.get(); }
132 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
135 void SetOpacity(float opacity);
136 float opacity() const { return opacity_; }
137 bool OpacityIsAnimating() const;
138 virtual bool OpacityCanAnimateOnImplThread() const;
140 void SetBlendMode(SkXfermode::Mode blend_mode);
141 SkXfermode::Mode blend_mode() const { return blend_mode_; }
143 bool uses_default_blend_mode() const {
144 return blend_mode_ == SkXfermode::kSrcOver_Mode;
147 // A layer is root for an isolated group when it and all its descendants are
148 // drawn over a black and fully transparent background, creating an isolated
149 // group. It should be used along with SetBlendMode(), in order to restrict
150 // layers within the group to blend with layers outside this group.
151 void SetIsRootForIsolatedGroup(bool root);
152 bool is_root_for_isolated_group() const {
153 return is_root_for_isolated_group_;
156 void SetFilters(const FilterOperations& filters);
157 const FilterOperations& filters() const { return filters_; }
158 bool FilterIsAnimating() const;
160 // Background filters are filters applied to what is behind this layer, when
161 // they are viewed through non-opaque regions in this layer. They are used
162 // through the WebLayer interface, and are not exposed to HTML.
163 void SetBackgroundFilters(const FilterOperations& filters);
164 const FilterOperations& background_filters() const {
165 return background_filters_;
168 virtual void SetContentsOpaque(bool opaque);
169 bool contents_opaque() const { return contents_opaque_; }
171 void SetPosition(const gfx::PointF& position);
172 gfx::PointF position() const { return position_; }
174 void SetIsContainerForFixedPositionLayers(bool container);
175 bool IsContainerForFixedPositionLayers() const;
177 void SetPositionConstraint(const LayerPositionConstraint& constraint);
178 const LayerPositionConstraint& position_constraint() const {
179 return position_constraint_;
182 void SetTransform(const gfx::Transform& transform);
183 const gfx::Transform& transform() const { return transform_; }
184 bool TransformIsAnimating() const;
185 bool AnimationsPreserveAxisAlignment() const;
186 bool transform_is_invertible() const { return transform_is_invertible_; }
188 void SetTransformOrigin(const gfx::Point3F&);
189 gfx::Point3F transform_origin() const { return transform_origin_; }
191 void SetScrollParent(Layer* parent);
193 Layer* scroll_parent() { return scroll_parent_; }
194 const Layer* scroll_parent() const { return scroll_parent_; }
196 void AddScrollChild(Layer* child);
197 void RemoveScrollChild(Layer* child);
199 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
200 const std::set<Layer*>* scroll_children() const {
201 return scroll_children_.get();
204 void SetClipParent(Layer* ancestor);
206 Layer* clip_parent() { return clip_parent_; }
207 const Layer* clip_parent() const {
208 return clip_parent_;
211 void AddClipChild(Layer* child);
212 void RemoveClipChild(Layer* child);
214 std::set<Layer*>* clip_children() { return clip_children_.get(); }
215 const std::set<Layer*>* clip_children() const {
216 return clip_children_.get();
219 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
220 const DrawProperties<Layer>& draw_properties() const {
221 return draw_properties_;
224 // The following are shortcut accessors to get various information from
225 // draw_properties_
226 const gfx::Transform& draw_transform() const {
227 return draw_properties_.target_space_transform;
229 const gfx::Transform& screen_space_transform() const {
230 return draw_properties_.screen_space_transform;
232 float draw_opacity() const { return draw_properties_.opacity; }
233 bool draw_opacity_is_animating() const {
234 return draw_properties_.opacity_is_animating;
236 bool draw_transform_is_animating() const {
237 return draw_properties_.target_space_transform_is_animating;
239 bool screen_space_transform_is_animating() const {
240 return draw_properties_.screen_space_transform_is_animating;
242 bool screen_space_opacity_is_animating() const {
243 return draw_properties_.screen_space_opacity_is_animating;
245 bool is_clipped() const { return draw_properties_.is_clipped; }
246 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
247 gfx::Rect drawable_content_rect() const {
248 return draw_properties_.drawable_content_rect;
250 gfx::Rect visible_content_rect() const {
251 return draw_properties_.visible_content_rect;
253 Layer* render_target() {
254 DCHECK(!draw_properties_.render_target ||
255 draw_properties_.render_target->render_surface());
256 return draw_properties_.render_target;
258 const Layer* render_target() const {
259 DCHECK(!draw_properties_.render_target ||
260 draw_properties_.render_target->render_surface());
261 return draw_properties_.render_target;
263 int num_unclipped_descendants() const {
264 return draw_properties_.num_unclipped_descendants;
267 RenderSurface* render_surface() const { return render_surface_.get(); }
268 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
269 void SetScrollCompensationAdjustment(
270 const gfx::Vector2dF& scroll_compensation_adjustment);
271 gfx::Vector2dF ScrollCompensationAdjustment() const;
273 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
274 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
276 void SetScrollClipLayerId(int clip_layer_id);
277 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
279 void SetUserScrollable(bool horizontal, bool vertical);
280 bool user_scrollable_horizontal() const {
281 return user_scrollable_horizontal_;
283 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
285 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
286 bool should_scroll_on_main_thread() const {
287 return should_scroll_on_main_thread_;
290 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
291 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
293 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
294 bool have_scroll_event_handlers() const {
295 return have_scroll_event_handlers_;
298 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
299 const Region& non_fast_scrollable_region() const {
300 return non_fast_scrollable_region_;
303 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
304 const Region& touch_event_handler_region() const {
305 return touch_event_handler_region_;
308 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
309 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
311 void set_did_scroll_callback(const base::Closure& callback) {
312 did_scroll_callback_ = callback;
315 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
316 bool draw_checkerboard_for_missing_tiles() const {
317 return draw_checkerboard_for_missing_tiles_;
320 void SetForceRenderSurface(bool force_render_surface);
321 bool force_render_surface() const { return force_render_surface_; }
323 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
324 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
326 void SetDoubleSided(bool double_sided);
327 bool double_sided() const { return double_sided_; }
329 void SetShouldFlattenTransform(bool flatten);
330 bool should_flatten_transform() const { return should_flatten_transform_; }
332 bool Is3dSorted() const { return sorting_context_id_ != 0; }
334 void set_use_parent_backface_visibility(bool use) {
335 use_parent_backface_visibility_ = use;
337 bool use_parent_backface_visibility() const {
338 return use_parent_backface_visibility_;
341 virtual void SetLayerTreeHost(LayerTreeHost* host);
343 virtual bool HasDelegatedContent() const;
344 bool HasContributingDelegatedRenderPasses() const { return false; }
346 void SetIsDrawable(bool is_drawable);
348 void SetHideLayerAndSubtree(bool hide);
349 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
351 void SetReplicaLayer(Layer* layer);
352 Layer* replica_layer() { return replica_layer_.get(); }
353 const Layer* replica_layer() const { return replica_layer_.get(); }
355 bool has_mask() const { return !!mask_layer_.get(); }
356 bool has_replica() const { return !!replica_layer_.get(); }
357 bool replica_has_mask() const {
358 return replica_layer_.get() &&
359 (mask_layer_.get() || replica_layer_->mask_layer_.get());
362 int NumDescendantsThatDrawContent() const;
364 // This is only virtual for tests.
365 // TODO(awoloszyn): Remove this once we no longer need it for tests
366 virtual bool DrawsContent() const;
368 // This methods typically need to be overwritten by derived classes.
369 virtual void SavePaintProperties();
370 // Returns true iff any resources were updated that need to be committed.
371 virtual bool Update(ResourceUpdateQueue* queue,
372 const OcclusionTracker<Layer>* occlusion);
373 virtual bool NeedMoreUpdates();
374 virtual void SetIsMask(bool is_mask) {}
375 virtual void ReduceMemoryUsage() {}
376 virtual void OnOutputSurfaceCreated() {}
377 virtual bool IsSuitableForGpuRasterization() const;
379 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
380 TakeDebugInfo();
382 void SetLayerClient(LayerClient* client) { client_ = client; }
384 virtual void PushPropertiesTo(LayerImpl* layer);
386 void CreateRenderSurface();
387 void ClearRenderSurface();
389 void ClearRenderSurfaceLayerList();
391 // The contents scale converts from logical, non-page-scaled pixels to target
392 // pixels. The contents scale is 1 for the root layer as it is already in
393 // physical pixels. By default contents scale is forced to be 1 except for
394 // subclasses of ContentsScalingLayer.
395 float contents_scale_x() const { return draw_properties_.contents_scale_x; }
396 float contents_scale_y() const { return draw_properties_.contents_scale_y; }
397 gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
399 virtual void CalculateContentsScale(float ideal_contents_scale,
400 float* contents_scale_x,
401 float* contents_scale_y,
402 gfx::Size* content_bounds);
404 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
405 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
407 // Set the priority of all desired textures in this layer.
408 virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {}
410 bool AddAnimation(scoped_ptr<Animation> animation);
411 void PauseAnimation(int animation_id, double time_offset);
412 void RemoveAnimation(int animation_id);
413 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
415 LayerAnimationController* layer_animation_controller() {
416 return layer_animation_controller_.get();
418 void SetLayerAnimationControllerForTest(
419 scoped_refptr<LayerAnimationController> controller);
421 void set_layer_animation_delegate(AnimationDelegate* delegate) {
422 layer_animation_controller_->set_layer_animation_delegate(delegate);
425 bool HasActiveAnimation() const;
427 void AddLayerAnimationEventObserver(
428 LayerAnimationEventObserver* animation_observer);
429 void RemoveLayerAnimationEventObserver(
430 LayerAnimationEventObserver* animation_observer);
432 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
434 virtual ScrollbarLayerInterface* ToScrollbarLayer();
436 gfx::Rect LayerRectToContentRect(const gfx::Rect& layer_rect) const;
438 virtual skia::RefPtr<SkPicture> GetPicture() const;
440 // Constructs a LayerImpl of the correct runtime type for this Layer type.
441 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
443 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
444 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
446 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
448 const PaintProperties& paint_properties() const {
449 return paint_properties_;
452 // The scale at which contents should be rastered, to match the scale at
453 // which they will drawn to the screen. This scale is a component of the
454 // contents scale but does not include page/device scale factors.
455 // TODO(danakj): This goes away when TiledLayer goes away.
456 void set_raster_scale(float scale) { raster_scale_ = scale; }
457 float raster_scale() const { return raster_scale_; }
458 bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
460 void SetNeedsPushProperties();
461 bool needs_push_properties() const { return needs_push_properties_; }
462 bool descendant_needs_push_properties() const {
463 return num_dependents_need_push_properties_ > 0;
465 void reset_needs_push_properties_for_testing() {
466 needs_push_properties_ = false;
469 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
471 void Set3dSortingContextId(int id);
472 int sorting_context_id() const { return sorting_context_id_; }
474 void set_transform_tree_index(int index) { transform_tree_index_ = index; }
475 void set_clip_tree_index(int index) { clip_tree_index_ = index; }
476 void set_opacity_tree_index(int index) { opacity_tree_index_ = index; }
477 int clip_tree_index() const { return clip_tree_index_; }
478 int transform_tree_index() const { return transform_tree_index_; }
479 int opacity_tree_index() const { return opacity_tree_index_; }
481 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
482 offset_to_transform_parent_ = offset;
484 gfx::Vector2dF offset_to_transform_parent() const {
485 return offset_to_transform_parent_;
488 // TODO(vollick): Once we transition to transform and clip trees, rename these
489 // functions and related values. The "from property trees" functions below
490 // use the transform and clip trees. Eventually, we will use these functions
491 // to compute the official values, but these functions are retained for
492 // testing purposes until we've migrated.
494 const gfx::Rect& visible_rect_from_property_trees() const {
495 return visible_rect_from_property_trees_;
497 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
498 visible_rect_from_property_trees_ = rect;
501 gfx::Transform screen_space_transform_from_property_trees(
502 const TransformTree& tree) const;
503 gfx::Transform draw_transform_from_property_trees(
504 const TransformTree& tree) const;
505 float DrawOpacityFromPropertyTrees(const OpacityTree& tree) const;
507 // TODO(vollick): These values are temporary and will be removed as soon as
508 // render surface determinations are moved out of CDP. They only exist because
509 // certain logic depends on whether or not a layer would render to a separate
510 // surface, but CDP destroys surfaces and targets it doesn't need, so without
511 // this boolean, this is impossible to determine after the fact without
512 // wastefully recomputing it. This is public for the time being so that it can
513 // be accessed from CDP.
514 bool has_render_surface() const {
515 return has_render_surface_;
518 // Sets new frame timing requests for this layer.
519 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
521 protected:
522 friend class LayerImpl;
523 friend class TreeSynchronizer;
524 ~Layer() override;
526 Layer();
528 // These SetNeeds functions are in order of severity of update:
530 // Called when this layer has been modified in some way, but isn't sure
531 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
532 // before it knows whether or not a commit is required.
533 void SetNeedsUpdate();
534 // Called when a property has been modified in a way that the layer
535 // knows immediately that a commit is required. This implies SetNeedsUpdate
536 // as well as SetNeedsPushProperties to push that property.
537 void SetNeedsCommit();
538 // Called when there's been a change in layer structure. Implies both
539 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
540 void SetNeedsFullTreeSync();
542 // Called when the next commit should wait until the pending tree is activated
543 // before finishing the commit and unblocking the main thread. Used to ensure
544 // unused resources on the impl thread are returned before commit completes.
545 void SetNextCommitWaitsForActivation();
547 // Will recalculate whether the layer draws content and set draws_content_
548 // appropriately.
549 void UpdateDrawsContent(bool has_drawable_content);
550 virtual bool HasDrawableContent() const;
552 // Called when the layer's number of drawable descendants changes.
553 void AddDrawableDescendants(int num);
555 void AddDependentNeedsPushProperties();
556 void RemoveDependentNeedsPushProperties();
557 bool parent_should_know_need_push_properties() const {
558 return needs_push_properties() || descendant_needs_push_properties();
561 bool IsPropertyChangeAllowed() const;
563 void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
565 // This flag is set when the layer needs to push properties to the impl
566 // side.
567 bool needs_push_properties_;
569 // The number of direct children or dependent layers that need to be recursed
570 // to in order for them or a descendent of them to push properties to the impl
571 // side.
572 int num_dependents_need_push_properties_;
574 // Tracks whether this layer may have changed stacking order with its
575 // siblings.
576 bool stacking_order_changed_;
578 // The update rect is the region of the compositor resource that was
579 // actually updated by the compositor. For layers that may do updating
580 // outside the compositor's control (i.e. plugin layers), this information
581 // is not available and the update rect will remain empty.
582 // Note this rect is in layer space (not content space).
583 gfx::Rect update_rect_;
585 scoped_refptr<Layer> mask_layer_;
587 int layer_id_;
589 // When true, the layer is about to perform an update. Any commit requests
590 // will be handled implicitly after the update completes.
591 bool ignore_set_needs_commit_;
593 // Layers that share a sorting context id will be sorted together in 3d
594 // space. 0 is a special value that means this layer will not be sorted and
595 // will be drawn in paint order.
596 int sorting_context_id_;
598 private:
599 friend class base::RefCounted<Layer>;
600 friend class LayerTreeHostCommon;
601 void SetParent(Layer* layer);
602 bool DescendantIsFixedToContainerLayer() const;
604 // This should only be called during BeginMainFrame since it does not
605 // trigger a Commit.
606 void SetHasRenderSurface(bool has_render_surface);
608 // Returns the index of the child or -1 if not found.
609 int IndexOfChild(const Layer* reference);
611 // This should only be called from RemoveFromParent().
612 void RemoveChildOrDependent(Layer* child);
614 // LayerAnimationValueProvider implementation.
615 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
617 // LayerAnimationValueObserver implementation.
618 void OnFilterAnimated(const FilterOperations& filters) override;
619 void OnOpacityAnimated(float opacity) override;
620 void OnTransformAnimated(const gfx::Transform& transform) override;
621 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
622 void OnAnimationWaitingForDeletion() override;
623 bool IsActive() const override;
625 // If this layer has a scroll parent, it removes |this| from its list of
626 // scroll children.
627 void RemoveFromScrollTree();
629 // If this layer has a clip parent, it removes |this| from its list of clip
630 // children.
631 void RemoveFromClipTree();
633 LayerList children_;
634 Layer* parent_;
636 // Layer instances have a weak pointer to their LayerTreeHost.
637 // This pointer value is nil when a Layer is not in a tree and is
638 // updated via SetLayerTreeHost() if a layer moves between trees.
639 LayerTreeHost* layer_tree_host_;
641 scoped_refptr<LayerAnimationController> layer_animation_controller_;
643 // Layer properties.
644 gfx::Size bounds_;
646 gfx::ScrollOffset scroll_offset_;
647 gfx::Vector2dF scroll_compensation_adjustment_;
648 // This variable indicates which ancestor layer (if any) whose size,
649 // transformed relative to this layer, defines the maximum scroll offset for
650 // this layer.
651 int scroll_clip_layer_id_;
652 int num_descendants_that_draw_content_;
653 int transform_tree_index_;
654 int opacity_tree_index_;
655 int clip_tree_index_;
656 gfx::Vector2dF offset_to_transform_parent_;
657 bool should_scroll_on_main_thread_ : 1;
658 bool have_wheel_event_handlers_ : 1;
659 bool have_scroll_event_handlers_ : 1;
660 bool user_scrollable_horizontal_ : 1;
661 bool user_scrollable_vertical_ : 1;
662 bool is_root_for_isolated_group_ : 1;
663 bool is_container_for_fixed_position_layers_ : 1;
664 bool is_drawable_ : 1;
665 bool draws_content_ : 1;
666 bool hide_layer_and_subtree_ : 1;
667 bool masks_to_bounds_ : 1;
668 bool contents_opaque_ : 1;
669 bool double_sided_ : 1;
670 bool should_flatten_transform_ : 1;
671 bool use_parent_backface_visibility_ : 1;
672 bool draw_checkerboard_for_missing_tiles_ : 1;
673 bool force_render_surface_ : 1;
674 bool transform_is_invertible_ : 1;
675 bool has_render_surface_ : 1;
676 ScrollBlocksOn scroll_blocks_on_ : 3;
677 Region non_fast_scrollable_region_;
678 Region touch_event_handler_region_;
679 gfx::PointF position_;
680 SkColor background_color_;
681 float opacity_;
682 SkXfermode::Mode blend_mode_;
683 FilterOperations filters_;
684 FilterOperations background_filters_;
685 LayerPositionConstraint position_constraint_;
686 Layer* scroll_parent_;
687 scoped_ptr<std::set<Layer*>> scroll_children_;
689 Layer* clip_parent_;
690 scoped_ptr<std::set<Layer*>> clip_children_;
692 gfx::Transform transform_;
693 gfx::Point3F transform_origin_;
695 // Replica layer used for reflections.
696 scoped_refptr<Layer> replica_layer_;
698 // Transient properties.
699 float raster_scale_;
701 LayerClient* client_;
703 ScopedPtrVector<CopyOutputRequest> copy_requests_;
705 base::Closure did_scroll_callback_;
707 DrawProperties<Layer> draw_properties_;
709 PaintProperties paint_properties_;
710 // TODO(awoloszyn): This is redundant with has_render_surface_,
711 // and should get removed once it is no longer needed on main thread.
712 scoped_ptr<RenderSurface> render_surface_;
714 gfx::Rect visible_rect_from_property_trees_;
716 std::vector<FrameTimingRequest> frame_timing_requests_;
717 bool frame_timing_requests_dirty_;
719 DISALLOW_COPY_AND_ASSIGN(Layer);
722 } // namespace cc
724 #endif // CC_LAYERS_LAYER_H_