1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
47 namespace trace_event
{
48 class ConvertableToTraceFormat
;
55 class AnimationDelegate
;
56 struct AnimationEvent
;
57 class CopyOutputRequest
;
58 class LayerAnimationDelegate
;
59 class LayerAnimationEventObserver
;
63 class LayerTreeHostCommon
;
65 class PriorityCalculator
;
66 class RenderingStatsInstrumentation
;
67 class ResourceUpdateQueue
;
68 class ScrollbarLayerInterface
;
69 class SimpleEnclosedRegion
;
70 struct AnimationEvent
;
71 template <typename LayerType
>
72 class OcclusionTracker
;
74 // Base class for composited layers. Special layer types are derived from
76 class CC_EXPORT Layer
: public base::RefCounted
<Layer
>,
77 public LayerAnimationValueObserver
,
78 public LayerAnimationValueProvider
{
80 typedef RenderSurfaceLayerList RenderSurfaceListType
;
81 typedef LayerList LayerListType
;
82 typedef RenderSurface RenderSurfaceType
;
88 static scoped_refptr
<Layer
> Create();
90 int id() const { return layer_id_
; }
93 Layer
* parent() { return parent_
; }
94 const Layer
* parent() const { return parent_
; }
95 void AddChild(scoped_refptr
<Layer
> child
);
96 void InsertChild(scoped_refptr
<Layer
> child
, size_t index
);
97 void ReplaceChild(Layer
* reference
, scoped_refptr
<Layer
> new_layer
);
98 void RemoveFromParent();
99 void RemoveAllChildren();
100 void SetChildren(const LayerList
& children
);
101 bool HasAncestor(const Layer
* ancestor
) const;
103 const LayerList
& children() const { return children_
; }
104 Layer
* child_at(size_t index
) { return children_
[index
].get(); }
106 // This requests the layer and its subtree be rendered and given to the
107 // callback. If the copy is unable to be produced (the layer is destroyed
108 // first), then the callback is called with a nullptr/empty result.
109 void RequestCopyOfOutput(scoped_ptr
<CopyOutputRequest
> request
);
110 bool HasCopyRequest() const {
111 return !copy_requests_
.empty();
114 virtual void SetBackgroundColor(SkColor background_color
);
115 SkColor
background_color() const { return background_color_
; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor
SafeOpaqueBackgroundColor() const;
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size
& bounds
);
123 gfx::Size
bounds() const { return bounds_
; }
125 void SetMasksToBounds(bool masks_to_bounds
);
126 bool masks_to_bounds() const { return masks_to_bounds_
; }
128 void SetMaskLayer(Layer
* mask_layer
);
129 Layer
* mask_layer() { return mask_layer_
.get(); }
130 const Layer
* mask_layer() const { return mask_layer_
.get(); }
132 virtual void SetNeedsDisplayRect(const gfx::Rect
& dirty_rect
);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
135 void SetOpacity(float opacity
);
136 float opacity() const { return opacity_
; }
137 bool OpacityIsAnimating() const;
138 virtual bool OpacityCanAnimateOnImplThread() const;
140 void SetBlendMode(SkXfermode::Mode blend_mode
);
141 SkXfermode::Mode
blend_mode() const { return blend_mode_
; }
143 bool uses_default_blend_mode() const {
144 return blend_mode_
== SkXfermode::kSrcOver_Mode
;
147 // A layer is root for an isolated group when it and all its descendants are
148 // drawn over a black and fully transparent background, creating an isolated
149 // group. It should be used along with SetBlendMode(), in order to restrict
150 // layers within the group to blend with layers outside this group.
151 void SetIsRootForIsolatedGroup(bool root
);
152 bool is_root_for_isolated_group() const {
153 return is_root_for_isolated_group_
;
156 void SetFilters(const FilterOperations
& filters
);
157 const FilterOperations
& filters() const { return filters_
; }
158 bool FilterIsAnimating() const;
160 // Background filters are filters applied to what is behind this layer, when
161 // they are viewed through non-opaque regions in this layer. They are used
162 // through the WebLayer interface, and are not exposed to HTML.
163 void SetBackgroundFilters(const FilterOperations
& filters
);
164 const FilterOperations
& background_filters() const {
165 return background_filters_
;
168 virtual void SetContentsOpaque(bool opaque
);
169 bool contents_opaque() const { return contents_opaque_
; }
171 void SetPosition(const gfx::PointF
& position
);
172 gfx::PointF
position() const { return position_
; }
174 void SetIsContainerForFixedPositionLayers(bool container
);
175 bool IsContainerForFixedPositionLayers() const;
177 void SetPositionConstraint(const LayerPositionConstraint
& constraint
);
178 const LayerPositionConstraint
& position_constraint() const {
179 return position_constraint_
;
182 void SetTransform(const gfx::Transform
& transform
);
183 const gfx::Transform
& transform() const { return transform_
; }
184 bool TransformIsAnimating() const;
185 bool AnimationsPreserveAxisAlignment() const;
186 bool transform_is_invertible() const { return transform_is_invertible_
; }
188 void SetTransformOrigin(const gfx::Point3F
&);
189 gfx::Point3F
transform_origin() const { return transform_origin_
; }
191 void SetScrollParent(Layer
* parent
);
193 Layer
* scroll_parent() { return scroll_parent_
; }
194 const Layer
* scroll_parent() const { return scroll_parent_
; }
196 void AddScrollChild(Layer
* child
);
197 void RemoveScrollChild(Layer
* child
);
199 std::set
<Layer
*>* scroll_children() { return scroll_children_
.get(); }
200 const std::set
<Layer
*>* scroll_children() const {
201 return scroll_children_
.get();
204 void SetClipParent(Layer
* ancestor
);
206 Layer
* clip_parent() { return clip_parent_
; }
207 const Layer
* clip_parent() const {
211 void AddClipChild(Layer
* child
);
212 void RemoveClipChild(Layer
* child
);
214 std::set
<Layer
*>* clip_children() { return clip_children_
.get(); }
215 const std::set
<Layer
*>* clip_children() const {
216 return clip_children_
.get();
219 DrawProperties
<Layer
>& draw_properties() { return draw_properties_
; }
220 const DrawProperties
<Layer
>& draw_properties() const {
221 return draw_properties_
;
224 // The following are shortcut accessors to get various information from
226 const gfx::Transform
& draw_transform() const {
227 return draw_properties_
.target_space_transform
;
229 const gfx::Transform
& screen_space_transform() const {
230 return draw_properties_
.screen_space_transform
;
232 float draw_opacity() const { return draw_properties_
.opacity
; }
233 bool draw_opacity_is_animating() const {
234 return draw_properties_
.opacity_is_animating
;
236 bool draw_transform_is_animating() const {
237 return draw_properties_
.target_space_transform_is_animating
;
239 bool screen_space_transform_is_animating() const {
240 return draw_properties_
.screen_space_transform_is_animating
;
242 bool screen_space_opacity_is_animating() const {
243 return draw_properties_
.screen_space_opacity_is_animating
;
245 bool is_clipped() const { return draw_properties_
.is_clipped
; }
246 gfx::Rect
clip_rect() const { return draw_properties_
.clip_rect
; }
247 gfx::Rect
drawable_content_rect() const {
248 return draw_properties_
.drawable_content_rect
;
250 gfx::Rect
visible_content_rect() const {
251 return draw_properties_
.visible_content_rect
;
253 Layer
* render_target() {
254 DCHECK(!draw_properties_
.render_target
||
255 draw_properties_
.render_target
->render_surface());
256 return draw_properties_
.render_target
;
258 const Layer
* render_target() const {
259 DCHECK(!draw_properties_
.render_target
||
260 draw_properties_
.render_target
->render_surface());
261 return draw_properties_
.render_target
;
263 int num_unclipped_descendants() const {
264 return draw_properties_
.num_unclipped_descendants
;
267 RenderSurface
* render_surface() const { return render_surface_
.get(); }
268 void SetScrollOffset(const gfx::ScrollOffset
& scroll_offset
);
269 void SetScrollCompensationAdjustment(
270 const gfx::Vector2dF
& scroll_compensation_adjustment
);
271 gfx::Vector2dF
ScrollCompensationAdjustment() const;
273 gfx::ScrollOffset
scroll_offset() const { return scroll_offset_
; }
274 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset
& scroll_offset
);
276 void SetScrollClipLayerId(int clip_layer_id
);
277 bool scrollable() const { return scroll_clip_layer_id_
!= INVALID_ID
; }
279 void SetUserScrollable(bool horizontal
, bool vertical
);
280 bool user_scrollable_horizontal() const {
281 return user_scrollable_horizontal_
;
283 bool user_scrollable_vertical() const { return user_scrollable_vertical_
; }
285 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread
);
286 bool should_scroll_on_main_thread() const {
287 return should_scroll_on_main_thread_
;
290 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers
);
291 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_
; }
293 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers
);
294 bool have_scroll_event_handlers() const {
295 return have_scroll_event_handlers_
;
298 void SetNonFastScrollableRegion(const Region
& non_fast_scrollable_region
);
299 const Region
& non_fast_scrollable_region() const {
300 return non_fast_scrollable_region_
;
303 void SetTouchEventHandlerRegion(const Region
& touch_event_handler_region
);
304 const Region
& touch_event_handler_region() const {
305 return touch_event_handler_region_
;
308 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on
);
309 ScrollBlocksOn
scroll_blocks_on() const { return scroll_blocks_on_
; }
311 void set_did_scroll_callback(const base::Closure
& callback
) {
312 did_scroll_callback_
= callback
;
315 void SetDrawCheckerboardForMissingTiles(bool checkerboard
);
316 bool draw_checkerboard_for_missing_tiles() const {
317 return draw_checkerboard_for_missing_tiles_
;
320 void SetForceRenderSurface(bool force_render_surface
);
321 bool force_render_surface() const { return force_render_surface_
; }
323 gfx::Vector2dF
ScrollDelta() const { return gfx::Vector2dF(); }
324 gfx::ScrollOffset
CurrentScrollOffset() const { return scroll_offset_
; }
326 void SetDoubleSided(bool double_sided
);
327 bool double_sided() const { return double_sided_
; }
329 void SetShouldFlattenTransform(bool flatten
);
330 bool should_flatten_transform() const { return should_flatten_transform_
; }
332 bool Is3dSorted() const { return sorting_context_id_
!= 0; }
334 void set_use_parent_backface_visibility(bool use
) {
335 use_parent_backface_visibility_
= use
;
337 bool use_parent_backface_visibility() const {
338 return use_parent_backface_visibility_
;
341 virtual void SetLayerTreeHost(LayerTreeHost
* host
);
343 virtual bool HasDelegatedContent() const;
344 bool HasContributingDelegatedRenderPasses() const { return false; }
346 void SetIsDrawable(bool is_drawable
);
348 void SetHideLayerAndSubtree(bool hide
);
349 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_
; }
351 void SetReplicaLayer(Layer
* layer
);
352 Layer
* replica_layer() { return replica_layer_
.get(); }
353 const Layer
* replica_layer() const { return replica_layer_
.get(); }
355 bool has_mask() const { return !!mask_layer_
.get(); }
356 bool has_replica() const { return !!replica_layer_
.get(); }
357 bool replica_has_mask() const {
358 return replica_layer_
.get() &&
359 (mask_layer_
.get() || replica_layer_
->mask_layer_
.get());
362 int NumDescendantsThatDrawContent() const;
364 // This is only virtual for tests.
365 // TODO(awoloszyn): Remove this once we no longer need it for tests
366 virtual bool DrawsContent() const;
368 // This methods typically need to be overwritten by derived classes.
369 virtual void SavePaintProperties();
370 // Returns true iff any resources were updated that need to be committed.
371 virtual bool Update(ResourceUpdateQueue
* queue
,
372 const OcclusionTracker
<Layer
>* occlusion
);
373 virtual bool NeedMoreUpdates();
374 virtual void SetIsMask(bool is_mask
) {}
375 virtual void ReduceMemoryUsage() {}
376 virtual void OnOutputSurfaceCreated() {}
377 virtual bool IsSuitableForGpuRasterization() const;
379 virtual scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
382 void SetLayerClient(LayerClient
* client
) { client_
= client
; }
384 virtual void PushPropertiesTo(LayerImpl
* layer
);
386 void CreateRenderSurface();
387 void ClearRenderSurface();
389 void ClearRenderSurfaceLayerList();
391 // The contents scale converts from logical, non-page-scaled pixels to target
392 // pixels. The contents scale is 1 for the root layer as it is already in
393 // physical pixels. By default contents scale is forced to be 1 except for
394 // subclasses of ContentsScalingLayer.
395 float contents_scale_x() const { return draw_properties_
.contents_scale_x
; }
396 float contents_scale_y() const { return draw_properties_
.contents_scale_y
; }
397 gfx::Size
content_bounds() const { return draw_properties_
.content_bounds
; }
399 virtual void CalculateContentsScale(float ideal_contents_scale
,
400 float* contents_scale_x
,
401 float* contents_scale_y
,
402 gfx::Size
* content_bounds
);
404 LayerTreeHost
* layer_tree_host() { return layer_tree_host_
; }
405 const LayerTreeHost
* layer_tree_host() const { return layer_tree_host_
; }
407 // Set the priority of all desired textures in this layer.
408 virtual void SetTexturePriorities(const PriorityCalculator
& priority_calc
) {}
410 bool AddAnimation(scoped_ptr
<Animation
> animation
);
411 void PauseAnimation(int animation_id
, double time_offset
);
412 void RemoveAnimation(int animation_id
);
413 void RemoveAnimation(int animation_id
, Animation::TargetProperty property
);
415 LayerAnimationController
* layer_animation_controller() {
416 return layer_animation_controller_
.get();
418 void SetLayerAnimationControllerForTest(
419 scoped_refptr
<LayerAnimationController
> controller
);
421 void set_layer_animation_delegate(AnimationDelegate
* delegate
) {
422 layer_animation_controller_
->set_layer_animation_delegate(delegate
);
425 bool HasActiveAnimation() const;
427 void AddLayerAnimationEventObserver(
428 LayerAnimationEventObserver
* animation_observer
);
429 void RemoveLayerAnimationEventObserver(
430 LayerAnimationEventObserver
* animation_observer
);
432 virtual SimpleEnclosedRegion
VisibleContentOpaqueRegion() const;
434 virtual ScrollbarLayerInterface
* ToScrollbarLayer();
436 gfx::Rect
LayerRectToContentRect(const gfx::Rect
& layer_rect
) const;
438 virtual skia::RefPtr
<SkPicture
> GetPicture() const;
440 // Constructs a LayerImpl of the correct runtime type for this Layer type.
441 virtual scoped_ptr
<LayerImpl
> CreateLayerImpl(LayerTreeImpl
* tree_impl
);
443 bool NeedsDisplayForTesting() const { return !update_rect_
.IsEmpty(); }
444 void ResetNeedsDisplayForTesting() { update_rect_
= gfx::Rect(); }
446 RenderingStatsInstrumentation
* rendering_stats_instrumentation() const;
448 const PaintProperties
& paint_properties() const {
449 return paint_properties_
;
452 // The scale at which contents should be rastered, to match the scale at
453 // which they will drawn to the screen. This scale is a component of the
454 // contents scale but does not include page/device scale factors.
455 // TODO(danakj): This goes away when TiledLayer goes away.
456 void set_raster_scale(float scale
) { raster_scale_
= scale
; }
457 float raster_scale() const { return raster_scale_
; }
458 bool raster_scale_is_unknown() const { return raster_scale_
== 0.f
; }
460 void SetNeedsPushProperties();
461 bool needs_push_properties() const { return needs_push_properties_
; }
462 bool descendant_needs_push_properties() const {
463 return num_dependents_need_push_properties_
> 0;
465 void reset_needs_push_properties_for_testing() {
466 needs_push_properties_
= false;
469 virtual void RunMicroBenchmark(MicroBenchmark
* benchmark
);
471 void Set3dSortingContextId(int id
);
472 int sorting_context_id() const { return sorting_context_id_
; }
474 void set_transform_tree_index(int index
) { transform_tree_index_
= index
; }
475 void set_clip_tree_index(int index
) { clip_tree_index_
= index
; }
476 void set_opacity_tree_index(int index
) { opacity_tree_index_
= index
; }
477 int clip_tree_index() const { return clip_tree_index_
; }
478 int transform_tree_index() const { return transform_tree_index_
; }
479 int opacity_tree_index() const { return opacity_tree_index_
; }
481 void set_offset_to_transform_parent(gfx::Vector2dF offset
) {
482 offset_to_transform_parent_
= offset
;
484 gfx::Vector2dF
offset_to_transform_parent() const {
485 return offset_to_transform_parent_
;
488 // TODO(vollick): Once we transition to transform and clip trees, rename these
489 // functions and related values. The "from property trees" functions below
490 // use the transform and clip trees. Eventually, we will use these functions
491 // to compute the official values, but these functions are retained for
492 // testing purposes until we've migrated.
494 const gfx::Rect
& visible_rect_from_property_trees() const {
495 return visible_rect_from_property_trees_
;
497 void set_visible_rect_from_property_trees(const gfx::Rect
& rect
) {
498 visible_rect_from_property_trees_
= rect
;
501 gfx::Transform
screen_space_transform_from_property_trees(
502 const TransformTree
& tree
) const;
503 gfx::Transform
draw_transform_from_property_trees(
504 const TransformTree
& tree
) const;
505 float DrawOpacityFromPropertyTrees(const OpacityTree
& tree
) const;
507 // TODO(vollick): These values are temporary and will be removed as soon as
508 // render surface determinations are moved out of CDP. They only exist because
509 // certain logic depends on whether or not a layer would render to a separate
510 // surface, but CDP destroys surfaces and targets it doesn't need, so without
511 // this boolean, this is impossible to determine after the fact without
512 // wastefully recomputing it. This is public for the time being so that it can
513 // be accessed from CDP.
514 bool has_render_surface() const {
515 return has_render_surface_
;
518 // Sets new frame timing requests for this layer.
519 void SetFrameTimingRequests(const std::vector
<FrameTimingRequest
>& requests
);
522 friend class LayerImpl
;
523 friend class TreeSynchronizer
;
528 // These SetNeeds functions are in order of severity of update:
530 // Called when this layer has been modified in some way, but isn't sure
531 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
532 // before it knows whether or not a commit is required.
533 void SetNeedsUpdate();
534 // Called when a property has been modified in a way that the layer
535 // knows immediately that a commit is required. This implies SetNeedsUpdate
536 // as well as SetNeedsPushProperties to push that property.
537 void SetNeedsCommit();
538 // Called when there's been a change in layer structure. Implies both
539 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
540 void SetNeedsFullTreeSync();
542 // Called when the next commit should wait until the pending tree is activated
543 // before finishing the commit and unblocking the main thread. Used to ensure
544 // unused resources on the impl thread are returned before commit completes.
545 void SetNextCommitWaitsForActivation();
547 // Will recalculate whether the layer draws content and set draws_content_
549 void UpdateDrawsContent(bool has_drawable_content
);
550 virtual bool HasDrawableContent() const;
552 // Called when the layer's number of drawable descendants changes.
553 void AddDrawableDescendants(int num
);
555 void AddDependentNeedsPushProperties();
556 void RemoveDependentNeedsPushProperties();
557 bool parent_should_know_need_push_properties() const {
558 return needs_push_properties() || descendant_needs_push_properties();
561 bool IsPropertyChangeAllowed() const;
563 void reset_raster_scale_to_unknown() { raster_scale_
= 0.f
; }
565 // This flag is set when the layer needs to push properties to the impl
567 bool needs_push_properties_
;
569 // The number of direct children or dependent layers that need to be recursed
570 // to in order for them or a descendent of them to push properties to the impl
572 int num_dependents_need_push_properties_
;
574 // Tracks whether this layer may have changed stacking order with its
576 bool stacking_order_changed_
;
578 // The update rect is the region of the compositor resource that was
579 // actually updated by the compositor. For layers that may do updating
580 // outside the compositor's control (i.e. plugin layers), this information
581 // is not available and the update rect will remain empty.
582 // Note this rect is in layer space (not content space).
583 gfx::Rect update_rect_
;
585 scoped_refptr
<Layer
> mask_layer_
;
589 // When true, the layer is about to perform an update. Any commit requests
590 // will be handled implicitly after the update completes.
591 bool ignore_set_needs_commit_
;
593 // Layers that share a sorting context id will be sorted together in 3d
594 // space. 0 is a special value that means this layer will not be sorted and
595 // will be drawn in paint order.
596 int sorting_context_id_
;
599 friend class base::RefCounted
<Layer
>;
600 friend class LayerTreeHostCommon
;
601 void SetParent(Layer
* layer
);
602 bool DescendantIsFixedToContainerLayer() const;
604 // This should only be called during BeginMainFrame since it does not
606 void SetHasRenderSurface(bool has_render_surface
);
608 // Returns the index of the child or -1 if not found.
609 int IndexOfChild(const Layer
* reference
);
611 // This should only be called from RemoveFromParent().
612 void RemoveChildOrDependent(Layer
* child
);
614 // LayerAnimationValueProvider implementation.
615 gfx::ScrollOffset
ScrollOffsetForAnimation() const override
;
617 // LayerAnimationValueObserver implementation.
618 void OnFilterAnimated(const FilterOperations
& filters
) override
;
619 void OnOpacityAnimated(float opacity
) override
;
620 void OnTransformAnimated(const gfx::Transform
& transform
) override
;
621 void OnScrollOffsetAnimated(const gfx::ScrollOffset
& scroll_offset
) override
;
622 void OnAnimationWaitingForDeletion() override
;
623 bool IsActive() const override
;
625 // If this layer has a scroll parent, it removes |this| from its list of
627 void RemoveFromScrollTree();
629 // If this layer has a clip parent, it removes |this| from its list of clip
631 void RemoveFromClipTree();
636 // Layer instances have a weak pointer to their LayerTreeHost.
637 // This pointer value is nil when a Layer is not in a tree and is
638 // updated via SetLayerTreeHost() if a layer moves between trees.
639 LayerTreeHost
* layer_tree_host_
;
641 scoped_refptr
<LayerAnimationController
> layer_animation_controller_
;
646 gfx::ScrollOffset scroll_offset_
;
647 gfx::Vector2dF scroll_compensation_adjustment_
;
648 // This variable indicates which ancestor layer (if any) whose size,
649 // transformed relative to this layer, defines the maximum scroll offset for
651 int scroll_clip_layer_id_
;
652 int num_descendants_that_draw_content_
;
653 int transform_tree_index_
;
654 int opacity_tree_index_
;
655 int clip_tree_index_
;
656 gfx::Vector2dF offset_to_transform_parent_
;
657 bool should_scroll_on_main_thread_
: 1;
658 bool have_wheel_event_handlers_
: 1;
659 bool have_scroll_event_handlers_
: 1;
660 bool user_scrollable_horizontal_
: 1;
661 bool user_scrollable_vertical_
: 1;
662 bool is_root_for_isolated_group_
: 1;
663 bool is_container_for_fixed_position_layers_
: 1;
664 bool is_drawable_
: 1;
665 bool draws_content_
: 1;
666 bool hide_layer_and_subtree_
: 1;
667 bool masks_to_bounds_
: 1;
668 bool contents_opaque_
: 1;
669 bool double_sided_
: 1;
670 bool should_flatten_transform_
: 1;
671 bool use_parent_backface_visibility_
: 1;
672 bool draw_checkerboard_for_missing_tiles_
: 1;
673 bool force_render_surface_
: 1;
674 bool transform_is_invertible_
: 1;
675 bool has_render_surface_
: 1;
676 ScrollBlocksOn scroll_blocks_on_
: 3;
677 Region non_fast_scrollable_region_
;
678 Region touch_event_handler_region_
;
679 gfx::PointF position_
;
680 SkColor background_color_
;
682 SkXfermode::Mode blend_mode_
;
683 FilterOperations filters_
;
684 FilterOperations background_filters_
;
685 LayerPositionConstraint position_constraint_
;
686 Layer
* scroll_parent_
;
687 scoped_ptr
<std::set
<Layer
*>> scroll_children_
;
690 scoped_ptr
<std::set
<Layer
*>> clip_children_
;
692 gfx::Transform transform_
;
693 gfx::Point3F transform_origin_
;
695 // Replica layer used for reflections.
696 scoped_refptr
<Layer
> replica_layer_
;
698 // Transient properties.
701 LayerClient
* client_
;
703 ScopedPtrVector
<CopyOutputRequest
> copy_requests_
;
705 base::Closure did_scroll_callback_
;
707 DrawProperties
<Layer
> draw_properties_
;
709 PaintProperties paint_properties_
;
710 // TODO(awoloszyn): This is redundant with has_render_surface_,
711 // and should get removed once it is no longer needed on main thread.
712 scoped_ptr
<RenderSurface
> render_surface_
;
714 gfx::Rect visible_rect_from_property_trees_
;
716 std::vector
<FrameTimingRequest
> frame_timing_requests_
;
717 bool frame_timing_requests_dirty_
;
719 DISALLOW_COPY_AND_ASSIGN(Layer
);
724 #endif // CC_LAYERS_LAYER_H_