Rewrite AndroidSyncSettings to be significantly simpler.
[chromium-blink-merge.git] / cc / layers / video_frame_provider_client_impl.cc
blob4bbd92f284b74584f3e6c37ddc0b30f21179fe7f
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/video_frame_provider_client_impl.h"
7 #include "base/trace_event/trace_event.h"
8 #include "cc/base/math_util.h"
9 #include "cc/layers/video_layer_impl.h"
10 #include "media/base/video_frame.h"
12 namespace cc {
14 // static
15 scoped_refptr<VideoFrameProviderClientImpl>
16 VideoFrameProviderClientImpl::Create(
17 VideoFrameProvider* provider) {
18 return make_scoped_refptr(
19 new VideoFrameProviderClientImpl(provider));
22 VideoFrameProviderClientImpl::~VideoFrameProviderClientImpl() {}
24 VideoFrameProviderClientImpl::VideoFrameProviderClientImpl(
25 VideoFrameProvider* provider)
26 : active_video_layer_(nullptr), provider_(provider) {
27 // This only happens during a commit on the compositor thread while the main
28 // thread is blocked. That makes this a thread-safe call to set the video
29 // frame provider client that does not require a lock. The same is true of
30 // the call to Stop().
31 provider_->SetVideoFrameProviderClient(this);
33 // This matrix is the default transformation for stream textures, and flips
34 // on the Y axis.
35 stream_texture_matrix_ = gfx::Transform(
36 1.0, 0.0, 0.0, 0.0,
37 0.0, -1.0, 0.0, 1.0,
38 0.0, 0.0, 1.0, 0.0,
39 0.0, 0.0, 0.0, 1.0);
42 void VideoFrameProviderClientImpl::SetActiveVideoLayer(
43 VideoLayerImpl* video_layer) {
44 DCHECK(thread_checker_.CalledOnValidThread());
45 DCHECK(video_layer);
46 active_video_layer_ = video_layer;
49 void VideoFrameProviderClientImpl::Stop() {
50 // It's called when the main thread is blocked, so lock isn't needed.
51 if (!provider_)
52 return;
53 DCHECK(thread_checker_.CalledOnValidThread());
54 provider_->SetVideoFrameProviderClient(nullptr);
55 provider_ = nullptr;
58 bool VideoFrameProviderClientImpl::Stopped() {
59 DCHECK(thread_checker_.CalledOnValidThread());
60 // |provider_| is changed while the main thread is blocked, and not changed
61 // thereafter, so lock isn't needed.
62 return !provider_;
65 scoped_refptr<media::VideoFrame>
66 VideoFrameProviderClientImpl::AcquireLockAndCurrentFrame() {
67 DCHECK(thread_checker_.CalledOnValidThread());
68 provider_lock_.Acquire(); // Balanced by call to ReleaseLock().
69 if (!provider_)
70 return nullptr;
72 return provider_->GetCurrentFrame();
75 void VideoFrameProviderClientImpl::PutCurrentFrame(
76 const scoped_refptr<media::VideoFrame>& frame) {
77 DCHECK(thread_checker_.CalledOnValidThread());
78 provider_lock_.AssertAcquired();
79 provider_->PutCurrentFrame(frame);
82 void VideoFrameProviderClientImpl::ReleaseLock() {
83 DCHECK(thread_checker_.CalledOnValidThread());
84 provider_lock_.AssertAcquired();
85 provider_lock_.Release();
88 void VideoFrameProviderClientImpl::StopUsingProvider() {
89 // Block the provider from shutting down until this client is done
90 // using the frame.
91 base::AutoLock locker(provider_lock_);
92 provider_ = nullptr;
95 void VideoFrameProviderClientImpl::DidReceiveFrame() {
96 TRACE_EVENT1("cc",
97 "VideoFrameProviderClientImpl::DidReceiveFrame",
98 "active_video_layer",
99 !!active_video_layer_);
100 DCHECK(thread_checker_.CalledOnValidThread());
101 if (active_video_layer_)
102 active_video_layer_->SetNeedsRedraw();
105 void VideoFrameProviderClientImpl::DidUpdateMatrix(const float* matrix) {
106 DCHECK(thread_checker_.CalledOnValidThread());
107 stream_texture_matrix_ = gfx::Transform(
108 matrix[0], matrix[4], matrix[8], matrix[12],
109 matrix[1], matrix[5], matrix[9], matrix[13],
110 matrix[2], matrix[6], matrix[10], matrix[14],
111 matrix[3], matrix[7], matrix[11], matrix[15]);
112 if (active_video_layer_)
113 active_video_layer_->SetNeedsRedraw();
116 } // namespace cc