Rewrite AndroidSyncSettings to be significantly simpler.
[chromium-blink-merge.git] / net / quic / quic_connection.cc
blob0da406a4b099372c03da57a7be1012c0c7062e7b
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
7 #include <string.h>
8 #include <sys/types.h>
10 #include <algorithm>
11 #include <iterator>
12 #include <limits>
13 #include <memory>
14 #include <set>
15 #include <utility>
17 #include "base/debug/stack_trace.h"
18 #include "base/format_macros.h"
19 #include "base/logging.h"
20 #include "base/stl_util.h"
21 #include "base/strings/stringprintf.h"
22 #include "net/base/net_errors.h"
23 #include "net/quic/crypto/quic_decrypter.h"
24 #include "net/quic/crypto/quic_encrypter.h"
25 #include "net/quic/iovector.h"
26 #include "net/quic/quic_bandwidth.h"
27 #include "net/quic/quic_config.h"
28 #include "net/quic/quic_fec_group.h"
29 #include "net/quic/quic_flags.h"
30 #include "net/quic/quic_packet_generator.h"
31 #include "net/quic/quic_utils.h"
33 using base::StringPiece;
34 using base::StringPrintf;
35 using base::hash_map;
36 using base::hash_set;
37 using std::list;
38 using std::make_pair;
39 using std::max;
40 using std::min;
41 using std::numeric_limits;
42 using std::set;
43 using std::string;
44 using std::vector;
46 namespace net {
48 class QuicDecrypter;
49 class QuicEncrypter;
51 namespace {
53 // The largest gap in packets we'll accept without closing the connection.
54 // This will likely have to be tuned.
55 const QuicPacketSequenceNumber kMaxPacketGap = 5000;
57 // Limit the number of FEC groups to two. If we get enough out of order packets
58 // that this becomes limiting, we can revisit.
59 const size_t kMaxFecGroups = 2;
61 // Maximum number of acks received before sending an ack in response.
62 const QuicPacketCount kMaxPacketsReceivedBeforeAckSend = 20;
64 // Maximum number of tracked packets.
65 const QuicPacketCount kMaxTrackedPackets = 5 * kMaxTcpCongestionWindow;
67 bool Near(QuicPacketSequenceNumber a, QuicPacketSequenceNumber b) {
68 QuicPacketSequenceNumber delta = (a > b) ? a - b : b - a;
69 return delta <= kMaxPacketGap;
72 // An alarm that is scheduled to send an ack if a timeout occurs.
73 class AckAlarm : public QuicAlarm::Delegate {
74 public:
75 explicit AckAlarm(QuicConnection* connection)
76 : connection_(connection) {
79 QuicTime OnAlarm() override {
80 connection_->SendAck();
81 return QuicTime::Zero();
84 private:
85 QuicConnection* connection_;
87 DISALLOW_COPY_AND_ASSIGN(AckAlarm);
90 // This alarm will be scheduled any time a data-bearing packet is sent out.
91 // When the alarm goes off, the connection checks to see if the oldest packets
92 // have been acked, and retransmit them if they have not.
93 class RetransmissionAlarm : public QuicAlarm::Delegate {
94 public:
95 explicit RetransmissionAlarm(QuicConnection* connection)
96 : connection_(connection) {
99 QuicTime OnAlarm() override {
100 connection_->OnRetransmissionTimeout();
101 return QuicTime::Zero();
104 private:
105 QuicConnection* connection_;
107 DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm);
110 // An alarm that is scheduled when the sent scheduler requires a
111 // a delay before sending packets and fires when the packet may be sent.
112 class SendAlarm : public QuicAlarm::Delegate {
113 public:
114 explicit SendAlarm(QuicConnection* connection)
115 : connection_(connection) {
118 QuicTime OnAlarm() override {
119 connection_->WriteIfNotBlocked();
120 // Never reschedule the alarm, since CanWrite does that.
121 return QuicTime::Zero();
124 private:
125 QuicConnection* connection_;
127 DISALLOW_COPY_AND_ASSIGN(SendAlarm);
130 class TimeoutAlarm : public QuicAlarm::Delegate {
131 public:
132 explicit TimeoutAlarm(QuicConnection* connection)
133 : connection_(connection) {
136 QuicTime OnAlarm() override {
137 connection_->CheckForTimeout();
138 // Never reschedule the alarm, since CheckForTimeout does that.
139 return QuicTime::Zero();
142 private:
143 QuicConnection* connection_;
145 DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm);
148 class PingAlarm : public QuicAlarm::Delegate {
149 public:
150 explicit PingAlarm(QuicConnection* connection)
151 : connection_(connection) {
154 QuicTime OnAlarm() override {
155 connection_->SendPing();
156 return QuicTime::Zero();
159 private:
160 QuicConnection* connection_;
162 DISALLOW_COPY_AND_ASSIGN(PingAlarm);
165 // This alarm may be scheduled when an FEC protected packet is sent out.
166 class FecAlarm : public QuicAlarm::Delegate {
167 public:
168 explicit FecAlarm(QuicPacketGenerator* packet_generator)
169 : packet_generator_(packet_generator) {}
171 QuicTime OnAlarm() override {
172 packet_generator_->OnFecTimeout();
173 return QuicTime::Zero();
176 private:
177 QuicPacketGenerator* packet_generator_;
179 DISALLOW_COPY_AND_ASSIGN(FecAlarm);
182 } // namespace
184 QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet,
185 EncryptionLevel level)
186 : serialized_packet(packet),
187 encryption_level(level),
188 transmission_type(NOT_RETRANSMISSION),
189 original_sequence_number(0) {
192 QuicConnection::QueuedPacket::QueuedPacket(
193 SerializedPacket packet,
194 EncryptionLevel level,
195 TransmissionType transmission_type,
196 QuicPacketSequenceNumber original_sequence_number)
197 : serialized_packet(packet),
198 encryption_level(level),
199 transmission_type(transmission_type),
200 original_sequence_number(original_sequence_number) {
203 #define ENDPOINT (is_server_ ? "Server: " : " Client: ")
205 QuicConnection::QuicConnection(QuicConnectionId connection_id,
206 IPEndPoint address,
207 QuicConnectionHelperInterface* helper,
208 const PacketWriterFactory& writer_factory,
209 bool owns_writer,
210 bool is_server,
211 bool is_secure,
212 const QuicVersionVector& supported_versions)
213 : framer_(supported_versions,
214 helper->GetClock()->ApproximateNow(),
215 is_server),
216 helper_(helper),
217 writer_(writer_factory.Create(this)),
218 owns_writer_(owns_writer),
219 encryption_level_(ENCRYPTION_NONE),
220 has_forward_secure_encrypter_(false),
221 first_required_forward_secure_packet_(0),
222 clock_(helper->GetClock()),
223 random_generator_(helper->GetRandomGenerator()),
224 connection_id_(connection_id),
225 peer_address_(address),
226 migrating_peer_port_(0),
227 last_packet_decrypted_(false),
228 last_packet_revived_(false),
229 last_size_(0),
230 last_decrypted_packet_level_(ENCRYPTION_NONE),
231 largest_seen_packet_with_ack_(0),
232 largest_seen_packet_with_stop_waiting_(0),
233 max_undecryptable_packets_(0),
234 pending_version_negotiation_packet_(false),
235 silent_close_enabled_(false),
236 received_packet_manager_(&stats_),
237 ack_queued_(false),
238 num_packets_received_since_last_ack_sent_(0),
239 stop_waiting_count_(0),
240 ack_alarm_(helper->CreateAlarm(new AckAlarm(this))),
241 retransmission_alarm_(helper->CreateAlarm(new RetransmissionAlarm(this))),
242 send_alarm_(helper->CreateAlarm(new SendAlarm(this))),
243 resume_writes_alarm_(helper->CreateAlarm(new SendAlarm(this))),
244 timeout_alarm_(helper->CreateAlarm(new TimeoutAlarm(this))),
245 ping_alarm_(helper->CreateAlarm(new PingAlarm(this))),
246 packet_generator_(connection_id_, &framer_, random_generator_, this),
247 fec_alarm_(helper->CreateAlarm(new FecAlarm(&packet_generator_))),
248 idle_network_timeout_(QuicTime::Delta::Infinite()),
249 overall_connection_timeout_(QuicTime::Delta::Infinite()),
250 time_of_last_received_packet_(clock_->ApproximateNow()),
251 time_of_last_sent_new_packet_(clock_->ApproximateNow()),
252 sequence_number_of_last_sent_packet_(0),
253 sent_packet_manager_(
254 is_server,
255 clock_,
256 &stats_,
257 FLAGS_quic_use_bbr_congestion_control ? kBBR : kCubic,
258 FLAGS_quic_use_time_loss_detection ? kTime : kNack,
259 is_secure),
260 version_negotiation_state_(START_NEGOTIATION),
261 is_server_(is_server),
262 connected_(true),
263 peer_ip_changed_(false),
264 peer_port_changed_(false),
265 self_ip_changed_(false),
266 self_port_changed_(false),
267 can_truncate_connection_ids_(true),
268 is_secure_(is_secure) {
269 DVLOG(1) << ENDPOINT << "Created connection with connection_id: "
270 << connection_id;
271 framer_.set_visitor(this);
272 framer_.set_received_entropy_calculator(&received_packet_manager_);
273 stats_.connection_creation_time = clock_->ApproximateNow();
274 sent_packet_manager_.set_network_change_visitor(this);
275 if (FLAGS_quic_small_default_packet_size && is_server_) {
276 set_max_packet_length(kDefaultServerMaxPacketSize);
280 QuicConnection::~QuicConnection() {
281 if (owns_writer_) {
282 delete writer_;
284 STLDeleteElements(&undecryptable_packets_);
285 STLDeleteValues(&group_map_);
286 for (QueuedPacketList::iterator it = queued_packets_.begin();
287 it != queued_packets_.end(); ++it) {
288 delete it->serialized_packet.retransmittable_frames;
289 delete it->serialized_packet.packet;
293 void QuicConnection::SetFromConfig(const QuicConfig& config) {
294 if (config.negotiated()) {
295 SetNetworkTimeouts(QuicTime::Delta::Infinite(),
296 config.IdleConnectionStateLifetime());
297 if (config.SilentClose()) {
298 silent_close_enabled_ = true;
300 } else {
301 SetNetworkTimeouts(config.max_time_before_crypto_handshake(),
302 config.max_idle_time_before_crypto_handshake());
305 sent_packet_manager_.SetFromConfig(config);
306 if (config.HasReceivedBytesForConnectionId() &&
307 can_truncate_connection_ids_) {
308 packet_generator_.SetConnectionIdLength(
309 config.ReceivedBytesForConnectionId());
311 max_undecryptable_packets_ = config.max_undecryptable_packets();
314 bool QuicConnection::ResumeConnectionState(
315 const CachedNetworkParameters& cached_network_params) {
316 return sent_packet_manager_.ResumeConnectionState(cached_network_params);
319 void QuicConnection::SetNumOpenStreams(size_t num_streams) {
320 sent_packet_manager_.SetNumOpenStreams(num_streams);
323 bool QuicConnection::SelectMutualVersion(
324 const QuicVersionVector& available_versions) {
325 // Try to find the highest mutual version by iterating over supported
326 // versions, starting with the highest, and breaking out of the loop once we
327 // find a matching version in the provided available_versions vector.
328 const QuicVersionVector& supported_versions = framer_.supported_versions();
329 for (size_t i = 0; i < supported_versions.size(); ++i) {
330 const QuicVersion& version = supported_versions[i];
331 if (std::find(available_versions.begin(), available_versions.end(),
332 version) != available_versions.end()) {
333 framer_.set_version(version);
334 return true;
338 return false;
341 void QuicConnection::OnError(QuicFramer* framer) {
342 // Packets that we can not or have not decrypted are dropped.
343 // TODO(rch): add stats to measure this.
344 if (!connected_ || last_packet_decrypted_ == false) {
345 return;
347 SendConnectionCloseWithDetails(framer->error(), framer->detailed_error());
350 void QuicConnection::MaybeSetFecAlarm(
351 QuicPacketSequenceNumber sequence_number) {
352 if (fec_alarm_->IsSet()) {
353 return;
355 QuicTime::Delta timeout = packet_generator_.GetFecTimeout(sequence_number);
356 if (!timeout.IsInfinite()) {
357 fec_alarm_->Set(clock_->ApproximateNow().Add(timeout));
361 void QuicConnection::OnPacket() {
362 DCHECK(last_stream_frames_.empty() &&
363 last_ack_frames_.empty() &&
364 last_stop_waiting_frames_.empty() &&
365 last_rst_frames_.empty() &&
366 last_goaway_frames_.empty() &&
367 last_window_update_frames_.empty() &&
368 last_blocked_frames_.empty() &&
369 last_ping_frames_.empty() &&
370 last_close_frames_.empty());
371 last_packet_decrypted_ = false;
372 last_packet_revived_ = false;
375 void QuicConnection::OnPublicResetPacket(
376 const QuicPublicResetPacket& packet) {
377 if (debug_visitor_.get() != nullptr) {
378 debug_visitor_->OnPublicResetPacket(packet);
380 CloseConnection(QUIC_PUBLIC_RESET, true);
382 DVLOG(1) << ENDPOINT << "Connection " << connection_id()
383 << " closed via QUIC_PUBLIC_RESET from peer.";
386 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version) {
387 DVLOG(1) << ENDPOINT << "Received packet with mismatched version "
388 << received_version;
389 // TODO(satyamshekhar): Implement no server state in this mode.
390 if (!is_server_) {
391 LOG(DFATAL) << ENDPOINT << "Framer called OnProtocolVersionMismatch. "
392 << "Closing connection.";
393 CloseConnection(QUIC_INTERNAL_ERROR, false);
394 return false;
396 DCHECK_NE(version(), received_version);
398 if (debug_visitor_.get() != nullptr) {
399 debug_visitor_->OnProtocolVersionMismatch(received_version);
402 switch (version_negotiation_state_) {
403 case START_NEGOTIATION:
404 if (!framer_.IsSupportedVersion(received_version)) {
405 SendVersionNegotiationPacket();
406 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
407 return false;
409 break;
411 case NEGOTIATION_IN_PROGRESS:
412 if (!framer_.IsSupportedVersion(received_version)) {
413 SendVersionNegotiationPacket();
414 return false;
416 break;
418 case NEGOTIATED_VERSION:
419 // Might be old packets that were sent by the client before the version
420 // was negotiated. Drop these.
421 return false;
423 default:
424 DCHECK(false);
427 version_negotiation_state_ = NEGOTIATED_VERSION;
428 visitor_->OnSuccessfulVersionNegotiation(received_version);
429 if (debug_visitor_.get() != nullptr) {
430 debug_visitor_->OnSuccessfulVersionNegotiation(received_version);
432 DVLOG(1) << ENDPOINT << "version negotiated " << received_version;
434 // Store the new version.
435 framer_.set_version(received_version);
437 // TODO(satyamshekhar): Store the sequence number of this packet and close the
438 // connection if we ever received a packet with incorrect version and whose
439 // sequence number is greater.
440 return true;
443 // Handles version negotiation for client connection.
444 void QuicConnection::OnVersionNegotiationPacket(
445 const QuicVersionNegotiationPacket& packet) {
446 if (is_server_) {
447 LOG(DFATAL) << ENDPOINT << "Framer parsed VersionNegotiationPacket."
448 << " Closing connection.";
449 CloseConnection(QUIC_INTERNAL_ERROR, false);
450 return;
452 if (debug_visitor_.get() != nullptr) {
453 debug_visitor_->OnVersionNegotiationPacket(packet);
456 if (version_negotiation_state_ != START_NEGOTIATION) {
457 // Possibly a duplicate version negotiation packet.
458 return;
461 if (std::find(packet.versions.begin(),
462 packet.versions.end(), version()) !=
463 packet.versions.end()) {
464 DLOG(WARNING) << ENDPOINT << "The server already supports our version. "
465 << "It should have accepted our connection.";
466 // Just drop the connection.
467 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET, false);
468 return;
471 if (!SelectMutualVersion(packet.versions)) {
472 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION,
473 "no common version found");
474 return;
477 DVLOG(1) << ENDPOINT
478 << "Negotiated version: " << QuicVersionToString(version());
479 server_supported_versions_ = packet.versions;
480 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
481 RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION);
484 void QuicConnection::OnRevivedPacket() {
487 bool QuicConnection::OnUnauthenticatedPublicHeader(
488 const QuicPacketPublicHeader& header) {
489 return true;
492 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
493 return true;
496 void QuicConnection::OnDecryptedPacket(EncryptionLevel level) {
497 last_decrypted_packet_level_ = level;
498 last_packet_decrypted_ = true;
499 // If this packet was foward-secure encrypted and the forward-secure encrypter
500 // is not being used, start using it.
501 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
502 has_forward_secure_encrypter_ && level == ENCRYPTION_FORWARD_SECURE) {
503 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
507 bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
508 if (debug_visitor_.get() != nullptr) {
509 debug_visitor_->OnPacketHeader(header);
512 if (!ProcessValidatedPacket()) {
513 return false;
516 // Will be decrement below if we fall through to return true;
517 ++stats_.packets_dropped;
519 if (header.public_header.connection_id != connection_id_) {
520 DVLOG(1) << ENDPOINT << "Ignoring packet from unexpected ConnectionId: "
521 << header.public_header.connection_id << " instead of "
522 << connection_id_;
523 if (debug_visitor_.get() != nullptr) {
524 debug_visitor_->OnIncorrectConnectionId(
525 header.public_header.connection_id);
527 return false;
530 if (!Near(header.packet_sequence_number,
531 last_header_.packet_sequence_number)) {
532 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
533 << " out of bounds. Discarding";
534 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER,
535 "Packet sequence number out of bounds");
536 return false;
539 // If this packet has already been seen, or that the sender
540 // has told us will not be retransmitted, then stop processing the packet.
541 if (!received_packet_manager_.IsAwaitingPacket(
542 header.packet_sequence_number)) {
543 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
544 << " no longer being waited for. Discarding.";
545 if (debug_visitor_.get() != nullptr) {
546 debug_visitor_->OnDuplicatePacket(header.packet_sequence_number);
548 return false;
551 if (version_negotiation_state_ != NEGOTIATED_VERSION) {
552 if (is_server_) {
553 if (!header.public_header.version_flag) {
554 DLOG(WARNING) << ENDPOINT << "Packet " << header.packet_sequence_number
555 << " without version flag before version negotiated.";
556 // Packets should have the version flag till version negotiation is
557 // done.
558 CloseConnection(QUIC_INVALID_VERSION, false);
559 return false;
560 } else {
561 DCHECK_EQ(1u, header.public_header.versions.size());
562 DCHECK_EQ(header.public_header.versions[0], version());
563 version_negotiation_state_ = NEGOTIATED_VERSION;
564 visitor_->OnSuccessfulVersionNegotiation(version());
565 if (debug_visitor_.get() != nullptr) {
566 debug_visitor_->OnSuccessfulVersionNegotiation(version());
569 } else {
570 DCHECK(!header.public_header.version_flag);
571 // If the client gets a packet without the version flag from the server
572 // it should stop sending version since the version negotiation is done.
573 packet_generator_.StopSendingVersion();
574 version_negotiation_state_ = NEGOTIATED_VERSION;
575 visitor_->OnSuccessfulVersionNegotiation(version());
576 if (debug_visitor_.get() != nullptr) {
577 debug_visitor_->OnSuccessfulVersionNegotiation(version());
582 DCHECK_EQ(NEGOTIATED_VERSION, version_negotiation_state_);
584 --stats_.packets_dropped;
585 DVLOG(1) << ENDPOINT << "Received packet header: " << header;
586 last_header_ = header;
587 DCHECK(connected_);
588 return true;
591 void QuicConnection::OnFecProtectedPayload(StringPiece payload) {
592 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
593 DCHECK_NE(0u, last_header_.fec_group);
594 QuicFecGroup* group = GetFecGroup();
595 if (group != nullptr) {
596 group->Update(last_decrypted_packet_level_, last_header_, payload);
600 bool QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
601 DCHECK(connected_);
602 if (debug_visitor_.get() != nullptr) {
603 debug_visitor_->OnStreamFrame(frame);
605 if (frame.stream_id != kCryptoStreamId &&
606 last_decrypted_packet_level_ == ENCRYPTION_NONE) {
607 DLOG(WARNING) << ENDPOINT
608 << "Received an unencrypted data frame: closing connection";
609 SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA);
610 return false;
612 last_stream_frames_.push_back(frame);
613 return true;
616 bool QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
617 DCHECK(connected_);
618 if (debug_visitor_.get() != nullptr) {
619 debug_visitor_->OnAckFrame(incoming_ack);
621 DVLOG(1) << ENDPOINT << "OnAckFrame: " << incoming_ack;
623 if (last_header_.packet_sequence_number <= largest_seen_packet_with_ack_) {
624 DVLOG(1) << ENDPOINT << "Received an old ack frame: ignoring";
625 return true;
628 if (!ValidateAckFrame(incoming_ack)) {
629 SendConnectionClose(QUIC_INVALID_ACK_DATA);
630 return false;
633 last_ack_frames_.push_back(incoming_ack);
634 return connected_;
637 void QuicConnection::ProcessAckFrame(const QuicAckFrame& incoming_ack) {
638 largest_seen_packet_with_ack_ = last_header_.packet_sequence_number;
639 sent_packet_manager_.OnIncomingAck(incoming_ack,
640 time_of_last_received_packet_);
641 sent_entropy_manager_.ClearEntropyBefore(
642 sent_packet_manager_.least_packet_awaited_by_peer() - 1);
643 if (sent_packet_manager_.HasPendingRetransmissions()) {
644 WriteIfNotBlocked();
647 // Always reset the retransmission alarm when an ack comes in, since we now
648 // have a better estimate of the current rtt than when it was set.
649 QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
650 retransmission_alarm_->Update(retransmission_time,
651 QuicTime::Delta::FromMilliseconds(1));
654 void QuicConnection::ProcessStopWaitingFrame(
655 const QuicStopWaitingFrame& stop_waiting) {
656 largest_seen_packet_with_stop_waiting_ = last_header_.packet_sequence_number;
657 received_packet_manager_.UpdatePacketInformationSentByPeer(stop_waiting);
658 // Possibly close any FecGroups which are now irrelevant.
659 CloseFecGroupsBefore(stop_waiting.least_unacked + 1);
662 bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {
663 DCHECK(connected_);
665 if (last_header_.packet_sequence_number <=
666 largest_seen_packet_with_stop_waiting_) {
667 DVLOG(1) << ENDPOINT << "Received an old stop waiting frame: ignoring";
668 return true;
671 if (!ValidateStopWaitingFrame(frame)) {
672 SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA);
673 return false;
676 if (debug_visitor_.get() != nullptr) {
677 debug_visitor_->OnStopWaitingFrame(frame);
680 last_stop_waiting_frames_.push_back(frame);
681 return connected_;
684 bool QuicConnection::OnPingFrame(const QuicPingFrame& frame) {
685 DCHECK(connected_);
686 if (debug_visitor_.get() != nullptr) {
687 debug_visitor_->OnPingFrame(frame);
689 last_ping_frames_.push_back(frame);
690 return true;
693 bool QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
694 if (incoming_ack.largest_observed > packet_generator_.sequence_number()) {
695 DLOG(ERROR) << ENDPOINT << "Peer's observed unsent packet:"
696 << incoming_ack.largest_observed << " vs "
697 << packet_generator_.sequence_number();
698 // We got an error for data we have not sent. Error out.
699 return false;
702 if (incoming_ack.largest_observed < sent_packet_manager_.largest_observed()) {
703 DLOG(ERROR) << ENDPOINT << "Peer's largest_observed packet decreased:"
704 << incoming_ack.largest_observed << " vs "
705 << sent_packet_manager_.largest_observed();
706 // A new ack has a diminished largest_observed value. Error out.
707 // If this was an old packet, we wouldn't even have checked.
708 return false;
711 if (!incoming_ack.missing_packets.empty() &&
712 *incoming_ack.missing_packets.rbegin() > incoming_ack.largest_observed) {
713 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
714 << *incoming_ack.missing_packets.rbegin()
715 << " which is greater than largest observed: "
716 << incoming_ack.largest_observed;
717 return false;
720 if (!incoming_ack.missing_packets.empty() &&
721 *incoming_ack.missing_packets.begin() <
722 sent_packet_manager_.least_packet_awaited_by_peer()) {
723 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
724 << *incoming_ack.missing_packets.begin()
725 << " which is smaller than least_packet_awaited_by_peer_: "
726 << sent_packet_manager_.least_packet_awaited_by_peer();
727 return false;
730 if (!sent_entropy_manager_.IsValidEntropy(
731 incoming_ack.largest_observed,
732 incoming_ack.missing_packets,
733 incoming_ack.entropy_hash)) {
734 DLOG(ERROR) << ENDPOINT << "Peer sent invalid entropy.";
735 return false;
738 for (SequenceNumberSet::const_iterator iter =
739 incoming_ack.revived_packets.begin();
740 iter != incoming_ack.revived_packets.end(); ++iter) {
741 if (!ContainsKey(incoming_ack.missing_packets, *iter)) {
742 DLOG(ERROR) << ENDPOINT
743 << "Peer specified revived packet which was not missing.";
744 return false;
747 return true;
750 bool QuicConnection::ValidateStopWaitingFrame(
751 const QuicStopWaitingFrame& stop_waiting) {
752 if (stop_waiting.least_unacked <
753 received_packet_manager_.peer_least_packet_awaiting_ack()) {
754 DLOG(ERROR) << ENDPOINT << "Peer's sent low least_unacked: "
755 << stop_waiting.least_unacked << " vs "
756 << received_packet_manager_.peer_least_packet_awaiting_ack();
757 // We never process old ack frames, so this number should only increase.
758 return false;
761 if (stop_waiting.least_unacked >
762 last_header_.packet_sequence_number) {
763 DLOG(ERROR) << ENDPOINT << "Peer sent least_unacked:"
764 << stop_waiting.least_unacked
765 << " greater than the enclosing packet sequence number:"
766 << last_header_.packet_sequence_number;
767 return false;
770 return true;
773 void QuicConnection::OnFecData(const QuicFecData& fec) {
774 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
775 DCHECK_NE(0u, last_header_.fec_group);
776 QuicFecGroup* group = GetFecGroup();
777 if (group != nullptr) {
778 group->UpdateFec(last_decrypted_packet_level_,
779 last_header_.packet_sequence_number, fec);
783 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
784 DCHECK(connected_);
785 if (debug_visitor_.get() != nullptr) {
786 debug_visitor_->OnRstStreamFrame(frame);
788 DVLOG(1) << ENDPOINT << "Stream reset with error "
789 << QuicUtils::StreamErrorToString(frame.error_code);
790 last_rst_frames_.push_back(frame);
791 return connected_;
794 bool QuicConnection::OnConnectionCloseFrame(
795 const QuicConnectionCloseFrame& frame) {
796 DCHECK(connected_);
797 if (debug_visitor_.get() != nullptr) {
798 debug_visitor_->OnConnectionCloseFrame(frame);
800 DVLOG(1) << ENDPOINT << "Connection " << connection_id()
801 << " closed with error "
802 << QuicUtils::ErrorToString(frame.error_code)
803 << " " << frame.error_details;
804 last_close_frames_.push_back(frame);
805 return connected_;
808 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame& frame) {
809 DCHECK(connected_);
810 if (debug_visitor_.get() != nullptr) {
811 debug_visitor_->OnGoAwayFrame(frame);
813 DVLOG(1) << ENDPOINT << "Go away received with error "
814 << QuicUtils::ErrorToString(frame.error_code)
815 << " and reason:" << frame.reason_phrase;
816 last_goaway_frames_.push_back(frame);
817 return connected_;
820 bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {
821 DCHECK(connected_);
822 if (debug_visitor_.get() != nullptr) {
823 debug_visitor_->OnWindowUpdateFrame(frame);
825 DVLOG(1) << ENDPOINT << "WindowUpdate received for stream: "
826 << frame.stream_id << " with byte offset: " << frame.byte_offset;
827 last_window_update_frames_.push_back(frame);
828 return connected_;
831 bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame& frame) {
832 DCHECK(connected_);
833 if (debug_visitor_.get() != nullptr) {
834 debug_visitor_->OnBlockedFrame(frame);
836 DVLOG(1) << ENDPOINT << "Blocked frame received for stream: "
837 << frame.stream_id;
838 last_blocked_frames_.push_back(frame);
839 return connected_;
842 void QuicConnection::OnPacketComplete() {
843 // Don't do anything if this packet closed the connection.
844 if (!connected_) {
845 ClearLastFrames();
846 return;
849 DVLOG(1) << ENDPOINT << (last_packet_revived_ ? "Revived" : "Got")
850 << " packet " << last_header_.packet_sequence_number
851 << " with " << last_stream_frames_.size()<< " stream frames "
852 << last_ack_frames_.size() << " acks, "
853 << last_stop_waiting_frames_.size() << " stop_waiting, "
854 << last_rst_frames_.size() << " rsts, "
855 << last_goaway_frames_.size() << " goaways, "
856 << last_window_update_frames_.size() << " window updates, "
857 << last_blocked_frames_.size() << " blocked, "
858 << last_ping_frames_.size() << " pings, "
859 << last_close_frames_.size() << " closes, "
860 << "for " << last_header_.public_header.connection_id;
862 ++num_packets_received_since_last_ack_sent_;
864 // Call MaybeQueueAck() before recording the received packet, since we want
865 // to trigger an ack if the newly received packet was previously missing.
866 MaybeQueueAck();
868 // Record received or revived packet to populate ack info correctly before
869 // processing stream frames, since the processing may result in a response
870 // packet with a bundled ack.
871 if (last_packet_revived_) {
872 received_packet_manager_.RecordPacketRevived(
873 last_header_.packet_sequence_number);
874 } else {
875 received_packet_manager_.RecordPacketReceived(
876 last_size_, last_header_, time_of_last_received_packet_);
879 if (!last_stream_frames_.empty()) {
880 visitor_->OnStreamFrames(last_stream_frames_);
883 for (size_t i = 0; i < last_stream_frames_.size(); ++i) {
884 stats_.stream_bytes_received +=
885 last_stream_frames_[i].data.TotalBufferSize();
888 // Process window updates, blocked, stream resets, acks, then congestion
889 // feedback.
890 if (!last_window_update_frames_.empty()) {
891 visitor_->OnWindowUpdateFrames(last_window_update_frames_);
893 if (!last_blocked_frames_.empty()) {
894 visitor_->OnBlockedFrames(last_blocked_frames_);
896 for (size_t i = 0; i < last_goaway_frames_.size(); ++i) {
897 visitor_->OnGoAway(last_goaway_frames_[i]);
899 for (size_t i = 0; i < last_rst_frames_.size(); ++i) {
900 visitor_->OnRstStream(last_rst_frames_[i]);
902 for (size_t i = 0; i < last_ack_frames_.size(); ++i) {
903 ProcessAckFrame(last_ack_frames_[i]);
905 for (size_t i = 0; i < last_stop_waiting_frames_.size(); ++i) {
906 ProcessStopWaitingFrame(last_stop_waiting_frames_[i]);
908 if (!last_close_frames_.empty()) {
909 CloseConnection(last_close_frames_[0].error_code, true);
910 DCHECK(!connected_);
913 // If there are new missing packets to report, send an ack immediately.
914 if (received_packet_manager_.HasNewMissingPackets()) {
915 ack_queued_ = true;
916 ack_alarm_->Cancel();
919 UpdateStopWaitingCount();
920 ClearLastFrames();
921 MaybeCloseIfTooManyOutstandingPackets();
924 void QuicConnection::MaybeQueueAck() {
925 // If the incoming packet was missing, send an ack immediately.
926 ack_queued_ = received_packet_manager_.IsMissing(
927 last_header_.packet_sequence_number);
929 if (!ack_queued_ && ShouldLastPacketInstigateAck()) {
930 if (ack_alarm_->IsSet()) {
931 ack_queued_ = true;
932 } else {
933 // Send an ack much more quickly for crypto handshake packets.
934 QuicTime::Delta delayed_ack_time = sent_packet_manager_.DelayedAckTime();
935 ack_alarm_->Set(clock_->ApproximateNow().Add(delayed_ack_time));
936 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
940 if (ack_queued_) {
941 ack_alarm_->Cancel();
945 void QuicConnection::ClearLastFrames() {
946 last_stream_frames_.clear();
947 last_ack_frames_.clear();
948 last_stop_waiting_frames_.clear();
949 last_rst_frames_.clear();
950 last_goaway_frames_.clear();
951 last_window_update_frames_.clear();
952 last_blocked_frames_.clear();
953 last_ping_frames_.clear();
954 last_close_frames_.clear();
957 void QuicConnection::MaybeCloseIfTooManyOutstandingPackets() {
958 // This occurs if we don't discard old packets we've sent fast enough.
959 // It's possible largest observed is less than least unacked.
960 if (sent_packet_manager_.largest_observed() >
961 (sent_packet_manager_.GetLeastUnacked() + kMaxTrackedPackets)) {
962 SendConnectionCloseWithDetails(
963 QUIC_TOO_MANY_OUTSTANDING_SENT_PACKETS,
964 StringPrintf("More than %" PRIu64 " outstanding.", kMaxTrackedPackets));
966 // This occurs if there are received packet gaps and the peer does not raise
967 // the least unacked fast enough.
968 if (received_packet_manager_.NumTrackedPackets() > kMaxTrackedPackets) {
969 SendConnectionCloseWithDetails(
970 QUIC_TOO_MANY_OUTSTANDING_RECEIVED_PACKETS,
971 StringPrintf("More than %" PRIu64 " outstanding.", kMaxTrackedPackets));
975 void QuicConnection::PopulateAckFrame(QuicAckFrame* ack) {
976 received_packet_manager_.UpdateReceivedPacketInfo(ack,
977 clock_->ApproximateNow());
980 void QuicConnection::PopulateStopWaitingFrame(
981 QuicStopWaitingFrame* stop_waiting) {
982 stop_waiting->least_unacked = GetLeastUnacked();
983 stop_waiting->entropy_hash = sent_entropy_manager_.GetCumulativeEntropy(
984 stop_waiting->least_unacked - 1);
987 bool QuicConnection::ShouldLastPacketInstigateAck() const {
988 if (!last_stream_frames_.empty() ||
989 !last_goaway_frames_.empty() ||
990 !last_rst_frames_.empty() ||
991 !last_window_update_frames_.empty() ||
992 !last_blocked_frames_.empty() ||
993 !last_ping_frames_.empty()) {
994 return true;
997 if (!last_ack_frames_.empty() && last_ack_frames_.back().is_truncated) {
998 return true;
1000 // Always send an ack every 20 packets in order to allow the peer to discard
1001 // information from the SentPacketManager and provide an RTT measurement.
1002 if (num_packets_received_since_last_ack_sent_ >=
1003 kMaxPacketsReceivedBeforeAckSend) {
1004 return true;
1006 return false;
1009 void QuicConnection::UpdateStopWaitingCount() {
1010 if (last_ack_frames_.empty()) {
1011 return;
1014 // If the peer is still waiting for a packet that we are no longer planning to
1015 // send, send an ack to raise the high water mark.
1016 if (!last_ack_frames_.back().missing_packets.empty() &&
1017 GetLeastUnacked() > *last_ack_frames_.back().missing_packets.begin()) {
1018 ++stop_waiting_count_;
1019 } else {
1020 stop_waiting_count_ = 0;
1024 QuicPacketSequenceNumber QuicConnection::GetLeastUnacked() const {
1025 return sent_packet_manager_.GetLeastUnacked();
1028 void QuicConnection::MaybeSendInResponseToPacket() {
1029 if (!connected_) {
1030 return;
1032 ScopedPacketBundler bundler(this, ack_queued_ ? SEND_ACK : NO_ACK);
1034 // Now that we have received an ack, we might be able to send packets which
1035 // are queued locally, or drain streams which are blocked.
1036 if (CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1037 OnCanWrite();
1041 void QuicConnection::SendVersionNegotiationPacket() {
1042 // TODO(alyssar): implement zero server state negotiation.
1043 pending_version_negotiation_packet_ = true;
1044 if (writer_->IsWriteBlocked()) {
1045 visitor_->OnWriteBlocked();
1046 return;
1048 DVLOG(1) << ENDPOINT << "Sending version negotiation packet: {"
1049 << QuicVersionVectorToString(framer_.supported_versions()) << "}";
1050 scoped_ptr<QuicEncryptedPacket> version_packet(
1051 packet_generator_.SerializeVersionNegotiationPacket(
1052 framer_.supported_versions()));
1053 WriteResult result = writer_->WritePacket(
1054 version_packet->data(), version_packet->length(),
1055 self_address().address(), peer_address());
1057 if (result.status == WRITE_STATUS_ERROR) {
1058 // We can't send an error as the socket is presumably borked.
1059 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1060 return;
1062 if (result.status == WRITE_STATUS_BLOCKED) {
1063 visitor_->OnWriteBlocked();
1064 if (writer_->IsWriteBlockedDataBuffered()) {
1065 pending_version_negotiation_packet_ = false;
1067 return;
1070 pending_version_negotiation_packet_ = false;
1073 QuicConsumedData QuicConnection::SendStreamData(
1074 QuicStreamId id,
1075 const IOVector& data,
1076 QuicStreamOffset offset,
1077 bool fin,
1078 FecProtection fec_protection,
1079 QuicAckNotifier::DelegateInterface* delegate) {
1080 if (!fin && data.Empty()) {
1081 LOG(DFATAL) << "Attempt to send empty stream frame";
1082 return QuicConsumedData(0, false);
1085 // Opportunistically bundle an ack with every outgoing packet.
1086 // Particularly, we want to bundle with handshake packets since we don't know
1087 // which decrypter will be used on an ack packet following a handshake
1088 // packet (a handshake packet from client to server could result in a REJ or a
1089 // SHLO from the server, leading to two different decrypters at the server.)
1091 // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
1092 // We may end up sending stale ack information if there are undecryptable
1093 // packets hanging around and/or there are revivable packets which may get
1094 // handled after this packet is sent. Change ScopedPacketBundler to do the
1095 // right thing: check ack_queued_, and then check undecryptable packets and
1096 // also if there is possibility of revival. Only bundle an ack if there's no
1097 // processing left that may cause received_info_ to change.
1098 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1099 return packet_generator_.ConsumeData(id, data, offset, fin, fec_protection,
1100 delegate);
1103 void QuicConnection::SendRstStream(QuicStreamId id,
1104 QuicRstStreamErrorCode error,
1105 QuicStreamOffset bytes_written) {
1106 // Opportunistically bundle an ack with this outgoing packet.
1107 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1108 packet_generator_.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
1109 id, AdjustErrorForVersion(error, version()), bytes_written)));
1112 void QuicConnection::SendWindowUpdate(QuicStreamId id,
1113 QuicStreamOffset byte_offset) {
1114 // Opportunistically bundle an ack with this outgoing packet.
1115 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1116 packet_generator_.AddControlFrame(
1117 QuicFrame(new QuicWindowUpdateFrame(id, byte_offset)));
1120 void QuicConnection::SendBlocked(QuicStreamId id) {
1121 // Opportunistically bundle an ack with this outgoing packet.
1122 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1123 packet_generator_.AddControlFrame(QuicFrame(new QuicBlockedFrame(id)));
1126 const QuicConnectionStats& QuicConnection::GetStats() {
1127 const RttStats* rtt_stats = sent_packet_manager_.GetRttStats();
1129 // Update rtt and estimated bandwidth.
1130 QuicTime::Delta min_rtt = rtt_stats->min_rtt();
1131 if (min_rtt.IsZero()) {
1132 // If min RTT has not been set, use initial RTT instead.
1133 min_rtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
1135 stats_.min_rtt_us = min_rtt.ToMicroseconds();
1137 QuicTime::Delta srtt = rtt_stats->smoothed_rtt();
1138 if (srtt.IsZero()) {
1139 // If SRTT has not been set, use initial RTT instead.
1140 srtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
1142 stats_.srtt_us = srtt.ToMicroseconds();
1144 stats_.estimated_bandwidth = sent_packet_manager_.BandwidthEstimate();
1145 stats_.max_packet_size = packet_generator_.max_packet_length();
1146 return stats_;
1149 void QuicConnection::ProcessUdpPacket(const IPEndPoint& self_address,
1150 const IPEndPoint& peer_address,
1151 const QuicEncryptedPacket& packet) {
1152 if (!connected_) {
1153 return;
1155 if (debug_visitor_.get() != nullptr) {
1156 debug_visitor_->OnPacketReceived(self_address, peer_address, packet);
1158 last_size_ = packet.length();
1160 CheckForAddressMigration(self_address, peer_address);
1162 stats_.bytes_received += packet.length();
1163 ++stats_.packets_received;
1165 if (!framer_.ProcessPacket(packet)) {
1166 // If we are unable to decrypt this packet, it might be
1167 // because the CHLO or SHLO packet was lost.
1168 if (framer_.error() == QUIC_DECRYPTION_FAILURE) {
1169 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
1170 undecryptable_packets_.size() < max_undecryptable_packets_) {
1171 QueueUndecryptablePacket(packet);
1172 } else if (debug_visitor_.get() != nullptr) {
1173 debug_visitor_->OnUndecryptablePacket();
1176 DVLOG(1) << ENDPOINT << "Unable to process packet. Last packet processed: "
1177 << last_header_.packet_sequence_number;
1178 return;
1181 ++stats_.packets_processed;
1182 MaybeProcessUndecryptablePackets();
1183 MaybeProcessRevivedPacket();
1184 MaybeSendInResponseToPacket();
1185 SetPingAlarm();
1188 void QuicConnection::CheckForAddressMigration(
1189 const IPEndPoint& self_address, const IPEndPoint& peer_address) {
1190 peer_ip_changed_ = false;
1191 peer_port_changed_ = false;
1192 self_ip_changed_ = false;
1193 self_port_changed_ = false;
1195 if (peer_address_.address().empty()) {
1196 peer_address_ = peer_address;
1198 if (self_address_.address().empty()) {
1199 self_address_ = self_address;
1202 if (!peer_address.address().empty() && !peer_address_.address().empty()) {
1203 peer_ip_changed_ = (peer_address.address() != peer_address_.address());
1204 peer_port_changed_ = (peer_address.port() != peer_address_.port());
1206 // Store in case we want to migrate connection in ProcessValidatedPacket.
1207 migrating_peer_port_ = peer_address.port();
1210 if (!self_address.address().empty() && !self_address_.address().empty()) {
1211 self_ip_changed_ = (self_address.address() != self_address_.address());
1212 self_port_changed_ = (self_address.port() != self_address_.port());
1216 void QuicConnection::OnCanWrite() {
1217 DCHECK(!writer_->IsWriteBlocked());
1219 WriteQueuedPackets();
1220 WritePendingRetransmissions();
1222 // Sending queued packets may have caused the socket to become write blocked,
1223 // or the congestion manager to prohibit sending. If we've sent everything
1224 // we had queued and we're still not blocked, let the visitor know it can
1225 // write more.
1226 if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1227 return;
1230 { // Limit the scope of the bundler. ACK inclusion happens elsewhere.
1231 ScopedPacketBundler bundler(this, NO_ACK);
1232 visitor_->OnCanWrite();
1235 // After the visitor writes, it may have caused the socket to become write
1236 // blocked or the congestion manager to prohibit sending, so check again.
1237 if (visitor_->WillingAndAbleToWrite() &&
1238 !resume_writes_alarm_->IsSet() &&
1239 CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1240 // We're not write blocked, but some stream didn't write out all of its
1241 // bytes. Register for 'immediate' resumption so we'll keep writing after
1242 // other connections and events have had a chance to use the thread.
1243 resume_writes_alarm_->Set(clock_->ApproximateNow());
1247 void QuicConnection::WriteIfNotBlocked() {
1248 if (!writer_->IsWriteBlocked()) {
1249 OnCanWrite();
1253 bool QuicConnection::ProcessValidatedPacket() {
1254 if (peer_ip_changed_ || self_ip_changed_ || self_port_changed_) {
1255 SendConnectionCloseWithDetails(
1256 QUIC_ERROR_MIGRATING_ADDRESS,
1257 "Neither IP address migration, nor self port migration are supported.");
1258 return false;
1261 // Peer port migration is supported, do it now if port has changed.
1262 if (peer_port_changed_) {
1263 DVLOG(1) << ENDPOINT << "Peer's port changed from "
1264 << peer_address_.port() << " to " << migrating_peer_port_
1265 << ", migrating connection.";
1266 peer_address_ = IPEndPoint(peer_address_.address(), migrating_peer_port_);
1269 time_of_last_received_packet_ = clock_->Now();
1270 DVLOG(1) << ENDPOINT << "time of last received packet: "
1271 << time_of_last_received_packet_.ToDebuggingValue();
1273 if (is_server_ && encryption_level_ == ENCRYPTION_NONE &&
1274 last_size_ > packet_generator_.max_packet_length()) {
1275 set_max_packet_length(last_size_);
1277 return true;
1280 void QuicConnection::WriteQueuedPackets() {
1281 DCHECK(!writer_->IsWriteBlocked());
1283 if (pending_version_negotiation_packet_) {
1284 SendVersionNegotiationPacket();
1287 QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
1288 while (packet_iterator != queued_packets_.end() &&
1289 WritePacket(&(*packet_iterator))) {
1290 packet_iterator = queued_packets_.erase(packet_iterator);
1294 void QuicConnection::WritePendingRetransmissions() {
1295 // Keep writing as long as there's a pending retransmission which can be
1296 // written.
1297 while (sent_packet_manager_.HasPendingRetransmissions()) {
1298 const QuicSentPacketManager::PendingRetransmission pending =
1299 sent_packet_manager_.NextPendingRetransmission();
1300 if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1301 break;
1304 // Re-packetize the frames with a new sequence number for retransmission.
1305 // Retransmitted data packets do not use FEC, even when it's enabled.
1306 // Retransmitted packets use the same sequence number length as the
1307 // original.
1308 // Flush the packet generator before making a new packet.
1309 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
1310 // does not require the creator to be flushed.
1311 packet_generator_.FlushAllQueuedFrames();
1312 SerializedPacket serialized_packet = packet_generator_.ReserializeAllFrames(
1313 pending.retransmittable_frames, pending.sequence_number_length);
1314 if (serialized_packet.packet == nullptr) {
1315 // We failed to serialize the packet, so close the connection.
1316 // CloseConnection does not send close packet, so no infinite loop here.
1317 CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
1318 return;
1321 DVLOG(1) << ENDPOINT << "Retransmitting " << pending.sequence_number
1322 << " as " << serialized_packet.sequence_number;
1323 SendOrQueuePacket(
1324 QueuedPacket(serialized_packet,
1325 pending.retransmittable_frames.encryption_level(),
1326 pending.transmission_type,
1327 pending.sequence_number));
1331 void QuicConnection::RetransmitUnackedPackets(
1332 TransmissionType retransmission_type) {
1333 sent_packet_manager_.RetransmitUnackedPackets(retransmission_type);
1335 WriteIfNotBlocked();
1338 void QuicConnection::NeuterUnencryptedPackets() {
1339 sent_packet_manager_.NeuterUnencryptedPackets();
1340 // This may have changed the retransmission timer, so re-arm it.
1341 QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
1342 retransmission_alarm_->Update(retransmission_time,
1343 QuicTime::Delta::FromMilliseconds(1));
1346 bool QuicConnection::ShouldGeneratePacket(
1347 TransmissionType transmission_type,
1348 HasRetransmittableData retransmittable,
1349 IsHandshake handshake) {
1350 // We should serialize handshake packets immediately to ensure that they
1351 // end up sent at the right encryption level.
1352 if (handshake == IS_HANDSHAKE) {
1353 return true;
1356 return CanWrite(retransmittable);
1359 bool QuicConnection::CanWrite(HasRetransmittableData retransmittable) {
1360 if (!connected_) {
1361 return false;
1364 if (writer_->IsWriteBlocked()) {
1365 visitor_->OnWriteBlocked();
1366 return false;
1369 QuicTime now = clock_->Now();
1370 QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(
1371 now, retransmittable);
1372 if (delay.IsInfinite()) {
1373 send_alarm_->Cancel();
1374 return false;
1377 // If the scheduler requires a delay, then we can not send this packet now.
1378 if (!delay.IsZero()) {
1379 send_alarm_->Update(now.Add(delay), QuicTime::Delta::FromMilliseconds(1));
1380 DVLOG(1) << ENDPOINT << "Delaying sending " << delay.ToMilliseconds()
1381 << "ms";
1382 return false;
1384 send_alarm_->Cancel();
1385 return true;
1388 bool QuicConnection::WritePacket(QueuedPacket* packet) {
1389 if (!WritePacketInner(packet)) {
1390 return false;
1392 delete packet->serialized_packet.retransmittable_frames;
1393 delete packet->serialized_packet.packet;
1394 packet->serialized_packet.retransmittable_frames = nullptr;
1395 packet->serialized_packet.packet = nullptr;
1396 return true;
1399 bool QuicConnection::WritePacketInner(QueuedPacket* packet) {
1400 if (ShouldDiscardPacket(*packet)) {
1401 ++stats_.packets_discarded;
1402 return true;
1404 // Connection close packets are encrypted and saved, so don't exit early.
1405 const bool is_connection_close = IsConnectionClose(*packet);
1406 if (writer_->IsWriteBlocked() && !is_connection_close) {
1407 return false;
1410 QuicPacketSequenceNumber sequence_number =
1411 packet->serialized_packet.sequence_number;
1412 DCHECK_LE(sequence_number_of_last_sent_packet_, sequence_number);
1413 sequence_number_of_last_sent_packet_ = sequence_number;
1415 QuicEncryptedPacket* encrypted = packet->serialized_packet.packet;
1416 // Connection close packets are eventually owned by TimeWaitListManager.
1417 // Others are deleted at the end of this call.
1418 if (is_connection_close) {
1419 DCHECK(connection_close_packet_.get() == nullptr);
1420 connection_close_packet_.reset(encrypted);
1421 packet->serialized_packet.packet = nullptr;
1422 // This assures we won't try to write *forced* packets when blocked.
1423 // Return true to stop processing.
1424 if (writer_->IsWriteBlocked()) {
1425 visitor_->OnWriteBlocked();
1426 return true;
1430 if (!FLAGS_quic_allow_oversized_packets_for_test) {
1431 DCHECK_LE(encrypted->length(), kMaxPacketSize);
1433 DCHECK_LE(encrypted->length(), packet_generator_.max_packet_length());
1434 DVLOG(1) << ENDPOINT << "Sending packet " << sequence_number << " : "
1435 << (packet->serialized_packet.is_fec_packet
1436 ? "FEC "
1437 : (IsRetransmittable(*packet) == HAS_RETRANSMITTABLE_DATA
1438 ? "data bearing "
1439 : " ack only ")) << ", encryption level: "
1440 << QuicUtils::EncryptionLevelToString(packet->encryption_level)
1441 << ", encrypted length:" << encrypted->length();
1442 DVLOG(2) << ENDPOINT << "packet(" << sequence_number << "): " << std::endl
1443 << QuicUtils::StringToHexASCIIDump(encrypted->AsStringPiece());
1445 QuicTime packet_send_time = QuicTime::Zero();
1446 if (FLAGS_quic_record_send_time_before_write) {
1447 // Measure the RTT from before the write begins to avoid underestimating the
1448 // min_rtt_, especially in cases where the thread blocks or gets swapped out
1449 // during the WritePacket below.
1450 packet_send_time = clock_->Now();
1452 WriteResult result = writer_->WritePacket(encrypted->data(),
1453 encrypted->length(),
1454 self_address().address(),
1455 peer_address());
1456 if (result.error_code == ERR_IO_PENDING) {
1457 DCHECK_EQ(WRITE_STATUS_BLOCKED, result.status);
1460 if (result.status == WRITE_STATUS_BLOCKED) {
1461 visitor_->OnWriteBlocked();
1462 // If the socket buffers the the data, then the packet should not
1463 // be queued and sent again, which would result in an unnecessary
1464 // duplicate packet being sent. The helper must call OnCanWrite
1465 // when the write completes, and OnWriteError if an error occurs.
1466 if (!writer_->IsWriteBlockedDataBuffered()) {
1467 return false;
1470 if (!FLAGS_quic_record_send_time_before_write) {
1471 packet_send_time = clock_->Now();
1473 if (!packet_send_time.IsInitialized()) {
1474 // TODO(jokulik): This is only needed because of the two code paths for
1475 // initializing packet_send_time. Once "quic_record_send_time_before_write"
1476 // is deprecated, this check can be removed.
1477 LOG(DFATAL) << "The packet send time should never be zero. "
1478 << "This is a programming bug, please report it.";
1480 if (result.status != WRITE_STATUS_ERROR && debug_visitor_.get() != nullptr) {
1481 // Pass the write result to the visitor.
1482 debug_visitor_->OnPacketSent(packet->serialized_packet,
1483 packet->original_sequence_number,
1484 packet->encryption_level,
1485 packet->transmission_type,
1486 *encrypted,
1487 packet_send_time);
1489 if (packet->transmission_type == NOT_RETRANSMISSION) {
1490 time_of_last_sent_new_packet_ = packet_send_time;
1492 SetPingAlarm();
1493 MaybeSetFecAlarm(sequence_number);
1494 DVLOG(1) << ENDPOINT << "time "
1495 << (FLAGS_quic_record_send_time_before_write ?
1496 "we began writing " : "we finished writing ")
1497 << "last sent packet: "
1498 << packet_send_time.ToDebuggingValue();
1500 // TODO(ianswett): Change the sequence number length and other packet creator
1501 // options by a more explicit API than setting a struct value directly,
1502 // perhaps via the NetworkChangeVisitor.
1503 packet_generator_.UpdateSequenceNumberLength(
1504 sent_packet_manager_.least_packet_awaited_by_peer(),
1505 sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
1507 bool reset_retransmission_alarm = sent_packet_manager_.OnPacketSent(
1508 &packet->serialized_packet,
1509 packet->original_sequence_number,
1510 packet_send_time,
1511 encrypted->length(),
1512 packet->transmission_type,
1513 IsRetransmittable(*packet));
1515 if (reset_retransmission_alarm || !retransmission_alarm_->IsSet()) {
1516 retransmission_alarm_->Update(sent_packet_manager_.GetRetransmissionTime(),
1517 QuicTime::Delta::FromMilliseconds(1));
1520 stats_.bytes_sent += result.bytes_written;
1521 ++stats_.packets_sent;
1522 if (packet->transmission_type != NOT_RETRANSMISSION) {
1523 stats_.bytes_retransmitted += result.bytes_written;
1524 ++stats_.packets_retransmitted;
1527 if (result.status == WRITE_STATUS_ERROR) {
1528 OnWriteError(result.error_code);
1529 DLOG(ERROR) << ENDPOINT << "failed writing " << encrypted->length()
1530 << "bytes "
1531 << " from host " << self_address().ToStringWithoutPort()
1532 << " to address " << peer_address().ToString();
1533 return false;
1536 return true;
1539 bool QuicConnection::ShouldDiscardPacket(const QueuedPacket& packet) {
1540 if (!connected_) {
1541 DVLOG(1) << ENDPOINT
1542 << "Not sending packet as connection is disconnected.";
1543 return true;
1546 QuicPacketSequenceNumber sequence_number =
1547 packet.serialized_packet.sequence_number;
1548 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE &&
1549 packet.encryption_level == ENCRYPTION_NONE) {
1550 // Drop packets that are NULL encrypted since the peer won't accept them
1551 // anymore.
1552 DVLOG(1) << ENDPOINT << "Dropping NULL encrypted packet: "
1553 << sequence_number << " since the connection is forward secure.";
1554 return true;
1557 // If a retransmission has been acked before sending, don't send it.
1558 // This occurs if a packet gets serialized, queued, then discarded.
1559 if (packet.transmission_type != NOT_RETRANSMISSION &&
1560 (!sent_packet_manager_.IsUnacked(packet.original_sequence_number) ||
1561 !sent_packet_manager_.HasRetransmittableFrames(
1562 packet.original_sequence_number))) {
1563 DVLOG(1) << ENDPOINT << "Dropping unacked packet: " << sequence_number
1564 << " A previous transmission was acked while write blocked.";
1565 return true;
1568 return false;
1571 void QuicConnection::OnWriteError(int error_code) {
1572 DVLOG(1) << ENDPOINT << "Write failed with error: " << error_code
1573 << " (" << ErrorToString(error_code) << ")";
1574 // We can't send an error as the socket is presumably borked.
1575 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1578 void QuicConnection::OnSerializedPacket(
1579 const SerializedPacket& serialized_packet) {
1580 if (serialized_packet.packet == nullptr) {
1581 // We failed to serialize the packet, so close the connection.
1582 // CloseConnection does not send close packet, so no infinite loop here.
1583 CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
1584 return;
1586 if (serialized_packet.retransmittable_frames) {
1587 sent_packet_manager_.OnSerializedPacket(serialized_packet);
1589 if (serialized_packet.is_fec_packet && fec_alarm_->IsSet()) {
1590 // If an FEC packet is serialized with the FEC alarm set, cancel the alarm.
1591 fec_alarm_->Cancel();
1593 SendOrQueuePacket(QueuedPacket(serialized_packet, encryption_level_));
1596 void QuicConnection::OnCongestionWindowChange() {
1597 packet_generator_.OnCongestionWindowChange(
1598 sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
1599 visitor_->OnCongestionWindowChange(clock_->ApproximateNow());
1602 void QuicConnection::OnRttChange() {
1603 // Uses the connection's smoothed RTT. If zero, uses initial_rtt.
1604 QuicTime::Delta rtt = sent_packet_manager_.GetRttStats()->smoothed_rtt();
1605 if (rtt.IsZero()) {
1606 rtt = QuicTime::Delta::FromMicroseconds(
1607 sent_packet_manager_.GetRttStats()->initial_rtt_us());
1609 packet_generator_.OnRttChange(rtt);
1612 void QuicConnection::OnHandshakeComplete() {
1613 sent_packet_manager_.SetHandshakeConfirmed();
1614 // The client should immediately ack the SHLO to confirm the handshake is
1615 // complete with the server.
1616 if (!is_server_ && !ack_queued_) {
1617 ack_alarm_->Cancel();
1618 ack_alarm_->Set(clock_->ApproximateNow());
1622 void QuicConnection::SendOrQueuePacket(QueuedPacket packet) {
1623 // The caller of this function is responsible for checking CanWrite().
1624 if (packet.serialized_packet.packet == nullptr) {
1625 LOG(DFATAL)
1626 << "packet.serialized_packet.packet == nullptr in to SendOrQueuePacket";
1627 return;
1630 sent_entropy_manager_.RecordPacketEntropyHash(
1631 packet.serialized_packet.sequence_number,
1632 packet.serialized_packet.entropy_hash);
1633 if (!WritePacket(&packet)) {
1634 queued_packets_.push_back(packet);
1637 // If a forward-secure encrypter is available but is not being used and the
1638 // next sequence number is the first packet which requires
1639 // forward security, start using the forward-secure encrypter.
1640 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
1641 has_forward_secure_encrypter_ &&
1642 packet.serialized_packet.sequence_number >=
1643 first_required_forward_secure_packet_ - 1) {
1644 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
1648 void QuicConnection::SendPing() {
1649 if (retransmission_alarm_->IsSet()) {
1650 return;
1652 packet_generator_.AddControlFrame(QuicFrame(new QuicPingFrame));
1655 void QuicConnection::SendAck() {
1656 ack_alarm_->Cancel();
1657 stop_waiting_count_ = 0;
1658 num_packets_received_since_last_ack_sent_ = 0;
1660 packet_generator_.SetShouldSendAck(true);
1663 void QuicConnection::OnRetransmissionTimeout() {
1664 if (!sent_packet_manager_.HasUnackedPackets()) {
1665 return;
1668 sent_packet_manager_.OnRetransmissionTimeout();
1669 WriteIfNotBlocked();
1671 // A write failure can result in the connection being closed, don't attempt to
1672 // write further packets, or to set alarms.
1673 if (!connected_) {
1674 return;
1677 // In the TLP case, the SentPacketManager gives the connection the opportunity
1678 // to send new data before retransmitting.
1679 if (sent_packet_manager_.MaybeRetransmitTailLossProbe()) {
1680 // Send the pending retransmission now that it's been queued.
1681 WriteIfNotBlocked();
1684 // Ensure the retransmission alarm is always set if there are unacked packets
1685 // and nothing waiting to be sent.
1686 if (!HasQueuedData() && !retransmission_alarm_->IsSet()) {
1687 QuicTime rto_timeout = sent_packet_manager_.GetRetransmissionTime();
1688 if (rto_timeout.IsInitialized()) {
1689 retransmission_alarm_->Set(rto_timeout);
1694 void QuicConnection::SetEncrypter(EncryptionLevel level,
1695 QuicEncrypter* encrypter) {
1696 framer_.SetEncrypter(level, encrypter);
1697 if (level == ENCRYPTION_FORWARD_SECURE) {
1698 has_forward_secure_encrypter_ = true;
1699 first_required_forward_secure_packet_ =
1700 sequence_number_of_last_sent_packet_ +
1701 // 3 times the current congestion window (in slow start) should cover
1702 // about two full round trips worth of packets, which should be
1703 // sufficient.
1704 3 * sent_packet_manager_.EstimateMaxPacketsInFlight(
1705 max_packet_length());
1709 const QuicEncrypter* QuicConnection::encrypter(EncryptionLevel level) const {
1710 return framer_.encrypter(level);
1713 void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level) {
1714 encryption_level_ = level;
1715 packet_generator_.set_encryption_level(level);
1718 void QuicConnection::SetDecrypter(QuicDecrypter* decrypter,
1719 EncryptionLevel level) {
1720 framer_.SetDecrypter(decrypter, level);
1723 void QuicConnection::SetAlternativeDecrypter(QuicDecrypter* decrypter,
1724 EncryptionLevel level,
1725 bool latch_once_used) {
1726 framer_.SetAlternativeDecrypter(decrypter, level, latch_once_used);
1729 const QuicDecrypter* QuicConnection::decrypter() const {
1730 return framer_.decrypter();
1733 const QuicDecrypter* QuicConnection::alternative_decrypter() const {
1734 return framer_.alternative_decrypter();
1737 void QuicConnection::QueueUndecryptablePacket(
1738 const QuicEncryptedPacket& packet) {
1739 DVLOG(1) << ENDPOINT << "Queueing undecryptable packet.";
1740 undecryptable_packets_.push_back(packet.Clone());
1743 void QuicConnection::MaybeProcessUndecryptablePackets() {
1744 if (undecryptable_packets_.empty() || encryption_level_ == ENCRYPTION_NONE) {
1745 return;
1748 while (connected_ && !undecryptable_packets_.empty()) {
1749 DVLOG(1) << ENDPOINT << "Attempting to process undecryptable packet";
1750 QuicEncryptedPacket* packet = undecryptable_packets_.front();
1751 if (!framer_.ProcessPacket(*packet) &&
1752 framer_.error() == QUIC_DECRYPTION_FAILURE) {
1753 DVLOG(1) << ENDPOINT << "Unable to process undecryptable packet...";
1754 break;
1756 DVLOG(1) << ENDPOINT << "Processed undecryptable packet!";
1757 ++stats_.packets_processed;
1758 delete packet;
1759 undecryptable_packets_.pop_front();
1762 // Once forward secure encryption is in use, there will be no
1763 // new keys installed and hence any undecryptable packets will
1764 // never be able to be decrypted.
1765 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE) {
1766 if (debug_visitor_.get() != nullptr) {
1767 // TODO(rtenneti): perhaps more efficient to pass the number of
1768 // undecryptable packets as the argument to OnUndecryptablePacket so that
1769 // we just need to call OnUndecryptablePacket once?
1770 for (size_t i = 0; i < undecryptable_packets_.size(); ++i) {
1771 debug_visitor_->OnUndecryptablePacket();
1774 STLDeleteElements(&undecryptable_packets_);
1778 void QuicConnection::MaybeProcessRevivedPacket() {
1779 QuicFecGroup* group = GetFecGroup();
1780 if (!connected_ || group == nullptr || !group->CanRevive()) {
1781 return;
1783 QuicPacketHeader revived_header;
1784 char revived_payload[kMaxPacketSize];
1785 size_t len = group->Revive(&revived_header, revived_payload, kMaxPacketSize);
1786 revived_header.public_header.connection_id = connection_id_;
1787 revived_header.public_header.connection_id_length =
1788 last_header_.public_header.connection_id_length;
1789 revived_header.public_header.version_flag = false;
1790 revived_header.public_header.reset_flag = false;
1791 revived_header.public_header.sequence_number_length =
1792 last_header_.public_header.sequence_number_length;
1793 revived_header.fec_flag = false;
1794 revived_header.is_in_fec_group = NOT_IN_FEC_GROUP;
1795 revived_header.fec_group = 0;
1796 group_map_.erase(last_header_.fec_group);
1797 last_decrypted_packet_level_ = group->effective_encryption_level();
1798 DCHECK_LT(last_decrypted_packet_level_, NUM_ENCRYPTION_LEVELS);
1799 delete group;
1801 last_packet_revived_ = true;
1802 if (debug_visitor_.get() != nullptr) {
1803 debug_visitor_->OnRevivedPacket(revived_header,
1804 StringPiece(revived_payload, len));
1807 ++stats_.packets_revived;
1808 framer_.ProcessRevivedPacket(&revived_header,
1809 StringPiece(revived_payload, len));
1812 QuicFecGroup* QuicConnection::GetFecGroup() {
1813 QuicFecGroupNumber fec_group_num = last_header_.fec_group;
1814 if (fec_group_num == 0) {
1815 return nullptr;
1817 if (!ContainsKey(group_map_, fec_group_num)) {
1818 if (group_map_.size() >= kMaxFecGroups) { // Too many groups
1819 if (fec_group_num < group_map_.begin()->first) {
1820 // The group being requested is a group we've seen before and deleted.
1821 // Don't recreate it.
1822 return nullptr;
1824 // Clear the lowest group number.
1825 delete group_map_.begin()->second;
1826 group_map_.erase(group_map_.begin());
1828 group_map_[fec_group_num] = new QuicFecGroup();
1830 return group_map_[fec_group_num];
1833 void QuicConnection::SendConnectionClose(QuicErrorCode error) {
1834 SendConnectionCloseWithDetails(error, string());
1837 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error,
1838 const string& details) {
1839 // If we're write blocked, WritePacket() will not send, but will capture the
1840 // serialized packet.
1841 SendConnectionClosePacket(error, details);
1842 if (connected_) {
1843 // It's possible that while sending the connection close packet, we get a
1844 // socket error and disconnect right then and there. Avoid a double
1845 // disconnect in that case.
1846 CloseConnection(error, false);
1850 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error,
1851 const string& details) {
1852 DVLOG(1) << ENDPOINT << "Force closing " << connection_id()
1853 << " with error " << QuicUtils::ErrorToString(error)
1854 << " (" << error << ") " << details;
1855 // Don't send explicit connection close packets for timeouts.
1856 // This is particularly important on mobile, where connections are short.
1857 if (silent_close_enabled_ &&
1858 error == QuicErrorCode::QUIC_CONNECTION_TIMED_OUT) {
1859 return;
1861 ScopedPacketBundler ack_bundler(this, SEND_ACK);
1862 QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame();
1863 frame->error_code = error;
1864 frame->error_details = details;
1865 packet_generator_.AddControlFrame(QuicFrame(frame));
1866 packet_generator_.FlushAllQueuedFrames();
1869 void QuicConnection::CloseConnection(QuicErrorCode error, bool from_peer) {
1870 if (!connected_) {
1871 DLOG(DFATAL) << "Error: attempt to close an already closed connection"
1872 << base::debug::StackTrace().ToString();
1873 return;
1875 connected_ = false;
1876 if (debug_visitor_.get() != nullptr) {
1877 debug_visitor_->OnConnectionClosed(error, from_peer);
1879 visitor_->OnConnectionClosed(error, from_peer);
1880 // Cancel the alarms so they don't trigger any action now that the
1881 // connection is closed.
1882 ack_alarm_->Cancel();
1883 ping_alarm_->Cancel();
1884 fec_alarm_->Cancel();
1885 resume_writes_alarm_->Cancel();
1886 retransmission_alarm_->Cancel();
1887 send_alarm_->Cancel();
1888 timeout_alarm_->Cancel();
1891 void QuicConnection::SendGoAway(QuicErrorCode error,
1892 QuicStreamId last_good_stream_id,
1893 const string& reason) {
1894 DVLOG(1) << ENDPOINT << "Going away with error "
1895 << QuicUtils::ErrorToString(error)
1896 << " (" << error << ")";
1898 // Opportunistically bundle an ack with this outgoing packet.
1899 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1900 packet_generator_.AddControlFrame(
1901 QuicFrame(new QuicGoAwayFrame(error, last_good_stream_id, reason)));
1904 void QuicConnection::CloseFecGroupsBefore(
1905 QuicPacketSequenceNumber sequence_number) {
1906 FecGroupMap::iterator it = group_map_.begin();
1907 while (it != group_map_.end()) {
1908 // If this is the current group or the group doesn't protect this packet
1909 // we can ignore it.
1910 if (last_header_.fec_group == it->first ||
1911 !it->second->ProtectsPacketsBefore(sequence_number)) {
1912 ++it;
1913 continue;
1915 QuicFecGroup* fec_group = it->second;
1916 DCHECK(!fec_group->CanRevive());
1917 FecGroupMap::iterator next = it;
1918 ++next;
1919 group_map_.erase(it);
1920 delete fec_group;
1921 it = next;
1925 QuicByteCount QuicConnection::max_packet_length() const {
1926 return packet_generator_.max_packet_length();
1929 void QuicConnection::set_max_packet_length(QuicByteCount length) {
1930 return packet_generator_.set_max_packet_length(length);
1933 bool QuicConnection::HasQueuedData() const {
1934 return pending_version_negotiation_packet_ ||
1935 !queued_packets_.empty() || packet_generator_.HasQueuedFrames();
1938 bool QuicConnection::CanWriteStreamData() {
1939 // Don't write stream data if there are negotiation or queued data packets
1940 // to send. Otherwise, continue and bundle as many frames as possible.
1941 if (pending_version_negotiation_packet_ || !queued_packets_.empty()) {
1942 return false;
1945 IsHandshake pending_handshake = visitor_->HasPendingHandshake() ?
1946 IS_HANDSHAKE : NOT_HANDSHAKE;
1947 // Sending queued packets may have caused the socket to become write blocked,
1948 // or the congestion manager to prohibit sending. If we've sent everything
1949 // we had queued and we're still not blocked, let the visitor know it can
1950 // write more.
1951 return ShouldGeneratePacket(NOT_RETRANSMISSION, HAS_RETRANSMITTABLE_DATA,
1952 pending_handshake);
1955 void QuicConnection::SetNetworkTimeouts(QuicTime::Delta overall_timeout,
1956 QuicTime::Delta idle_timeout) {
1957 LOG_IF(DFATAL, idle_timeout > overall_timeout)
1958 << "idle_timeout:" << idle_timeout.ToMilliseconds()
1959 << " overall_timeout:" << overall_timeout.ToMilliseconds();
1960 // Adjust the idle timeout on client and server to prevent clients from
1961 // sending requests to servers which have already closed the connection.
1962 if (is_server_) {
1963 idle_timeout = idle_timeout.Add(QuicTime::Delta::FromSeconds(3));
1964 } else if (idle_timeout > QuicTime::Delta::FromSeconds(1)) {
1965 idle_timeout = idle_timeout.Subtract(QuicTime::Delta::FromSeconds(1));
1967 overall_connection_timeout_ = overall_timeout;
1968 idle_network_timeout_ = idle_timeout;
1970 SetTimeoutAlarm();
1973 void QuicConnection::CheckForTimeout() {
1974 QuicTime now = clock_->ApproximateNow();
1975 QuicTime time_of_last_packet = max(time_of_last_received_packet_,
1976 time_of_last_sent_new_packet_);
1978 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
1979 // is accurate time. However, this should not change the behavior of
1980 // timeout handling.
1981 QuicTime::Delta idle_duration = now.Subtract(time_of_last_packet);
1982 DVLOG(1) << ENDPOINT << "last packet "
1983 << time_of_last_packet.ToDebuggingValue()
1984 << " now:" << now.ToDebuggingValue()
1985 << " idle_duration:" << idle_duration.ToMicroseconds()
1986 << " idle_network_timeout: "
1987 << idle_network_timeout_.ToMicroseconds();
1988 if (idle_duration >= idle_network_timeout_) {
1989 DVLOG(1) << ENDPOINT << "Connection timedout due to no network activity.";
1990 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
1991 return;
1994 if (!overall_connection_timeout_.IsInfinite()) {
1995 QuicTime::Delta connected_duration =
1996 now.Subtract(stats_.connection_creation_time);
1997 DVLOG(1) << ENDPOINT << "connection time: "
1998 << connected_duration.ToMicroseconds() << " overall timeout: "
1999 << overall_connection_timeout_.ToMicroseconds();
2000 if (connected_duration >= overall_connection_timeout_) {
2001 DVLOG(1) << ENDPOINT <<
2002 "Connection timedout due to overall connection timeout.";
2003 SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT);
2004 return;
2008 SetTimeoutAlarm();
2011 void QuicConnection::SetTimeoutAlarm() {
2012 QuicTime time_of_last_packet = max(time_of_last_received_packet_,
2013 time_of_last_sent_new_packet_);
2015 QuicTime deadline = time_of_last_packet.Add(idle_network_timeout_);
2016 if (!overall_connection_timeout_.IsInfinite()) {
2017 deadline = min(deadline,
2018 stats_.connection_creation_time.Add(
2019 overall_connection_timeout_));
2022 timeout_alarm_->Cancel();
2023 timeout_alarm_->Set(deadline);
2026 void QuicConnection::SetPingAlarm() {
2027 if (is_server_) {
2028 // Only clients send pings.
2029 return;
2031 if (!visitor_->HasOpenDataStreams()) {
2032 ping_alarm_->Cancel();
2033 // Don't send a ping unless there are open streams.
2034 return;
2036 QuicTime::Delta ping_timeout = QuicTime::Delta::FromSeconds(kPingTimeoutSecs);
2037 ping_alarm_->Update(clock_->ApproximateNow().Add(ping_timeout),
2038 QuicTime::Delta::FromSeconds(1));
2041 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
2042 QuicConnection* connection,
2043 AckBundling send_ack)
2044 : connection_(connection),
2045 already_in_batch_mode_(connection != nullptr &&
2046 connection->packet_generator_.InBatchMode()) {
2047 if (connection_ == nullptr) {
2048 return;
2050 // Move generator into batch mode. If caller wants us to include an ack,
2051 // check the delayed-ack timer to see if there's ack info to be sent.
2052 if (!already_in_batch_mode_) {
2053 DVLOG(1) << "Entering Batch Mode.";
2054 connection_->packet_generator_.StartBatchOperations();
2056 // Bundle an ack if the alarm is set or with every second packet if we need to
2057 // raise the peer's least unacked.
2058 bool ack_pending =
2059 connection_->ack_alarm_->IsSet() || connection_->stop_waiting_count_ > 1;
2060 if (send_ack == SEND_ACK || (send_ack == BUNDLE_PENDING_ACK && ack_pending)) {
2061 DVLOG(1) << "Bundling ack with outgoing packet.";
2062 connection_->SendAck();
2066 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
2067 if (connection_ == nullptr) {
2068 return;
2070 // If we changed the generator's batch state, restore original batch state.
2071 if (!already_in_batch_mode_) {
2072 DVLOG(1) << "Leaving Batch Mode.";
2073 connection_->packet_generator_.FinishBatchOperations();
2075 DCHECK_EQ(already_in_batch_mode_,
2076 connection_->packet_generator_.InBatchMode());
2079 HasRetransmittableData QuicConnection::IsRetransmittable(
2080 const QueuedPacket& packet) {
2081 // Retransmitted packets retransmittable frames are owned by the unacked
2082 // packet map, but are not present in the serialized packet.
2083 if (packet.transmission_type != NOT_RETRANSMISSION ||
2084 packet.serialized_packet.retransmittable_frames != nullptr) {
2085 return HAS_RETRANSMITTABLE_DATA;
2086 } else {
2087 return NO_RETRANSMITTABLE_DATA;
2091 bool QuicConnection::IsConnectionClose(const QueuedPacket& packet) {
2092 const RetransmittableFrames* retransmittable_frames =
2093 packet.serialized_packet.retransmittable_frames;
2094 if (retransmittable_frames == nullptr) {
2095 return false;
2097 for (const QuicFrame& frame : retransmittable_frames->frames()) {
2098 if (frame.type == CONNECTION_CLOSE_FRAME) {
2099 return true;
2102 return false;
2105 } // namespace net