Rewrite AndroidSyncSettings to be significantly simpler.
[chromium-blink-merge.git] / remoting / protocol / connection_to_host.h
blob605bea38ac14d638531f0acdd322970e1828922d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
8 #include <set>
9 #include <string>
11 #include "base/callback_forward.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "remoting/proto/internal.pb.h"
16 #include "remoting/protocol/channel_dispatcher_base.h"
17 #include "remoting/protocol/clipboard_filter.h"
18 #include "remoting/protocol/errors.h"
19 #include "remoting/protocol/input_filter.h"
20 #include "remoting/protocol/message_reader.h"
21 #include "remoting/protocol/monitored_video_stub.h"
22 #include "remoting/protocol/session.h"
23 #include "remoting/protocol/session_config.h"
24 #include "remoting/protocol/session_manager.h"
25 #include "remoting/signaling/signal_strategy.h"
27 namespace remoting {
29 class XmppProxy;
30 class VideoPacket;
32 namespace protocol {
34 class AudioReader;
35 class AudioStub;
36 class Authenticator;
37 class ClientControlDispatcher;
38 class ClientEventDispatcher;
39 class ClientStub;
40 class ClipboardStub;
41 class HostStub;
42 class InputStub;
43 class SessionConfig;
44 class TransportFactory;
45 class ClientVideoDispatcher;
46 class VideoStub;
48 class ConnectionToHost : public SignalStrategy::Listener,
49 public SessionManager::Listener,
50 public Session::EventHandler,
51 public ChannelDispatcherBase::EventHandler,
52 public base::NonThreadSafe {
53 public:
54 // The UI implementations maintain corresponding definitions of this
55 // enumeration in webapp/client_session.js and
56 // android/java/src/org/chromium/chromoting/jni/JniInterface.java. Be sure to
57 // update these locations if you make any changes to the ordering.
58 enum State {
59 INITIALIZING,
60 CONNECTING,
61 AUTHENTICATED,
62 CONNECTED,
63 FAILED,
64 CLOSED,
67 class HostEventCallback {
68 public:
69 virtual ~HostEventCallback() {}
71 // Called when state of the connection changes.
72 virtual void OnConnectionState(State state, ErrorCode error) = 0;
74 // Called when ready state of the connection changes. When |ready|
75 // is set to false some data sent by the peers may be
76 // delayed. This is used to indicate in the UI when connection is
77 // temporarily broken.
78 virtual void OnConnectionReady(bool ready) = 0;
80 // Called when the route type (direct vs. STUN vs. proxied) changes.
81 virtual void OnRouteChanged(const std::string& channel_name,
82 const protocol::TransportRoute& route) = 0;
85 ConnectionToHost();
86 ~ConnectionToHost() override;
88 // Allows to set a custom protocol configuration (e.g. for tests). Cannot be
89 // called after Connect().
90 void set_candidate_config(scoped_ptr<CandidateSessionConfig> config);
92 // Set the stubs which will handle messages from the host.
93 // The caller must ensure that stubs out-live the connection.
94 // Unless otherwise specified, all stubs must be set before Connect()
95 // is called.
96 void set_client_stub(ClientStub* client_stub);
97 void set_clipboard_stub(ClipboardStub* clipboard_stub);
98 void set_video_stub(VideoStub* video_stub);
99 // If no audio stub is specified then audio will not be requested.
100 void set_audio_stub(AudioStub* audio_stub);
102 // Initiates a connection to the host specified by |host_jid|.
103 // |signal_strategy| is used to signal to the host, and must outlive the
104 // connection. Data channels will be negotiated over |transport_factory|.
105 // |authenticator| will be used to authenticate the session and data channels.
106 // |event_callback| will be notified of changes in the state of the connection
107 // and must outlive the ConnectionToHost.
108 // Caller must set stubs (see below) before calling Connect.
109 virtual void Connect(SignalStrategy* signal_strategy,
110 scoped_ptr<TransportFactory> transport_factory,
111 scoped_ptr<Authenticator> authenticator,
112 const std::string& host_jid,
113 HostEventCallback* event_callback);
115 // Returns the session configuration that was negotiated with the host.
116 virtual const SessionConfig& config();
118 // Stubs for sending data to the host.
119 virtual ClipboardStub* clipboard_forwarder();
120 virtual HostStub* host_stub();
121 virtual InputStub* input_stub();
123 // SignalStrategy::StatusObserver interface.
124 void OnSignalStrategyStateChange(SignalStrategy::State state) override;
125 bool OnSignalStrategyIncomingStanza(const buzz::XmlElement* stanza) override;
127 // SessionManager::Listener interface.
128 void OnSessionManagerReady() override;
129 void OnIncomingSession(
130 Session* session,
131 SessionManager::IncomingSessionResponse* response) override;
133 // Session::EventHandler interface.
134 void OnSessionStateChange(Session::State state) override;
135 void OnSessionRouteChange(const std::string& channel_name,
136 const TransportRoute& route) override;
138 // ChannelDispatcherBase::EventHandler interface.
139 void OnChannelInitialized(ChannelDispatcherBase* channel_dispatcher) override;
140 void OnChannelError(ChannelDispatcherBase* channel_dispatcher,
141 ErrorCode error) override;
143 // MonitoredVideoStub::EventHandler interface.
144 virtual void OnVideoChannelStatus(bool active);
146 // Return the current state of ConnectionToHost.
147 State state() const;
149 private:
150 void NotifyIfChannelsReady();
152 void CloseOnError(ErrorCode error);
154 // Stops writing in the channels.
155 void CloseChannels();
157 void SetState(State state, ErrorCode error);
159 std::string host_jid_;
160 std::string host_public_key_;
161 scoped_ptr<Authenticator> authenticator_;
163 HostEventCallback* event_callback_;
165 scoped_ptr<CandidateSessionConfig> candidate_config_;
167 // Stub for incoming messages.
168 ClientStub* client_stub_;
169 ClipboardStub* clipboard_stub_;
170 AudioStub* audio_stub_;
172 SignalStrategy* signal_strategy_;
173 scoped_ptr<SessionManager> session_manager_;
174 scoped_ptr<Session> session_;
175 scoped_ptr<MonitoredVideoStub> monitored_video_stub_;
177 scoped_ptr<ClientVideoDispatcher> video_dispatcher_;
178 scoped_ptr<AudioReader> audio_reader_;
179 scoped_ptr<ClientControlDispatcher> control_dispatcher_;
180 scoped_ptr<ClientEventDispatcher> event_dispatcher_;
181 ClipboardFilter clipboard_forwarder_;
182 InputFilter event_forwarder_;
184 // Internal state of the connection.
185 State state_;
186 ErrorCode error_;
188 private:
189 DISALLOW_COPY_AND_ASSIGN(ConnectionToHost);
192 } // namespace protocol
193 } // namespace remoting
195 #endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_