1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
8 #include "base/containers/hash_tables.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/base/scoped_ptr_vector.h"
12 #include "cc/layers/layer_impl.h"
15 class DelegatedFrameData
;
18 class CC_EXPORT DelegatedRendererLayerImpl
: public LayerImpl
{
20 static scoped_ptr
<DelegatedRendererLayerImpl
> Create(
21 LayerTreeImpl
* tree_impl
, int id
) {
22 return make_scoped_ptr(new DelegatedRendererLayerImpl(tree_impl
, id
));
24 virtual ~DelegatedRendererLayerImpl();
26 // LayerImpl overrides.
27 virtual scoped_ptr
<LayerImpl
> CreateLayerImpl(LayerTreeImpl
* tree_impl
)
29 virtual bool HasDelegatedContent() const OVERRIDE
;
30 virtual bool HasContributingDelegatedRenderPasses() const OVERRIDE
;
31 virtual RenderPass::Id
FirstContributingRenderPassId() const OVERRIDE
;
32 virtual RenderPass::Id
NextContributingRenderPassId(
33 RenderPass::Id previous
) const OVERRIDE
;
34 virtual void ReleaseResources() OVERRIDE
;
35 virtual bool WillDraw(DrawMode draw_mode
,
36 ResourceProvider
* resource_provider
) OVERRIDE
;
37 virtual void AppendQuads(RenderPass
* render_pass
,
38 const OcclusionTracker
<LayerImpl
>& occlusion_tracker
,
39 AppendQuadsData
* append_quads_data
) OVERRIDE
;
40 virtual void PushPropertiesTo(LayerImpl
* layer
) OVERRIDE
;
42 void AppendContributingRenderPasses(RenderPassSink
* render_pass_sink
);
44 // Creates an ID with the resource provider for the child renderer
45 // that will be sending quads to the layer. Registers the callback to
46 // inform when resources are no longer in use.
47 void CreateChildIdIfNeeded(const ReturnCallback
& return_callback
);
49 void SetFrameData(const DelegatedFrameData
* frame_data
,
50 const gfx::RectF
& damage_in_frame
);
52 float inverse_device_scale_factor() const {
53 return inverse_device_scale_factor_
;
57 DelegatedRendererLayerImpl(LayerTreeImpl
* tree_impl
, int id
);
59 int ChildIdForTesting() const { return child_id_
; }
60 const RenderPassList
& RenderPassesInDrawOrderForTesting() const {
61 return render_passes_in_draw_order_
;
63 const ResourceProvider::ResourceIdArray
& ResourcesForTesting() const {
70 void AppendRainbowDebugBorder(RenderPass
* render_pass
,
71 AppendQuadsData
* append_quads_data
);
73 void SetRenderPasses(RenderPassList
* render_passes_in_draw_order
);
74 void ClearRenderPasses();
76 // Returns |true| if the delegated_render_pass_id is part of the current
77 // frame and can be converted.
78 bool ConvertDelegatedRenderPassId(
79 RenderPass::Id delegated_render_pass_id
,
80 RenderPass::Id
* output_render_pass_id
) const;
82 void AppendRenderPassQuads(
83 RenderPass
* render_pass
,
84 const OcclusionTracker
<LayerImpl
>& occlusion_tracker
,
85 AppendQuadsData
* append_quads_data
,
86 const RenderPass
* delegated_render_pass
,
87 const gfx::Size
& frame_size
) const;
89 // LayerImpl overrides.
90 virtual const char* LayerTypeAsString() const OVERRIDE
;
92 bool have_render_passes_to_push_
;
93 float inverse_device_scale_factor_
;
94 RenderPassList render_passes_in_draw_order_
;
95 base::hash_map
<RenderPass::Id
, int> render_passes_index_by_id_
;
96 ResourceProvider::ResourceIdArray resources_
;
101 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl
);
106 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_