Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / cc / layers / heads_up_display_layer_impl.h
blobb5fa3559e02c6ee1ca8f1057e5366b1d3c735e45
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_
6 #define CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_
8 #include <string>
9 #include <vector>
11 #include "base/memory/scoped_ptr.h"
12 #include "base/time/time.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/debug/debug_rect_history.h"
15 #include "cc/layers/layer_impl.h"
16 #include "cc/resources/memory_history.h"
17 #include "cc/resources/scoped_resource.h"
19 class SkCanvas;
20 class SkPaint;
21 class SkTypeface;
22 struct SkRect;
24 namespace cc {
26 class FrameRateCounter;
27 class PaintTimeCounter;
29 class CC_EXPORT HeadsUpDisplayLayerImpl : public LayerImpl {
30 public:
31 static scoped_ptr<HeadsUpDisplayLayerImpl> Create(LayerTreeImpl* tree_impl,
32 int id) {
33 return make_scoped_ptr(new HeadsUpDisplayLayerImpl(tree_impl, id));
35 virtual ~HeadsUpDisplayLayerImpl();
37 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
38 OVERRIDE;
40 virtual bool WillDraw(DrawMode draw_mode,
41 ResourceProvider* resource_provider) OVERRIDE;
42 virtual void AppendQuads(RenderPass* render_pass,
43 const OcclusionTracker<LayerImpl>& occlusion_tracker,
44 AppendQuadsData* append_quads_data) OVERRIDE;
45 void UpdateHudTexture(DrawMode draw_mode,
46 ResourceProvider* resource_provider);
48 virtual void ReleaseResources() OVERRIDE;
50 bool IsAnimatingHUDContents() const { return fade_step_ > 0; }
52 private:
53 class Graph {
54 public:
55 Graph(double indicator_value, double start_upper_bound);
57 // Eases the upper bound, which limits what is currently visible in the
58 // graph, so that the graph always scales to either it's max or
59 // default_upper_bound.
60 double UpdateUpperBound();
62 double value;
63 double min;
64 double max;
66 double current_upper_bound;
67 const double default_upper_bound;
68 const double indicator;
71 HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, int id);
73 virtual const char* LayerTypeAsString() const OVERRIDE;
75 virtual void AsValueInto(base::DictionaryValue* dict) const OVERRIDE;
77 void UpdateHudContents();
78 void DrawHudContents(SkCanvas* canvas);
80 void DrawText(SkCanvas* canvas,
81 SkPaint* paint,
82 const std::string& text,
83 SkPaint::Align align,
84 int size,
85 int x,
86 int y) const;
87 void DrawText(SkCanvas* canvas,
88 SkPaint* paint,
89 const std::string& text,
90 SkPaint::Align align,
91 int size,
92 const SkPoint& pos) const;
93 void DrawGraphBackground(SkCanvas* canvas,
94 SkPaint* paint,
95 const SkRect& bounds) const;
96 void DrawGraphLines(SkCanvas* canvas,
97 SkPaint* paint,
98 const SkRect& bounds,
99 const Graph& graph) const;
101 SkRect DrawFPSDisplay(SkCanvas* canvas,
102 const FrameRateCounter* fps_counter,
103 int right,
104 int top) const;
105 SkRect DrawMemoryDisplay(SkCanvas* canvas,
106 int top,
107 int right,
108 int width) const;
109 SkRect DrawPaintTimeDisplay(SkCanvas* canvas,
110 const PaintTimeCounter* paint_time_counter,
111 int top,
112 int right) const;
113 void DrawDebugRect(SkCanvas* canvas,
114 SkPaint* paint,
115 const DebugRect& rect,
116 SkColor stroke_color,
117 SkColor fill_color,
118 float stroke_width,
119 const std::string& label_text) const;
120 void DrawDebugRects(SkCanvas* canvas, DebugRectHistory* debug_rect_history);
122 scoped_ptr<ScopedResource> hud_resource_;
123 scoped_ptr<SkCanvas> hud_canvas_;
125 skia::RefPtr<SkTypeface> typeface_;
127 Graph fps_graph_;
128 Graph paint_time_graph_;
129 MemoryHistory::Entry memory_entry_;
130 int fade_step_;
131 std::vector<DebugRect> paint_rects_;
133 base::TimeTicks time_of_last_graph_update_;
135 DISALLOW_COPY_AND_ASSIGN(HeadsUpDisplayLayerImpl);
138 } // namespace cc
140 #endif // CC_LAYERS_HEADS_UP_DISPLAY_LAYER_IMPL_H_