Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / cc / layers / render_surface_impl.h
blob6f7df69f70e3a57789c39e42e299bfe830e72919
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
8 #include <string>
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "cc/quads/render_pass.h"
16 #include "cc/quads/shared_quad_state.h"
17 #include "ui/gfx/rect.h"
18 #include "ui/gfx/rect_f.h"
19 #include "ui/gfx/transform.h"
21 namespace cc {
23 class DamageTracker;
24 class DelegatedRendererLayerImpl;
25 template <typename LayerType>
26 class OcclusionTracker;
27 class RenderPassSink;
28 class LayerImpl;
29 template <typename LayerType>
30 class LayerIterator;
32 struct AppendQuadsData;
34 class CC_EXPORT RenderSurfaceImpl {
35 public:
36 explicit RenderSurfaceImpl(LayerImpl* owning_layer);
37 virtual ~RenderSurfaceImpl();
39 gfx::PointF ContentRectCenter() const {
40 return gfx::RectF(content_rect_).CenterPoint();
43 // Returns the rect that encloses the RenderSurfaceImpl including any
44 // reflection.
45 gfx::RectF DrawableContentRect() const;
47 void SetDrawOpacity(float opacity) { draw_opacity_ = opacity; }
48 float draw_opacity() const { return draw_opacity_; }
50 void SetNearestOcclusionImmuneAncestor(RenderSurfaceImpl* surface) {
51 nearest_occlusion_immune_ancestor_ = surface;
53 const RenderSurfaceImpl* nearest_occlusion_immune_ancestor() const {
54 return nearest_occlusion_immune_ancestor_;
57 void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating) {
58 draw_opacity_is_animating_ = draw_opacity_is_animating;
60 bool draw_opacity_is_animating() const { return draw_opacity_is_animating_; }
62 void SetDrawTransform(const gfx::Transform& draw_transform) {
63 draw_transform_ = draw_transform;
65 const gfx::Transform& draw_transform() const { return draw_transform_; }
67 void SetScreenSpaceTransform(const gfx::Transform& screen_space_transform) {
68 screen_space_transform_ = screen_space_transform;
70 const gfx::Transform& screen_space_transform() const {
71 return screen_space_transform_;
74 void SetReplicaDrawTransform(const gfx::Transform& replica_draw_transform) {
75 replica_draw_transform_ = replica_draw_transform;
77 const gfx::Transform& replica_draw_transform() const {
78 return replica_draw_transform_;
81 void SetReplicaScreenSpaceTransform(
82 const gfx::Transform& replica_screen_space_transform) {
83 replica_screen_space_transform_ = replica_screen_space_transform;
85 const gfx::Transform& replica_screen_space_transform() const {
86 return replica_screen_space_transform_;
89 void SetTargetSurfaceTransformsAreAnimating(bool animating) {
90 target_surface_transforms_are_animating_ = animating;
92 bool target_surface_transforms_are_animating() const {
93 return target_surface_transforms_are_animating_;
95 void SetScreenSpaceTransformsAreAnimating(bool animating) {
96 screen_space_transforms_are_animating_ = animating;
98 bool screen_space_transforms_are_animating() const {
99 return screen_space_transforms_are_animating_;
102 void SetIsClipped(bool is_clipped) { is_clipped_ = is_clipped; }
103 bool is_clipped() const { return is_clipped_; }
105 void SetClipRect(const gfx::Rect& clip_rect);
106 gfx::Rect clip_rect() const { return clip_rect_; }
108 // When false, the RenderSurface does not contribute to another target
109 // RenderSurface that is being drawn for the current frame. It could still be
110 // drawn to as a target, but its output will not be a part of any other
111 // surface.
112 bool contributes_to_drawn_surface() const {
113 return contributes_to_drawn_surface_;
115 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface) {
116 contributes_to_drawn_surface_ = contributes_to_drawn_surface;
119 bool ContentsChanged() const;
121 void SetContentRect(const gfx::Rect& content_rect);
122 gfx::Rect content_rect() const { return content_rect_; }
124 LayerImplList& layer_list() { return layer_list_; }
125 void AddContributingDelegatedRenderPassLayer(LayerImpl* layer);
126 void ClearLayerLists();
128 int OwningLayerId() const;
130 void ResetPropertyChangedFlag() { surface_property_changed_ = false; }
131 bool SurfacePropertyChanged() const;
132 bool SurfacePropertyChangedOnlyFromDescendant() const;
134 DamageTracker* damage_tracker() const { return damage_tracker_.get(); }
136 RenderPass::Id RenderPassId();
138 void AppendRenderPasses(RenderPassSink* pass_sink);
139 void AppendQuads(RenderPass* render_pass,
140 const OcclusionTracker<LayerImpl>& occlusion_tracker,
141 AppendQuadsData* append_quads_data,
142 bool for_replica,
143 RenderPass::Id render_pass_id);
145 private:
146 LayerImpl* owning_layer_;
148 // Uses this surface's space.
149 gfx::Rect content_rect_;
150 bool surface_property_changed_ : 1;
151 bool draw_opacity_is_animating_ : 1;
152 bool target_surface_transforms_are_animating_ : 1;
153 bool screen_space_transforms_are_animating_ : 1;
155 bool is_clipped_ : 1;
156 bool contributes_to_drawn_surface_ : 1;
158 float draw_opacity_;
159 gfx::Transform draw_transform_;
160 gfx::Transform screen_space_transform_;
161 gfx::Transform replica_draw_transform_;
162 gfx::Transform replica_screen_space_transform_;
164 // Uses the space of the surface's target surface.
165 gfx::Rect clip_rect_;
167 LayerImplList layer_list_;
168 std::vector<DelegatedRendererLayerImpl*>
169 contributing_delegated_render_pass_layer_list_;
171 // The nearest ancestor target surface that will contain the contents of this
172 // surface, and that ignores outside occlusion. This can point to itself.
173 RenderSurfaceImpl* nearest_occlusion_immune_ancestor_;
175 scoped_ptr<DamageTracker> damage_tracker_;
177 // For LayerIteratorActions
178 int target_render_surface_layer_index_history_;
179 int current_layer_index_history_;
181 friend class LayerIterator<LayerImpl>;
183 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl);
186 } // namespace cc
187 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_