1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/quads/render_pass.h"
7 #include "base/values.h"
8 #include "cc/base/math_util.h"
9 #include "cc/debug/traced_value.h"
10 #include "cc/output/copy_output_request.h"
11 #include "cc/quads/checkerboard_draw_quad.h"
12 #include "cc/quads/debug_border_draw_quad.h"
13 #include "cc/quads/draw_quad.h"
14 #include "cc/quads/io_surface_draw_quad.h"
15 #include "cc/quads/picture_draw_quad.h"
16 #include "cc/quads/render_pass_draw_quad.h"
17 #include "cc/quads/shared_quad_state.h"
18 #include "cc/quads/solid_color_draw_quad.h"
19 #include "cc/quads/stream_video_draw_quad.h"
20 #include "cc/quads/surface_draw_quad.h"
21 #include "cc/quads/texture_draw_quad.h"
22 #include "cc/quads/tile_draw_quad.h"
23 #include "cc/quads/yuv_video_draw_quad.h"
26 const size_t kDefaultNumSharedQuadStatesToReserve
= 32;
27 const size_t kDefaultNumQuadsToReserve
= 128;
32 void* RenderPass::Id::AsTracingId() const {
33 COMPILE_ASSERT(sizeof(size_t) <= sizeof(void*), // NOLINT
34 size_t_bigger_than_pointer
);
35 return reinterpret_cast<void*>(base::HashPair(layer_id
, index
));
38 scoped_ptr
<RenderPass
> RenderPass::Create() {
39 return make_scoped_ptr(new RenderPass());
42 scoped_ptr
<RenderPass
> RenderPass::Create(size_t num_layers
) {
43 return make_scoped_ptr(new RenderPass(num_layers
));
46 RenderPass::RenderPass() : id(Id(-1, -1)), has_transparent_background(true) {
47 shared_quad_state_list
.reserve(kDefaultNumSharedQuadStatesToReserve
);
48 quad_list
.reserve(kDefaultNumQuadsToReserve
);
51 RenderPass::RenderPass(size_t num_layers
)
52 : id(Id(-1, -1)), has_transparent_background(true) {
53 // Each layer usually produces one shared quad state, so the number of layers
54 // is a good hint for what to reserve here.
55 shared_quad_state_list
.reserve(num_layers
);
56 quad_list
.reserve(kDefaultNumQuadsToReserve
);
59 RenderPass::~RenderPass() {
60 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
61 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"),
62 "cc::RenderPass", id
.AsTracingId());
65 scoped_ptr
<RenderPass
> RenderPass::Copy(Id new_id
) const {
66 scoped_ptr
<RenderPass
> copy_pass(Create());
67 copy_pass
->SetAll(new_id
,
70 transform_to_root_target
,
71 has_transparent_background
);
72 return copy_pass
.Pass();
76 void RenderPass::CopyAll(const ScopedPtrVector
<RenderPass
>& in
,
77 ScopedPtrVector
<RenderPass
>* out
) {
78 for (size_t i
= 0; i
< in
.size(); ++i
) {
79 RenderPass
* source
= in
[i
];
81 // Since we can't copy these, it's wrong to use CopyAll in a situation where
82 // you may have copy_requests present.
83 DCHECK_EQ(source
->copy_requests
.size(), 0u);
85 scoped_ptr
<RenderPass
> copy_pass(Create());
86 copy_pass
->SetAll(source
->id
,
89 source
->transform_to_root_target
,
90 source
->has_transparent_background
);
91 for (size_t i
= 0; i
< source
->shared_quad_state_list
.size(); ++i
) {
92 SharedQuadState
* copy_shared_quad_state
=
93 copy_pass
->CreateAndAppendSharedQuadState();
94 copy_shared_quad_state
->CopyFrom(source
->shared_quad_state_list
[i
]);
96 for (size_t i
= 0, sqs_i
= 0; i
< source
->quad_list
.size(); ++i
) {
97 while (source
->quad_list
[i
]->shared_quad_state
!=
98 source
->shared_quad_state_list
[sqs_i
]) {
100 DCHECK_LT(sqs_i
, source
->shared_quad_state_list
.size());
102 DCHECK(source
->quad_list
[i
]->shared_quad_state
==
103 source
->shared_quad_state_list
[sqs_i
]);
105 DrawQuad
* quad
= source
->quad_list
[i
];
107 if (quad
->material
== DrawQuad::RENDER_PASS
) {
108 const RenderPassDrawQuad
* pass_quad
=
109 RenderPassDrawQuad::MaterialCast(quad
);
110 copy_pass
->quad_list
.push_back(
111 pass_quad
->Copy(copy_pass
->shared_quad_state_list
[sqs_i
],
112 pass_quad
->render_pass_id
).PassAs
<DrawQuad
>());
114 copy_pass
->quad_list
.push_back(source
->quad_list
[i
]->Copy(
115 copy_pass
->shared_quad_state_list
[sqs_i
]));
118 out
->push_back(copy_pass
.Pass());
122 void RenderPass::SetNew(Id id
,
123 const gfx::Rect
& output_rect
,
124 const gfx::Rect
& damage_rect
,
125 const gfx::Transform
& transform_to_root_target
) {
126 DCHECK_GT(id
.layer_id
, 0);
127 DCHECK_GE(id
.index
, 0);
128 DCHECK(damage_rect
.IsEmpty() || output_rect
.Contains(damage_rect
))
129 << "damage_rect: " << damage_rect
.ToString()
130 << " output_rect: " << output_rect
.ToString();
133 this->output_rect
= output_rect
;
134 this->damage_rect
= damage_rect
;
135 this->transform_to_root_target
= transform_to_root_target
;
137 DCHECK(quad_list
.empty());
138 DCHECK(shared_quad_state_list
.empty());
141 void RenderPass::SetAll(Id id
,
142 const gfx::Rect
& output_rect
,
143 const gfx::Rect
& damage_rect
,
144 const gfx::Transform
& transform_to_root_target
,
145 bool has_transparent_background
) {
146 DCHECK_GT(id
.layer_id
, 0);
147 DCHECK_GE(id
.index
, 0);
150 this->output_rect
= output_rect
;
151 this->damage_rect
= damage_rect
;
152 this->transform_to_root_target
= transform_to_root_target
;
153 this->has_transparent_background
= has_transparent_background
;
155 DCHECK(quad_list
.empty());
156 DCHECK(shared_quad_state_list
.empty());
159 scoped_ptr
<base::Value
> RenderPass::AsValue() const {
160 scoped_ptr
<base::DictionaryValue
> value(new base::DictionaryValue());
161 value
->Set("output_rect", MathUtil::AsValue(output_rect
).release());
162 value
->Set("damage_rect", MathUtil::AsValue(damage_rect
).release());
163 value
->SetBoolean("has_transparent_background", has_transparent_background
);
164 value
->SetInteger("copy_requests", copy_requests
.size());
165 scoped_ptr
<base::ListValue
> shared_states_value(new base::ListValue());
166 for (size_t i
= 0; i
< shared_quad_state_list
.size(); ++i
) {
167 shared_states_value
->Append(shared_quad_state_list
[i
]->AsValue().release());
169 value
->Set("shared_quad_state_list", shared_states_value
.release());
170 scoped_ptr
<base::ListValue
> quad_list_value(new base::ListValue());
171 for (size_t i
= 0; i
< quad_list
.size(); ++i
) {
172 quad_list_value
->Append(quad_list
[i
]->AsValue().release());
174 value
->Set("quad_list", quad_list_value
.release());
176 TracedValue::MakeDictIntoImplicitSnapshotWithCategory(
177 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"),
178 value
.get(), "cc::RenderPass", id
.AsTracingId());
179 return value
.PassAs
<base::Value
>();
182 SharedQuadState
* RenderPass::CreateAndAppendSharedQuadState() {
183 shared_quad_state_list
.push_back(make_scoped_ptr(new SharedQuadState
));
184 return shared_quad_state_list
.back();
187 RenderPassDrawQuad
* RenderPass::CopyFromAndAppendRenderPassDrawQuad(
188 const RenderPassDrawQuad
* quad
,
189 const SharedQuadState
* shared_quad_state
,
190 RenderPass::Id render_pass_id
) {
191 RenderPassDrawQuad
* copy_quad
=
192 CopyFromAndAppendTypedDrawQuad
<RenderPassDrawQuad
>(quad
);
193 copy_quad
->shared_quad_state
= shared_quad_state
;
194 copy_quad
->render_pass_id
= render_pass_id
;
198 DrawQuad
* RenderPass::CopyFromAndAppendDrawQuad(
199 const DrawQuad
* quad
,
200 const SharedQuadState
* shared_quad_state
) {
201 switch (quad
->material
) {
202 case DrawQuad::CHECKERBOARD
:
203 CopyFromAndAppendTypedDrawQuad
<CheckerboardDrawQuad
>(quad
);
205 case DrawQuad::DEBUG_BORDER
:
206 CopyFromAndAppendTypedDrawQuad
<DebugBorderDrawQuad
>(quad
);
208 case DrawQuad::IO_SURFACE_CONTENT
:
209 CopyFromAndAppendTypedDrawQuad
<IOSurfaceDrawQuad
>(quad
);
211 case DrawQuad::PICTURE_CONTENT
:
212 CopyFromAndAppendTypedDrawQuad
<PictureDrawQuad
>(quad
);
214 case DrawQuad::TEXTURE_CONTENT
:
215 CopyFromAndAppendTypedDrawQuad
<TextureDrawQuad
>(quad
);
217 case DrawQuad::SOLID_COLOR
:
218 CopyFromAndAppendTypedDrawQuad
<SolidColorDrawQuad
>(quad
);
220 case DrawQuad::TILED_CONTENT
:
221 CopyFromAndAppendTypedDrawQuad
<TileDrawQuad
>(quad
);
223 case DrawQuad::STREAM_VIDEO_CONTENT
:
224 CopyFromAndAppendTypedDrawQuad
<StreamVideoDrawQuad
>(quad
);
226 case DrawQuad::SURFACE_CONTENT
:
227 CopyFromAndAppendTypedDrawQuad
<SurfaceDrawQuad
>(quad
);
229 case DrawQuad::YUV_VIDEO_CONTENT
:
230 CopyFromAndAppendTypedDrawQuad
<YUVVideoDrawQuad
>(quad
);
232 // RenderPass quads need to use specific CopyFrom function.
233 case DrawQuad::RENDER_PASS
:
234 case DrawQuad::INVALID
:
235 LOG(FATAL
) << "Invalid DrawQuad material " << quad
->material
;
238 quad_list
.back()->shared_quad_state
= shared_quad_state
;
239 return quad_list
.back();