Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / cc / quads / render_pass_unittest.cc
blob4539533aa800bd36ba21905c646a8c12a5dcb08b
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/quads/render_pass.h"
7 #include "cc/base/math_util.h"
8 #include "cc/base/scoped_ptr_vector.h"
9 #include "cc/output/copy_output_request.h"
10 #include "cc/quads/checkerboard_draw_quad.h"
11 #include "cc/quads/render_pass_draw_quad.h"
12 #include "cc/test/geometry_test_utils.h"
13 #include "cc/test/render_pass_test_common.h"
14 #include "testing/gtest/include/gtest/gtest.h"
15 #include "third_party/skia/include/effects/SkBlurImageFilter.h"
16 #include "ui/gfx/transform.h"
18 using cc::TestRenderPass;
20 namespace cc {
21 namespace {
23 struct RenderPassSize {
24 // If you add a new field to this class, make sure to add it to the
25 // Copy() tests.
26 RenderPass::Id id;
27 QuadList quad_list;
28 SharedQuadStateList shared_quad_state_list;
29 gfx::Transform transform_to_root_target;
30 gfx::Rect output_rect;
31 gfx::Rect damage_rect;
32 bool has_transparent_background;
33 ScopedPtrVector<CopyOutputRequest> copy_callbacks;
36 static void CompareRenderPassLists(const RenderPassList& expected_list,
37 const RenderPassList& actual_list) {
38 EXPECT_EQ(expected_list.size(), actual_list.size());
39 for (size_t i = 0; i < actual_list.size(); ++i) {
40 RenderPass* expected = expected_list[i];
41 RenderPass* actual = actual_list[i];
43 EXPECT_EQ(expected->id, actual->id);
44 EXPECT_RECT_EQ(expected->output_rect, actual->output_rect);
45 EXPECT_EQ(expected->transform_to_root_target,
46 actual->transform_to_root_target);
47 EXPECT_RECT_EQ(expected->damage_rect, actual->damage_rect);
48 EXPECT_EQ(expected->has_transparent_background,
49 actual->has_transparent_background);
51 EXPECT_EQ(expected->shared_quad_state_list.size(),
52 actual->shared_quad_state_list.size());
53 EXPECT_EQ(expected->quad_list.size(), actual->quad_list.size());
55 for (size_t i = 0; i < expected->quad_list.size(); ++i) {
56 EXPECT_EQ(expected->quad_list[i]->rect.ToString(),
57 actual->quad_list[i]->rect.ToString());
58 EXPECT_EQ(
59 expected->quad_list[i]->shared_quad_state->content_bounds.ToString(),
60 actual->quad_list[i]->shared_quad_state->content_bounds.ToString());
65 TEST(RenderPassTest, CopyShouldBeIdenticalExceptIdAndQuads) {
66 RenderPass::Id id(3, 2);
67 gfx::Rect output_rect(45, 22, 120, 13);
68 gfx::Transform transform_to_root =
69 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
70 gfx::Rect damage_rect(56, 123, 19, 43);
71 bool has_transparent_background = true;
73 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
74 pass->SetAll(id,
75 output_rect,
76 damage_rect,
77 transform_to_root,
78 has_transparent_background);
79 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest());
81 // Stick a quad in the pass, this should not get copied.
82 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState();
83 shared_state->SetAll(gfx::Transform(),
84 gfx::Size(),
85 gfx::Rect(),
86 gfx::Rect(),
87 false,
89 SkXfermode::kSrcOver_Mode,
90 0);
92 CheckerboardDrawQuad* checkerboard_quad =
93 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
94 checkerboard_quad->SetNew(
95 pass->shared_quad_state_list.back(), gfx::Rect(), gfx::Rect(), SkColor());
97 RenderPass::Id new_id(63, 4);
99 scoped_ptr<RenderPass> copy = pass->Copy(new_id);
100 EXPECT_EQ(new_id, copy->id);
101 EXPECT_RECT_EQ(pass->output_rect, copy->output_rect);
102 EXPECT_EQ(pass->transform_to_root_target, copy->transform_to_root_target);
103 EXPECT_RECT_EQ(pass->damage_rect, copy->damage_rect);
104 EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background);
105 EXPECT_EQ(0u, copy->quad_list.size());
107 // The copy request should not be copied/duplicated.
108 EXPECT_EQ(1u, pass->copy_requests.size());
109 EXPECT_EQ(0u, copy->copy_requests.size());
111 EXPECT_EQ(sizeof(RenderPassSize), sizeof(RenderPass));
114 TEST(RenderPassTest, CopyAllShouldBeIdentical) {
115 RenderPassList pass_list;
117 RenderPass::Id id(3, 2);
118 gfx::Rect output_rect(45, 22, 120, 13);
119 gfx::Transform transform_to_root =
120 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
121 gfx::Rect damage_rect(56, 123, 19, 43);
122 bool has_transparent_background = true;
124 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
125 pass->SetAll(id,
126 output_rect,
127 damage_rect,
128 transform_to_root,
129 has_transparent_background);
131 // Two quads using one shared state.
132 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState();
133 shared_state1->SetAll(gfx::Transform(),
134 gfx::Size(1, 1),
135 gfx::Rect(),
136 gfx::Rect(),
137 false,
139 SkXfermode::kSrcOver_Mode,
142 CheckerboardDrawQuad* checkerboard_quad1 =
143 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
144 checkerboard_quad1->SetNew(pass->shared_quad_state_list.back(),
145 gfx::Rect(1, 1, 1, 1),
146 gfx::Rect(1, 1, 1, 1),
147 SkColor());
149 CheckerboardDrawQuad* checkerboard_quad2 =
150 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
151 checkerboard_quad2->SetNew(pass->shared_quad_state_list.back(),
152 gfx::Rect(2, 2, 2, 2),
153 gfx::Rect(2, 2, 2, 2),
154 SkColor());
156 // And two quads using another shared state.
157 SharedQuadState* shared_state2 = pass->CreateAndAppendSharedQuadState();
158 shared_state2->SetAll(gfx::Transform(),
159 gfx::Size(2, 2),
160 gfx::Rect(),
161 gfx::Rect(),
162 false,
164 SkXfermode::kSrcOver_Mode,
167 CheckerboardDrawQuad* checkerboard_quad3 =
168 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
169 checkerboard_quad3->SetNew(pass->shared_quad_state_list.back(),
170 gfx::Rect(3, 3, 3, 3),
171 gfx::Rect(3, 3, 3, 3),
172 SkColor());
174 CheckerboardDrawQuad* checkerboard_quad4 =
175 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
176 checkerboard_quad4->SetNew(pass->shared_quad_state_list.back(),
177 gfx::Rect(4, 4, 4, 4),
178 gfx::Rect(4, 4, 4, 4),
179 SkColor());
181 // A second render pass with a quad.
182 RenderPass::Id contrib_id(4, 1);
183 gfx::Rect contrib_output_rect(10, 15, 12, 17);
184 gfx::Transform contrib_transform_to_root =
185 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
186 gfx::Rect contrib_damage_rect(11, 16, 10, 15);
187 bool contrib_has_transparent_background = true;
189 scoped_ptr<TestRenderPass> contrib = TestRenderPass::Create();
190 contrib->SetAll(contrib_id,
191 contrib_output_rect,
192 contrib_damage_rect,
193 contrib_transform_to_root,
194 contrib_has_transparent_background);
196 SharedQuadState* contrib_shared_state =
197 contrib->CreateAndAppendSharedQuadState();
198 contrib_shared_state->SetAll(gfx::Transform(),
199 gfx::Size(2, 2),
200 gfx::Rect(),
201 gfx::Rect(),
202 false,
204 SkXfermode::kSrcOver_Mode,
207 CheckerboardDrawQuad* contrib_quad =
208 contrib->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
209 contrib_quad->SetNew(contrib->shared_quad_state_list.back(),
210 gfx::Rect(3, 3, 3, 3),
211 gfx::Rect(3, 3, 3, 3),
212 SkColor());
214 // And a RenderPassDrawQuad for the contributing pass.
215 scoped_ptr<RenderPassDrawQuad> pass_quad = RenderPassDrawQuad::Create();
216 pass_quad->SetNew(pass->shared_quad_state_list.back(),
217 contrib_output_rect,
218 contrib_output_rect,
219 contrib_id,
220 false, // is_replica
221 0, // mask_resource_id
222 contrib_damage_rect,
223 gfx::RectF(), // mask_uv_rect
224 FilterOperations(),
225 FilterOperations());
227 pass_list.push_back(pass.PassAs<RenderPass>());
228 pass_list.push_back(contrib.PassAs<RenderPass>());
230 // Make a copy with CopyAll().
231 RenderPassList copy_list;
232 RenderPass::CopyAll(pass_list, &copy_list);
234 CompareRenderPassLists(pass_list, copy_list);
237 TEST(RenderPassTest, CopyAllWithCulledQuads) {
238 RenderPassList pass_list;
240 RenderPass::Id id(3, 2);
241 gfx::Rect output_rect(45, 22, 120, 13);
242 gfx::Transform transform_to_root =
243 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
244 gfx::Rect damage_rect(56, 123, 19, 43);
245 bool has_transparent_background = true;
247 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
248 pass->SetAll(id,
249 output_rect,
250 damage_rect,
251 transform_to_root,
252 has_transparent_background);
254 // A shared state with a quad.
255 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState();
256 shared_state1->SetAll(gfx::Transform(),
257 gfx::Size(1, 1),
258 gfx::Rect(),
259 gfx::Rect(),
260 false,
262 SkXfermode::kSrcOver_Mode,
265 CheckerboardDrawQuad* checkerboard_quad1 =
266 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
267 checkerboard_quad1->SetNew(pass->shared_quad_state_list.back(),
268 gfx::Rect(1, 1, 1, 1),
269 gfx::Rect(1, 1, 1, 1),
270 SkColor());
272 // A shared state with no quads, they were culled.
273 SharedQuadState* shared_state2 = pass->CreateAndAppendSharedQuadState();
274 shared_state2->SetAll(gfx::Transform(),
275 gfx::Size(2, 2),
276 gfx::Rect(),
277 gfx::Rect(),
278 false,
280 SkXfermode::kSrcOver_Mode,
283 // A second shared state with no quads.
284 SharedQuadState* shared_state3 = pass->CreateAndAppendSharedQuadState();
285 shared_state3->SetAll(gfx::Transform(),
286 gfx::Size(2, 2),
287 gfx::Rect(),
288 gfx::Rect(),
289 false,
291 SkXfermode::kSrcOver_Mode,
294 // A last shared state with a quad again.
295 SharedQuadState* shared_state4 = pass->CreateAndAppendSharedQuadState();
296 shared_state4->SetAll(gfx::Transform(),
297 gfx::Size(2, 2),
298 gfx::Rect(),
299 gfx::Rect(),
300 false,
302 SkXfermode::kSrcOver_Mode,
305 CheckerboardDrawQuad* checkerboard_quad2 =
306 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
307 checkerboard_quad2->SetNew(pass->shared_quad_state_list.back(),
308 gfx::Rect(3, 3, 3, 3),
309 gfx::Rect(3, 3, 3, 3),
310 SkColor());
312 pass_list.push_back(pass.PassAs<RenderPass>());
314 // Make a copy with CopyAll().
315 RenderPassList copy_list;
316 RenderPass::CopyAll(pass_list, &copy_list);
318 CompareRenderPassLists(pass_list, copy_list);
321 } // namespace
322 } // namespace cc