1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_IMPL_H_
6 #define CC_TREES_LAYER_TREE_IMPL_H_
12 #include "base/containers/hash_tables.h"
13 #include "base/values.h"
14 #include "cc/base/scoped_ptr_vector.h"
15 #include "cc/base/swap_promise.h"
16 #include "cc/layers/layer_impl.h"
17 #include "cc/output/renderer.h"
18 #include "cc/resources/ui_resource_client.h"
20 #if defined(COMPILER_GCC)
21 namespace BASE_HASH_NAMESPACE
{
23 struct hash
<cc::LayerImpl
*> {
24 size_t operator()(cc::LayerImpl
* ptr
) const {
25 return hash
<size_t>()(reinterpret_cast<size_t>(ptr
));
28 } // namespace BASE_HASH_NAMESPACE
33 class ContextProvider
;
34 class DebugRectHistory
;
35 class FrameRateCounter
;
36 class HeadsUpDisplayLayerImpl
;
37 class LayerScrollOffsetDelegateProxy
;
38 class LayerTreeDebugState
;
39 class LayerTreeHostImpl
;
41 class LayerTreeSettings
;
44 class PaintTimeCounter
;
45 class PictureLayerImpl
;
47 class ResourceProvider
;
49 class UIResourceRequest
;
50 struct RendererCapabilities
;
51 struct SelectionHandle
;
53 typedef std::list
<UIResourceRequest
> UIResourceRequestQueue
;
55 class CC_EXPORT LayerTreeImpl
{
57 static scoped_ptr
<LayerTreeImpl
> create(
58 LayerTreeHostImpl
* layer_tree_host_impl
) {
59 return make_scoped_ptr(new LayerTreeImpl(layer_tree_host_impl
));
61 virtual ~LayerTreeImpl();
64 void ReleaseResources();
66 // Methods called by the layer tree that pass-through or access LTHI.
67 // ---------------------------------------------------------------------------
68 const LayerTreeSettings
& settings() const;
69 const RendererCapabilitiesImpl
& GetRendererCapabilities() const;
70 ContextProvider
* context_provider() const;
71 OutputSurface
* output_surface() const;
72 ResourceProvider
* resource_provider() const;
73 TileManager
* tile_manager() const;
74 FrameRateCounter
* frame_rate_counter() const;
75 PaintTimeCounter
* paint_time_counter() const;
76 MemoryHistory
* memory_history() const;
77 bool resourceless_software_draw() const;
78 gfx::Size
device_viewport_size() const;
79 bool IsActiveTree() const;
80 bool IsPendingTree() const;
81 bool IsRecycleTree() const;
82 LayerImpl
* FindActiveTreeLayerById(int id
);
83 LayerImpl
* FindPendingTreeLayerById(int id
);
84 int MaxTextureSize() const;
85 bool PinchGestureActive() const;
86 base::TimeTicks
CurrentFrameTimeTicks() const;
87 base::TimeDelta
begin_impl_frame_interval() const;
88 void SetNeedsCommit();
89 gfx::Size
DrawViewportSize() const;
90 scoped_ptr
<ScrollbarAnimationController
> CreateScrollbarAnimationController(
91 LayerImpl
* scrolling_layer
);
92 void DidAnimateScrollOffset();
93 void InputScrollAnimationFinished();
94 bool use_gpu_rasterization() const;
95 bool create_low_res_tiling() const;
97 // Tree specific methods exposed to layer-impl tree.
98 // ---------------------------------------------------------------------------
99 void SetNeedsRedraw();
101 // TODO(nduca): These are implemented in cc files temporarily, but will become
102 // trivial accessors in a followup patch.
103 const LayerTreeDebugState
& debug_state() const;
104 float device_scale_factor() const;
105 DebugRectHistory
* debug_rect_history() const;
106 scoped_ptr
<base::Value
> AsValue() const;
108 // Other public methods
109 // ---------------------------------------------------------------------------
110 LayerImpl
* root_layer() const { return root_layer_
.get(); }
111 void SetRootLayer(scoped_ptr
<LayerImpl
>);
112 scoped_ptr
<LayerImpl
> DetachLayerTree();
114 void PushPropertiesTo(LayerTreeImpl
* tree_impl
);
116 int source_frame_number() const { return source_frame_number_
; }
117 void set_source_frame_number(int frame_number
) {
118 source_frame_number_
= frame_number
;
121 HeadsUpDisplayLayerImpl
* hud_layer() { return hud_layer_
; }
122 void set_hud_layer(HeadsUpDisplayLayerImpl
* layer_impl
) {
123 hud_layer_
= layer_impl
;
126 LayerImpl
* InnerViewportScrollLayer() const;
127 // This function may return NULL, it is the caller's responsibility to check.
128 LayerImpl
* OuterViewportScrollLayer() const;
129 gfx::Vector2dF
TotalScrollOffset() const;
130 gfx::Vector2dF
TotalMaxScrollOffset() const;
131 gfx::Vector2dF
TotalScrollDelta() const;
133 LayerImpl
* InnerViewportContainerLayer() const;
134 LayerImpl
* CurrentlyScrollingLayer() const;
135 void SetCurrentlyScrollingLayer(LayerImpl
* layer
);
136 void ClearCurrentlyScrollingLayer();
137 float VerticalAdjust(const int clip_layer_id
) const;
139 void SetViewportLayersFromIds(int page_scale_layer_id
,
140 int inner_viewport_scroll_layer_id
,
141 int outer_viewport_scroll_layer_id
);
142 void ClearViewportLayers();
143 LayerImpl
* page_scale_layer() { return page_scale_layer_
; }
144 void ApplySentScrollAndScaleDeltasFromAbortedCommit();
145 void ApplyScrollDeltasSinceBeginMainFrame();
147 SkColor
background_color() const { return background_color_
; }
148 void set_background_color(SkColor color
) { background_color_
= color
; }
150 bool has_transparent_background() const {
151 return has_transparent_background_
;
153 void set_has_transparent_background(bool transparent
) {
154 has_transparent_background_
= transparent
;
157 void SetPageScaleFactorAndLimits(float page_scale_factor
,
158 float min_page_scale_factor
, float max_page_scale_factor
);
159 void SetPageScaleDelta(float delta
);
160 void SetPageScaleValues(float page_scale_factor
,
161 float min_page_scale_factor
, float max_page_scale_factor
,
162 float page_scale_delta
);
163 float total_page_scale_factor() const {
164 return page_scale_factor_
* page_scale_delta_
;
166 float page_scale_factor() const { return page_scale_factor_
; }
167 float min_page_scale_factor() const { return min_page_scale_factor_
; }
168 float max_page_scale_factor() const { return max_page_scale_factor_
; }
169 float page_scale_delta() const { return page_scale_delta_
; }
170 void set_sent_page_scale_delta(float delta
) {
171 sent_page_scale_delta_
= delta
;
173 float sent_page_scale_delta() const { return sent_page_scale_delta_
; }
175 // Updates draw properties and render surface layer list, as well as tile
176 // priorities. Returns false if it was unable to update.
177 bool UpdateDrawProperties();
179 void set_needs_update_draw_properties() {
180 needs_update_draw_properties_
= true;
182 bool needs_update_draw_properties() const {
183 return needs_update_draw_properties_
;
186 void set_needs_full_tree_sync(bool needs
) { needs_full_tree_sync_
= needs
; }
187 bool needs_full_tree_sync() const { return needs_full_tree_sync_
; }
189 void ForceRedrawNextActivation() { next_activation_forces_redraw_
= true; }
191 void set_ui_resource_request_queue(const UIResourceRequestQueue
& queue
);
193 const LayerImplList
& RenderSurfaceLayerList() const;
195 // These return the size of the root scrollable area and the size of
196 // the user-visible scrolling viewport, in CSS layout coordinates.
197 gfx::Size
ScrollableSize() const;
198 gfx::SizeF
ScrollableViewportSize() const;
200 gfx::Rect
RootScrollLayerDeviceViewportBounds() const;
202 LayerImpl
* LayerById(int id
);
204 // These should be called by LayerImpl's ctor/dtor.
205 void RegisterLayer(LayerImpl
* layer
);
206 void UnregisterLayer(LayerImpl
* layer
);
208 AnimationRegistrar
* animationRegistrar() const;
210 void PushPersistedState(LayerTreeImpl
* pending_tree
);
212 void DidBecomeActive();
214 bool ContentsTexturesPurged() const;
215 void SetContentsTexturesPurged();
216 void ResetContentsTexturesPurged();
218 void SetRequiresHighResToDraw();
219 void ResetRequiresHighResToDraw();
220 bool RequiresHighResToDraw() const;
222 // Set on the active tree when the viewport size recently changed
223 // and the active tree's size is now out of date.
224 bool ViewportSizeInvalid() const;
225 void SetViewportSizeInvalid();
226 void ResetViewportSizeInvalid();
228 // Useful for debug assertions, probably shouldn't be used for anything else.
229 Proxy
* proxy() const;
231 void SetRootLayerScrollOffsetDelegate(
232 LayerScrollOffsetDelegate
* root_layer_scroll_offset_delegate
);
233 void UpdateScrollOffsetDelegate();
234 gfx::Vector2dF
GetDelegatedScrollOffset(LayerImpl
* layer
);
236 // Call this function when you expect there to be a swap buffer.
237 // See swap_promise.h for how to use SwapPromise.
238 void QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
);
240 // Take the |new_swap_promise| and append it to |swap_promise_list_|.
241 void PassSwapPromises(ScopedPtrVector
<SwapPromise
>* new_swap_promise
);
242 void FinishSwapPromises(CompositorFrameMetadata
* metadata
);
243 void BreakSwapPromises(SwapPromise::DidNotSwapReason reason
);
245 void DidModifyTilePriorities();
247 ResourceProvider::ResourceId
ResourceIdForUIResource(UIResourceId uid
) const;
248 void ProcessUIResourceRequestQueue();
250 bool IsUIResourceOpaque(UIResourceId uid
) const;
252 void AddLayerWithCopyOutputRequest(LayerImpl
* layer
);
253 void RemoveLayerWithCopyOutputRequest(LayerImpl
* layer
);
254 const std::vector
<LayerImpl
*>& LayersWithCopyOutputRequest() const;
256 int current_render_surface_list_id() const {
257 return render_surface_layer_list_id_
;
260 LayerImpl
* FindFirstScrollingLayerThatIsHitByPoint(
261 const gfx::PointF
& screen_space_point
);
263 LayerImpl
* FindLayerThatIsHitByPoint(const gfx::PointF
& screen_space_point
);
265 LayerImpl
* FindLayerThatIsHitByPointInTouchHandlerRegion(
266 const gfx::PointF
& screen_space_point
);
268 void RegisterSelection(const LayerSelectionBound
& anchor
,
269 const LayerSelectionBound
& focus
);
271 // Compute the current selection handle location and visbility with respect to
273 void GetViewportSelection(ViewportSelectionBound
* anchor
,
274 ViewportSelectionBound
* focus
);
276 void RegisterPictureLayerImpl(PictureLayerImpl
* layer
);
277 void UnregisterPictureLayerImpl(PictureLayerImpl
* layer
);
280 explicit LayerTreeImpl(LayerTreeHostImpl
* layer_tree_host_impl
);
281 void ReleaseResourcesRecursive(LayerImpl
* current
);
283 LayerTreeHostImpl
* layer_tree_host_impl_
;
284 int source_frame_number_
;
285 scoped_ptr
<LayerImpl
> root_layer_
;
286 HeadsUpDisplayLayerImpl
* hud_layer_
;
287 LayerImpl
* currently_scrolling_layer_
;
288 LayerScrollOffsetDelegate
* root_layer_scroll_offset_delegate_
;
289 scoped_ptr
<LayerScrollOffsetDelegateProxy
>
290 inner_viewport_scroll_delegate_proxy_
;
291 scoped_ptr
<LayerScrollOffsetDelegateProxy
>
292 outer_viewport_scroll_delegate_proxy_
;
293 SkColor background_color_
;
294 bool has_transparent_background_
;
296 LayerImpl
* page_scale_layer_
;
297 LayerImpl
* inner_viewport_scroll_layer_
;
298 LayerImpl
* outer_viewport_scroll_layer_
;
300 LayerSelectionBound selection_anchor_
;
301 LayerSelectionBound selection_focus_
;
303 float page_scale_factor_
;
304 float page_scale_delta_
;
305 float sent_page_scale_delta_
;
306 float min_page_scale_factor_
;
307 float max_page_scale_factor_
;
309 typedef base::hash_map
<int, LayerImpl
*> LayerIdMap
;
310 LayerIdMap layer_id_map_
;
312 std::vector
<LayerImpl
*> layers_with_copy_output_request_
;
314 // Persisted state for non-impl-side-painting.
315 int scrolling_layer_id_from_previous_tree_
;
317 // List of visible layers for the most recently prepared frame.
318 LayerImplList render_surface_layer_list_
;
320 bool contents_textures_purged_
;
321 bool requires_high_res_to_draw_
;
322 bool viewport_size_invalid_
;
323 bool needs_update_draw_properties_
;
325 // In impl-side painting mode, this is true when the tree may contain
326 // structural differences relative to the active tree.
327 bool needs_full_tree_sync_
;
329 bool next_activation_forces_redraw_
;
331 ScopedPtrVector
<SwapPromise
> swap_promise_list_
;
333 UIResourceRequestQueue ui_resource_request_queue_
;
335 int render_surface_layer_list_id_
;
338 DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl
);
343 #endif // CC_TREES_LAYER_TREE_IMPL_H_