Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / cc / trees / thread_proxy.h
blob49713d2e88c99380123cb1184e7e36ee9ae97a41
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_THREAD_PROXY_H_
6 #define CC_TREES_THREAD_PROXY_H_
8 #include <string>
10 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/weak_ptr.h"
12 #include "base/time/time.h"
13 #include "cc/animation/animation_events.h"
14 #include "cc/base/completion_event.h"
15 #include "cc/base/delayed_unique_notifier.h"
16 #include "cc/resources/resource_update_controller.h"
17 #include "cc/scheduler/scheduler.h"
18 #include "cc/trees/layer_tree_host_impl.h"
19 #include "cc/trees/proxy.h"
20 #include "cc/trees/proxy_timing_history.h"
22 namespace base {
23 class SingleThreadTaskRunner;
26 namespace cc {
28 class ContextProvider;
29 class InputHandlerClient;
30 class LayerTreeHost;
31 class ResourceUpdateQueue;
32 class Scheduler;
33 class ScopedThreadProxy;
35 class CC_EXPORT ThreadProxy : public Proxy,
36 NON_EXPORTED_BASE(LayerTreeHostImplClient),
37 NON_EXPORTED_BASE(SchedulerClient),
38 NON_EXPORTED_BASE(ResourceUpdateControllerClient) {
39 public:
40 static scoped_ptr<Proxy> Create(
41 LayerTreeHost* layer_tree_host,
42 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
44 virtual ~ThreadProxy();
46 struct BeginMainFrameAndCommitState {
47 BeginMainFrameAndCommitState();
48 ~BeginMainFrameAndCommitState();
50 unsigned int begin_frame_id;
51 base::TimeTicks monotonic_frame_begin_time;
52 scoped_ptr<ScrollAndScaleSet> scroll_info;
53 size_t memory_allocation_limit_bytes;
54 int memory_allocation_priority_cutoff;
55 bool evicted_ui_resources;
58 struct MainThreadOnly {
59 MainThreadOnly(ThreadProxy* proxy, int layer_tree_host_id);
60 ~MainThreadOnly();
62 const int layer_tree_host_id;
64 // Set only when SetNeedsAnimate is called.
65 bool animate_requested;
66 // Set only when SetNeedsCommit is called.
67 bool commit_requested;
68 // Set by SetNeedsAnimate, SetNeedsUpdateLayers, and SetNeedsCommit.
69 bool commit_request_sent_to_impl_thread;
71 bool started;
72 bool manage_tiles_pending;
73 bool can_cancel_commit;
74 bool defer_commits;
76 RendererCapabilities renderer_capabilities_main_thread_copy;
78 scoped_ptr<BeginMainFrameAndCommitState> pending_deferred_commit;
79 base::WeakPtrFactory<ThreadProxy> weak_factory;
82 // Accessed on the main thread, or when main thread is blocked.
83 struct MainThreadOrBlockedMainThread {
84 explicit MainThreadOrBlockedMainThread(LayerTreeHost* host);
85 ~MainThreadOrBlockedMainThread();
87 PrioritizedResourceManager* contents_texture_manager();
89 LayerTreeHost* layer_tree_host;
90 bool commit_waits_for_activation;
91 bool main_thread_inside_commit;
93 base::TimeTicks last_monotonic_frame_begin_time;
96 struct ReadbackRequest;
98 struct CompositorThreadOnly {
99 CompositorThreadOnly(ThreadProxy* proxy, int layer_tree_host_id);
100 ~CompositorThreadOnly();
102 const int layer_tree_host_id;
104 // Copy of the main thread side contents texture manager for work
105 // that needs to be done on the compositor thread.
106 PrioritizedResourceManager* contents_texture_manager;
108 scoped_ptr<Scheduler> scheduler;
110 // Set when the main thread is waiting on a
111 // ScheduledActionSendBeginMainFrame to be issued.
112 CompletionEvent* begin_main_frame_sent_completion_event;
114 // Set when the main thread is waiting on a commit to complete.
115 CompletionEvent* commit_completion_event;
117 // Set when the main thread is waiting on a pending tree activation.
118 CompletionEvent* completion_event_for_commit_held_on_tree_activation;
120 scoped_ptr<ResourceUpdateController> current_resource_update_controller;
122 // Set when the next draw should post DidCommitAndDrawFrame to the main
123 // thread.
124 bool next_frame_is_newly_committed_frame;
126 bool inside_draw;
128 bool input_throttled_until_commit;
130 // Set when we freeze animations to avoid checkerboarding.
131 bool animations_frozen_until_next_draw;
132 base::TimeTicks animation_time;
134 // Whether a commit has been completed since the last time animations were
135 // ticked. If this happens, we need to animate again.
136 bool did_commit_after_animating;
138 DelayedUniqueNotifier smoothness_priority_expiration_notifier;
140 ProxyTimingHistory timing_history;
142 scoped_ptr<LayerTreeHostImpl> layer_tree_host_impl;
143 base::WeakPtrFactory<ThreadProxy> weak_factory;
146 const MainThreadOnly& main() const;
147 const MainThreadOrBlockedMainThread& blocked_main() const;
148 const CompositorThreadOnly& impl() const;
150 // Proxy implementation
151 virtual void FinishAllRendering() OVERRIDE;
152 virtual bool IsStarted() const OVERRIDE;
153 virtual void SetLayerTreeHostClientReady() OVERRIDE;
154 virtual void SetVisible(bool visible) OVERRIDE;
155 virtual const RendererCapabilities& GetRendererCapabilities() const OVERRIDE;
156 virtual void SetNeedsAnimate() OVERRIDE;
157 virtual void SetNeedsUpdateLayers() OVERRIDE;
158 virtual void SetNeedsCommit() OVERRIDE;
159 virtual void SetNeedsRedraw(const gfx::Rect& damage_rect) OVERRIDE;
160 virtual void SetNextCommitWaitsForActivation() OVERRIDE;
161 virtual void NotifyInputThrottledUntilCommit() OVERRIDE;
162 virtual void SetDeferCommits(bool defer_commits) OVERRIDE;
163 virtual bool CommitRequested() const OVERRIDE;
164 virtual bool BeginMainFrameRequested() const OVERRIDE;
165 virtual void MainThreadHasStoppedFlinging() OVERRIDE;
166 virtual void Start() OVERRIDE;
167 virtual void Stop() OVERRIDE;
168 virtual size_t MaxPartialTextureUpdates() const OVERRIDE;
169 virtual void ForceSerializeOnSwapBuffers() OVERRIDE;
170 virtual bool SupportsImplScrolling() const OVERRIDE;
171 virtual void SetDebugState(const LayerTreeDebugState& debug_state) OVERRIDE;
172 virtual scoped_ptr<base::Value> AsValue() const OVERRIDE;
173 virtual bool CommitPendingForTesting() OVERRIDE;
174 virtual scoped_ptr<base::Value> SchedulerAsValueForTesting() OVERRIDE;
176 // LayerTreeHostImplClient implementation
177 virtual void UpdateRendererCapabilitiesOnImplThread() OVERRIDE;
178 virtual void DidLoseOutputSurfaceOnImplThread() OVERRIDE;
179 virtual void CommitVSyncParameters(base::TimeTicks timebase,
180 base::TimeDelta interval) OVERRIDE;
181 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) OVERRIDE;
182 virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
183 virtual void SetMaxSwapsPendingOnImplThread(int max) OVERRIDE;
184 virtual void DidSwapBuffersOnImplThread() OVERRIDE;
185 virtual void DidSwapBuffersCompleteOnImplThread() OVERRIDE;
186 virtual void OnCanDrawStateChanged(bool can_draw) OVERRIDE;
187 virtual void NotifyReadyToActivate() OVERRIDE;
188 // Please call these 3 functions through
189 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
190 // SetNeedsAnimate().
191 virtual void SetNeedsRedrawOnImplThread() OVERRIDE;
192 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& dirty_rect)
193 OVERRIDE;
194 virtual void SetNeedsAnimateOnImplThread() OVERRIDE;
195 virtual void SetNeedsManageTilesOnImplThread() OVERRIDE;
196 virtual void DidInitializeVisibleTileOnImplThread() OVERRIDE;
197 virtual void SetNeedsCommitOnImplThread() OVERRIDE;
198 virtual void PostAnimationEventsToMainThreadOnImplThread(
199 scoped_ptr<AnimationEventsVector> queue) OVERRIDE;
200 virtual bool ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes,
201 int priority_cutoff)
202 OVERRIDE;
203 virtual bool IsInsideDraw() OVERRIDE;
204 virtual void RenewTreePriority() OVERRIDE;
205 virtual void PostDelayedScrollbarFadeOnImplThread(
206 const base::Closure& start_fade,
207 base::TimeDelta delay) OVERRIDE;
208 virtual void DidActivateSyncTree() OVERRIDE;
209 virtual void DidManageTiles() OVERRIDE;
211 // SchedulerClient implementation
212 virtual void SetNeedsBeginFrame(bool enable) OVERRIDE;
213 virtual void WillBeginImplFrame(const BeginFrameArgs& args) OVERRIDE;
214 virtual void ScheduledActionSendBeginMainFrame() OVERRIDE;
215 virtual DrawResult ScheduledActionDrawAndSwapIfPossible() OVERRIDE;
216 virtual DrawResult ScheduledActionDrawAndSwapForced() OVERRIDE;
217 virtual void ScheduledActionAnimate() OVERRIDE;
218 virtual void ScheduledActionCommit() OVERRIDE;
219 virtual void ScheduledActionUpdateVisibleTiles() OVERRIDE;
220 virtual void ScheduledActionActivateSyncTree() OVERRIDE;
221 virtual void ScheduledActionBeginOutputSurfaceCreation() OVERRIDE;
222 virtual void ScheduledActionManageTiles() OVERRIDE;
223 virtual void DidAnticipatedDrawTimeChange(base::TimeTicks time) OVERRIDE;
224 virtual base::TimeDelta DrawDurationEstimate() OVERRIDE;
225 virtual base::TimeDelta BeginMainFrameToCommitDurationEstimate() OVERRIDE;
226 virtual base::TimeDelta CommitToActivateDurationEstimate() OVERRIDE;
227 virtual void DidBeginImplFrameDeadline() OVERRIDE;
229 // ResourceUpdateControllerClient implementation
230 virtual void ReadyToFinalizeTextureUpdates() OVERRIDE;
232 protected:
233 ThreadProxy(LayerTreeHost* layer_tree_host,
234 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
236 private:
237 // Called on main thread.
238 void SetRendererCapabilitiesMainThreadCopy(
239 const RendererCapabilities& capabilities);
240 void BeginMainFrame(
241 scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state);
242 void DidCommitAndDrawFrame();
243 void DidCompleteSwapBuffers();
244 void SetAnimationEvents(scoped_ptr<AnimationEventsVector> queue);
245 void DidLoseOutputSurface();
246 void CreateAndInitializeOutputSurface();
247 void DidInitializeOutputSurface(bool success,
248 const RendererCapabilities& capabilities);
249 void SendCommitRequestToImplThreadIfNeeded();
251 // Called on impl thread.
252 struct CommitPendingRequest;
253 struct SchedulerStateRequest;
255 void StartCommitOnImplThread(CompletionEvent* completion,
256 ResourceUpdateQueue* queue);
257 void BeginMainFrameAbortedOnImplThread(bool did_handle);
258 void FinishAllRenderingOnImplThread(CompletionEvent* completion);
259 void InitializeImplOnImplThread(CompletionEvent* completion);
260 void SetLayerTreeHostClientReadyOnImplThread();
261 void SetVisibleOnImplThread(CompletionEvent* completion, bool visible);
262 void UpdateBackgroundAnimateTicking();
263 void HasInitializedOutputSurfaceOnImplThread(
264 CompletionEvent* completion,
265 bool* has_initialized_output_surface);
266 void DeleteContentsTexturesOnImplThread(CompletionEvent* completion);
267 void InitializeOutputSurfaceOnImplThread(
268 scoped_ptr<OutputSurface> output_surface);
269 void FinishGLOnImplThread(CompletionEvent* completion);
270 void LayerTreeHostClosedOnImplThread(CompletionEvent* completion);
271 DrawResult DrawSwapInternal(bool forced_draw);
272 void ForceSerializeOnSwapBuffersOnImplThread(CompletionEvent* completion);
273 void CheckOutputSurfaceStatusOnImplThread();
274 void CommitPendingOnImplThreadForTesting(CommitPendingRequest* request);
275 void SchedulerAsValueOnImplThreadForTesting(SchedulerStateRequest* request);
276 void AsValueOnImplThread(CompletionEvent* completion,
277 base::DictionaryValue* state) const;
278 void SetSwapUsedIncompleteTileOnImplThread(bool used_incomplete_tile);
279 void MainThreadHasStoppedFlingingOnImplThread();
280 void SetInputThrottledUntilCommitOnImplThread(bool is_throttled);
281 void SetDebugStateOnImplThread(const LayerTreeDebugState& debug_state);
283 LayerTreeHost* layer_tree_host();
284 const LayerTreeHost* layer_tree_host() const;
286 // Use accessors instead of this variable directly.
287 MainThreadOnly main_thread_only_vars_unsafe_;
288 MainThreadOnly& main();
290 // Use accessors instead of this variable directly.
291 MainThreadOrBlockedMainThread main_thread_or_blocked_vars_unsafe_;
292 MainThreadOrBlockedMainThread& blocked_main();
294 // Use accessors instead of this variable directly.
295 CompositorThreadOnly compositor_thread_vars_unsafe_;
296 CompositorThreadOnly& impl();
298 base::WeakPtr<ThreadProxy> main_thread_weak_ptr_;
299 base::WeakPtr<ThreadProxy> impl_thread_weak_ptr_;
301 DISALLOW_COPY_AND_ASSIGN(ThreadProxy);
304 } // namespace cc
306 #endif // CC_TREES_THREAD_PROXY_H_