Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / dns / dns_socket_pool.cc
blobb446fa07d62f204e2bc4565749c755dd6bf237b3
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/dns/dns_socket_pool.h"
7 #include "base/logging.h"
8 #include "base/rand_util.h"
9 #include "base/stl_util.h"
10 #include "net/base/address_list.h"
11 #include "net/base/ip_endpoint.h"
12 #include "net/base/net_errors.h"
13 #include "net/base/rand_callback.h"
14 #include "net/socket/client_socket_factory.h"
15 #include "net/socket/stream_socket.h"
16 #include "net/udp/datagram_client_socket.h"
18 namespace net {
20 namespace {
22 // When we initialize the SocketPool, we allocate kInitialPoolSize sockets.
23 // When we allocate a socket, we ensure we have at least kAllocateMinSize
24 // sockets to choose from. Freed sockets are not retained.
26 // On Windows, we can't request specific (random) ports, since that will
27 // trigger firewall prompts, so request default ones, but keep a pile of
28 // them. Everywhere else, request fresh, random ports each time.
29 #if defined(OS_WIN)
30 const DatagramSocket::BindType kBindType = DatagramSocket::DEFAULT_BIND;
31 const unsigned kInitialPoolSize = 256;
32 const unsigned kAllocateMinSize = 256;
33 #else
34 const DatagramSocket::BindType kBindType = DatagramSocket::RANDOM_BIND;
35 const unsigned kInitialPoolSize = 0;
36 const unsigned kAllocateMinSize = 1;
37 #endif
39 } // namespace
41 DnsSocketPool::DnsSocketPool(ClientSocketFactory* socket_factory)
42 : socket_factory_(socket_factory),
43 net_log_(NULL),
44 nameservers_(NULL),
45 initialized_(false) {
48 void DnsSocketPool::InitializeInternal(
49 const std::vector<IPEndPoint>* nameservers,
50 NetLog* net_log) {
51 DCHECK(nameservers);
52 DCHECK(!initialized_);
54 net_log_ = net_log;
55 nameservers_ = nameservers;
56 initialized_ = true;
59 scoped_ptr<StreamSocket> DnsSocketPool::CreateTCPSocket(
60 unsigned server_index,
61 const NetLog::Source& source) {
62 DCHECK_LT(server_index, nameservers_->size());
64 return scoped_ptr<StreamSocket>(
65 socket_factory_->CreateTransportClientSocket(
66 AddressList((*nameservers_)[server_index]), net_log_, source));
69 scoped_ptr<DatagramClientSocket> DnsSocketPool::CreateConnectedSocket(
70 unsigned server_index) {
71 DCHECK_LT(server_index, nameservers_->size());
73 scoped_ptr<DatagramClientSocket> socket;
75 NetLog::Source no_source;
76 socket = socket_factory_->CreateDatagramClientSocket(
77 kBindType, base::Bind(&base::RandInt), net_log_, no_source);
79 if (socket.get()) {
80 int rv = socket->Connect((*nameservers_)[server_index]);
81 if (rv != OK) {
82 VLOG(1) << "Failed to connect socket: " << rv;
83 socket.reset();
85 } else {
86 LOG(WARNING) << "Failed to create socket.";
89 return socket.Pass();
92 class NullDnsSocketPool : public DnsSocketPool {
93 public:
94 NullDnsSocketPool(ClientSocketFactory* factory)
95 : DnsSocketPool(factory) {
98 virtual void Initialize(
99 const std::vector<IPEndPoint>* nameservers,
100 NetLog* net_log) OVERRIDE {
101 InitializeInternal(nameservers, net_log);
104 virtual scoped_ptr<DatagramClientSocket> AllocateSocket(
105 unsigned server_index) OVERRIDE {
106 return CreateConnectedSocket(server_index);
109 virtual void FreeSocket(
110 unsigned server_index,
111 scoped_ptr<DatagramClientSocket> socket) OVERRIDE {
114 private:
115 DISALLOW_COPY_AND_ASSIGN(NullDnsSocketPool);
118 // static
119 scoped_ptr<DnsSocketPool> DnsSocketPool::CreateNull(
120 ClientSocketFactory* factory) {
121 return scoped_ptr<DnsSocketPool>(new NullDnsSocketPool(factory));
124 class DefaultDnsSocketPool : public DnsSocketPool {
125 public:
126 DefaultDnsSocketPool(ClientSocketFactory* factory)
127 : DnsSocketPool(factory) {
130 virtual ~DefaultDnsSocketPool();
132 virtual void Initialize(
133 const std::vector<IPEndPoint>* nameservers,
134 NetLog* net_log) OVERRIDE;
136 virtual scoped_ptr<DatagramClientSocket> AllocateSocket(
137 unsigned server_index) OVERRIDE;
139 virtual void FreeSocket(
140 unsigned server_index,
141 scoped_ptr<DatagramClientSocket> socket) OVERRIDE;
143 private:
144 void FillPool(unsigned server_index, unsigned size);
146 typedef std::vector<DatagramClientSocket*> SocketVector;
148 std::vector<SocketVector> pools_;
150 DISALLOW_COPY_AND_ASSIGN(DefaultDnsSocketPool);
153 // static
154 scoped_ptr<DnsSocketPool> DnsSocketPool::CreateDefault(
155 ClientSocketFactory* factory) {
156 return scoped_ptr<DnsSocketPool>(new DefaultDnsSocketPool(factory));
159 void DefaultDnsSocketPool::Initialize(
160 const std::vector<IPEndPoint>* nameservers,
161 NetLog* net_log) {
162 InitializeInternal(nameservers, net_log);
164 DCHECK(pools_.empty());
165 const unsigned num_servers = nameservers->size();
166 pools_.resize(num_servers);
167 for (unsigned server_index = 0; server_index < num_servers; ++server_index)
168 FillPool(server_index, kInitialPoolSize);
171 DefaultDnsSocketPool::~DefaultDnsSocketPool() {
172 unsigned num_servers = pools_.size();
173 for (unsigned server_index = 0; server_index < num_servers; ++server_index) {
174 SocketVector& pool = pools_[server_index];
175 STLDeleteElements(&pool);
179 scoped_ptr<DatagramClientSocket> DefaultDnsSocketPool::AllocateSocket(
180 unsigned server_index) {
181 DCHECK_LT(server_index, pools_.size());
182 SocketVector& pool = pools_[server_index];
184 FillPool(server_index, kAllocateMinSize);
185 if (pool.size() == 0) {
186 LOG(WARNING) << "No DNS sockets available in pool " << server_index << "!";
187 return scoped_ptr<DatagramClientSocket>();
190 if (pool.size() < kAllocateMinSize) {
191 LOG(WARNING) << "Low DNS port entropy: wanted " << kAllocateMinSize
192 << " sockets to choose from, but only have " << pool.size()
193 << " in pool " << server_index << ".";
196 unsigned socket_index = base::RandInt(0, pool.size() - 1);
197 DatagramClientSocket* socket = pool[socket_index];
198 pool[socket_index] = pool.back();
199 pool.pop_back();
201 return scoped_ptr<DatagramClientSocket>(socket);
204 void DefaultDnsSocketPool::FreeSocket(
205 unsigned server_index,
206 scoped_ptr<DatagramClientSocket> socket) {
207 DCHECK_LT(server_index, pools_.size());
210 void DefaultDnsSocketPool::FillPool(unsigned server_index, unsigned size) {
211 SocketVector& pool = pools_[server_index];
213 for (unsigned pool_index = pool.size(); pool_index < size; ++pool_index) {
214 DatagramClientSocket* socket =
215 CreateConnectedSocket(server_index).release();
216 if (!socket)
217 break;
218 pool.push_back(socket);
222 } // namespace net