Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / dns / mock_host_resolver.h
blob3593fbdfe9183eaa1a8c3039cd79018ee746b469
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_DNS_MOCK_HOST_RESOLVER_H_
6 #define NET_DNS_MOCK_HOST_RESOLVER_H_
8 #include <list>
9 #include <map>
11 #include "base/memory/weak_ptr.h"
12 #include "base/synchronization/waitable_event.h"
13 #include "base/threading/non_thread_safe.h"
14 #include "net/dns/host_resolver.h"
15 #include "net/dns/host_resolver_proc.h"
17 namespace net {
19 class HostCache;
20 class RuleBasedHostResolverProc;
22 // Fills |*addrlist| with a socket address for |host_list| which should be a
23 // comma-separated list of IPv4 or IPv6 literal(s) without enclosing brackets.
24 // If |canonical_name| is non-empty it is used as the DNS canonical name for
25 // the host. Returns OK on success, ERR_UNEXPECTED otherwise.
26 int ParseAddressList(const std::string& host_list,
27 const std::string& canonical_name,
28 AddressList* addrlist);
30 // In most cases, it is important that unit tests avoid relying on making actual
31 // DNS queries since the resulting tests can be flaky, especially if the network
32 // is unreliable for some reason. To simplify writing tests that avoid making
33 // actual DNS queries, pass a MockHostResolver as the HostResolver dependency.
34 // The socket addresses returned can be configured using the
35 // RuleBasedHostResolverProc:
37 // host_resolver->rules()->AddRule("foo.com", "1.2.3.4");
38 // host_resolver->rules()->AddRule("bar.com", "2.3.4.5");
40 // The above rules define a static mapping from hostnames to IP address
41 // literals. The first parameter to AddRule specifies a host pattern to match
42 // against, and the second parameter indicates what value should be used to
43 // replace the given hostname. So, the following is also supported:
45 // host_mapper->AddRule("*.com", "127.0.0.1");
47 // Replacement doesn't have to be string representing an IP address. It can
48 // re-map one hostname to another as well.
50 // By default, MockHostResolvers include a single rule that maps all hosts to
51 // 127.0.0.1.
53 // Base class shared by MockHostResolver and MockCachingHostResolver.
54 class MockHostResolverBase : public HostResolver,
55 public base::SupportsWeakPtr<MockHostResolverBase>,
56 public base::NonThreadSafe {
57 public:
58 virtual ~MockHostResolverBase();
60 RuleBasedHostResolverProc* rules() { return rules_.get(); }
61 void set_rules(RuleBasedHostResolverProc* rules) { rules_ = rules; }
63 // Controls whether resolutions complete synchronously or asynchronously.
64 void set_synchronous_mode(bool is_synchronous) {
65 synchronous_mode_ = is_synchronous;
68 // Asynchronous requests are automatically resolved by default.
69 // If set_ondemand_mode() is set then Resolve() returns IO_PENDING and
70 // ResolveAllPending() must be explicitly invoked to resolve all requests
71 // that are pending.
72 void set_ondemand_mode(bool is_ondemand) {
73 ondemand_mode_ = is_ondemand;
76 // HostResolver methods:
77 virtual int Resolve(const RequestInfo& info,
78 RequestPriority priority,
79 AddressList* addresses,
80 const CompletionCallback& callback,
81 RequestHandle* out_req,
82 const BoundNetLog& net_log) OVERRIDE;
83 virtual int ResolveFromCache(const RequestInfo& info,
84 AddressList* addresses,
85 const BoundNetLog& net_log) OVERRIDE;
86 virtual void CancelRequest(RequestHandle req) OVERRIDE;
87 virtual HostCache* GetHostCache() OVERRIDE;
89 // Resolves all pending requests. It is only valid to invoke this if
90 // set_ondemand_mode was set before. The requests are resolved asynchronously,
91 // after this call returns.
92 void ResolveAllPending();
94 // Returns true if there are pending requests that can be resolved by invoking
95 // ResolveAllPending().
96 bool has_pending_requests() const { return !requests_.empty(); }
98 // The number of times that Resolve() has been called.
99 size_t num_resolve() const {
100 return num_resolve_;
103 // The number of times that ResolveFromCache() has been called.
104 size_t num_resolve_from_cache() const {
105 return num_resolve_from_cache_;
108 // Returns the RequestPriority of the last call to Resolve() (or
109 // DEFAULT_PRIORITY if Resolve() hasn't been called yet).
110 RequestPriority last_request_priority() const {
111 return last_request_priority_;
114 protected:
115 explicit MockHostResolverBase(bool use_caching);
117 private:
118 struct Request;
119 typedef std::map<size_t, Request*> RequestMap;
121 // Resolve as IP or from |cache_| return cached error or
122 // DNS_CACHE_MISS if failed.
123 int ResolveFromIPLiteralOrCache(const RequestInfo& info,
124 AddressList* addresses);
125 // Resolve via |proc_|.
126 int ResolveProc(size_t id, const RequestInfo& info, AddressList* addresses);
127 // Resolve request stored in |requests_|. Pass rv to callback.
128 void ResolveNow(size_t id);
130 RequestPriority last_request_priority_;
131 bool synchronous_mode_;
132 bool ondemand_mode_;
133 scoped_refptr<RuleBasedHostResolverProc> rules_;
134 scoped_ptr<HostCache> cache_;
135 RequestMap requests_;
136 size_t next_request_id_;
138 size_t num_resolve_;
139 size_t num_resolve_from_cache_;
141 DISALLOW_COPY_AND_ASSIGN(MockHostResolverBase);
144 class MockHostResolver : public MockHostResolverBase {
145 public:
146 MockHostResolver() : MockHostResolverBase(false /*use_caching*/) {}
147 virtual ~MockHostResolver() {}
150 // Same as MockHostResolver, except internally it uses a host-cache.
152 // Note that tests are advised to use MockHostResolver instead, since it is
153 // more predictable. (MockHostResolver also can be put into synchronous
154 // operation mode in case that is what you needed from the caching version).
155 class MockCachingHostResolver : public MockHostResolverBase {
156 public:
157 MockCachingHostResolver() : MockHostResolverBase(true /*use_caching*/) {}
158 virtual ~MockCachingHostResolver() {}
161 // RuleBasedHostResolverProc applies a set of rules to map a host string to
162 // a replacement host string. It then uses the system host resolver to return
163 // a socket address. Generally the replacement should be an IPv4 literal so
164 // there is no network dependency.
165 class RuleBasedHostResolverProc : public HostResolverProc {
166 public:
167 explicit RuleBasedHostResolverProc(HostResolverProc* previous);
169 // Any hostname matching the given pattern will be replaced with the given
170 // replacement value. Usually, replacement should be an IP address literal.
171 void AddRule(const std::string& host_pattern,
172 const std::string& replacement);
174 // Same as AddRule(), but further restricts to |address_family|.
175 void AddRuleForAddressFamily(const std::string& host_pattern,
176 AddressFamily address_family,
177 const std::string& replacement);
179 // Same as AddRule(), but the replacement is expected to be an IPv4 or IPv6
180 // literal. This can be used in place of AddRule() to bypass the system's
181 // host resolver (the address list will be constructed manually).
182 // If |canonical_name| is non-empty, it is copied to the resulting AddressList
183 // but does not impact DNS resolution.
184 // |ip_literal| can be a single IP address like "192.168.1.1" or a comma
185 // separated list of IP addresses, like "::1,192:168.1.2".
186 void AddIPLiteralRule(const std::string& host_pattern,
187 const std::string& ip_literal,
188 const std::string& canonical_name);
190 void AddRuleWithLatency(const std::string& host_pattern,
191 const std::string& replacement,
192 int latency_ms);
194 // Make sure that |host| will not be re-mapped or even processed by underlying
195 // host resolver procedures. It can also be a pattern.
196 void AllowDirectLookup(const std::string& host);
198 // Simulate a lookup failure for |host| (it also can be a pattern).
199 void AddSimulatedFailure(const std::string& host);
201 // Deletes all the rules that have been added.
202 void ClearRules();
204 // HostResolverProc methods:
205 virtual int Resolve(const std::string& host,
206 AddressFamily address_family,
207 HostResolverFlags host_resolver_flags,
208 AddressList* addrlist,
209 int* os_error) OVERRIDE;
211 private:
212 struct Rule;
213 typedef std::list<Rule> RuleList;
215 virtual ~RuleBasedHostResolverProc();
217 RuleList rules_;
220 // Create rules that map all requests to localhost.
221 RuleBasedHostResolverProc* CreateCatchAllHostResolverProc();
223 // HangingHostResolver never completes its |Resolve| request.
224 class HangingHostResolver : public HostResolver {
225 public:
226 virtual int Resolve(const RequestInfo& info,
227 RequestPriority priority,
228 AddressList* addresses,
229 const CompletionCallback& callback,
230 RequestHandle* out_req,
231 const BoundNetLog& net_log) OVERRIDE;
232 virtual int ResolveFromCache(const RequestInfo& info,
233 AddressList* addresses,
234 const BoundNetLog& net_log) OVERRIDE;
235 virtual void CancelRequest(RequestHandle req) OVERRIDE {}
238 // This class sets the default HostResolverProc for a particular scope. The
239 // chain of resolver procs starting at |proc| is placed in front of any existing
240 // default resolver proc(s). This means that if multiple
241 // ScopedDefaultHostResolverProcs are declared, then resolving will start with
242 // the procs given to the last-allocated one, then fall back to the procs given
243 // to the previously-allocated one, and so forth.
245 // NOTE: Only use this as a catch-all safety net. Individual tests should use
246 // MockHostResolver.
247 class ScopedDefaultHostResolverProc {
248 public:
249 ScopedDefaultHostResolverProc();
250 explicit ScopedDefaultHostResolverProc(HostResolverProc* proc);
252 ~ScopedDefaultHostResolverProc();
254 void Init(HostResolverProc* proc);
256 private:
257 scoped_refptr<HostResolverProc> current_proc_;
258 scoped_refptr<HostResolverProc> previous_proc_;
261 } // namespace net
263 #endif // NET_DNS_MOCK_HOST_RESOLVER_H_