Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / quic / quic_packet_generator.h
blobd408aeab31b4eded5ebb60b4c6c54f88feda0ed4
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Responsible for generating packets on behalf of a QuicConnection.
6 // Packets are serialized just-in-time. Control frames are queued.
7 // Ack and Feedback frames will be requested from the Connection
8 // just-in-time. When a packet needs to be sent, the Generator
9 // will serialize a packet and pass it to QuicConnection::SendOrQueuePacket()
11 // The Generator's mode of operation is controlled by two conditions:
13 // 1) Is the Delegate writable?
15 // If the Delegate is not writable, then no operations will cause
16 // a packet to be serialized. In particular:
17 // * SetShouldSendAck will simply record that an ack is to be sent.
18 // * AddControlFrame will enqueue the control frame.
19 // * ConsumeData will do nothing.
21 // If the Delegate is writable, then the behavior depends on the second
22 // condition:
24 // 2) Is the Generator in batch mode?
26 // If the Generator is NOT in batch mode, then each call to a write
27 // operation will serialize one or more packets. The contents will
28 // include any previous queued frames. If an ack should be sent
29 // but has not been sent, then the Delegate will be asked to create
30 // an Ack frame which will then be included in the packet. When
31 // the write call completes, the current packet will be serialized
32 // and sent to the Delegate, even if it is not full.
34 // If the Generator is in batch mode, then each write operation will
35 // add data to the "current" packet. When the current packet becomes
36 // full, it will be serialized and sent to the packet. When batch
37 // mode is ended via |FinishBatchOperations|, the current packet
38 // will be serialzied, even if it is not full.
40 // FEC behavior also depends on batch mode. In batch mode, FEC packets
41 // will be sent after |max_packets_per_group| have been sent, as well
42 // as after batch operations are complete. When not in batch mode,
43 // an FEC packet will be sent after each write call completes.
45 // TODO(rch): This behavior should probably be tuned. When not in batch
46 // mode, we should probably set a timer so that several independent
47 // operations can be grouped into the same FEC group.
49 // When an FEC packet is generated, it will be send to the Delegate,
50 // even if the Delegate has become unwritable after handling the
51 // data packet immediately proceeding the FEC packet.
53 #ifndef NET_QUIC_QUIC_PACKET_GENERATOR_H_
54 #define NET_QUIC_QUIC_PACKET_GENERATOR_H_
56 #include "net/quic/quic_packet_creator.h"
57 #include "net/quic/quic_types.h"
59 namespace net {
61 namespace test {
62 class QuicPacketGeneratorPeer;
63 } // namespace test
65 class QuicAckNotifier;
67 class NET_EXPORT_PRIVATE QuicPacketGenerator {
68 public:
69 class NET_EXPORT_PRIVATE DelegateInterface {
70 public:
71 virtual ~DelegateInterface() {}
72 virtual bool ShouldGeneratePacket(TransmissionType transmission_type,
73 HasRetransmittableData retransmittable,
74 IsHandshake handshake) = 0;
75 virtual QuicAckFrame* CreateAckFrame() = 0;
76 virtual QuicCongestionFeedbackFrame* CreateFeedbackFrame() = 0;
77 virtual QuicStopWaitingFrame* CreateStopWaitingFrame() = 0;
78 // Takes ownership of |packet.packet| and |packet.retransmittable_frames|.
79 virtual bool OnSerializedPacket(const SerializedPacket& packet) = 0;
80 virtual void CloseConnection(QuicErrorCode error, bool from_peer) = 0;
83 // Interface which gets callbacks from the QuicPacketGenerator at interesting
84 // points. Implementations must not mutate the state of the generator
85 // as a result of these callbacks.
86 class NET_EXPORT_PRIVATE DebugDelegate {
87 public:
88 virtual ~DebugDelegate() {}
90 // Called when a frame has been added to the current packet.
91 virtual void OnFrameAddedToPacket(const QuicFrame& frame) {}
94 QuicPacketGenerator(QuicConnectionId connection_id,
95 QuicFramer* framer,
96 QuicRandom* random_generator,
97 DelegateInterface* delegate);
99 virtual ~QuicPacketGenerator();
101 // Indicates that an ACK frame should be sent. If |also_send_feedback| is
102 // true, then it also indicates a CONGESTION_FEEDBACK frame should be sent.
103 // If |also_send_stop_waiting| is true, then it also indicates that a
104 // STOP_WAITING frame should be sent as well.
105 // The contents of the frame(s) will be generated via a call to the delegates
106 // CreateAckFrame() and CreateFeedbackFrame() when the packet is serialized.
107 void SetShouldSendAck(bool also_send_feedback,
108 bool also_send_stop_waiting);
110 // Indicates that a STOP_WAITING frame should be sent.
111 void SetShouldSendStopWaiting();
113 void AddControlFrame(const QuicFrame& frame);
115 // Given some data, may consume part or all of it and pass it to the
116 // packet creator to be serialized into packets. If not in batch
117 // mode, these packets will also be sent during this call. Also
118 // attaches a QuicAckNotifier to any created stream frames, which
119 // will be called once the frame is ACKed by the peer. The
120 // QuicAckNotifier is owned by the QuicConnection. |notifier| may
121 // be NULL.
122 QuicConsumedData ConsumeData(QuicStreamId id,
123 const IOVector& data,
124 QuicStreamOffset offset,
125 bool fin,
126 FecProtection fec_protection,
127 QuicAckNotifier* notifier);
129 // Indicates whether batch mode is currently enabled.
130 bool InBatchMode();
131 // Disables flushing.
132 void StartBatchOperations();
133 // Enables flushing and flushes queued data which can be sent.
134 void FinishBatchOperations();
136 // Flushes all queued frames, even frames which are not sendable.
137 void FlushAllQueuedFrames();
139 bool HasQueuedFrames() const;
141 // Makes the framer not serialize the protocol version in sent packets.
142 void StopSendingVersion();
144 // Creates a version negotiation packet which supports |supported_versions|.
145 // Caller owns the created packet. Also, sets the entropy hash of the
146 // serialized packet to a random bool and returns that value as a member of
147 // SerializedPacket.
148 QuicEncryptedPacket* SerializeVersionNegotiationPacket(
149 const QuicVersionVector& supported_versions);
152 // Re-serializes frames with the original packet's sequence number length.
153 // Used for retransmitting packets to ensure they aren't too long.
154 // Caller must ensure that any open FEC group is closed before calling this
155 // method.
156 SerializedPacket ReserializeAllFrames(
157 const QuicFrames& frames,
158 QuicSequenceNumberLength original_length);
160 // Update the sequence number length to use in future packets as soon as it
161 // can be safely changed.
162 void UpdateSequenceNumberLength(
163 QuicPacketSequenceNumber least_packet_awaited_by_peer,
164 QuicByteCount congestion_window);
166 // Sets the encryption level that will be applied to new packets.
167 void set_encryption_level(EncryptionLevel level);
169 // Sequence number of the last created packet, or 0 if no packets have been
170 // created.
171 QuicPacketSequenceNumber sequence_number() const;
173 size_t max_packet_length() const;
175 void set_max_packet_length(size_t length);
177 void set_debug_delegate(DebugDelegate* debug_delegate) {
178 debug_delegate_ = debug_delegate;
181 private:
182 friend class test::QuicPacketGeneratorPeer;
184 // Turn on FEC protection for subsequent packets in the generator.
185 // If no FEC group is currently open in the creator, this method flushes any
186 // queued frames in the generator and in the creator, and it then turns FEC on
187 // in the creator. This method may be called with an open FEC group in the
188 // creator, in which case, only the generator's state is altered.
189 void MaybeStartFecProtection();
191 // Serializes and calls the delegate on an FEC packet if one was under
192 // construction in the creator. When |force| is false, it relies on the
193 // creator being ready to send an FEC packet, otherwise FEC packet is sent
194 // as long as one is under construction in the creator. Also tries to turns
195 // off FEC protection in the creator if it's off in the generator.
196 void MaybeSendFecPacketAndCloseGroup(bool force);
198 void SendQueuedFrames(bool flush);
200 // Test to see if we have pending ack, feedback, or control frames.
201 bool HasPendingFrames() const;
202 // Test to see if the addition of a pending frame (which might be
203 // retransmittable) would still allow the resulting packet to be sent now.
204 bool CanSendWithNextPendingFrameAddition() const;
205 // Add exactly one pending frame, preferring ack over feedback over control
206 // frames.
207 bool AddNextPendingFrame();
209 bool AddFrame(const QuicFrame& frame);
211 void SerializeAndSendPacket();
213 DelegateInterface* delegate_;
214 DebugDelegate* debug_delegate_;
216 QuicPacketCreator packet_creator_;
217 QuicFrames queued_control_frames_;
219 // True if batch mode is currently enabled.
220 bool batch_mode_;
222 // True if FEC protection is on. The creator may have an open FEC group even
223 // if this variable is false.
224 bool should_fec_protect_;
226 // Flags to indicate the need for just-in-time construction of a frame.
227 bool should_send_ack_;
228 bool should_send_feedback_;
229 bool should_send_stop_waiting_;
230 // If we put a non-retransmittable frame (namley ack or feedback frame) in
231 // this packet, then we have to hold a reference to it until we flush (and
232 // serialize it). Retransmittable frames are referenced elsewhere so that they
233 // can later be (optionally) retransmitted.
234 scoped_ptr<QuicAckFrame> pending_ack_frame_;
235 scoped_ptr<QuicCongestionFeedbackFrame> pending_feedback_frame_;
236 scoped_ptr<QuicStopWaitingFrame> pending_stop_waiting_frame_;
238 DISALLOW_COPY_AND_ASSIGN(QuicPacketGenerator);
241 } // namespace net
243 #endif // NET_QUIC_QUIC_PACKET_GENERATOR_H_