Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / quic / quic_sent_packet_manager.cc
blob5705c0b03b5c7eb3a7e7b3e312897b5697f98646
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_sent_packet_manager.h"
7 #include <algorithm>
9 #include "base/logging.h"
10 #include "base/stl_util.h"
11 #include "net/quic/congestion_control/pacing_sender.h"
12 #include "net/quic/crypto/crypto_protocol.h"
13 #include "net/quic/quic_ack_notifier_manager.h"
14 #include "net/quic/quic_connection_stats.h"
15 #include "net/quic/quic_flags.h"
16 #include "net/quic/quic_utils_chromium.h"
18 using std::make_pair;
19 using std::max;
20 using std::min;
22 namespace net {
23 namespace {
24 static const int kDefaultRetransmissionTimeMs = 500;
25 // TCP RFC calls for 1 second RTO however Linux differs from this default and
26 // define the minimum RTO to 200ms, we will use the same until we have data to
27 // support a higher or lower value.
28 static const int kMinRetransmissionTimeMs = 200;
29 static const int kMaxRetransmissionTimeMs = 60000;
30 static const size_t kMaxRetransmissions = 10;
32 // Only exponentially back off the handshake timer 5 times due to a timeout.
33 static const size_t kMaxHandshakeRetransmissionBackoffs = 5;
34 static const size_t kMinHandshakeTimeoutMs = 10;
36 // Sends up to two tail loss probes before firing an RTO,
37 // per draft RFC draft-dukkipati-tcpm-tcp-loss-probe.
38 static const size_t kDefaultMaxTailLossProbes = 2;
39 static const int64 kMinTailLossProbeTimeoutMs = 10;
41 // Number of samples before we force a new recent min rtt to be captured.
42 static const size_t kNumMinRttSamplesAfterQuiescence = 2;
44 // Number of unpaced packets to send after quiescence.
45 static const size_t kInitialUnpacedBurst = 10;
47 bool HasCryptoHandshake(const TransmissionInfo& transmission_info) {
48 if (transmission_info.retransmittable_frames == NULL) {
49 return false;
51 return transmission_info.retransmittable_frames->HasCryptoHandshake() ==
52 IS_HANDSHAKE;
55 } // namespace
57 #define ENDPOINT (is_server_ ? "Server: " : " Client: ")
59 QuicSentPacketManager::QuicSentPacketManager(bool is_server,
60 const QuicClock* clock,
61 QuicConnectionStats* stats,
62 CongestionFeedbackType type,
63 LossDetectionType loss_type)
64 : unacked_packets_(),
65 is_server_(is_server),
66 clock_(clock),
67 stats_(stats),
68 debug_delegate_(NULL),
69 send_algorithm_(
70 SendAlgorithmInterface::Create(clock, &rtt_stats_, type, stats)),
71 loss_algorithm_(LossDetectionInterface::Create(loss_type)),
72 largest_observed_(0),
73 first_rto_transmission_(0),
74 consecutive_rto_count_(0),
75 consecutive_tlp_count_(0),
76 consecutive_crypto_retransmission_count_(0),
77 pending_tlp_transmission_(false),
78 max_tail_loss_probes_(kDefaultMaxTailLossProbes),
79 using_pacing_(false) {
82 QuicSentPacketManager::~QuicSentPacketManager() {
85 void QuicSentPacketManager::SetFromConfig(const QuicConfig& config) {
86 if (config.HasReceivedInitialRoundTripTimeUs() &&
87 config.ReceivedInitialRoundTripTimeUs() > 0) {
88 rtt_stats_.set_initial_rtt_us(min(kMaxInitialRoundTripTimeUs,
89 config.ReceivedInitialRoundTripTimeUs()));
91 // TODO(ianswett): BBR is currently a server only feature.
92 if (config.HasReceivedConnectionOptions() &&
93 ContainsQuicTag(config.ReceivedConnectionOptions(), kTBBR)) {
94 send_algorithm_.reset(
95 SendAlgorithmInterface::Create(clock_, &rtt_stats_, kTCPBBR, stats_));
97 if (config.congestion_feedback() == kPACE ||
98 (config.HasReceivedConnectionOptions() &&
99 ContainsQuicTag(config.ReceivedConnectionOptions(), kPACE))) {
100 MaybeEnablePacing();
102 // TODO(ianswett): Remove the "HasReceivedLossDetection" branch once
103 // the ConnectionOptions code is live everywhere.
104 if ((config.HasReceivedLossDetection() &&
105 config.ReceivedLossDetection() == kTIME) ||
106 (config.HasReceivedConnectionOptions() &&
107 ContainsQuicTag(config.ReceivedConnectionOptions(), kTIME))) {
108 loss_algorithm_.reset(LossDetectionInterface::Create(kTime));
110 send_algorithm_->SetFromConfig(config, is_server_);
113 // TODO(ianswett): Combine this method with OnPacketSent once packets are always
114 // sent in order and the connection tracks RetransmittableFrames for longer.
115 void QuicSentPacketManager::OnSerializedPacket(
116 const SerializedPacket& serialized_packet) {
117 if (serialized_packet.retransmittable_frames) {
118 ack_notifier_manager_.OnSerializedPacket(serialized_packet);
121 unacked_packets_.AddPacket(serialized_packet);
124 void QuicSentPacketManager::OnRetransmittedPacket(
125 QuicPacketSequenceNumber old_sequence_number,
126 QuicPacketSequenceNumber new_sequence_number) {
127 TransmissionType transmission_type;
128 PendingRetransmissionMap::iterator it =
129 pending_retransmissions_.find(old_sequence_number);
130 if (it != pending_retransmissions_.end()) {
131 transmission_type = it->second;
132 pending_retransmissions_.erase(it);
133 } else {
134 DLOG(DFATAL) << "Expected sequence number to be in "
135 "pending_retransmissions_. sequence_number: " << old_sequence_number;
136 transmission_type = NOT_RETRANSMISSION;
139 // A notifier may be waiting to hear about ACKs for the original sequence
140 // number. Inform them that the sequence number has changed.
141 ack_notifier_manager_.UpdateSequenceNumber(old_sequence_number,
142 new_sequence_number);
144 unacked_packets_.OnRetransmittedPacket(old_sequence_number,
145 new_sequence_number,
146 transmission_type);
149 void QuicSentPacketManager::OnIncomingAck(
150 const ReceivedPacketInfo& received_info,
151 QuicTime ack_receive_time) {
152 QuicByteCount bytes_in_flight = unacked_packets_.bytes_in_flight();
154 // We rely on delta_time_largest_observed to compute an RTT estimate, so
155 // we only update rtt when the largest observed gets acked.
156 bool largest_observed_acked = MaybeUpdateRTT(received_info, ack_receive_time);
157 if (largest_observed_ < received_info.largest_observed) {
158 largest_observed_ = received_info.largest_observed;
159 unacked_packets_.IncreaseLargestObserved(largest_observed_);
161 HandleAckForSentPackets(received_info);
162 InvokeLossDetection(ack_receive_time);
163 MaybeInvokeCongestionEvent(largest_observed_acked, bytes_in_flight);
165 // If we have received a truncated ack, then we need to clear out some
166 // previous transmissions to allow the peer to actually ACK new packets.
167 if (received_info.is_truncated) {
168 unacked_packets_.ClearPreviousRetransmissions(
169 received_info.missing_packets.size() / 2);
172 // Anytime we are making forward progress and have a new RTT estimate, reset
173 // the backoff counters.
174 if (largest_observed_acked) {
175 // Reset all retransmit counters any time a new packet is acked.
176 consecutive_rto_count_ = 0;
177 consecutive_tlp_count_ = 0;
178 consecutive_crypto_retransmission_count_ = 0;
182 void QuicSentPacketManager::MaybeInvokeCongestionEvent(
183 bool rtt_updated, QuicByteCount bytes_in_flight) {
184 if (rtt_updated || !packets_acked_.empty() ||
185 !packets_lost_.empty()) {
186 send_algorithm_->OnCongestionEvent(
187 rtt_updated, bytes_in_flight, packets_acked_, packets_lost_);
188 packets_acked_.clear();
189 packets_lost_.clear();
193 void QuicSentPacketManager::HandleAckForSentPackets(
194 const ReceivedPacketInfo& received_info) {
195 // Go through the packets we have not received an ack for and see if this
196 // incoming_ack shows they've been seen by the peer.
197 QuicTime::Delta delta_largest_observed =
198 received_info.delta_time_largest_observed;
199 QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
200 while (it != unacked_packets_.end()) {
201 QuicPacketSequenceNumber sequence_number = it->first;
202 if (sequence_number > received_info.largest_observed) {
203 // These packets are still in flight.
204 break;
207 if (IsAwaitingPacket(received_info, sequence_number)) {
208 // Consider it multiple nacks when there is a gap between the missing
209 // packet and the largest observed, since the purpose of a nack
210 // threshold is to tolerate re-ordering. This handles both StretchAcks
211 // and Forward Acks.
212 // The nack count only increases when the largest observed increases.
213 size_t min_nacks = received_info.largest_observed - sequence_number;
214 // Truncated acks can nack the largest observed, so use a min of 1.
215 if (min_nacks == 0) {
216 min_nacks = 1;
218 unacked_packets_.NackPacket(sequence_number, min_nacks);
219 ++it;
220 continue;
222 // Packet was acked, so remove it from our unacked packet list.
223 DVLOG(1) << ENDPOINT << "Got an ack for packet " << sequence_number;
224 // If data is associated with the most recent transmission of this
225 // packet, then inform the caller.
226 if (it->second.in_flight) {
227 packets_acked_[sequence_number] = it->second;
229 it = MarkPacketHandled(it, delta_largest_observed);
232 // Discard any retransmittable frames associated with revived packets.
233 for (SequenceNumberSet::const_iterator revived_it =
234 received_info.revived_packets.begin();
235 revived_it != received_info.revived_packets.end(); ++revived_it) {
236 MarkPacketRevived(*revived_it, delta_largest_observed);
240 bool QuicSentPacketManager::HasRetransmittableFrames(
241 QuicPacketSequenceNumber sequence_number) const {
242 return unacked_packets_.HasRetransmittableFrames(sequence_number);
245 void QuicSentPacketManager::RetransmitUnackedPackets(
246 RetransmissionType retransmission_type) {
247 QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
248 while (it != unacked_packets_.end()) {
249 const RetransmittableFrames* frames = it->second.retransmittable_frames;
250 // TODO(ianswett): Consider adding a new retransmission type which removes
251 // all these old packets from unacked and retransmits them as new sequence
252 // numbers with no connection to the previous ones.
253 if (frames != NULL && (retransmission_type == ALL_PACKETS ||
254 frames->encryption_level() == ENCRYPTION_INITIAL)) {
255 MarkForRetransmission(it->first, ALL_UNACKED_RETRANSMISSION);
257 ++it;
261 void QuicSentPacketManager::NeuterUnencryptedPackets() {
262 QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
263 while (it != unacked_packets_.end()) {
264 const RetransmittableFrames* frames = it->second.retransmittable_frames;
265 QuicPacketSequenceNumber sequence_number = it->first;
266 ++it;
267 if (frames != NULL && frames->encryption_level() == ENCRYPTION_NONE) {
268 // Once you're forward secure, no unencrypted packets will be sent, crypto
269 // or otherwise. Unencrypted packets are neutered and abandoned, to ensure
270 // they are not retransmitted or considered lost from a congestion control
271 // perspective.
272 pending_retransmissions_.erase(sequence_number);
273 unacked_packets_.RemoveFromInFlight(sequence_number);
274 // RemoveRetransmittibility is safe because only the newest sequence
275 // number can have frames.
276 unacked_packets_.RemoveRetransmittability(sequence_number);
281 void QuicSentPacketManager::MarkForRetransmission(
282 QuicPacketSequenceNumber sequence_number,
283 TransmissionType transmission_type) {
284 const TransmissionInfo& transmission_info =
285 unacked_packets_.GetTransmissionInfo(sequence_number);
286 LOG_IF(DFATAL, transmission_info.retransmittable_frames == NULL);
287 if (transmission_type != TLP_RETRANSMISSION) {
288 unacked_packets_.RemoveFromInFlight(sequence_number);
290 // TODO(ianswett): Currently the RTO can fire while there are pending NACK
291 // retransmissions for the same data, which is not ideal.
292 if (ContainsKey(pending_retransmissions_, sequence_number)) {
293 return;
296 pending_retransmissions_[sequence_number] = transmission_type;
299 void QuicSentPacketManager::RecordSpuriousRetransmissions(
300 const SequenceNumberSet& all_transmissions,
301 QuicPacketSequenceNumber acked_sequence_number) {
302 if (acked_sequence_number < first_rto_transmission_) {
303 // Cancel all pending RTO transmissions and restore their in flight status.
304 // Replace SRTT with latest_rtt and increase the variance to prevent
305 // a spurious RTO from happening again.
306 rtt_stats_.ExpireSmoothedMetrics();
307 for (PendingRetransmissionMap::const_iterator it =
308 pending_retransmissions_.begin();
309 it != pending_retransmissions_.end(); ++it) {
310 DCHECK_EQ(it->second, RTO_RETRANSMISSION);
311 unacked_packets_.RestoreInFlight(it->first);
313 pending_retransmissions_.clear();
314 send_algorithm_->RevertRetransmissionTimeout();
315 first_rto_transmission_ = 0;
316 ++stats_->spurious_rto_count;
318 for (SequenceNumberSet::const_iterator
319 it = all_transmissions.upper_bound(acked_sequence_number),
320 end = all_transmissions.end();
321 it != end;
322 ++it) {
323 const TransmissionInfo& retransmit_info =
324 unacked_packets_.GetTransmissionInfo(*it);
326 stats_->bytes_spuriously_retransmitted += retransmit_info.bytes_sent;
327 ++stats_->packets_spuriously_retransmitted;
328 if (debug_delegate_ != NULL) {
329 debug_delegate_->OnSpuriousPacketRetransmition(
330 retransmit_info.transmission_type,
331 retransmit_info.bytes_sent);
336 bool QuicSentPacketManager::HasPendingRetransmissions() const {
337 return !pending_retransmissions_.empty();
340 QuicSentPacketManager::PendingRetransmission
341 QuicSentPacketManager::NextPendingRetransmission() {
342 DCHECK(!pending_retransmissions_.empty());
343 QuicPacketSequenceNumber sequence_number =
344 pending_retransmissions_.begin()->first;
345 TransmissionType transmission_type = pending_retransmissions_.begin()->second;
346 if (unacked_packets_.HasPendingCryptoPackets()) {
347 // Ensure crypto packets are retransmitted before other packets.
348 PendingRetransmissionMap::const_iterator it =
349 pending_retransmissions_.begin();
350 do {
351 if (HasCryptoHandshake(unacked_packets_.GetTransmissionInfo(it->first))) {
352 sequence_number = it->first;
353 transmission_type = it->second;
354 break;
356 ++it;
357 } while (it != pending_retransmissions_.end());
359 DCHECK(unacked_packets_.IsUnacked(sequence_number)) << sequence_number;
360 const TransmissionInfo& transmission_info =
361 unacked_packets_.GetTransmissionInfo(sequence_number);
362 DCHECK(transmission_info.retransmittable_frames);
364 return PendingRetransmission(sequence_number,
365 transmission_type,
366 *transmission_info.retransmittable_frames,
367 transmission_info.sequence_number_length);
370 void QuicSentPacketManager::MarkPacketRevived(
371 QuicPacketSequenceNumber sequence_number,
372 QuicTime::Delta delta_largest_observed) {
373 if (!unacked_packets_.IsUnacked(sequence_number)) {
374 return;
377 const TransmissionInfo& transmission_info =
378 unacked_packets_.GetTransmissionInfo(sequence_number);
379 QuicPacketSequenceNumber newest_transmission =
380 *transmission_info.all_transmissions->rbegin();
381 // This packet has been revived at the receiver. If we were going to
382 // retransmit it, do not retransmit it anymore.
383 pending_retransmissions_.erase(newest_transmission);
385 // The AckNotifierManager needs to be notified for revived packets,
386 // since it indicates the packet arrived from the appliction's perspective.
387 if (transmission_info.retransmittable_frames) {
388 ack_notifier_manager_.OnPacketAcked(
389 newest_transmission, delta_largest_observed);
392 unacked_packets_.RemoveRetransmittability(sequence_number);
395 QuicUnackedPacketMap::const_iterator QuicSentPacketManager::MarkPacketHandled(
396 QuicUnackedPacketMap::const_iterator it,
397 QuicTime::Delta delta_largest_observed) {
398 LOG_IF(DFATAL, it == unacked_packets_.end())
399 << "MarkPacketHandled must be passed a valid iterator entry.";
400 const QuicPacketSequenceNumber sequence_number = it->first;
401 const TransmissionInfo& transmission_info = it->second;
403 QuicPacketSequenceNumber newest_transmission =
404 *transmission_info.all_transmissions->rbegin();
405 // Remove the most recent packet, if it is pending retransmission.
406 pending_retransmissions_.erase(newest_transmission);
408 // Notify observers about the ACKed packet.
410 // The AckNotifierManager needs to be notified about the most recent
411 // transmission, since that's the one only one it tracks.
412 ack_notifier_manager_.OnPacketAcked(newest_transmission,
413 delta_largest_observed);
414 if (newest_transmission != sequence_number) {
415 RecordSpuriousRetransmissions(*transmission_info.all_transmissions,
416 sequence_number);
420 // Two cases for MarkPacketHandled:
421 // 1) Handle the most recent or a crypto packet, so remove all transmissions.
422 // 2) Handle old transmission, keep all other pending transmissions,
423 // but disassociate them from one another.
425 // If it's a crypto handshake packet, discard it and all retransmissions,
426 // since they won't be acked now that one has been processed.
427 // TODO(ianswett): Instead of handling all crypto packets in a special way,
428 // only handle NULL encrypted packets in a special way.
429 if (HasCryptoHandshake(
430 unacked_packets_.GetTransmissionInfo(newest_transmission))) {
431 unacked_packets_.RemoveFromInFlight(newest_transmission);
433 unacked_packets_.RemoveFromInFlight(sequence_number);
434 unacked_packets_.RemoveRetransmittability(sequence_number);
436 QuicUnackedPacketMap::const_iterator next_unacked = unacked_packets_.begin();
437 while (next_unacked != unacked_packets_.end() &&
438 next_unacked->first <= sequence_number) {
439 ++next_unacked;
441 return next_unacked;
444 bool QuicSentPacketManager::IsUnacked(
445 QuicPacketSequenceNumber sequence_number) const {
446 return unacked_packets_.IsUnacked(sequence_number);
449 bool QuicSentPacketManager::HasUnackedPackets() const {
450 return unacked_packets_.HasUnackedPackets();
453 QuicPacketSequenceNumber
454 QuicSentPacketManager::GetLeastUnackedSentPacket() const {
455 return unacked_packets_.GetLeastUnackedSentPacket();
458 bool QuicSentPacketManager::OnPacketSent(
459 QuicPacketSequenceNumber sequence_number,
460 QuicTime sent_time,
461 QuicByteCount bytes,
462 TransmissionType transmission_type,
463 HasRetransmittableData has_retransmittable_data) {
464 DCHECK_LT(0u, sequence_number);
465 LOG_IF(DFATAL, bytes == 0) << "Cannot send empty packets.";
466 pending_tlp_transmission_ = false;
467 // In rare circumstances, the packet could be serialized, sent, and then acked
468 // before OnPacketSent is called.
469 if (!unacked_packets_.IsUnacked(sequence_number)) {
470 return false;
473 if (unacked_packets_.bytes_in_flight() == 0) {
474 // TODO(ianswett): Consider being less aggressive to force a new
475 // recent_min_rtt, likely by not discarding a relatively new sample.
476 DVLOG(1) << "Sampling a new recent min rtt within 2 samples. currently:"
477 << rtt_stats_.recent_min_rtt().ToMilliseconds() << "ms";
478 rtt_stats_.SampleNewRecentMinRtt(kNumMinRttSamplesAfterQuiescence);
481 // Only track packets as in flight that the send algorithm wants us to track.
482 const bool in_flight =
483 send_algorithm_->OnPacketSent(sent_time,
484 unacked_packets_.bytes_in_flight(),
485 sequence_number,
486 bytes,
487 has_retransmittable_data);
488 unacked_packets_.SetSent(sequence_number, sent_time, bytes, in_flight);
490 // Reset the retransmission timer anytime a pending packet is sent.
491 return in_flight;
494 void QuicSentPacketManager::OnRetransmissionTimeout() {
495 DCHECK(unacked_packets_.HasInFlightPackets());
496 DCHECK(!pending_tlp_transmission_);
497 // Handshake retransmission, timer based loss detection, TLP, and RTO are
498 // implemented with a single alarm. The handshake alarm is set when the
499 // handshake has not completed, the loss alarm is set when the loss detection
500 // algorithm says to, and the TLP and RTO alarms are set after that.
501 // The TLP alarm is always set to run for under an RTO.
502 switch (GetRetransmissionMode()) {
503 case HANDSHAKE_MODE:
504 ++stats_->crypto_retransmit_count;
505 RetransmitCryptoPackets();
506 return;
507 case LOSS_MODE: {
508 ++stats_->loss_timeout_count;
509 QuicByteCount bytes_in_flight = unacked_packets_.bytes_in_flight();
510 InvokeLossDetection(clock_->Now());
511 MaybeInvokeCongestionEvent(false, bytes_in_flight);
512 return;
514 case TLP_MODE:
515 // If no tail loss probe can be sent, because there are no retransmittable
516 // packets, execute a conventional RTO to abandon old packets.
517 ++stats_->tlp_count;
518 ++consecutive_tlp_count_;
519 pending_tlp_transmission_ = true;
520 // TLPs prefer sending new data instead of retransmitting data, so
521 // give the connection a chance to write before completing the TLP.
522 return;
523 case RTO_MODE:
524 ++stats_->rto_count;
525 RetransmitAllPackets();
526 return;
530 void QuicSentPacketManager::RetransmitCryptoPackets() {
531 DCHECK_EQ(HANDSHAKE_MODE, GetRetransmissionMode());
532 // TODO(ianswett): Typical TCP implementations only retransmit 5 times.
533 consecutive_crypto_retransmission_count_ =
534 min(kMaxHandshakeRetransmissionBackoffs,
535 consecutive_crypto_retransmission_count_ + 1);
536 bool packet_retransmitted = false;
537 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
538 it != unacked_packets_.end(); ++it) {
539 QuicPacketSequenceNumber sequence_number = it->first;
540 const RetransmittableFrames* frames = it->second.retransmittable_frames;
541 // Only retransmit frames which are in flight, and therefore have been sent.
542 if (!it->second.in_flight || frames == NULL ||
543 frames->HasCryptoHandshake() != IS_HANDSHAKE) {
544 continue;
546 packet_retransmitted = true;
547 MarkForRetransmission(sequence_number, HANDSHAKE_RETRANSMISSION);
549 DCHECK(packet_retransmitted) << "No crypto packets found to retransmit.";
552 bool QuicSentPacketManager::MaybeRetransmitTailLossProbe() {
553 if (!pending_tlp_transmission_) {
554 return false;
556 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
557 it != unacked_packets_.end(); ++it) {
558 QuicPacketSequenceNumber sequence_number = it->first;
559 const RetransmittableFrames* frames = it->second.retransmittable_frames;
560 // Only retransmit frames which are in flight, and therefore have been sent.
561 if (!it->second.in_flight || frames == NULL) {
562 continue;
564 DCHECK_NE(IS_HANDSHAKE, frames->HasCryptoHandshake());
565 MarkForRetransmission(sequence_number, TLP_RETRANSMISSION);
566 return true;
568 DLOG(FATAL)
569 << "No retransmittable packets, so RetransmitOldestPacket failed.";
570 return false;
573 void QuicSentPacketManager::RetransmitAllPackets() {
574 DVLOG(1) << "RetransmitAllPackets() called with "
575 << unacked_packets_.GetNumUnackedPackets() << " unacked packets.";
576 // Request retransmission of all retransmittable packets when the RTO
577 // fires, and let the congestion manager decide how many to send
578 // immediately and the remaining packets will be queued.
579 // Abandon any non-retransmittable packets that are sufficiently old.
580 bool packets_retransmitted = false;
581 QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
582 while (it != unacked_packets_.end()) {
583 const RetransmittableFrames* frames = it->second.retransmittable_frames;
584 QuicPacketSequenceNumber sequence_number = it->first;
585 ++it;
586 if (frames != NULL) {
587 packets_retransmitted = true;
588 MarkForRetransmission(sequence_number, RTO_RETRANSMISSION);
589 } else {
590 unacked_packets_.RemoveFromInFlight(sequence_number);
594 send_algorithm_->OnRetransmissionTimeout(packets_retransmitted);
595 if (packets_retransmitted) {
596 if (consecutive_rto_count_ == 0) {
597 first_rto_transmission_ = unacked_packets_.largest_sent_packet() + 1;
599 ++consecutive_rto_count_;
603 QuicSentPacketManager::RetransmissionTimeoutMode
604 QuicSentPacketManager::GetRetransmissionMode() const {
605 DCHECK(unacked_packets_.HasInFlightPackets());
606 if (unacked_packets_.HasPendingCryptoPackets()) {
607 return HANDSHAKE_MODE;
609 if (loss_algorithm_->GetLossTimeout() != QuicTime::Zero()) {
610 return LOSS_MODE;
612 if (consecutive_tlp_count_ < max_tail_loss_probes_) {
613 if (unacked_packets_.HasUnackedRetransmittableFrames()) {
614 return TLP_MODE;
617 return RTO_MODE;
620 void QuicSentPacketManager::OnIncomingQuicCongestionFeedbackFrame(
621 const QuicCongestionFeedbackFrame& frame,
622 const QuicTime& feedback_receive_time) {
623 send_algorithm_->OnIncomingQuicCongestionFeedbackFrame(
624 frame, feedback_receive_time);
627 void QuicSentPacketManager::InvokeLossDetection(QuicTime time) {
628 SequenceNumberSet lost_packets =
629 loss_algorithm_->DetectLostPackets(unacked_packets_,
630 time,
631 largest_observed_,
632 rtt_stats_);
633 for (SequenceNumberSet::const_iterator it = lost_packets.begin();
634 it != lost_packets.end(); ++it) {
635 QuicPacketSequenceNumber sequence_number = *it;
636 const TransmissionInfo& transmission_info =
637 unacked_packets_.GetTransmissionInfo(sequence_number);
638 // TODO(ianswett): If it's expected the FEC packet may repair the loss, it
639 // should be recorded as a loss to the send algorithm, but not retransmitted
640 // until it's known whether the FEC packet arrived.
641 ++stats_->packets_lost;
642 packets_lost_[sequence_number] = transmission_info;
643 DVLOG(1) << ENDPOINT << "Lost packet " << sequence_number;
645 if (transmission_info.retransmittable_frames != NULL) {
646 MarkForRetransmission(sequence_number, LOSS_RETRANSMISSION);
647 } else {
648 // Since we will not retransmit this, we need to remove it from
649 // unacked_packets_. This is either the current transmission of
650 // a packet whose previous transmission has been acked, a packet that has
651 // been TLP retransmitted, or an FEC packet.
652 unacked_packets_.RemoveFromInFlight(sequence_number);
657 bool QuicSentPacketManager::MaybeUpdateRTT(
658 const ReceivedPacketInfo& received_info,
659 const QuicTime& ack_receive_time) {
660 if (!unacked_packets_.IsUnacked(received_info.largest_observed)) {
661 return false;
663 // We calculate the RTT based on the highest ACKed sequence number, the lower
664 // sequence numbers will include the ACK aggregation delay.
665 const TransmissionInfo& transmission_info =
666 unacked_packets_.GetTransmissionInfo(received_info.largest_observed);
667 // Don't update the RTT if it hasn't been sent.
668 if (transmission_info.sent_time == QuicTime::Zero()) {
669 return false;
672 QuicTime::Delta send_delta =
673 ack_receive_time.Subtract(transmission_info.sent_time);
674 rtt_stats_.UpdateRtt(
675 send_delta, received_info.delta_time_largest_observed, ack_receive_time);
676 return true;
679 QuicTime::Delta QuicSentPacketManager::TimeUntilSend(
680 QuicTime now,
681 HasRetransmittableData retransmittable) {
682 // The TLP logic is entirely contained within QuicSentPacketManager, so the
683 // send algorithm does not need to be consulted.
684 if (pending_tlp_transmission_) {
685 return QuicTime::Delta::Zero();
687 return send_algorithm_->TimeUntilSend(
688 now, unacked_packets_.bytes_in_flight(), retransmittable);
691 // Ensures that the Delayed Ack timer is always set to a value lesser
692 // than the retransmission timer's minimum value (MinRTO). We want the
693 // delayed ack to get back to the QUIC peer before the sender's
694 // retransmission timer triggers. Since we do not know the
695 // reverse-path one-way delay, we assume equal delays for forward and
696 // reverse paths, and ensure that the timer is set to less than half
697 // of the MinRTO.
698 // There may be a value in making this delay adaptive with the help of
699 // the sender and a signaling mechanism -- if the sender uses a
700 // different MinRTO, we may get spurious retransmissions. May not have
701 // any benefits, but if the delayed ack becomes a significant source
702 // of (likely, tail) latency, then consider such a mechanism.
703 const QuicTime::Delta QuicSentPacketManager::DelayedAckTime() const {
704 return QuicTime::Delta::FromMilliseconds(kMinRetransmissionTimeMs/2);
707 const QuicTime QuicSentPacketManager::GetRetransmissionTime() const {
708 // Don't set the timer if there are no packets in flight or we've already
709 // queued a tlp transmission and it hasn't been sent yet.
710 if (!unacked_packets_.HasInFlightPackets() || pending_tlp_transmission_) {
711 return QuicTime::Zero();
713 switch (GetRetransmissionMode()) {
714 case HANDSHAKE_MODE:
715 return clock_->ApproximateNow().Add(GetCryptoRetransmissionDelay());
716 case LOSS_MODE:
717 return loss_algorithm_->GetLossTimeout();
718 case TLP_MODE: {
719 // TODO(ianswett): When CWND is available, it would be preferable to
720 // set the timer based on the earliest retransmittable packet.
721 // Base the updated timer on the send time of the last packet.
722 const QuicTime sent_time = unacked_packets_.GetLastPacketSentTime();
723 const QuicTime tlp_time = sent_time.Add(GetTailLossProbeDelay());
724 // Ensure the TLP timer never gets set to a time in the past.
725 return QuicTime::Max(clock_->ApproximateNow(), tlp_time);
727 case RTO_MODE: {
728 // The RTO is based on the first outstanding packet.
729 const QuicTime sent_time =
730 unacked_packets_.GetFirstInFlightPacketSentTime();
731 QuicTime rto_time = sent_time.Add(GetRetransmissionDelay());
732 // Wait for TLP packets to be acked before an RTO fires.
733 QuicTime tlp_time =
734 unacked_packets_.GetLastPacketSentTime().Add(GetTailLossProbeDelay());
735 return QuicTime::Max(tlp_time, rto_time);
738 DCHECK(false);
739 return QuicTime::Zero();
742 const QuicTime::Delta QuicSentPacketManager::GetCryptoRetransmissionDelay()
743 const {
744 // This is equivalent to the TailLossProbeDelay, but slightly more aggressive
745 // because crypto handshake messages don't incur a delayed ack time.
746 int64 delay_ms = max<int64>(kMinHandshakeTimeoutMs,
747 1.5 * rtt_stats_.SmoothedRtt().ToMilliseconds());
748 return QuicTime::Delta::FromMilliseconds(
749 delay_ms << consecutive_crypto_retransmission_count_);
752 const QuicTime::Delta QuicSentPacketManager::GetTailLossProbeDelay() const {
753 QuicTime::Delta srtt = rtt_stats_.SmoothedRtt();
754 if (!unacked_packets_.HasMultipleInFlightPackets()) {
755 return QuicTime::Delta::Max(
756 srtt.Multiply(1.5).Add(DelayedAckTime()), srtt.Multiply(2));
758 return QuicTime::Delta::FromMilliseconds(
759 max(kMinTailLossProbeTimeoutMs,
760 static_cast<int64>(2 * srtt.ToMilliseconds())));
763 const QuicTime::Delta QuicSentPacketManager::GetRetransmissionDelay() const {
764 QuicTime::Delta retransmission_delay = send_algorithm_->RetransmissionDelay();
765 // TODO(rch): This code should move to |send_algorithm_|.
766 if (retransmission_delay.IsZero()) {
767 // We are in the initial state, use default timeout values.
768 retransmission_delay =
769 QuicTime::Delta::FromMilliseconds(kDefaultRetransmissionTimeMs);
770 } else if (retransmission_delay.ToMilliseconds() < kMinRetransmissionTimeMs) {
771 retransmission_delay =
772 QuicTime::Delta::FromMilliseconds(kMinRetransmissionTimeMs);
775 // Calculate exponential back off.
776 retransmission_delay = retransmission_delay.Multiply(
777 1 << min<size_t>(consecutive_rto_count_, kMaxRetransmissions));
779 if (retransmission_delay.ToMilliseconds() > kMaxRetransmissionTimeMs) {
780 return QuicTime::Delta::FromMilliseconds(kMaxRetransmissionTimeMs);
782 return retransmission_delay;
785 const RttStats* QuicSentPacketManager::GetRttStats() const {
786 return &rtt_stats_;
789 QuicBandwidth QuicSentPacketManager::BandwidthEstimate() const {
790 return send_algorithm_->BandwidthEstimate();
793 bool QuicSentPacketManager::HasReliableBandwidthEstimate() const {
794 return send_algorithm_->HasReliableBandwidthEstimate();
797 QuicByteCount QuicSentPacketManager::GetCongestionWindow() const {
798 return send_algorithm_->GetCongestionWindow();
801 void QuicSentPacketManager::MaybeEnablePacing() {
802 if (!FLAGS_enable_quic_pacing) {
803 return;
806 if (using_pacing_) {
807 return;
810 // Set up a pacing sender with a 5 millisecond alarm granularity.
811 using_pacing_ = true;
812 send_algorithm_.reset(
813 new PacingSender(send_algorithm_.release(),
814 QuicTime::Delta::FromMilliseconds(5),
815 kInitialUnpacedBurst));
818 } // namespace net