Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / quic / quic_stream_sequencer.h
bloba4580a9ca3f9c52e1577b1230c8b4de70ec59c7d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_QUIC_QUIC_STREAM_SEQUENCER_H_
6 #define NET_QUIC_QUIC_STREAM_SEQUENCER_H_
8 #include <map>
10 #include "base/basictypes.h"
11 #include "net/base/iovec.h"
12 #include "net/quic/quic_protocol.h"
14 using std::map;
15 using std::string;
17 namespace net {
19 namespace test {
20 class QuicStreamSequencerPeer;
21 } // namespace test
23 class QuicSession;
24 class ReliableQuicStream;
26 // Buffers frames until we have something which can be passed
27 // up to the next layer.
28 // TOOD(alyssar) add some checks for overflow attempts [1, 256,] [2, 256]
29 class NET_EXPORT_PRIVATE QuicStreamSequencer {
30 public:
31 explicit QuicStreamSequencer(ReliableQuicStream* quic_stream);
32 virtual ~QuicStreamSequencer();
34 // If the frame is the next one we need in order to process in-order data,
35 // ProcessData will be immediately called on the stream until all buffered
36 // data is processed or the stream fails to consume data. Any unconsumed
37 // data will be buffered. If the frame is not the next in line, it will be
38 // buffered.
39 bool OnStreamFrame(const QuicStreamFrame& frame);
41 // Once data is buffered, it's up to the stream to read it when the stream
42 // can handle more data. The following three functions make that possible.
44 // Fills in up to iov_len iovecs with the next readable regions. Returns the
45 // number of iovs used. Non-destructive of the underlying data.
46 int GetReadableRegions(iovec* iov, size_t iov_len);
48 // Copies the data into the iov_len buffers provided. Returns the number of
49 // bytes read. Any buffered data no longer in use will be released.
50 int Readv(const struct iovec* iov, size_t iov_len);
52 // Returns true if the sequncer has bytes available for reading.
53 bool HasBytesToRead() const;
55 // Returns true if the sequencer has delivered the fin.
56 bool IsClosed() const;
58 // Returns true if the sequencer has received this frame before.
59 bool IsDuplicate(const QuicStreamFrame& frame) const;
61 // Returns true if |frame| contains data which overlaps buffered data
62 // (indicating an invalid stream frame has been received).
63 bool FrameOverlapsBufferedData(const QuicStreamFrame& frame) const;
65 // Calls |ProcessRawData| on |stream_| for each buffered frame that may
66 // be processed.
67 void FlushBufferedFrames();
69 // Blocks processing of frames until |FlushBufferedFrames| is called.
70 void SetBlockedUntilFlush();
72 size_t num_bytes_buffered() const { return num_bytes_buffered_; }
73 QuicStreamOffset num_bytes_consumed() const { return num_bytes_consumed_; }
75 int num_frames_received() const { return num_frames_received_; }
77 int num_duplicate_frames_received() const {
78 return num_duplicate_frames_received_;
81 private:
82 friend class test::QuicStreamSequencerPeer;
84 // Wait until we've seen 'offset' bytes, and then terminate the stream.
85 void CloseStreamAtOffset(QuicStreamOffset offset);
87 // If we've received a FIN and have processed all remaining data, then inform
88 // the stream of FIN, and clear buffers.
89 bool MaybeCloseStream();
91 // Called whenever bytes are consumed by the stream. Updates
92 // num_bytes_consumed_ and num_bytes_buffered_.
93 void RecordBytesConsumed(size_t bytes_consumed);
95 // The stream which owns this sequencer.
96 ReliableQuicStream* stream_;
98 // The last data consumed by the stream.
99 QuicStreamOffset num_bytes_consumed_;
101 // TODO(alyssar) use something better than strings.
102 // TODO(rjshade): In future we may support retransmission of partial stream
103 // frames, in which case we will have to allow receipt of overlapping frames.
104 // Maybe write new frames into a ring buffer, and keep track of consumed
105 // bytes, and gaps.
106 typedef map<QuicStreamOffset, string> FrameMap;
108 // Stores buffered frames (maps from sequence number -> frame data as string).
109 FrameMap buffered_frames_;
111 // The offset, if any, we got a stream termination for. When this many bytes
112 // have been processed, the sequencer will be closed.
113 QuicStreamOffset close_offset_;
115 // If true, the sequencer is blocked from passing data to the stream and will
116 // buffer all new incoming data until FlushBufferedFrames is called.
117 bool blocked_;
119 // Tracks how many bytes the sequencer has buffered.
120 size_t num_bytes_buffered_;
122 // Count of the number of frames received.
123 int num_frames_received_;
125 // Count of the number of duplicate frames received.
126 int num_duplicate_frames_received_;
128 DISALLOW_COPY_AND_ASSIGN(QuicStreamSequencer);
131 } // namespace net
133 #endif // NET_QUIC_QUIC_STREAM_SEQUENCER_H_