Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / quic / quic_time_wait_list_manager.h
blob4a5fd42b0a391ab1703a51b6fac15bb6ca2635ad
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Handles packets for connection_ids in time wait state by discarding the
6 // packet and sending the clients a public reset packet with exponential
7 // backoff.
9 #ifndef NET_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
10 #define NET_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
12 #include <deque>
14 #include "base/basictypes.h"
15 #include "base/containers/hash_tables.h"
16 #include "base/strings/string_piece.h"
17 #include "net/base/linked_hash_map.h"
18 #include "net/quic/quic_blocked_writer_interface.h"
19 #include "net/quic/quic_connection_helper.h"
20 #include "net/quic/quic_framer.h"
21 #include "net/quic/quic_packet_writer.h"
22 #include "net/quic/quic_protocol.h"
24 namespace net {
26 class ConnectionIdCleanUpAlarm;
27 class QuicServerSessionVisitor;
29 namespace test {
30 class QuicTimeWaitListManagerPeer;
31 } // namespace test
33 // Maintains a list of all connection_ids that have been recently closed. A
34 // connection_id lives in this state for kTimeWaitPeriod. All packets received
35 // for connection_ids in this state are handed over to the
36 // QuicTimeWaitListManager by the QuicDispatcher. Decides whether to send a
37 // public reset packet, a copy of the previously sent connection close packet,
38 // or nothing to the client which sent a packet with the connection_id in time
39 // wait state. After the connection_id expires its time wait period, a new
40 // connection/session will be created if a packet is received for this
41 // connection_id.
42 class QuicTimeWaitListManager : public QuicBlockedWriterInterface {
43 public:
44 // writer - the entity that writes to the socket. (Owned by the dispatcher)
45 // visitor - the entity that manages blocked writers. (The dispatcher)
46 // helper - used to run clean up alarms. (Owned by the owner of the server)
47 QuicTimeWaitListManager(QuicPacketWriter* writer,
48 QuicServerSessionVisitor* visitor,
49 QuicConnectionHelperInterface* helper,
50 const QuicVersionVector& supported_versions);
51 virtual ~QuicTimeWaitListManager();
53 // Adds the given connection_id to time wait state for kTimeWaitPeriod.
54 // Henceforth, any packet bearing this connection_id should not be processed
55 // while the connection_id remains in this list. If a non-NULL |close_packet|
56 // is provided, it is sent again when packets are received for added
57 // connection_ids. If NULL, a public reset packet is sent with the specified
58 // |version|. DCHECKs that connection_id is not already on the list.
59 void AddConnectionIdToTimeWait(QuicConnectionId connection_id,
60 QuicVersion version,
61 QuicEncryptedPacket* close_packet); // Owned.
63 // Returns true if the connection_id is in time wait state, false otherwise.
64 // Packets received for this connection_id should not lead to creation of new
65 // QuicSessions.
66 bool IsConnectionIdInTimeWait(QuicConnectionId connection_id) const;
68 // Called when a packet is received for a connection_id that is in time wait
69 // state. Sends a public reset packet to the client which sent this
70 // connection_id. Sending of the public reset packet is throttled by using
71 // exponential back off. DCHECKs for the connection_id to be in time wait
72 // state. virtual to override in tests.
73 virtual void ProcessPacket(const IPEndPoint& server_address,
74 const IPEndPoint& client_address,
75 QuicConnectionId connection_id,
76 QuicPacketSequenceNumber sequence_number,
77 const QuicEncryptedPacket& packet);
79 // Called by the dispatcher when the underlying socket becomes writable again,
80 // since we might need to send pending public reset packets which we didn't
81 // send because the underlying socket was write blocked.
82 virtual void OnCanWrite() OVERRIDE;
84 // Used to delete connection_id entries that have outlived their time wait
85 // period.
86 void CleanUpOldConnectionIds();
88 // Given a ConnectionId that exists in the time wait list, returns the
89 // QuicVersion associated with it.
90 QuicVersion GetQuicVersionFromConnectionId(QuicConnectionId connection_id);
92 protected:
93 virtual QuicEncryptedPacket* BuildPublicReset(
94 const QuicPublicResetPacket& packet);
96 private:
97 friend class test::QuicTimeWaitListManagerPeer;
99 // Internal structure to store pending public reset packets.
100 class QueuedPacket;
102 // Decides if a packet should be sent for this connection_id based on the
103 // number of received packets.
104 bool ShouldSendResponse(int received_packet_count);
106 // Creates a public reset packet and sends it or queues it to be sent later.
107 void SendPublicReset(const IPEndPoint& server_address,
108 const IPEndPoint& client_address,
109 QuicConnectionId connection_id,
110 QuicPacketSequenceNumber rejected_sequence_number);
112 // Either sends the packet and deletes it or makes pending_packets_queue_ the
113 // owner of the packet.
114 void SendOrQueuePacket(QueuedPacket* packet);
116 // Sends the packet out. Returns true if the packet was successfully consumed.
117 // If the writer got blocked and did not buffer the packet, we'll need to keep
118 // the packet and retry sending. In case of all other errors we drop the
119 // packet.
120 bool WriteToWire(QueuedPacket* packet);
122 // Register the alarm to wake up at appropriate time.
123 void SetConnectionIdCleanUpAlarm();
125 // A map from a recently closed connection_id to the number of packets
126 // received after the termination of the connection bound to the
127 // connection_id.
128 struct ConnectionIdData {
129 ConnectionIdData(int num_packets_,
130 QuicVersion version_,
131 QuicTime time_added_,
132 QuicEncryptedPacket* close_packet)
133 : num_packets(num_packets_),
134 version(version_),
135 time_added(time_added_),
136 close_packet(close_packet) {}
137 int num_packets;
138 QuicVersion version;
139 QuicTime time_added;
140 QuicEncryptedPacket* close_packet;
143 // linked_hash_map allows lookup by ConnectionId and traversal in add order.
144 typedef linked_hash_map<QuicConnectionId, ConnectionIdData> ConnectionIdMap;
145 ConnectionIdMap connection_id_map_;
147 // Pending public reset packets that need to be sent out to the client
148 // when we are given a chance to write by the dispatcher.
149 std::deque<QueuedPacket*> pending_packets_queue_;
151 // Used to schedule alarms to delete old connection_ids which have been in the
152 // list for too long.
153 QuicConnectionHelperInterface* helper_;
155 // Time period for which connection_ids should remain in time wait state.
156 const QuicTime::Delta kTimeWaitPeriod_;
158 // Alarm registered with the connection helper to clean up connection_ids that
159 // have
160 // out lived their duration in time wait state.
161 scoped_ptr<QuicAlarm> connection_id_clean_up_alarm_;
163 // Interface that writes given buffer to the socket.
164 QuicPacketWriter* writer_;
166 // Interface that manages blocked writers.
167 QuicServerSessionVisitor* visitor_;
169 DISALLOW_COPY_AND_ASSIGN(QuicTimeWaitListManager);
172 } // namespace net
174 #endif // NET_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_