Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / test / scoped_mock_log.h
blobe1edfcccde8cd5150708a792043799b41cc8cc00
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_QUIC_TEST_TOOLS_SCOPED_MOCK_LOG_H_
6 #define NET_QUIC_TEST_TOOLS_SCOPED_MOCK_LOG_H_
8 #include "base/logging.h"
9 #include "testing/gmock/include/gmock/gmock.h"
10 #include "testing/gtest/include/gtest/gtest.h"
12 namespace net {
13 namespace test {
15 // A ScopedMockLog object intercepts LOG() messages issued during its
16 // lifespan. Using this together with gMock, it's very easy to test
17 // how a piece of code calls LOG(). The typical usage:
19 // TEST(FooTest, LogsCorrectly) {
20 // ScopedMockLog log;
22 // // We expect the WARNING "Something bad!" exactly twice.
23 // EXPECT_CALL(log, Log(WARNING, _, "Something bad!"))
24 // .Times(2);
26 // // We allow foo.cc to call LOG(INFO) any number of times.
27 // EXPECT_CALL(log, Log(INFO, HasSubstr("/foo.cc"), _))
28 // .Times(AnyNumber());
30 // log.StartCapturingLogs(); // Call this after done setting expectations.
31 // Foo(); // Exercises the code under test.
32 // }
34 // CAVEAT: base/logging does not allow a thread to call LOG() again
35 // when it's already inside a LOG() call. Doing so will cause a
36 // deadlock. Therefore, it's the user's responsibility to not call
37 // LOG() in an action triggered by ScopedMockLog::Log(). You may call
38 // RAW_LOG() instead.
39 class ScopedMockLog {
40 public:
41 // Creates a ScopedMockLog object that is not capturing logs.
42 // If it were to start to capture logs, it could be a problem if
43 // some other threads already exist and are logging, as the user
44 // hasn't had a chance to set up expectation on this object yet
45 // (calling a mock method before setting the expectation is
46 // UNDEFINED behavior).
47 ScopedMockLog();
49 // When the object is destructed, it stops intercepting logs.
50 ~ScopedMockLog();
52 // Starts log capturing if the object isn't already doing so.
53 // Otherwise crashes. Usually this method is called in the same
54 // thread that created this object. It is the user's responsibility
55 // to not call this method if another thread may be calling it or
56 // StopCapturingLogs() at the same time.
57 void StartCapturingLogs();
59 // Stops log capturing if the object is capturing logs. Otherwise
60 // crashes. Usually this method is called in the same thread that
61 // created this object. It is the user's responsibility to not call
62 // this method if another thread may be calling it or
63 // StartCapturingLogs() at the same time.
64 void StopCapturingLogs();
66 // Sets the Log Message Handler that gets passed every log message before
67 // it's sent to other log destinations (if any).
68 // Returns true to signal that it handled the message and the message
69 // should not be sent to other log destinations.
70 MOCK_METHOD5(Log, bool(int severity,
71 const char* file,
72 int line,
73 size_t message_start,
74 const std::string& str));
76 private:
77 // The currently active scoped mock log.
78 static ScopedMockLog* g_instance_;
80 // Static function which is set as the logging message handler.
81 // Called once for each message.
82 static bool LogMessageHandler(int severity,
83 const char* file,
84 int line,
85 size_t message_start,
86 const std::string& str);
88 // True if this object is currently capturing logs.
89 bool is_capturing_logs_;
91 // The previous handler to restore when the ScopedMockLog is destroyed.
92 logging::LogMessageHandlerFunction previous_handler_;
95 } // namespace test
96 } // namespace net
98 #endif // NET_QUIC_TEST_TOOLS_SCOPED_MOCK_LOG_H_