Lots of random cleanups, mostly for native_theme_win.cc:
[chromium-blink-merge.git] / net / websockets / websocket_job.h
blob2e90a24d16c5d6d87bf6703baa743c9b5265fb89
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_JOB_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_JOB_H_
8 #include <deque>
9 #include <string>
10 #include <vector>
12 #include "base/memory/weak_ptr.h"
13 #include "net/base/address_list.h"
14 #include "net/base/completion_callback.h"
15 #include "net/socket_stream/socket_stream_job.h"
16 #include "net/spdy/spdy_header_block.h"
17 #include "net/spdy/spdy_websocket_stream.h"
19 class GURL;
21 namespace net {
23 class DrainableIOBuffer;
24 class SSLInfo;
25 class WebSocketHandshakeRequestHandler;
26 class WebSocketHandshakeResponseHandler;
28 // WebSocket protocol specific job on SocketStream.
29 // It captures WebSocket handshake message and handles cookie operations.
30 // Chrome security policy doesn't allow renderer process (except dev tools)
31 // see HttpOnly cookies, so it injects cookie header in handshake request and
32 // strips set-cookie headers in handshake response.
33 // TODO(ukai): refactor websocket.cc to use this.
34 class NET_EXPORT WebSocketJob
35 : public SocketStreamJob,
36 public SocketStream::Delegate,
37 public SpdyWebSocketStream::Delegate {
38 public:
39 // This is state of WebSocket, not SocketStream.
40 enum State {
41 INITIALIZED = -1,
42 CONNECTING = 0,
43 OPEN = 1,
44 CLOSING = 2,
45 CLOSED = 3,
48 explicit WebSocketJob(SocketStream::Delegate* delegate);
50 static void EnsureInit();
52 State state() const { return state_; }
53 virtual void Connect() OVERRIDE;
54 virtual bool SendData(const char* data, int len) OVERRIDE;
55 virtual void Close() OVERRIDE;
56 virtual void RestartWithAuth(const AuthCredentials& credentials) OVERRIDE;
57 virtual void DetachDelegate() OVERRIDE;
59 // SocketStream::Delegate methods.
60 virtual int OnStartOpenConnection(
61 SocketStream* socket, const CompletionCallback& callback) OVERRIDE;
62 virtual void OnConnected(SocketStream* socket,
63 int max_pending_send_allowed) OVERRIDE;
64 virtual void OnSentData(SocketStream* socket, int amount_sent) OVERRIDE;
65 virtual void OnReceivedData(SocketStream* socket,
66 const char* data,
67 int len) OVERRIDE;
68 virtual void OnClose(SocketStream* socket) OVERRIDE;
69 virtual void OnAuthRequired(
70 SocketStream* socket, AuthChallengeInfo* auth_info) OVERRIDE;
71 virtual void OnSSLCertificateError(SocketStream* socket,
72 const SSLInfo& ssl_info,
73 bool fatal) OVERRIDE;
74 virtual void OnError(const SocketStream* socket, int error) OVERRIDE;
76 // SpdyWebSocketStream::Delegate methods.
77 virtual void OnCreatedSpdyStream(int status) OVERRIDE;
78 virtual void OnSentSpdyHeaders() OVERRIDE;
79 virtual void OnSpdyResponseHeadersUpdated(
80 const SpdyHeaderBlock& response_headers) OVERRIDE;
81 virtual void OnSentSpdyData(size_t bytes_sent) OVERRIDE;
82 virtual void OnReceivedSpdyData(scoped_ptr<SpdyBuffer> buffer) OVERRIDE;
83 virtual void OnCloseSpdyStream() OVERRIDE;
85 private:
86 friend class WebSocketThrottle;
87 friend class WebSocketJobTest;
88 virtual ~WebSocketJob();
90 bool SendHandshakeRequest(const char* data, int len);
91 void AddCookieHeaderAndSend();
92 void LoadCookieCallback(const std::string& cookie);
94 void OnSentHandshakeRequest(SocketStream* socket, int amount_sent);
95 // Parses received data into handshake_response_. When finished receiving the
96 // response, calls SaveCookiesAndNotifyHeadersComplete().
97 void OnReceivedHandshakeResponse(
98 SocketStream* socket, const char* data, int len);
99 // Saves received cookies to the cookie store, and then notifies the
100 // delegate_ of completion of handshake.
101 void SaveCookiesAndNotifyHeadersComplete();
102 void SaveNextCookie();
103 void OnCookieSaved(bool cookie_status);
104 // Clears variables for handling cookies, rebuilds handshake string excluding
105 // cookies, and then pass the handshake string to delegate_.
106 void NotifyHeadersComplete();
107 void DoSendData();
109 GURL GetURLForCookies() const;
111 const AddressList& address_list() const;
112 int TrySpdyStream();
113 void SetWaiting();
114 bool IsWaiting() const;
115 void Wakeup();
116 void RetryPendingIO();
117 void CompleteIO(int result);
119 bool SendDataInternal(const char* data, int length);
120 void CloseInternal();
121 void SendPending();
123 SocketStream::Delegate* delegate_;
124 State state_;
125 bool waiting_;
126 AddressList addresses_;
127 CompletionCallback callback_; // for throttling.
129 scoped_ptr<WebSocketHandshakeRequestHandler> handshake_request_;
130 scoped_ptr<WebSocketHandshakeResponseHandler> handshake_response_;
132 bool started_to_send_handshake_request_;
133 size_t handshake_request_sent_;
135 std::vector<std::string> response_cookies_;
136 size_t response_cookies_save_index_;
138 std::deque<scoped_refptr<IOBufferWithSize> > send_buffer_queue_;
139 scoped_refptr<DrainableIOBuffer> current_send_buffer_;
140 std::vector<char> received_data_after_handshake_;
142 int spdy_protocol_version_;
143 scoped_ptr<SpdyWebSocketStream> spdy_websocket_stream_;
144 std::string challenge_;
146 bool save_next_cookie_running_;
147 bool callback_pending_;
149 base::WeakPtrFactory<WebSocketJob> weak_ptr_factory_;
150 base::WeakPtrFactory<WebSocketJob> weak_ptr_factory_for_send_pending_;
152 DISALLOW_COPY_AND_ASSIGN(WebSocketJob);
155 } // namespace
157 #endif // NET_WEBSOCKETS_WEBSOCKET_JOB_H_