Don't set goma_dir in config if path_to_goma is None.
[chromium-blink-merge.git] / extensions / common / api / sockets_tcp.idl
blobe09050dd136d0f1e822bc3d6ba053c5a18217739
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Use the <code>chrome.sockets.tcp</code> API to send and receive data over the
6 // network using TCP connections. This API supersedes the TCP functionality
7 // previously found in the <code>chrome.socket</code> API.
8 namespace sockets.tcp {
9 // The socket properties specified in the <code>create</code> or
10 // <code>update</code> function. Each property is optional. If a property
11 // value is not specified, a default value is used when calling
12 // <code>create</code>, or the existing value if preserved when calling
13 // <code>update</code>.
14 dictionary SocketProperties {
15 // Flag indicating if the socket is left open when the event page of
16 // the application is unloaded (see
17 // <a href="http://developer.chrome.com/apps/app_lifecycle.html">Manage App
18 // Lifecycle</a>). The default value is "false." When the application is
19 // loaded, any sockets previously opened with persistent=true can be fetched
20 // with <code>getSockets</code>.
21 boolean? persistent;
23 // An application-defined string associated with the socket.
24 DOMString? name;
26 // The size of the buffer used to receive data. The default value is 4096.
27 long? bufferSize;
30 // Result of <code>create</code> call.
31 dictionary CreateInfo {
32 // The ID of the newly created socket. Note that socket IDs created from
33 // this API are not compatible with socket IDs created from other APIs, such
34 // as the deprecated <code>$(ref:socket)</code> API.
35 long socketId;
38 // Callback from the <code>create</code> method.
39 // |createInfo| : The result of the socket creation.
40 callback CreateCallback = void (CreateInfo createInfo);
42 // Callback from the <code>connect</code> method.
43 // |result| : The result code returned from the underlying network call.
44 // A negative value indicates an error.
45 callback ConnectCallback = void (long result);
47 // Callback from the <code>disconnect</code> method.
48 callback DisconnectCallback = void ();
50 // Result of the <code>send</code> method.
51 dictionary SendInfo {
52 // The result code returned from the underlying network call.
53 // A negative value indicates an error.
54 long resultCode;
56 // The number of bytes sent (if result == 0)
57 long? bytesSent;
60 // Callback from the <code>send</code> method.
61 // |sendInfo| : Result of the <code>send</code> method.
62 callback SendCallback = void (SendInfo sendInfo);
64 // Callback from the <code>close</code> method.
65 callback CloseCallback = void ();
67 // Callback from the <code>update</code> method.
68 callback UpdateCallback = void ();
70 // Callback from the <code>setPaused</code> method.
71 callback SetPausedCallback = void ();
73 // Callback from the <code>setKeepAliveCallback</code> method.
74 // |result| : The result code returned from the underlying network call.
75 // A negative value indicates an error.
76 callback SetKeepAliveCallback = void (long result);
78 // Callback from the <code>setNodeDelay</code> method.
79 // |result| : The result code returned from the underlying network call.
80 // A negative value indicates an error.
81 callback SetNoDelayCallback = void (long result);
83 dictionary TLSVersionConstraints {
84 // The minimum and maximum acceptable versions of TLS. These will
85 // be <code>ssl3</code>, <code>tls1</code>, <code>tls1.1</code>,
86 // or <code>tls1.2</code>.
87 DOMString? min;
88 DOMString? max;
91 dictionary SecureOptions {
92 TLSVersionConstraints? tlsVersion;
95 callback SecureCallback = void (long result);
97 // Result of the <code>getInfo</code> method.
98 dictionary SocketInfo {
99 // The socket identifier.
100 long socketId;
102 // Flag indicating whether the socket is left open when the application is
103 // suspended (see <code>SocketProperties.persistent</code>).
104 boolean persistent;
106 // Application-defined string associated with the socket.
107 DOMString? name;
109 // The size of the buffer used to receive data. If no buffer size has been
110 // specified explictly, the value is not provided.
111 long? bufferSize;
113 // Flag indicating whether a connected socket blocks its peer from sending
114 // more data (see <code>setPaused</code>).
115 boolean paused;
117 // Flag indicating whether the socket is connected to a remote peer.
118 boolean connected;
120 // If the underlying socket is connected, contains its local IPv4/6 address.
121 DOMString? localAddress;
123 // If the underlying socket is connected, contains its local port.
124 long? localPort;
126 // If the underlying socket is connected, contains the peer/ IPv4/6 address.
127 DOMString? peerAddress;
129 // If the underlying socket is connected, contains the peer port.
130 long? peerPort;
133 // Callback from the <code>getInfo</code> method.
134 // |socketInfo| : Object containing the socket information.
135 callback GetInfoCallback = void (SocketInfo socketInfo);
137 // Callback from the <code>getSockets</code> method.
138 // |socketInfos| : Array of object containing socket information.
139 callback GetSocketsCallback = void (SocketInfo[] socketInfos);
141 // Data from an <code>onReceive</code> event.
142 dictionary ReceiveInfo {
143 // The socket identifier.
144 long socketId;
146 // The data received, with a maxium size of <code>bufferSize</code>.
147 ArrayBuffer data;
150 // Data from an <code>onReceiveError</code> event.
151 dictionary ReceiveErrorInfo {
152 // The socket identifier.
153 long socketId;
155 // The result code returned from the underlying network call.
156 long resultCode;
159 interface Functions {
160 // Creates a TCP socket.
161 // |properties| : The socket properties (optional).
162 // |callback| : Called when the socket has been created.
163 static void create(optional SocketProperties properties,
164 CreateCallback callback);
166 // Updates the socket properties.
167 // |socketId| : The socket identifier.
168 // |properties| : The properties to update.
169 // |callback| : Called when the properties are updated.
170 static void update(long socketId,
171 SocketProperties properties,
172 optional UpdateCallback callback);
174 // Enables or disables the application from receiving messages from its
175 // peer. The default value is "false". Pausing a socket is typically used
176 // by an application to throttle data sent by its peer. When a socket is
177 // paused, no <code>onReceive</code> event is raised. When a socket is
178 // connected and un-paused, <code>onReceive</code> events are raised again
179 // when messages are received.
180 static void setPaused(long socketId,
181 boolean paused,
182 optional SetPausedCallback callback);
184 // Enables or disables the keep-alive functionality for a TCP connection.
185 // |socketId| : The socket identifier.
186 // |enable| : If true, enable keep-alive functionality.
187 // |delay| : Set the delay seconds between the last data packet received
188 // and the first keepalive probe. Default is 0.
189 // |callback| : Called when the setKeepAlive attempt is complete.
190 static void setKeepAlive(long socketId,
191 boolean enable,
192 optional long delay,
193 SetKeepAliveCallback callback);
195 // Sets or clears <code>TCP_NODELAY</code> for a TCP connection. Nagle's
196 // algorithm will be disabled when <code>TCP_NODELAY</code> is set.
197 // |socketId| : The socket identifier.
198 // |noDelay| : If true, disables Nagle's algorithm.
199 // |callback| : Called when the setNoDelay attempt is complete.
200 static void setNoDelay(long socketId,
201 boolean noDelay,
202 SetNoDelayCallback callback);
204 // Connects the socket to a remote machine. When the <code>connect</code>
205 // operation completes successfully, <code>onReceive</code> events are
206 // raised when data is received from the peer. If a network error occurs
207 // while the runtime is receiving packets, a <code>onReceiveError</code>
208 // event is raised, at which point no more <code>onReceive</code> event will
209 // be raised for this socket until the <code>resume</code> method is called.
210 // |socketId| : The socket identifier.
211 // |peerAddress| : The address of the remote machine. DNS name, IPv4 and
212 // IPv6 formats are supported.
213 // |peerPort| : The port of the remote machine.
214 // |callback| : Called when the connect attempt is complete.
215 static void connect(long socketId,
216 DOMString peerAddress,
217 long peerPort,
218 ConnectCallback callback);
220 // Disconnects the socket.
221 // |socketId| : The socket identifier.
222 // |callback| : Called when the disconnect attempt is complete.
223 static void disconnect(long socketId,
224 optional DisconnectCallback callback);
226 // Start a TLS client connection over the connected TCP client socket.
227 // |socketId| : The existing, connected socket to use.
228 // |options| : Constraints and parameters for the TLS connection.
229 // |callback| : Called when the connection attempt is complete.
230 static void secure(long socketId,
231 optional SecureOptions options,
232 SecureCallback callback);
234 // Sends data on the given TCP socket.
235 // |socketId| : The socket identifier.
236 // |data| : The data to send.
237 // |callback| : Called when the <code>send</code> operation completes.
238 static void send(long socketId,
239 ArrayBuffer data,
240 SendCallback callback);
242 // Closes the socket and releases the address/port the socket is bound to.
243 // Each socket created should be closed after use. The socket id is no
244 // no longer valid as soon at the function is called. However, the socket is
245 // guaranteed to be closed only when the callback is invoked.
246 // |socketId| : The socket identifier.
247 // |callback| : Called when the <code>close</code> operation completes.
248 static void close(long socketId,
249 optional CloseCallback callback);
251 // Retrieves the state of the given socket.
252 // |socketId| : The socket identifier.
253 // |callback| : Called when the socket state is available.
254 static void getInfo(long socketId,
255 GetInfoCallback callback);
257 // Retrieves the list of currently opened sockets owned by the application.
258 // |callback| : Called when the list of sockets is available.
259 static void getSockets(GetSocketsCallback callback);
262 interface Events {
263 // Event raised when data has been received for a given socket.
264 // |info| : The event data.
265 static void onReceive(ReceiveInfo info);
267 // Event raised when a network error occured while the runtime was waiting
268 // for data on the socket address and port. Once this event is raised, the
269 // socket is set to <code>paused</code> and no more <code>onReceive</code>
270 // events are raised for this socket.
271 // |info| : The event data.
272 static void onReceiveError(ReceiveErrorInfo info);