Update V8 to version 4.7.37.
[chromium-blink-merge.git] / cc / playback / display_list_recording_source.cc
blob6bd14ff997fcb3d94e316dc1febf5920127369cd
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/playback/display_list_recording_source.h"
7 #include <algorithm>
9 #include "cc/base/histograms.h"
10 #include "cc/base/region.h"
11 #include "cc/layers/content_layer_client.h"
12 #include "cc/playback/display_item_list.h"
13 #include "cc/playback/display_list_raster_source.h"
14 #include "skia/ext/analysis_canvas.h"
16 namespace {
18 // Layout pixel buffer around the visible layer rect to record. Any base
19 // picture that intersects the visible layer rect expanded by this distance
20 // will be recorded.
21 const int kPixelDistanceToRecord = 4000;
23 // This is the distance, in layer space, by which the recorded viewport has to
24 // change before causing a paint of the new content. For example, it means
25 // that one has to scroll a very large page by 512 pixels before we will
26 // re-record a new DisplayItemList for an updated recorded viewport.
27 const int kMinimumDistanceBeforeUpdatingRecordedViewport = 512;
29 #ifdef NDEBUG
30 const bool kDefaultClearCanvasSetting = false;
31 #else
32 const bool kDefaultClearCanvasSetting = true;
33 #endif
35 DEFINE_SCOPED_UMA_HISTOGRAM_AREA_TIMER(
36 ScopedDisplayListRecordingSourceUpdateTimer,
37 "Compositing.%s.DisplayListRecordingSource.UpdateUs",
38 "Compositing.%s.DisplayListRecordingSource.UpdateInvalidatedAreaPerMs");
40 } // namespace
42 namespace cc {
44 DisplayListRecordingSource::DisplayListRecordingSource(
45 const gfx::Size& grid_cell_size)
46 : slow_down_raster_scale_factor_for_debug_(0),
47 gather_pixel_refs_(false),
48 requires_clear_(false),
49 is_solid_color_(false),
50 clear_canvas_with_debug_color_(kDefaultClearCanvasSetting),
51 solid_color_(SK_ColorTRANSPARENT),
52 background_color_(SK_ColorTRANSPARENT),
53 pixel_record_distance_(kPixelDistanceToRecord),
54 grid_cell_size_(grid_cell_size),
55 painter_reported_memory_usage_(0),
56 is_suitable_for_gpu_rasterization_(true) {}
58 DisplayListRecordingSource::~DisplayListRecordingSource() {
61 // This method only really makes sense to call if the size of the layer didn't
62 // change.
63 bool DisplayListRecordingSource::ExposesEnoughNewArea(
64 const gfx::Rect& current_recorded_viewport,
65 const gfx::Rect& potential_new_recorded_viewport,
66 const gfx::Size& layer_size) {
67 // If both are empty, nothing to do.
68 if (current_recorded_viewport.IsEmpty() &&
69 potential_new_recorded_viewport.IsEmpty())
70 return false;
72 // Re-record when going from empty to not-empty, to cover cases where
73 // the layer is recorded for the first time, or otherwise becomes visible.
74 if (current_recorded_viewport.IsEmpty())
75 return true;
77 // Re-record if the new viewport includes area outside of a skirt around the
78 // existing viewport.
79 gfx::Rect expanded_viewport(current_recorded_viewport);
80 expanded_viewport.Inset(-kMinimumDistanceBeforeUpdatingRecordedViewport,
81 -kMinimumDistanceBeforeUpdatingRecordedViewport);
82 if (!expanded_viewport.Contains(potential_new_recorded_viewport))
83 return true;
85 // Even if the new viewport doesn't include enough new area to satisfy the
86 // condition above, re-record anyway if touches a layer edge not touched by
87 // the existing viewport. Viewports are clipped to layer boundaries, so if the
88 // new viewport touches a layer edge not touched by the existing viewport,
89 // the new viewport must expose new area that touches this layer edge. Since
90 // this new area touches a layer edge, it's impossible to expose more area in
91 // that direction, so recording cannot be deferred until the exposed new area
92 // satisfies the condition above.
93 if (potential_new_recorded_viewport.x() == 0 &&
94 current_recorded_viewport.x() != 0)
95 return true;
96 if (potential_new_recorded_viewport.y() == 0 &&
97 current_recorded_viewport.y() != 0)
98 return true;
99 if (potential_new_recorded_viewport.right() == layer_size.width() &&
100 current_recorded_viewport.right() != layer_size.width())
101 return true;
102 if (potential_new_recorded_viewport.bottom() == layer_size.height() &&
103 current_recorded_viewport.bottom() != layer_size.height())
104 return true;
106 return false;
109 bool DisplayListRecordingSource::UpdateAndExpandInvalidation(
110 ContentLayerClient* painter,
111 Region* invalidation,
112 const gfx::Size& layer_size,
113 const gfx::Rect& visible_layer_rect,
114 int frame_number,
115 RecordingMode recording_mode) {
116 ScopedDisplayListRecordingSourceUpdateTimer timer;
117 bool updated = false;
119 if (size_ != layer_size) {
120 size_ = layer_size;
121 updated = true;
124 // The recorded viewport is the visible layer rect, expanded
125 // by the pixel record distance, up to a maximum of the total
126 // layer size.
127 gfx::Rect potential_new_recorded_viewport = visible_layer_rect;
128 potential_new_recorded_viewport.Inset(-pixel_record_distance_,
129 -pixel_record_distance_);
130 potential_new_recorded_viewport.Intersect(gfx::Rect(GetSize()));
132 if (updated ||
133 ExposesEnoughNewArea(recorded_viewport_, potential_new_recorded_viewport,
134 GetSize())) {
135 gfx::Rect old_recorded_viewport = recorded_viewport_;
136 recorded_viewport_ = potential_new_recorded_viewport;
138 // Invalidate newly-exposed and no-longer-exposed areas.
139 Region newly_exposed_region(recorded_viewport_);
140 newly_exposed_region.Subtract(old_recorded_viewport);
141 invalidation->Union(newly_exposed_region);
143 Region no_longer_exposed_region(old_recorded_viewport);
144 no_longer_exposed_region.Subtract(recorded_viewport_);
145 invalidation->Union(no_longer_exposed_region);
147 updated = true;
150 // Count the area that is being invalidated.
151 Region recorded_invalidation(*invalidation);
152 recorded_invalidation.Intersect(recorded_viewport_);
153 for (Region::Iterator it(recorded_invalidation); it.has_rect(); it.next())
154 timer.AddArea(it.rect().size().GetArea());
156 if (!updated && !invalidation->Intersects(recorded_viewport_))
157 return false;
159 ContentLayerClient::PaintingControlSetting painting_control =
160 ContentLayerClient::PAINTING_BEHAVIOR_NORMAL;
162 switch (recording_mode) {
163 case RECORD_NORMALLY:
164 // Already setup for normal recording.
165 break;
166 case RECORD_WITH_PAINTING_DISABLED:
167 painting_control = ContentLayerClient::DISPLAY_LIST_PAINTING_DISABLED;
168 break;
169 case RECORD_WITH_CACHING_DISABLED:
170 painting_control = ContentLayerClient::DISPLAY_LIST_CACHING_DISABLED;
171 break;
172 case RECORD_WITH_CONSTRUCTION_DISABLED:
173 painting_control = ContentLayerClient::DISPLAY_LIST_CONSTRUCTION_DISABLED;
174 break;
175 default:
176 // case RecordingSource::RECORD_WITH_SK_NULL_CANVAS should not be reached
177 NOTREACHED();
180 // TODO(vmpstr): Add a slow_down_recording_scale_factor_for_debug_ to be able
181 // to slow down recording.
182 display_list_ =
183 painter->PaintContentsToDisplayList(recorded_viewport_, painting_control);
184 painter_reported_memory_usage_ = painter->GetApproximateUnsharedMemoryUsage();
186 is_suitable_for_gpu_rasterization_ =
187 display_list_->IsSuitableForGpuRasterization();
188 DetermineIfSolidColor();
189 display_list_->EmitTraceSnapshot();
190 if (gather_pixel_refs_)
191 display_list_->GatherPixelRefs(grid_cell_size_);
193 return true;
196 gfx::Size DisplayListRecordingSource::GetSize() const {
197 return size_;
200 void DisplayListRecordingSource::SetEmptyBounds() {
201 size_ = gfx::Size();
202 Clear();
205 void DisplayListRecordingSource::SetSlowdownRasterScaleFactor(int factor) {
206 slow_down_raster_scale_factor_for_debug_ = factor;
209 void DisplayListRecordingSource::SetGatherPixelRefs(bool gather_pixel_refs) {
210 gather_pixel_refs_ = gather_pixel_refs;
213 void DisplayListRecordingSource::SetBackgroundColor(SkColor background_color) {
214 background_color_ = background_color;
217 void DisplayListRecordingSource::SetRequiresClear(bool requires_clear) {
218 requires_clear_ = requires_clear;
221 void DisplayListRecordingSource::SetUnsuitableForGpuRasterizationForTesting() {
222 is_suitable_for_gpu_rasterization_ = false;
225 bool DisplayListRecordingSource::IsSuitableForGpuRasterization() const {
226 return is_suitable_for_gpu_rasterization_;
229 scoped_refptr<RasterSource> DisplayListRecordingSource::CreateRasterSource(
230 bool can_use_lcd_text) const {
231 return scoped_refptr<RasterSource>(
232 DisplayListRasterSource::CreateFromDisplayListRecordingSource(
233 this, can_use_lcd_text));
236 gfx::Size DisplayListRecordingSource::GetTileGridSizeForTesting() const {
237 return gfx::Size();
240 void DisplayListRecordingSource::DetermineIfSolidColor() {
241 DCHECK(display_list_.get());
242 is_solid_color_ = false;
243 solid_color_ = SK_ColorTRANSPARENT;
245 if (!display_list_->ShouldBeAnalyzedForSolidColor())
246 return;
248 gfx::Size layer_size = GetSize();
249 skia::AnalysisCanvas canvas(layer_size.width(), layer_size.height());
250 display_list_->Raster(&canvas, nullptr, gfx::Rect(), 1.f);
251 is_solid_color_ = canvas.GetColorIfSolid(&solid_color_);
254 void DisplayListRecordingSource::Clear() {
255 recorded_viewport_ = gfx::Rect();
256 display_list_ = NULL;
257 painter_reported_memory_usage_ = 0;
258 is_solid_color_ = false;
261 } // namespace cc