1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
13 #include "base/callback.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/threading/non_thread_safe.h"
17 #include "base/time/time.h"
18 #include "content/browser/gpu/gpu_surface_tracker.h"
19 #include "content/common/content_export.h"
20 #include "content/common/gpu/gpu_memory_uma_stats.h"
21 #include "content/common/gpu/gpu_process_launch_causes.h"
22 #include "content/common/gpu/gpu_result_codes.h"
23 #include "content/public/browser/browser_child_process_host_delegate.h"
24 #include "content/public/browser/gpu_data_manager.h"
25 #include "gpu/command_buffer/common/constants.h"
26 #include "gpu/config/gpu_info.h"
27 #include "ipc/ipc_sender.h"
28 #include "ipc/message_filter.h"
29 #include "ui/gfx/geometry/size.h"
30 #include "ui/gfx/gpu_memory_buffer.h"
31 #include "ui/gfx/native_widget_types.h"
34 struct GPUCreateCommandBufferConfig
;
41 class BrowserChildProcessHostImpl
;
43 class RenderWidgetHostViewFrameSubscriber
;
44 class ShaderDiskCache
;
46 typedef base::Thread
* (*GpuMainThreadFactoryFunction
)(const std::string
& id
);
48 class GpuProcessHost
: public BrowserChildProcessHostDelegate
,
50 public base::NonThreadSafe
{
53 GPU_PROCESS_KIND_UNSANDBOXED
,
54 GPU_PROCESS_KIND_SANDBOXED
,
55 GPU_PROCESS_KIND_COUNT
58 typedef base::Callback
<void(const IPC::ChannelHandle
&, const gpu::GPUInfo
&)>
59 EstablishChannelCallback
;
61 typedef base::Callback
<void(CreateCommandBufferResult
)>
62 CreateCommandBufferCallback
;
64 typedef base::Callback
<void(const gfx::GpuMemoryBufferHandle
& handle
)>
65 CreateGpuMemoryBufferCallback
;
67 static bool gpu_enabled() { return gpu_enabled_
; }
68 static int gpu_crash_count() { return gpu_crash_count_
; }
70 // Creates a new GpuProcessHost or gets an existing one, resulting in the
71 // launching of a GPU process if required. Returns null on failure. It
72 // is not safe to store the pointer once control has returned to the message
73 // loop as it can be destroyed. Instead store the associated GPU host ID.
74 // This could return NULL if GPU access is not allowed (blacklisted).
75 CONTENT_EXPORT
static GpuProcessHost
* Get(GpuProcessKind kind
,
76 CauseForGpuLaunch cause
);
78 // Retrieves a list of process handles for all gpu processes.
79 static void GetProcessHandles(
80 const GpuDataManager::GetGpuProcessHandlesCallback
& callback
);
82 // Helper function to send the given message to the GPU process on the IO
83 // thread. Calls Get and if a host is returned, sends it. Can be called from
84 // any thread. Deletes the message if it cannot be sent.
85 CONTENT_EXPORT
static void SendOnIO(GpuProcessKind kind
,
86 CauseForGpuLaunch cause
,
87 IPC::Message
* message
);
89 CONTENT_EXPORT
static void RegisterGpuMainThreadFactory(
90 GpuMainThreadFactoryFunction create
);
92 // Get the GPU process host for the GPU process with the given ID. Returns
93 // null if the process no longer exists.
94 static GpuProcessHost
* FromID(int host_id
);
95 int host_id() const { return host_id_
; }
97 // IPC::Sender implementation.
98 bool Send(IPC::Message
* msg
) override
;
100 // Adds a message filter to the GpuProcessHost's channel.
101 void AddFilter(IPC::MessageFilter
* filter
);
103 // Tells the GPU process to create a new channel for communication with a
104 // client. Once the GPU process responds asynchronously with the IPC handle
105 // and GPUInfo, we call the callback.
106 void EstablishGpuChannel(int client_id
,
108 bool allow_future_sync_points
,
109 const EstablishChannelCallback
& callback
);
111 // Tells the GPU process to create a new command buffer that draws into the
113 void CreateViewCommandBuffer(
114 const gfx::GLSurfaceHandle
& compositing_surface
,
117 const GPUCreateCommandBufferConfig
& init_params
,
119 const CreateCommandBufferCallback
& callback
);
121 // Tells the GPU process to create a new GPU memory buffer.
122 void CreateGpuMemoryBuffer(gfx::GpuMemoryBufferId id
,
123 const gfx::Size
& size
,
124 gfx::GpuMemoryBuffer::Format format
,
125 gfx::GpuMemoryBuffer::Usage usage
,
128 const CreateGpuMemoryBufferCallback
& callback
);
130 // Tells the GPU process to destroy GPU memory buffer.
131 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id
,
135 // What kind of GPU process, e.g. sandboxed or unsandboxed.
136 GpuProcessKind
kind();
138 void ForceShutdown();
140 void BeginFrameSubscription(
142 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> subscriber
);
143 void EndFrameSubscription(int surface_id
);
144 void LoadedShader(const std::string
& key
, const std::string
& data
);
147 static bool ValidateHost(GpuProcessHost
* host
);
149 GpuProcessHost(int host_id
, GpuProcessKind kind
);
150 ~GpuProcessHost() override
;
154 // Post an IPC message to the UI shim's message handler on the UI thread.
155 void RouteOnUIThread(const IPC::Message
& message
);
157 // BrowserChildProcessHostDelegate implementation.
158 bool OnMessageReceived(const IPC::Message
& message
) override
;
159 void OnChannelConnected(int32 peer_pid
) override
;
160 void OnProcessLaunched() override
;
161 void OnProcessCrashed(int exit_code
) override
;
164 void OnInitialized(bool result
, const gpu::GPUInfo
& gpu_info
);
165 void OnChannelEstablished(const IPC::ChannelHandle
& channel_handle
);
166 void OnCommandBufferCreated(CreateCommandBufferResult result
);
167 void OnDestroyCommandBuffer(int32 surface_id
);
168 void OnGpuMemoryBufferCreated(const gfx::GpuMemoryBufferHandle
& handle
);
169 void OnDidCreateOffscreenContext(const GURL
& url
);
170 void OnDidLoseContext(bool offscreen
,
171 gpu::error::ContextLostReason reason
,
173 void OnDidDestroyOffscreenContext(const GURL
& url
);
174 void OnGpuMemoryUmaStatsReceived(const GPUMemoryUmaStats
& stats
);
175 #if defined(OS_MACOSX)
176 void OnAcceleratedSurfaceBuffersSwapped(const IPC::Message
& message
);
179 void CreateChannelCache(int32 client_id
);
180 void OnDestroyChannel(int32 client_id
);
181 void OnCacheShader(int32 client_id
, const std::string
& key
,
182 const std::string
& shader
);
184 bool LaunchGpuProcess(const std::string
& channel_id
);
186 void SendOutstandingReplies();
188 void BlockLiveOffscreenContexts();
190 // Update GPU crash counters. Disable GPU if crash limit is reached.
191 void RecordProcessCrash();
193 std::string
GetShaderPrefixKey();
195 // The serial number of the GpuProcessHost / GpuProcessHostUIShim pair.
198 // These are the channel requests that we have already sent to
199 // the GPU process, but haven't heard back about yet.
200 std::queue
<EstablishChannelCallback
> channel_requests_
;
202 // The pending create command buffer requests we need to reply to.
203 std::queue
<CreateCommandBufferCallback
> create_command_buffer_requests_
;
205 // The pending create gpu memory buffer requests we need to reply to.
206 std::queue
<CreateGpuMemoryBufferCallback
> create_gpu_memory_buffer_requests_
;
208 // Surface ids for pending gpu memory buffer request refs.
209 std::queue
<int32
> create_gpu_memory_buffer_surface_refs_
;
211 // Qeueud messages to send when the process launches.
212 std::queue
<IPC::Message
*> queued_messages_
;
214 // Whether the GPU process is valid, set to false after Send() failed.
217 // Whether we are running a GPU thread inside the browser process instead
218 // of a separate GPU process.
221 bool swiftshader_rendering_
;
222 GpuProcessKind kind_
;
224 scoped_ptr
<base::Thread
> in_process_gpu_thread_
;
226 // Whether we actually launched a GPU process.
227 bool process_launched_
;
229 // Whether the GPU process successfully initialized.
232 // Time Init started. Used to log total GPU process startup time to UMA.
233 base::TimeTicks init_start_time_
;
235 // Whether this host recorded a GPU crash or not.
236 bool gpu_crash_recorded_
;
238 // Master switch for enabling/disabling GPU acceleration for the current
239 // browser session. It does not change the acceleration settings for
240 // existing tabs, just the future ones.
241 static bool gpu_enabled_
;
243 static bool hardware_gpu_enabled_
;
245 static int gpu_crash_count_
;
246 static int gpu_recent_crash_count_
;
247 static bool crashed_before_
;
248 static int swiftshader_crash_count_
;
250 scoped_ptr
<BrowserChildProcessHostImpl
> process_
;
252 // Track the URLs of the pages which have live offscreen contexts,
253 // assumed to be associated with untrusted content such as WebGL.
254 // For best robustness, when any context lost notification is
255 // received, assume all of these URLs are guilty, and block
256 // automatic execution of 3D content from those domains.
257 std::multiset
<GURL
> urls_with_live_offscreen_contexts_
;
259 // Statics kept around to send to UMA histograms on GPU process lost.
260 bool uma_memory_stats_received_
;
261 GPUMemoryUmaStats uma_memory_stats_
;
263 // This map of frame subscribers are listening for frame presentation events.
264 // The key is the surface id and value is the subscriber.
265 typedef base::hash_map
<int,
266 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> >
268 FrameSubscriberMap frame_subscribers_
;
270 typedef std::map
<int32
, scoped_refptr
<ShaderDiskCache
> >
271 ClientIdToShaderCacheMap
;
272 ClientIdToShaderCacheMap client_id_to_shader_cache_
;
274 std::string shader_prefix_key_
;
276 // Keep an extra reference to the SurfaceRef stored in the GpuSurfaceTracker
277 // in this map so that we don't destroy it whilst the GPU process is
279 typedef std::multimap
<int, scoped_refptr
<GpuSurfaceTracker::SurfaceRef
> >
281 SurfaceRefMap surface_refs_
;
283 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost
);
286 } // namespace content
288 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_