[Metrics] Make MetricsStateManager take a callback param to check if UMA is enabled.
[chromium-blink-merge.git] / chrome / browser / ui / views / frame / immersive_mode_controller_ash.cc
blobd7f12d2ab7e6702417bd13ec0e29bedda2709320
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h"
7 #include "ash/shell.h"
8 #include "ash/wm/window_state.h"
9 #include "chrome/browser/chrome_notification_types.h"
10 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h"
11 #include "chrome/browser/ui/views/frame/browser_view.h"
12 #include "chrome/browser/ui/views/frame/top_container_view.h"
13 #include "chrome/browser/ui/views/tabs/tab_strip.h"
14 #include "content/public/browser/notification_service.h"
15 #include "content/public/browser/web_contents.h"
16 #include "ui/aura/window.h"
17 #include "ui/views/view.h"
18 #include "ui/views/widget/widget.h"
19 #include "ui/views/window/non_client_view.h"
21 namespace {
23 // Revealing the TopContainerView looks better if the animation starts and ends
24 // just a few pixels before the view goes offscreen, which reduces the visual
25 // "pop" as the 3-pixel tall "light bar" style tab strip becomes visible.
26 const int kAnimationOffsetY = 3;
28 // Converts from ImmersiveModeController::AnimateReveal to
29 // ash::ImmersiveFullscreenController::AnimateReveal.
30 ash::ImmersiveFullscreenController::AnimateReveal
31 ToImmersiveFullscreenControllerAnimateReveal(
32 ImmersiveModeController::AnimateReveal animate_reveal) {
33 switch (animate_reveal) {
34 case ImmersiveModeController::ANIMATE_REVEAL_YES:
35 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_YES;
36 case ImmersiveModeController::ANIMATE_REVEAL_NO:
37 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO;
39 NOTREACHED();
40 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO;
43 } // namespace
45 ImmersiveModeControllerAsh::ImmersiveModeControllerAsh()
46 : controller_(new ash::ImmersiveFullscreenController),
47 browser_view_(NULL),
48 native_window_(NULL),
49 observers_enabled_(false),
50 use_tab_indicators_(false),
51 visible_fraction_(1) {
54 ImmersiveModeControllerAsh::~ImmersiveModeControllerAsh() {
55 EnableWindowObservers(false);
58 void ImmersiveModeControllerAsh::Init(BrowserView* browser_view) {
59 browser_view_ = browser_view;
60 native_window_ = browser_view_->GetNativeWindow();
61 controller_->Init(this, browser_view_->frame(),
62 browser_view_->top_container());
65 void ImmersiveModeControllerAsh::SetEnabled(bool enabled) {
66 if (controller_->IsEnabled() == enabled)
67 return;
69 EnableWindowObservers(enabled);
71 controller_->SetEnabled(browser_view_->browser()->is_app() ?
72 ash::ImmersiveFullscreenController::WINDOW_TYPE_HOSTED_APP :
73 ash::ImmersiveFullscreenController::WINDOW_TYPE_BROWSER
74 , enabled);
77 bool ImmersiveModeControllerAsh::IsEnabled() const {
78 return controller_->IsEnabled();
81 bool ImmersiveModeControllerAsh::ShouldHideTabIndicators() const {
82 return !use_tab_indicators_;
85 bool ImmersiveModeControllerAsh::ShouldHideTopViews() const {
86 return controller_->IsEnabled() && !controller_->IsRevealed();
89 bool ImmersiveModeControllerAsh::IsRevealed() const {
90 return controller_->IsRevealed();
93 int ImmersiveModeControllerAsh::GetTopContainerVerticalOffset(
94 const gfx::Size& top_container_size) const {
95 if (!IsEnabled())
96 return 0;
98 // The TopContainerView is flush with the top of |browser_view_| when the
99 // top-of-window views are fully closed so that when the tab indicators are
100 // used, the "light bar" style tab strip is flush with the top of
101 // |browser_view_|.
102 if (!IsRevealed())
103 return 0;
105 int height = top_container_size.height() - kAnimationOffsetY;
106 return static_cast<int>(height * (visible_fraction_ - 1));
109 ImmersiveRevealedLock* ImmersiveModeControllerAsh::GetRevealedLock(
110 AnimateReveal animate_reveal) {
111 return controller_->GetRevealedLock(
112 ToImmersiveFullscreenControllerAnimateReveal(animate_reveal));
115 void ImmersiveModeControllerAsh::OnFindBarVisibleBoundsChanged(
116 const gfx::Rect& new_visible_bounds_in_screen) {
117 find_bar_visible_bounds_in_screen_ = new_visible_bounds_in_screen;
120 void ImmersiveModeControllerAsh::SetupForTest() {
121 controller_->SetupForTest();
124 void ImmersiveModeControllerAsh::EnableWindowObservers(bool enable) {
125 if (observers_enabled_ == enable)
126 return;
127 observers_enabled_ = enable;
129 content::Source<FullscreenController> source(
130 browser_view_->browser()->fullscreen_controller());
131 if (enable) {
132 ash::wm::GetWindowState(native_window_)->AddObserver(this);
133 registrar_.Add(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED, source);
134 } else {
135 ash::wm::GetWindowState(native_window_)->RemoveObserver(this);
136 registrar_.Remove(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED, source);
140 void ImmersiveModeControllerAsh::LayoutBrowserRootView() {
141 views::Widget* widget = browser_view_->frame();
142 // Update the window caption buttons.
143 widget->non_client_view()->frame_view()->ResetWindowControls();
144 widget->non_client_view()->frame_view()->InvalidateLayout();
145 browser_view_->InvalidateLayout();
146 widget->GetRootView()->Layout();
149 bool ImmersiveModeControllerAsh::UpdateTabIndicators() {
150 bool has_tabstrip = browser_view_->IsBrowserTypeNormal();
151 if (!IsEnabled() || !has_tabstrip) {
152 use_tab_indicators_ = false;
153 } else {
154 bool in_tab_fullscreen = browser_view_->browser()->fullscreen_controller()->
155 IsWindowFullscreenForTabOrPending();
156 use_tab_indicators_ = !in_tab_fullscreen;
159 bool show_tab_indicators = use_tab_indicators_ && !IsRevealed();
160 if (show_tab_indicators != browser_view_->tabstrip()->IsImmersiveStyle()) {
161 browser_view_->tabstrip()->SetImmersiveStyle(show_tab_indicators);
162 return true;
164 return false;
167 void ImmersiveModeControllerAsh::OnImmersiveRevealStarted() {
168 visible_fraction_ = 0;
169 browser_view_->top_container()->SetPaintToLayer(true);
170 browser_view_->top_container()->SetFillsBoundsOpaquely(false);
171 UpdateTabIndicators();
172 LayoutBrowserRootView();
173 FOR_EACH_OBSERVER(Observer, observers_, OnImmersiveRevealStarted());
176 void ImmersiveModeControllerAsh::OnImmersiveRevealEnded() {
177 visible_fraction_ = 0;
178 browser_view_->top_container()->SetPaintToLayer(false);
179 UpdateTabIndicators();
180 LayoutBrowserRootView();
183 void ImmersiveModeControllerAsh::OnImmersiveFullscreenExited() {
184 browser_view_->top_container()->SetPaintToLayer(false);
185 UpdateTabIndicators();
186 LayoutBrowserRootView();
189 void ImmersiveModeControllerAsh::SetVisibleFraction(double visible_fraction) {
190 if (visible_fraction_ != visible_fraction) {
191 visible_fraction_ = visible_fraction;
192 browser_view_->Layout();
196 std::vector<gfx::Rect>
197 ImmersiveModeControllerAsh::GetVisibleBoundsInScreen() const {
198 views::View* top_container_view = browser_view_->top_container();
199 gfx::Rect top_container_view_bounds = top_container_view->GetVisibleBounds();
200 // TODO(tdanderson): Implement View::ConvertRectToScreen().
201 gfx::Point top_container_view_bounds_in_screen_origin(
202 top_container_view_bounds.origin());
203 views::View::ConvertPointToScreen(top_container_view,
204 &top_container_view_bounds_in_screen_origin);
205 gfx::Rect top_container_view_bounds_in_screen(
206 top_container_view_bounds_in_screen_origin,
207 top_container_view_bounds.size());
209 std::vector<gfx::Rect> bounds_in_screen;
210 bounds_in_screen.push_back(top_container_view_bounds_in_screen);
211 bounds_in_screen.push_back(find_bar_visible_bounds_in_screen_);
212 return bounds_in_screen;
215 void ImmersiveModeControllerAsh::OnPostWindowStateTypeChange(
216 ash::wm::WindowState* window_state,
217 ash::wm::WindowStateType old_type) {
218 // Disable immersive fullscreen when the user exits fullscreen without going
219 // through FullscreenController::ToggleBrowserFullscreenMode(). This is the
220 // case if the user exits fullscreen via the restore button.
221 if (controller_->IsEnabled() &&
222 !window_state->IsFullscreen() &&
223 !window_state->IsMinimized()) {
224 browser_view_->FullscreenStateChanged();
228 void ImmersiveModeControllerAsh::Observe(
229 int type,
230 const content::NotificationSource& source,
231 const content::NotificationDetails& details) {
232 DCHECK_EQ(chrome::NOTIFICATION_FULLSCREEN_CHANGED, type);
233 if (!controller_->IsEnabled())
234 return;
236 bool tab_indicator_visibility_changed = UpdateTabIndicators();
238 // Auto hide the shelf in immersive browser fullscreen. When auto hidden, the
239 // shelf displays a 3px 'light bar' when it is closed. When in immersive
240 // browser fullscreen and tab fullscreen, hide the shelf completely and
241 // prevent it from being revealed.
242 bool in_tab_fullscreen = content::Source<FullscreenController>(source)->
243 IsWindowFullscreenForTabOrPending();
244 ash::wm::GetWindowState(native_window_)->set_hide_shelf_when_fullscreen(
245 in_tab_fullscreen);
246 ash::Shell::GetInstance()->UpdateShelfVisibility();
248 if (tab_indicator_visibility_changed)
249 LayoutBrowserRootView();