1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h"
8 #include "ash/wm/window_state.h"
9 #include "chrome/browser/chrome_notification_types.h"
10 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h"
11 #include "chrome/browser/ui/views/frame/browser_view.h"
12 #include "chrome/browser/ui/views/frame/top_container_view.h"
13 #include "chrome/browser/ui/views/tabs/tab_strip.h"
14 #include "content/public/browser/notification_service.h"
15 #include "content/public/browser/web_contents.h"
16 #include "ui/aura/window.h"
17 #include "ui/views/view.h"
18 #include "ui/views/widget/widget.h"
19 #include "ui/views/window/non_client_view.h"
23 // Revealing the TopContainerView looks better if the animation starts and ends
24 // just a few pixels before the view goes offscreen, which reduces the visual
25 // "pop" as the 3-pixel tall "light bar" style tab strip becomes visible.
26 const int kAnimationOffsetY
= 3;
28 // Converts from ImmersiveModeController::AnimateReveal to
29 // ash::ImmersiveFullscreenController::AnimateReveal.
30 ash::ImmersiveFullscreenController::AnimateReveal
31 ToImmersiveFullscreenControllerAnimateReveal(
32 ImmersiveModeController::AnimateReveal animate_reveal
) {
33 switch (animate_reveal
) {
34 case ImmersiveModeController::ANIMATE_REVEAL_YES
:
35 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_YES
;
36 case ImmersiveModeController::ANIMATE_REVEAL_NO
:
37 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO
;
40 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO
;
45 ImmersiveModeControllerAsh::ImmersiveModeControllerAsh()
46 : controller_(new ash::ImmersiveFullscreenController
),
49 observers_enabled_(false),
50 use_tab_indicators_(false),
51 visible_fraction_(1) {
54 ImmersiveModeControllerAsh::~ImmersiveModeControllerAsh() {
55 EnableWindowObservers(false);
58 void ImmersiveModeControllerAsh::Init(BrowserView
* browser_view
) {
59 browser_view_
= browser_view
;
60 native_window_
= browser_view_
->GetNativeWindow();
61 controller_
->Init(this, browser_view_
->frame(),
62 browser_view_
->top_container());
65 void ImmersiveModeControllerAsh::SetEnabled(bool enabled
) {
66 if (controller_
->IsEnabled() == enabled
)
69 EnableWindowObservers(enabled
);
71 controller_
->SetEnabled(browser_view_
->browser()->is_app() ?
72 ash::ImmersiveFullscreenController::WINDOW_TYPE_HOSTED_APP
:
73 ash::ImmersiveFullscreenController::WINDOW_TYPE_BROWSER
77 bool ImmersiveModeControllerAsh::IsEnabled() const {
78 return controller_
->IsEnabled();
81 bool ImmersiveModeControllerAsh::ShouldHideTabIndicators() const {
82 return !use_tab_indicators_
;
85 bool ImmersiveModeControllerAsh::ShouldHideTopViews() const {
86 return controller_
->IsEnabled() && !controller_
->IsRevealed();
89 bool ImmersiveModeControllerAsh::IsRevealed() const {
90 return controller_
->IsRevealed();
93 int ImmersiveModeControllerAsh::GetTopContainerVerticalOffset(
94 const gfx::Size
& top_container_size
) const {
98 // The TopContainerView is flush with the top of |browser_view_| when the
99 // top-of-window views are fully closed so that when the tab indicators are
100 // used, the "light bar" style tab strip is flush with the top of
105 int height
= top_container_size
.height() - kAnimationOffsetY
;
106 return static_cast<int>(height
* (visible_fraction_
- 1));
109 ImmersiveRevealedLock
* ImmersiveModeControllerAsh::GetRevealedLock(
110 AnimateReveal animate_reveal
) {
111 return controller_
->GetRevealedLock(
112 ToImmersiveFullscreenControllerAnimateReveal(animate_reveal
));
115 void ImmersiveModeControllerAsh::OnFindBarVisibleBoundsChanged(
116 const gfx::Rect
& new_visible_bounds_in_screen
) {
117 find_bar_visible_bounds_in_screen_
= new_visible_bounds_in_screen
;
120 void ImmersiveModeControllerAsh::SetupForTest() {
121 controller_
->SetupForTest();
124 void ImmersiveModeControllerAsh::EnableWindowObservers(bool enable
) {
125 if (observers_enabled_
== enable
)
127 observers_enabled_
= enable
;
129 content::Source
<FullscreenController
> source(
130 browser_view_
->browser()->fullscreen_controller());
132 ash::wm::GetWindowState(native_window_
)->AddObserver(this);
133 registrar_
.Add(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED
, source
);
135 ash::wm::GetWindowState(native_window_
)->RemoveObserver(this);
136 registrar_
.Remove(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED
, source
);
140 void ImmersiveModeControllerAsh::LayoutBrowserRootView() {
141 views::Widget
* widget
= browser_view_
->frame();
142 // Update the window caption buttons.
143 widget
->non_client_view()->frame_view()->ResetWindowControls();
144 widget
->non_client_view()->frame_view()->InvalidateLayout();
145 browser_view_
->InvalidateLayout();
146 widget
->GetRootView()->Layout();
149 bool ImmersiveModeControllerAsh::UpdateTabIndicators() {
150 bool has_tabstrip
= browser_view_
->IsBrowserTypeNormal();
151 if (!IsEnabled() || !has_tabstrip
) {
152 use_tab_indicators_
= false;
154 bool in_tab_fullscreen
= browser_view_
->browser()->fullscreen_controller()->
155 IsWindowFullscreenForTabOrPending();
156 use_tab_indicators_
= !in_tab_fullscreen
;
159 bool show_tab_indicators
= use_tab_indicators_
&& !IsRevealed();
160 if (show_tab_indicators
!= browser_view_
->tabstrip()->IsImmersiveStyle()) {
161 browser_view_
->tabstrip()->SetImmersiveStyle(show_tab_indicators
);
167 void ImmersiveModeControllerAsh::OnImmersiveRevealStarted() {
168 visible_fraction_
= 0;
169 browser_view_
->top_container()->SetPaintToLayer(true);
170 browser_view_
->top_container()->SetFillsBoundsOpaquely(false);
171 UpdateTabIndicators();
172 LayoutBrowserRootView();
173 FOR_EACH_OBSERVER(Observer
, observers_
, OnImmersiveRevealStarted());
176 void ImmersiveModeControllerAsh::OnImmersiveRevealEnded() {
177 visible_fraction_
= 0;
178 browser_view_
->top_container()->SetPaintToLayer(false);
179 UpdateTabIndicators();
180 LayoutBrowserRootView();
183 void ImmersiveModeControllerAsh::OnImmersiveFullscreenExited() {
184 browser_view_
->top_container()->SetPaintToLayer(false);
185 UpdateTabIndicators();
186 LayoutBrowserRootView();
189 void ImmersiveModeControllerAsh::SetVisibleFraction(double visible_fraction
) {
190 if (visible_fraction_
!= visible_fraction
) {
191 visible_fraction_
= visible_fraction
;
192 browser_view_
->Layout();
196 std::vector
<gfx::Rect
>
197 ImmersiveModeControllerAsh::GetVisibleBoundsInScreen() const {
198 views::View
* top_container_view
= browser_view_
->top_container();
199 gfx::Rect top_container_view_bounds
= top_container_view
->GetVisibleBounds();
200 // TODO(tdanderson): Implement View::ConvertRectToScreen().
201 gfx::Point
top_container_view_bounds_in_screen_origin(
202 top_container_view_bounds
.origin());
203 views::View::ConvertPointToScreen(top_container_view
,
204 &top_container_view_bounds_in_screen_origin
);
205 gfx::Rect
top_container_view_bounds_in_screen(
206 top_container_view_bounds_in_screen_origin
,
207 top_container_view_bounds
.size());
209 std::vector
<gfx::Rect
> bounds_in_screen
;
210 bounds_in_screen
.push_back(top_container_view_bounds_in_screen
);
211 bounds_in_screen
.push_back(find_bar_visible_bounds_in_screen_
);
212 return bounds_in_screen
;
215 void ImmersiveModeControllerAsh::OnPostWindowStateTypeChange(
216 ash::wm::WindowState
* window_state
,
217 ash::wm::WindowStateType old_type
) {
218 // Disable immersive fullscreen when the user exits fullscreen without going
219 // through FullscreenController::ToggleBrowserFullscreenMode(). This is the
220 // case if the user exits fullscreen via the restore button.
221 if (controller_
->IsEnabled() &&
222 !window_state
->IsFullscreen() &&
223 !window_state
->IsMinimized()) {
224 browser_view_
->FullscreenStateChanged();
228 void ImmersiveModeControllerAsh::Observe(
230 const content::NotificationSource
& source
,
231 const content::NotificationDetails
& details
) {
232 DCHECK_EQ(chrome::NOTIFICATION_FULLSCREEN_CHANGED
, type
);
233 if (!controller_
->IsEnabled())
236 bool tab_indicator_visibility_changed
= UpdateTabIndicators();
238 // Auto hide the shelf in immersive browser fullscreen. When auto hidden, the
239 // shelf displays a 3px 'light bar' when it is closed. When in immersive
240 // browser fullscreen and tab fullscreen, hide the shelf completely and
241 // prevent it from being revealed.
242 bool in_tab_fullscreen
= content::Source
<FullscreenController
>(source
)->
243 IsWindowFullscreenForTabOrPending();
244 ash::wm::GetWindowState(native_window_
)->set_hide_shelf_when_fullscreen(
246 ash::Shell::GetInstance()->UpdateShelfVisibility();
248 if (tab_indicator_visibility_changed
)
249 LayoutBrowserRootView();