1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
13 #include "base/callback.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/threading/non_thread_safe.h"
17 #include "base/time/time.h"
18 #include "content/browser/gpu/gpu_surface_tracker.h"
19 #include "content/common/content_export.h"
20 #include "content/common/gpu/gpu_memory_uma_stats.h"
21 #include "content/common/gpu/gpu_process_launch_causes.h"
22 #include "content/common/gpu/gpu_result_codes.h"
23 #include "content/public/browser/browser_child_process_host_delegate.h"
24 #include "content/public/browser/gpu_data_manager.h"
25 #include "gpu/command_buffer/common/constants.h"
26 #include "gpu/config/gpu_info.h"
27 #include "ipc/ipc_sender.h"
28 #include "ipc/message_filter.h"
29 #include "ui/gfx/geometry/size.h"
30 #include "ui/gfx/gpu_memory_buffer.h"
31 #include "ui/gfx/native_widget_types.h"
34 struct GPUCreateCommandBufferConfig
;
41 class BrowserChildProcessHostImpl
;
43 class InProcessChildThreadParams
;
44 class RenderWidgetHostViewFrameSubscriber
;
45 class ShaderDiskCache
;
47 typedef base::Thread
* (*GpuMainThreadFactoryFunction
)(
48 const InProcessChildThreadParams
&);
50 class GpuProcessHost
: public BrowserChildProcessHostDelegate
,
52 public base::NonThreadSafe
{
55 GPU_PROCESS_KIND_UNSANDBOXED
,
56 GPU_PROCESS_KIND_SANDBOXED
,
57 GPU_PROCESS_KIND_COUNT
60 typedef base::Callback
<void(const IPC::ChannelHandle
&, const gpu::GPUInfo
&)>
61 EstablishChannelCallback
;
63 typedef base::Callback
<void(CreateCommandBufferResult
)>
64 CreateCommandBufferCallback
;
66 typedef base::Callback
<void(const gfx::GpuMemoryBufferHandle
& handle
)>
67 CreateGpuMemoryBufferCallback
;
69 static bool gpu_enabled() { return gpu_enabled_
; }
70 static int gpu_crash_count() { return gpu_crash_count_
; }
72 // Creates a new GpuProcessHost or gets an existing one, resulting in the
73 // launching of a GPU process if required. Returns null on failure. It
74 // is not safe to store the pointer once control has returned to the message
75 // loop as it can be destroyed. Instead store the associated GPU host ID.
76 // This could return NULL if GPU access is not allowed (blacklisted).
77 CONTENT_EXPORT
static GpuProcessHost
* Get(GpuProcessKind kind
,
78 CauseForGpuLaunch cause
);
80 // Retrieves a list of process handles for all gpu processes.
81 static void GetProcessHandles(
82 const GpuDataManager::GetGpuProcessHandlesCallback
& callback
);
84 // Helper function to send the given message to the GPU process on the IO
85 // thread. Calls Get and if a host is returned, sends it. Can be called from
86 // any thread. Deletes the message if it cannot be sent.
87 CONTENT_EXPORT
static void SendOnIO(GpuProcessKind kind
,
88 CauseForGpuLaunch cause
,
89 IPC::Message
* message
);
91 CONTENT_EXPORT
static void RegisterGpuMainThreadFactory(
92 GpuMainThreadFactoryFunction create
);
94 // Get the GPU process host for the GPU process with the given ID. Returns
95 // null if the process no longer exists.
96 static GpuProcessHost
* FromID(int host_id
);
97 int host_id() const { return host_id_
; }
99 // IPC::Sender implementation.
100 bool Send(IPC::Message
* msg
) override
;
102 // Adds a message filter to the GpuProcessHost's channel.
103 void AddFilter(IPC::MessageFilter
* filter
);
105 // Tells the GPU process to create a new channel for communication with a
106 // client. Once the GPU process responds asynchronously with the IPC handle
107 // and GPUInfo, we call the callback.
108 void EstablishGpuChannel(int client_id
,
110 bool allow_future_sync_points
,
111 const EstablishChannelCallback
& callback
);
113 // Tells the GPU process to create a new command buffer that draws into the
115 void CreateViewCommandBuffer(
116 const gfx::GLSurfaceHandle
& compositing_surface
,
119 const GPUCreateCommandBufferConfig
& init_params
,
121 const CreateCommandBufferCallback
& callback
);
123 // Tells the GPU process to create a new GPU memory buffer.
124 void CreateGpuMemoryBuffer(gfx::GpuMemoryBufferId id
,
125 const gfx::Size
& size
,
126 gfx::GpuMemoryBuffer::Format format
,
127 gfx::GpuMemoryBuffer::Usage usage
,
130 const CreateGpuMemoryBufferCallback
& callback
);
132 // Tells the GPU process to destroy GPU memory buffer.
133 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id
,
137 // What kind of GPU process, e.g. sandboxed or unsandboxed.
138 GpuProcessKind
kind();
140 void ForceShutdown();
142 void BeginFrameSubscription(
144 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> subscriber
);
145 void EndFrameSubscription(int surface_id
);
146 void LoadedShader(const std::string
& key
, const std::string
& data
);
149 static bool ValidateHost(GpuProcessHost
* host
);
151 GpuProcessHost(int host_id
, GpuProcessKind kind
);
152 ~GpuProcessHost() override
;
156 // Post an IPC message to the UI shim's message handler on the UI thread.
157 void RouteOnUIThread(const IPC::Message
& message
);
159 // BrowserChildProcessHostDelegate implementation.
160 bool OnMessageReceived(const IPC::Message
& message
) override
;
161 void OnChannelConnected(int32 peer_pid
) override
;
162 void OnProcessLaunched() override
;
163 void OnProcessCrashed(int exit_code
) override
;
166 void OnInitialized(bool result
, const gpu::GPUInfo
& gpu_info
);
167 void OnChannelEstablished(const IPC::ChannelHandle
& channel_handle
);
168 void OnCommandBufferCreated(CreateCommandBufferResult result
);
169 void OnDestroyCommandBuffer(int32 surface_id
);
170 void OnGpuMemoryBufferCreated(const gfx::GpuMemoryBufferHandle
& handle
);
171 void OnDidCreateOffscreenContext(const GURL
& url
);
172 void OnDidLoseContext(bool offscreen
,
173 gpu::error::ContextLostReason reason
,
175 void OnDidDestroyOffscreenContext(const GURL
& url
);
176 void OnGpuMemoryUmaStatsReceived(const GPUMemoryUmaStats
& stats
);
177 #if defined(OS_MACOSX)
178 void OnAcceleratedSurfaceBuffersSwapped(const IPC::Message
& message
);
181 void CreateChannelCache(int32 client_id
);
182 void OnDestroyChannel(int32 client_id
);
183 void OnCacheShader(int32 client_id
, const std::string
& key
,
184 const std::string
& shader
);
186 bool LaunchGpuProcess(const std::string
& channel_id
);
188 void SendOutstandingReplies();
190 void BlockLiveOffscreenContexts();
192 // Update GPU crash counters. Disable GPU if crash limit is reached.
193 void RecordProcessCrash();
195 std::string
GetShaderPrefixKey();
197 // The serial number of the GpuProcessHost / GpuProcessHostUIShim pair.
200 // These are the channel requests that we have already sent to
201 // the GPU process, but haven't heard back about yet.
202 std::queue
<EstablishChannelCallback
> channel_requests_
;
204 // The pending create command buffer requests we need to reply to.
205 std::queue
<CreateCommandBufferCallback
> create_command_buffer_requests_
;
207 // The pending create gpu memory buffer requests we need to reply to.
208 std::queue
<CreateGpuMemoryBufferCallback
> create_gpu_memory_buffer_requests_
;
210 // Surface ids for pending gpu memory buffer request refs.
211 std::queue
<int32
> create_gpu_memory_buffer_surface_refs_
;
213 // Qeueud messages to send when the process launches.
214 std::queue
<IPC::Message
*> queued_messages_
;
216 // Whether the GPU process is valid, set to false after Send() failed.
219 // Whether we are running a GPU thread inside the browser process instead
220 // of a separate GPU process.
223 bool swiftshader_rendering_
;
224 GpuProcessKind kind_
;
226 scoped_ptr
<base::Thread
> in_process_gpu_thread_
;
228 // Whether we actually launched a GPU process.
229 bool process_launched_
;
231 // Whether the GPU process successfully initialized.
234 // Time Init started. Used to log total GPU process startup time to UMA.
235 base::TimeTicks init_start_time_
;
237 // Whether this host recorded a GPU crash or not.
238 bool gpu_crash_recorded_
;
240 // Master switch for enabling/disabling GPU acceleration for the current
241 // browser session. It does not change the acceleration settings for
242 // existing tabs, just the future ones.
243 static bool gpu_enabled_
;
245 static bool hardware_gpu_enabled_
;
247 static int gpu_crash_count_
;
248 static int gpu_recent_crash_count_
;
249 static bool crashed_before_
;
250 static int swiftshader_crash_count_
;
252 scoped_ptr
<BrowserChildProcessHostImpl
> process_
;
254 // Track the URLs of the pages which have live offscreen contexts,
255 // assumed to be associated with untrusted content such as WebGL.
256 // For best robustness, when any context lost notification is
257 // received, assume all of these URLs are guilty, and block
258 // automatic execution of 3D content from those domains.
259 std::multiset
<GURL
> urls_with_live_offscreen_contexts_
;
261 // Statics kept around to send to UMA histograms on GPU process lost.
262 bool uma_memory_stats_received_
;
263 GPUMemoryUmaStats uma_memory_stats_
;
265 // This map of frame subscribers are listening for frame presentation events.
266 // The key is the surface id and value is the subscriber.
267 typedef base::hash_map
<int,
268 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> >
270 FrameSubscriberMap frame_subscribers_
;
272 typedef std::map
<int32
, scoped_refptr
<ShaderDiskCache
> >
273 ClientIdToShaderCacheMap
;
274 ClientIdToShaderCacheMap client_id_to_shader_cache_
;
276 std::string shader_prefix_key_
;
278 // Keep an extra reference to the SurfaceRef stored in the GpuSurfaceTracker
279 // in this map so that we don't destroy it whilst the GPU process is
281 typedef std::multimap
<int, scoped_refptr
<GpuSurfaceTracker::SurfaceRef
> >
283 SurfaceRefMap surface_refs_
;
285 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost
);
288 } // namespace content
290 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_