Don't show supervised user as "already on this device" while they're being imported.
[chromium-blink-merge.git] / gpu / command_buffer / client / gles2_interface_stub_impl_autogen.h
blob1a462d72b5cc4f6a85cb99f5ad4af305b7dfdb73
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT!
11 // This file is included by gles2_interface_stub.cc.
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
15 void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {
17 void GLES2InterfaceStub::AttachShader(GLuint /* program */,
18 GLuint /* shader */) {
20 void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */,
21 GLuint /* index */,
22 const char* /* name */) {
24 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {
26 void GLES2InterfaceStub::BindBufferBase(GLenum /* target */,
27 GLuint /* index */,
28 GLuint /* buffer */) {
30 void GLES2InterfaceStub::BindBufferRange(GLenum /* target */,
31 GLuint /* index */,
32 GLuint /* buffer */,
33 GLintptr /* offset */,
34 GLsizeiptr /* size */) {
36 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */,
37 GLuint /* framebuffer */) {
39 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */,
40 GLuint /* renderbuffer */) {
42 void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) {
44 void GLES2InterfaceStub::BindTexture(GLenum /* target */,
45 GLuint /* texture */) {
47 void GLES2InterfaceStub::BindTransformFeedback(GLenum /* target */,
48 GLuint /* transformfeedback */) {
50 void GLES2InterfaceStub::BlendColor(GLclampf /* red */,
51 GLclampf /* green */,
52 GLclampf /* blue */,
53 GLclampf /* alpha */) {
55 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {
57 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */,
58 GLenum /* modeAlpha */) {
60 void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) {
62 void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */,
63 GLenum /* dstRGB */,
64 GLenum /* srcAlpha */,
65 GLenum /* dstAlpha */) {
67 void GLES2InterfaceStub::BufferData(GLenum /* target */,
68 GLsizeiptr /* size */,
69 const void* /* data */,
70 GLenum /* usage */) {
72 void GLES2InterfaceStub::BufferSubData(GLenum /* target */,
73 GLintptr /* offset */,
74 GLsizeiptr /* size */,
75 const void* /* data */) {
77 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
78 return 0;
80 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
82 void GLES2InterfaceStub::ClearBufferfi(GLenum /* buffer */,
83 GLint /* drawbuffers */,
84 GLfloat /* depth */,
85 GLint /* stencil */) {
87 void GLES2InterfaceStub::ClearBufferfv(GLenum /* buffer */,
88 GLint /* drawbuffers */,
89 const GLfloat* /* value */) {
91 void GLES2InterfaceStub::ClearBufferiv(GLenum /* buffer */,
92 GLint /* drawbuffers */,
93 const GLint* /* value */) {
95 void GLES2InterfaceStub::ClearBufferuiv(GLenum /* buffer */,
96 GLint /* drawbuffers */,
97 const GLuint* /* value */) {
99 void GLES2InterfaceStub::ClearColor(GLclampf /* red */,
100 GLclampf /* green */,
101 GLclampf /* blue */,
102 GLclampf /* alpha */) {
104 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
106 void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
108 GLenum GLES2InterfaceStub::ClientWaitSync(GLsync /* sync */,
109 GLbitfield /* flags */,
110 GLuint64 /* timeout */) {
111 return 0;
113 void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
114 GLboolean /* green */,
115 GLboolean /* blue */,
116 GLboolean /* alpha */) {
118 void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {
120 void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */,
121 GLint /* level */,
122 GLenum /* internalformat */,
123 GLsizei /* width */,
124 GLsizei /* height */,
125 GLint /* border */,
126 GLsizei /* imageSize */,
127 const void* /* data */) {
129 void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
130 GLint /* level */,
131 GLint /* xoffset */,
132 GLint /* yoffset */,
133 GLsizei /* width */,
134 GLsizei /* height */,
135 GLenum /* format */,
136 GLsizei /* imageSize */,
137 const void* /* data */) {
139 void GLES2InterfaceStub::CompressedTexImage3D(GLenum /* target */,
140 GLint /* level */,
141 GLenum /* internalformat */,
142 GLsizei /* width */,
143 GLsizei /* height */,
144 GLsizei /* depth */,
145 GLint /* border */,
146 GLsizei /* imageSize */,
147 const void* /* data */) {
149 void GLES2InterfaceStub::CompressedTexSubImage3D(GLenum /* target */,
150 GLint /* level */,
151 GLint /* xoffset */,
152 GLint /* yoffset */,
153 GLint /* zoffset */,
154 GLsizei /* width */,
155 GLsizei /* height */,
156 GLsizei /* depth */,
157 GLenum /* format */,
158 GLsizei /* imageSize */,
159 const void* /* data */) {
161 void GLES2InterfaceStub::CopyBufferSubData(GLenum /* readtarget */,
162 GLenum /* writetarget */,
163 GLintptr /* readoffset */,
164 GLintptr /* writeoffset */,
165 GLsizeiptr /* size */) {
167 void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
168 GLint /* level */,
169 GLenum /* internalformat */,
170 GLint /* x */,
171 GLint /* y */,
172 GLsizei /* width */,
173 GLsizei /* height */,
174 GLint /* border */) {
176 void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */,
177 GLint /* level */,
178 GLint /* xoffset */,
179 GLint /* yoffset */,
180 GLint /* x */,
181 GLint /* y */,
182 GLsizei /* width */,
183 GLsizei /* height */) {
185 void GLES2InterfaceStub::CopyTexSubImage3D(GLenum /* target */,
186 GLint /* level */,
187 GLint /* xoffset */,
188 GLint /* yoffset */,
189 GLint /* zoffset */,
190 GLint /* x */,
191 GLint /* y */,
192 GLsizei /* width */,
193 GLsizei /* height */) {
195 GLuint GLES2InterfaceStub::CreateProgram() {
196 return 0;
198 GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
199 return 0;
201 void GLES2InterfaceStub::CullFace(GLenum /* mode */) {
203 void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */,
204 const GLuint* /* buffers */) {
206 void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */,
207 const GLuint* /* framebuffers */) {
209 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
211 void GLES2InterfaceStub::DeleteRenderbuffers(
212 GLsizei /* n */,
213 const GLuint* /* renderbuffers */) {
215 void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */,
216 const GLuint* /* samplers */) {
218 void GLES2InterfaceStub::DeleteSync(GLsync /* sync */) {
220 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
222 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
223 const GLuint* /* textures */) {
225 void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */,
226 const GLuint* /* ids */) {
228 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
230 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
232 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */,
233 GLclampf /* zFar */) {
235 void GLES2InterfaceStub::DetachShader(GLuint /* program */,
236 GLuint /* shader */) {
238 void GLES2InterfaceStub::Disable(GLenum /* cap */) {
240 void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {
242 void GLES2InterfaceStub::DrawArrays(GLenum /* mode */,
243 GLint /* first */,
244 GLsizei /* count */) {
246 void GLES2InterfaceStub::DrawElements(GLenum /* mode */,
247 GLsizei /* count */,
248 GLenum /* type */,
249 const void* /* indices */) {
251 void GLES2InterfaceStub::DrawRangeElements(GLenum /* mode */,
252 GLuint /* start */,
253 GLuint /* end */,
254 GLsizei /* count */,
255 GLenum /* type */,
256 const void* /* indices */) {
258 void GLES2InterfaceStub::Enable(GLenum /* cap */) {
260 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
262 GLsync GLES2InterfaceStub::FenceSync(GLenum /* condition */,
263 GLbitfield /* flags */) {
264 return 0;
266 void GLES2InterfaceStub::Finish() {
268 void GLES2InterfaceStub::Flush() {
270 void GLES2InterfaceStub::FramebufferRenderbuffer(
271 GLenum /* target */,
272 GLenum /* attachment */,
273 GLenum /* renderbuffertarget */,
274 GLuint /* renderbuffer */) {
276 void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */,
277 GLenum /* attachment */,
278 GLenum /* textarget */,
279 GLuint /* texture */,
280 GLint /* level */) {
282 void GLES2InterfaceStub::FramebufferTextureLayer(GLenum /* target */,
283 GLenum /* attachment */,
284 GLuint /* texture */,
285 GLint /* level */,
286 GLint /* layer */) {
288 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
290 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
292 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {
294 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */,
295 GLuint* /* framebuffers */) {
297 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */,
298 GLuint* /* renderbuffers */) {
300 void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) {
302 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
304 void GLES2InterfaceStub::GenTransformFeedbacks(GLsizei /* n */,
305 GLuint* /* ids */) {
307 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */,
308 GLuint /* index */,
309 GLsizei /* bufsize */,
310 GLsizei* /* length */,
311 GLint* /* size */,
312 GLenum* /* type */,
313 char* /* name */) {
315 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */,
316 GLuint /* index */,
317 GLsizei /* bufsize */,
318 GLsizei* /* length */,
319 GLint* /* size */,
320 GLenum* /* type */,
321 char* /* name */) {
323 void GLES2InterfaceStub::GetActiveUniformBlockiv(GLuint /* program */,
324 GLuint /* index */,
325 GLenum /* pname */,
326 GLint* /* params */) {
328 void GLES2InterfaceStub::GetActiveUniformBlockName(GLuint /* program */,
329 GLuint /* index */,
330 GLsizei /* bufsize */,
331 GLsizei* /* length */,
332 char* /* name */) {
334 void GLES2InterfaceStub::GetActiveUniformsiv(GLuint /* program */,
335 GLsizei /* count */,
336 const GLuint* /* indices */,
337 GLenum /* pname */,
338 GLint* /* params */) {
340 void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */,
341 GLsizei /* maxcount */,
342 GLsizei* /* count */,
343 GLuint* /* shaders */) {
345 GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */,
346 const char* /* name */) {
347 return 0;
349 void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */,
350 GLboolean* /* params */) {
352 void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */,
353 GLenum /* pname */,
354 GLint* /* params */) {
356 GLenum GLES2InterfaceStub::GetError() {
357 return 0;
359 void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {
361 GLint GLES2InterfaceStub::GetFragDataLocation(GLuint /* program */,
362 const char* /* name */) {
363 return 0;
365 void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
366 GLenum /* target */,
367 GLenum /* attachment */,
368 GLenum /* pname */,
369 GLint* /* params */) {
371 void GLES2InterfaceStub::GetInteger64v(GLenum /* pname */,
372 GLint64* /* params */) {
374 void GLES2InterfaceStub::GetIntegeri_v(GLenum /* pname */,
375 GLuint /* index */,
376 GLint* /* data */) {
378 void GLES2InterfaceStub::GetInteger64i_v(GLenum /* pname */,
379 GLuint /* index */,
380 GLint64* /* data */) {
382 void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
384 void GLES2InterfaceStub::GetInternalformativ(GLenum /* target */,
385 GLenum /* format */,
386 GLenum /* pname */,
387 GLsizei /* bufSize */,
388 GLint* /* params */) {
390 void GLES2InterfaceStub::GetProgramiv(GLuint /* program */,
391 GLenum /* pname */,
392 GLint* /* params */) {
394 void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */,
395 GLsizei /* bufsize */,
396 GLsizei* /* length */,
397 char* /* infolog */) {
399 void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */,
400 GLenum /* pname */,
401 GLint* /* params */) {
403 void GLES2InterfaceStub::GetSamplerParameterfv(GLuint /* sampler */,
404 GLenum /* pname */,
405 GLfloat* /* params */) {
407 void GLES2InterfaceStub::GetSamplerParameteriv(GLuint /* sampler */,
408 GLenum /* pname */,
409 GLint* /* params */) {
411 void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */,
412 GLenum /* pname */,
413 GLint* /* params */) {
415 void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */,
416 GLsizei /* bufsize */,
417 GLsizei* /* length */,
418 char* /* infolog */) {
420 void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */,
421 GLenum /* precisiontype */,
422 GLint* /* range */,
423 GLint* /* precision */) {
425 void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */,
426 GLsizei /* bufsize */,
427 GLsizei* /* length */,
428 char* /* source */) {
430 const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
431 return 0;
433 void GLES2InterfaceStub::GetSynciv(GLsync /* sync */,
434 GLenum /* pname */,
435 GLsizei /* bufsize */,
436 GLsizei* /* length */,
437 GLint* /* values */) {
439 void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */,
440 GLenum /* pname */,
441 GLfloat* /* params */) {
443 void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */,
444 GLenum /* pname */,
445 GLint* /* params */) {
447 void GLES2InterfaceStub::GetTransformFeedbackVarying(GLuint /* program */,
448 GLuint /* index */,
449 GLsizei /* bufsize */,
450 GLsizei* /* length */,
451 GLsizei* /* size */,
452 GLenum* /* type */,
453 char* /* name */) {
455 GLuint GLES2InterfaceStub::GetUniformBlockIndex(GLuint /* program */,
456 const char* /* name */) {
457 return 0;
459 void GLES2InterfaceStub::GetUniformfv(GLuint /* program */,
460 GLint /* location */,
461 GLfloat* /* params */) {
463 void GLES2InterfaceStub::GetUniformiv(GLuint /* program */,
464 GLint /* location */,
465 GLint* /* params */) {
467 void GLES2InterfaceStub::GetUniformuiv(GLuint /* program */,
468 GLint /* location */,
469 GLuint* /* params */) {
471 void GLES2InterfaceStub::GetUniformIndices(GLuint /* program */,
472 GLsizei /* count */,
473 const char* const* /* names */,
474 GLuint* /* indices */) {
476 GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */,
477 const char* /* name */) {
478 return 0;
480 void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */,
481 GLenum /* pname */,
482 GLfloat* /* params */) {
484 void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */,
485 GLenum /* pname */,
486 GLint* /* params */) {
488 void GLES2InterfaceStub::GetVertexAttribIiv(GLuint /* index */,
489 GLenum /* pname */,
490 GLint* /* params */) {
492 void GLES2InterfaceStub::GetVertexAttribIuiv(GLuint /* index */,
493 GLenum /* pname */,
494 GLuint* /* params */) {
496 void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */,
497 GLenum /* pname */,
498 void** /* pointer */) {
500 void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {
502 void GLES2InterfaceStub::InvalidateFramebuffer(
503 GLenum /* target */,
504 GLsizei /* count */,
505 const GLenum* /* attachments */) {
507 void GLES2InterfaceStub::InvalidateSubFramebuffer(
508 GLenum /* target */,
509 GLsizei /* count */,
510 const GLenum* /* attachments */,
511 GLint /* x */,
512 GLint /* y */,
513 GLsizei /* width */,
514 GLsizei /* height */) {
516 GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
517 return 0;
519 GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
520 return 0;
522 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
523 return 0;
525 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
526 return 0;
528 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
529 return 0;
531 GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) {
532 return 0;
534 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
535 return 0;
537 GLboolean GLES2InterfaceStub::IsSync(GLsync /* sync */) {
538 return 0;
540 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
541 return 0;
543 GLboolean GLES2InterfaceStub::IsTransformFeedback(
544 GLuint /* transformfeedback */) {
545 return 0;
547 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {
549 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
551 void GLES2InterfaceStub::PauseTransformFeedback() {
553 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {
555 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */,
556 GLfloat /* units */) {
558 void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) {
560 void GLES2InterfaceStub::ReadPixels(GLint /* x */,
561 GLint /* y */,
562 GLsizei /* width */,
563 GLsizei /* height */,
564 GLenum /* format */,
565 GLenum /* type */,
566 void* /* pixels */) {
568 void GLES2InterfaceStub::ReleaseShaderCompiler() {
570 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */,
571 GLenum /* internalformat */,
572 GLsizei /* width */,
573 GLsizei /* height */) {
575 void GLES2InterfaceStub::ResumeTransformFeedback() {
577 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */,
578 GLboolean /* invert */) {
580 void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */,
581 GLenum /* pname */,
582 GLfloat /* param */) {
584 void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */,
585 GLenum /* pname */,
586 const GLfloat* /* params */) {
588 void GLES2InterfaceStub::SamplerParameteri(GLuint /* sampler */,
589 GLenum /* pname */,
590 GLint /* param */) {
592 void GLES2InterfaceStub::SamplerParameteriv(GLuint /* sampler */,
593 GLenum /* pname */,
594 const GLint* /* params */) {
596 void GLES2InterfaceStub::Scissor(GLint /* x */,
597 GLint /* y */,
598 GLsizei /* width */,
599 GLsizei /* height */) {
601 void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */,
602 const GLuint* /* shaders */,
603 GLenum /* binaryformat */,
604 const void* /* binary */,
605 GLsizei /* length */) {
607 void GLES2InterfaceStub::ShaderSource(GLuint /* shader */,
608 GLsizei /* count */,
609 const GLchar* const* /* str */,
610 const GLint* /* length */) {
612 void GLES2InterfaceStub::ShallowFinishCHROMIUM() {
614 void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
616 void GLES2InterfaceStub::OrderingBarrierCHROMIUM() {
618 void GLES2InterfaceStub::StencilFunc(GLenum /* func */,
619 GLint /* ref */,
620 GLuint /* mask */) {
622 void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */,
623 GLenum /* func */,
624 GLint /* ref */,
625 GLuint /* mask */) {
627 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
629 void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */,
630 GLuint /* mask */) {
632 void GLES2InterfaceStub::StencilOp(GLenum /* fail */,
633 GLenum /* zfail */,
634 GLenum /* zpass */) {
636 void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */,
637 GLenum /* fail */,
638 GLenum /* zfail */,
639 GLenum /* zpass */) {
641 void GLES2InterfaceStub::TexImage2D(GLenum /* target */,
642 GLint /* level */,
643 GLint /* internalformat */,
644 GLsizei /* width */,
645 GLsizei /* height */,
646 GLint /* border */,
647 GLenum /* format */,
648 GLenum /* type */,
649 const void* /* pixels */) {
651 void GLES2InterfaceStub::TexImage3D(GLenum /* target */,
652 GLint /* level */,
653 GLint /* internalformat */,
654 GLsizei /* width */,
655 GLsizei /* height */,
656 GLsizei /* depth */,
657 GLint /* border */,
658 GLenum /* format */,
659 GLenum /* type */,
660 const void* /* pixels */) {
662 void GLES2InterfaceStub::TexParameterf(GLenum /* target */,
663 GLenum /* pname */,
664 GLfloat /* param */) {
666 void GLES2InterfaceStub::TexParameterfv(GLenum /* target */,
667 GLenum /* pname */,
668 const GLfloat* /* params */) {
670 void GLES2InterfaceStub::TexParameteri(GLenum /* target */,
671 GLenum /* pname */,
672 GLint /* param */) {
674 void GLES2InterfaceStub::TexParameteriv(GLenum /* target */,
675 GLenum /* pname */,
676 const GLint* /* params */) {
678 void GLES2InterfaceStub::TexStorage3D(GLenum /* target */,
679 GLsizei /* levels */,
680 GLenum /* internalFormat */,
681 GLsizei /* width */,
682 GLsizei /* height */,
683 GLsizei /* depth */) {
685 void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
686 GLint /* level */,
687 GLint /* xoffset */,
688 GLint /* yoffset */,
689 GLsizei /* width */,
690 GLsizei /* height */,
691 GLenum /* format */,
692 GLenum /* type */,
693 const void* /* pixels */) {
695 void GLES2InterfaceStub::TexSubImage3D(GLenum /* target */,
696 GLint /* level */,
697 GLint /* xoffset */,
698 GLint /* yoffset */,
699 GLint /* zoffset */,
700 GLsizei /* width */,
701 GLsizei /* height */,
702 GLsizei /* depth */,
703 GLenum /* format */,
704 GLenum /* type */,
705 const void* /* pixels */) {
707 void GLES2InterfaceStub::TransformFeedbackVaryings(
708 GLuint /* program */,
709 GLsizei /* count */,
710 const char* const* /* varyings */,
711 GLenum /* buffermode */) {
713 void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {
715 void GLES2InterfaceStub::Uniform1fv(GLint /* location */,
716 GLsizei /* count */,
717 const GLfloat* /* v */) {
719 void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {
721 void GLES2InterfaceStub::Uniform1iv(GLint /* location */,
722 GLsizei /* count */,
723 const GLint* /* v */) {
725 void GLES2InterfaceStub::Uniform1ui(GLint /* location */, GLuint /* x */) {
727 void GLES2InterfaceStub::Uniform1uiv(GLint /* location */,
728 GLsizei /* count */,
729 const GLuint* /* v */) {
731 void GLES2InterfaceStub::Uniform2f(GLint /* location */,
732 GLfloat /* x */,
733 GLfloat /* y */) {
735 void GLES2InterfaceStub::Uniform2fv(GLint /* location */,
736 GLsizei /* count */,
737 const GLfloat* /* v */) {
739 void GLES2InterfaceStub::Uniform2i(GLint /* location */,
740 GLint /* x */,
741 GLint /* y */) {
743 void GLES2InterfaceStub::Uniform2iv(GLint /* location */,
744 GLsizei /* count */,
745 const GLint* /* v */) {
747 void GLES2InterfaceStub::Uniform2ui(GLint /* location */,
748 GLuint /* x */,
749 GLuint /* y */) {
751 void GLES2InterfaceStub::Uniform2uiv(GLint /* location */,
752 GLsizei /* count */,
753 const GLuint* /* v */) {
755 void GLES2InterfaceStub::Uniform3f(GLint /* location */,
756 GLfloat /* x */,
757 GLfloat /* y */,
758 GLfloat /* z */) {
760 void GLES2InterfaceStub::Uniform3fv(GLint /* location */,
761 GLsizei /* count */,
762 const GLfloat* /* v */) {
764 void GLES2InterfaceStub::Uniform3i(GLint /* location */,
765 GLint /* x */,
766 GLint /* y */,
767 GLint /* z */) {
769 void GLES2InterfaceStub::Uniform3iv(GLint /* location */,
770 GLsizei /* count */,
771 const GLint* /* v */) {
773 void GLES2InterfaceStub::Uniform3ui(GLint /* location */,
774 GLuint /* x */,
775 GLuint /* y */,
776 GLuint /* z */) {
778 void GLES2InterfaceStub::Uniform3uiv(GLint /* location */,
779 GLsizei /* count */,
780 const GLuint* /* v */) {
782 void GLES2InterfaceStub::Uniform4f(GLint /* location */,
783 GLfloat /* x */,
784 GLfloat /* y */,
785 GLfloat /* z */,
786 GLfloat /* w */) {
788 void GLES2InterfaceStub::Uniform4fv(GLint /* location */,
789 GLsizei /* count */,
790 const GLfloat* /* v */) {
792 void GLES2InterfaceStub::Uniform4i(GLint /* location */,
793 GLint /* x */,
794 GLint /* y */,
795 GLint /* z */,
796 GLint /* w */) {
798 void GLES2InterfaceStub::Uniform4iv(GLint /* location */,
799 GLsizei /* count */,
800 const GLint* /* v */) {
802 void GLES2InterfaceStub::Uniform4ui(GLint /* location */,
803 GLuint /* x */,
804 GLuint /* y */,
805 GLuint /* z */,
806 GLuint /* w */) {
808 void GLES2InterfaceStub::Uniform4uiv(GLint /* location */,
809 GLsizei /* count */,
810 const GLuint* /* v */) {
812 void GLES2InterfaceStub::UniformBlockBinding(GLuint /* program */,
813 GLuint /* index */,
814 GLuint /* binding */) {
816 void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */,
817 GLsizei /* count */,
818 GLboolean /* transpose */,
819 const GLfloat* /* value */) {
821 void GLES2InterfaceStub::UniformMatrix2x3fv(GLint /* location */,
822 GLsizei /* count */,
823 GLboolean /* transpose */,
824 const GLfloat* /* value */) {
826 void GLES2InterfaceStub::UniformMatrix2x4fv(GLint /* location */,
827 GLsizei /* count */,
828 GLboolean /* transpose */,
829 const GLfloat* /* value */) {
831 void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */,
832 GLsizei /* count */,
833 GLboolean /* transpose */,
834 const GLfloat* /* value */) {
836 void GLES2InterfaceStub::UniformMatrix3x2fv(GLint /* location */,
837 GLsizei /* count */,
838 GLboolean /* transpose */,
839 const GLfloat* /* value */) {
841 void GLES2InterfaceStub::UniformMatrix3x4fv(GLint /* location */,
842 GLsizei /* count */,
843 GLboolean /* transpose */,
844 const GLfloat* /* value */) {
846 void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */,
847 GLsizei /* count */,
848 GLboolean /* transpose */,
849 const GLfloat* /* value */) {
851 void GLES2InterfaceStub::UniformMatrix4x2fv(GLint /* location */,
852 GLsizei /* count */,
853 GLboolean /* transpose */,
854 const GLfloat* /* value */) {
856 void GLES2InterfaceStub::UniformMatrix4x3fv(GLint /* location */,
857 GLsizei /* count */,
858 GLboolean /* transpose */,
859 const GLfloat* /* value */) {
861 void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
863 void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
865 void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {
867 void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */,
868 const GLfloat* /* values */) {
870 void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */,
871 GLfloat /* x */,
872 GLfloat /* y */) {
874 void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */,
875 const GLfloat* /* values */) {
877 void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */,
878 GLfloat /* x */,
879 GLfloat /* y */,
880 GLfloat /* z */) {
882 void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */,
883 const GLfloat* /* values */) {
885 void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */,
886 GLfloat /* x */,
887 GLfloat /* y */,
888 GLfloat /* z */,
889 GLfloat /* w */) {
891 void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */,
892 const GLfloat* /* values */) {
894 void GLES2InterfaceStub::VertexAttribI4i(GLuint /* indx */,
895 GLint /* x */,
896 GLint /* y */,
897 GLint /* z */,
898 GLint /* w */) {
900 void GLES2InterfaceStub::VertexAttribI4iv(GLuint /* indx */,
901 const GLint* /* values */) {
903 void GLES2InterfaceStub::VertexAttribI4ui(GLuint /* indx */,
904 GLuint /* x */,
905 GLuint /* y */,
906 GLuint /* z */,
907 GLuint /* w */) {
909 void GLES2InterfaceStub::VertexAttribI4uiv(GLuint /* indx */,
910 const GLuint* /* values */) {
912 void GLES2InterfaceStub::VertexAttribIPointer(GLuint /* indx */,
913 GLint /* size */,
914 GLenum /* type */,
915 GLsizei /* stride */,
916 const void* /* ptr */) {
918 void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */,
919 GLint /* size */,
920 GLenum /* type */,
921 GLboolean /* normalized */,
922 GLsizei /* stride */,
923 const void* /* ptr */) {
925 void GLES2InterfaceStub::Viewport(GLint /* x */,
926 GLint /* y */,
927 GLsizei /* width */,
928 GLsizei /* height */) {
930 void GLES2InterfaceStub::WaitSync(GLsync /* sync */,
931 GLbitfield /* flags */,
932 GLuint64 /* timeout */) {
934 void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */,
935 GLint /* srcY0 */,
936 GLint /* srcX1 */,
937 GLint /* srcY1 */,
938 GLint /* dstX0 */,
939 GLint /* dstY0 */,
940 GLint /* dstX1 */,
941 GLint /* dstY1 */,
942 GLbitfield /* mask */,
943 GLenum /* filter */) {
945 void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM(
946 GLenum /* target */,
947 GLsizei /* samples */,
948 GLenum /* internalformat */,
949 GLsizei /* width */,
950 GLsizei /* height */) {
952 void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
953 GLenum /* target */,
954 GLsizei /* samples */,
955 GLenum /* internalformat */,
956 GLsizei /* width */,
957 GLsizei /* height */) {
959 void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT(
960 GLenum /* target */,
961 GLenum /* attachment */,
962 GLenum /* textarget */,
963 GLuint /* texture */,
964 GLint /* level */,
965 GLsizei /* samples */) {
967 void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */,
968 GLsizei /* levels */,
969 GLenum /* internalFormat */,
970 GLsizei /* width */,
971 GLsizei /* height */) {
973 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) {
975 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */,
976 const GLuint* /* queries */) {
978 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
979 return 0;
981 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {
983 void GLES2InterfaceStub::BeginTransformFeedback(GLenum /* primitivemode */) {
985 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {
987 void GLES2InterfaceStub::EndTransformFeedback() {
989 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */,
990 GLenum /* pname */,
991 GLint* /* params */) {
993 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */,
994 GLenum /* pname */,
995 GLuint* /* params */) {
997 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */,
998 const GLchar* /* marker */) {
1000 void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */,
1001 const GLchar* /* marker */) {
1003 void GLES2InterfaceStub::PopGroupMarkerEXT() {
1005 void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */,
1006 GLuint* /* arrays */) {
1008 void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */,
1009 const GLuint* /* arrays */) {
1011 GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
1012 return 0;
1014 void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {
1016 void GLES2InterfaceStub::SwapBuffers() {
1018 GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */,
1019 GLsizei /* count */,
1020 GLenum /* type */,
1021 GLuint /* offset */) {
1022 return 0;
1024 GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) {
1025 return 0;
1027 void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */,
1028 GLenum /* access */) {
1029 return 0;
1031 GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) {
1032 return 0;
1034 void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */,
1035 GLintptr /* offset */,
1036 GLsizeiptr /* size */,
1037 GLenum /* access */) {
1038 return 0;
1040 void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {
1042 void* GLES2InterfaceStub::MapBufferRange(GLenum /* target */,
1043 GLintptr /* offset */,
1044 GLsizeiptr /* size */,
1045 GLbitfield /* access */) {
1046 return 0;
1048 GLboolean GLES2InterfaceStub::UnmapBuffer(GLenum /* target */) {
1049 return 0;
1051 void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */,
1052 GLint /* level */,
1053 GLint /* xoffset */,
1054 GLint /* yoffset */,
1055 GLsizei /* width */,
1056 GLsizei /* height */,
1057 GLenum /* format */,
1058 GLenum /* type */,
1059 GLenum /* access */) {
1060 return 0;
1062 void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {
1064 void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */,
1065 GLuint /* height */,
1066 GLfloat /* scale_factor */) {
1068 const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
1069 return 0;
1071 void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) {
1073 void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {
1075 void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */,
1076 GLsizei /* bufsize */,
1077 GLsizei* /* size */,
1078 void* /* info */) {
1080 void GLES2InterfaceStub::GetUniformBlocksCHROMIUM(GLuint /* program */,
1081 GLsizei /* bufsize */,
1082 GLsizei* /* size */,
1083 void* /* info */) {
1085 void GLES2InterfaceStub::GetTransformFeedbackVaryingsCHROMIUM(
1086 GLuint /* program */,
1087 GLsizei /* bufsize */,
1088 GLsizei* /* size */,
1089 void* /* info */) {
1091 void GLES2InterfaceStub::GetUniformsES3CHROMIUM(GLuint /* program */,
1092 GLsizei /* bufsize */,
1093 GLsizei* /* size */,
1094 void* /* info */) {
1096 GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
1097 return 0;
1099 GLuint GLES2InterfaceStub::CreateImageCHROMIUM(ClientBuffer /* buffer */,
1100 GLsizei /* width */,
1101 GLsizei /* height */,
1102 GLenum /* internalformat */) {
1103 return 0;
1105 void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {
1107 GLuint GLES2InterfaceStub::CreateGpuMemoryBufferImageCHROMIUM(
1108 GLsizei /* width */,
1109 GLsizei /* height */,
1110 GLenum /* internalformat */,
1111 GLenum /* usage */) {
1112 return 0;
1114 void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */,
1115 GLsizei /* bufsize */,
1116 GLsizei* /* length */,
1117 char* /* source */) {
1119 void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */,
1120 GLint /* y */,
1121 GLint /* width */,
1122 GLint /* height */) {
1124 void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */,
1125 GLsizei /* width */,
1126 GLsizei /* height */,
1127 GLuint /* ioSurfaceId */,
1128 GLuint /* plane */) {
1130 void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */,
1131 GLenum /* source_id */,
1132 GLenum /* dest_id */,
1133 GLint /* internalformat */,
1134 GLenum /* dest_type */) {
1136 void GLES2InterfaceStub::CopySubTextureCHROMIUM(GLenum /* target */,
1137 GLenum /* source_id */,
1138 GLenum /* dest_id */,
1139 GLint /* xoffset */,
1140 GLint /* yoffset */,
1141 GLint /* x */,
1142 GLint /* y */,
1143 GLsizei /* width */,
1144 GLsizei /* height */) {
1146 void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */,
1147 GLint /* first */,
1148 GLsizei /* count */,
1149 GLsizei /* primcount */) {
1151 void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */,
1152 GLsizei /* count */,
1153 GLenum /* type */,
1154 const void* /* indices */,
1155 GLsizei /* primcount */) {
1157 void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */,
1158 GLuint /* divisor */) {
1160 void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
1162 void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */,
1163 const GLbyte* /* mailbox */) {
1165 void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM(
1166 GLuint /* texture */,
1167 GLenum /* target */,
1168 const GLbyte* /* mailbox */) {
1170 void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */,
1171 const GLbyte* /* mailbox */) {
1173 GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM(
1174 GLenum /* target */,
1175 const GLbyte* /* mailbox */) {
1176 return 0;
1178 void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */,
1179 GLint /* location */,
1180 const char* /* name */) {
1182 void GLES2InterfaceStub::GenValuebuffersCHROMIUM(GLsizei /* n */,
1183 GLuint* /* buffers */) {
1185 void GLES2InterfaceStub::DeleteValuebuffersCHROMIUM(
1186 GLsizei /* n */,
1187 const GLuint* /* valuebuffers */) {
1189 GLboolean GLES2InterfaceStub::IsValuebufferCHROMIUM(GLuint /* valuebuffer */) {
1190 return 0;
1192 void GLES2InterfaceStub::BindValuebufferCHROMIUM(GLenum /* target */,
1193 GLuint /* valuebuffer */) {
1195 void GLES2InterfaceStub::SubscribeValueCHROMIUM(GLenum /* target */,
1196 GLenum /* subscription */) {
1198 void GLES2InterfaceStub::PopulateSubscribedValuesCHROMIUM(GLenum /* target */) {
1200 void GLES2InterfaceStub::UniformValuebufferCHROMIUM(GLint /* location */,
1201 GLenum /* target */,
1202 GLenum /* subscription */) {
1204 void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */,
1205 GLint /* imageId */) {
1207 void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */,
1208 GLint /* imageId */) {
1210 void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* category_name */,
1211 const char* /* trace_name */) {
1213 void GLES2InterfaceStub::TraceEndCHROMIUM() {
1215 void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */,
1216 GLint /* level */,
1217 GLint /* xoffset */,
1218 GLint /* yoffset */,
1219 GLsizei /* width */,
1220 GLsizei /* height */,
1221 GLenum /* format */,
1222 GLenum /* type */,
1223 const void* /* data */) {
1225 void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */,
1226 GLint /* level */,
1227 GLenum /* internalformat */,
1228 GLsizei /* width */,
1229 GLsizei /* height */,
1230 GLint /* border */,
1231 GLenum /* format */,
1232 GLenum /* type */,
1233 const void* /* pixels */) {
1235 void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {
1237 void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() {
1239 void GLES2InterfaceStub::DiscardFramebufferEXT(
1240 GLenum /* target */,
1241 GLsizei /* count */,
1242 const GLenum* /* attachments */) {
1244 void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */,
1245 GLenum /* other */) {
1247 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
1248 return 0;
1250 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {
1252 void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */,
1253 const GLenum* /* bufs */) {
1255 void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {
1257 void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM(
1258 GLint /* plane_z_order */,
1259 GLenum /* plane_transform */,
1260 GLuint /* overlay_texture_id */,
1261 GLint /* bounds_x */,
1262 GLint /* bounds_y */,
1263 GLint /* bounds_width */,
1264 GLint /* bounds_height */,
1265 GLfloat /* uv_x */,
1266 GLfloat /* uv_y */,
1267 GLfloat /* uv_width */,
1268 GLfloat /* uv_height */) {
1270 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) {
1272 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */,
1273 const GLfloat* /* m */) {
1275 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {
1277 void GLES2InterfaceStub::BlendBarrierKHR() {
1279 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_