1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h"
8 #include "ash/wm/window_state.h"
9 #include "chrome/browser/chrome_notification_types.h"
10 #include "chrome/browser/ui/fullscreen/fullscreen_controller.h"
11 #include "chrome/browser/ui/views/frame/browser_view.h"
12 #include "chrome/browser/ui/views/frame/top_container_view.h"
13 #include "chrome/browser/ui/views/tabs/tab_strip.h"
14 #include "content/public/browser/notification_service.h"
15 #include "content/public/browser/web_contents.h"
16 #include "content/public/browser/web_contents_view.h"
17 #include "ui/aura/window.h"
18 #include "ui/views/view.h"
19 #include "ui/views/widget/widget.h"
20 #include "ui/views/window/non_client_view.h"
24 // Revealing the TopContainerView looks better if the animation starts and ends
25 // just a few pixels before the view goes offscreen, which reduces the visual
26 // "pop" as the 3-pixel tall "light bar" style tab strip becomes visible.
27 const int kAnimationOffsetY
= 3;
29 // Converts from ImmersiveModeController::AnimateReveal to
30 // ash::ImmersiveFullscreenController::AnimateReveal.
31 ash::ImmersiveFullscreenController::AnimateReveal
32 ToImmersiveFullscreenControllerAnimateReveal(
33 ImmersiveModeController::AnimateReveal animate_reveal
) {
34 switch (animate_reveal
) {
35 case ImmersiveModeController::ANIMATE_REVEAL_YES
:
36 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_YES
;
37 case ImmersiveModeController::ANIMATE_REVEAL_NO
:
38 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO
;
41 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO
;
46 ImmersiveModeControllerAsh::ImmersiveModeControllerAsh()
47 : controller_(new ash::ImmersiveFullscreenController
),
50 observers_enabled_(false),
51 use_tab_indicators_(false),
52 visible_fraction_(1) {
55 ImmersiveModeControllerAsh::~ImmersiveModeControllerAsh() {
56 EnableWindowObservers(false);
59 void ImmersiveModeControllerAsh::Init(BrowserView
* browser_view
) {
60 browser_view_
= browser_view
;
61 native_window_
= browser_view_
->GetNativeWindow();
62 controller_
->Init(this, browser_view_
->frame(),
63 browser_view_
->top_container());
66 void ImmersiveModeControllerAsh::SetEnabled(bool enabled
) {
67 if (controller_
->IsEnabled() == enabled
)
70 EnableWindowObservers(enabled
);
72 controller_
->SetEnabled(browser_view_
->browser()->is_app() ?
73 ash::ImmersiveFullscreenController::WINDOW_TYPE_HOSTED_APP
:
74 ash::ImmersiveFullscreenController::WINDOW_TYPE_BROWSER
78 bool ImmersiveModeControllerAsh::IsEnabled() const {
79 return controller_
->IsEnabled();
82 bool ImmersiveModeControllerAsh::ShouldHideTabIndicators() const {
83 return !use_tab_indicators_
;
86 bool ImmersiveModeControllerAsh::ShouldHideTopViews() const {
87 return controller_
->IsEnabled() && !controller_
->IsRevealed();
90 bool ImmersiveModeControllerAsh::IsRevealed() const {
91 return controller_
->IsRevealed();
94 int ImmersiveModeControllerAsh::GetTopContainerVerticalOffset(
95 const gfx::Size
& top_container_size
) const {
99 // The TopContainerView is flush with the top of |browser_view_| when the
100 // top-of-window views are fully closed so that when the tab indicators are
101 // used, the "light bar" style tab strip is flush with the top of
106 int height
= top_container_size
.height() - kAnimationOffsetY
;
107 return static_cast<int>(height
* (visible_fraction_
- 1));
110 ImmersiveRevealedLock
* ImmersiveModeControllerAsh::GetRevealedLock(
111 AnimateReveal animate_reveal
) {
112 return controller_
->GetRevealedLock(
113 ToImmersiveFullscreenControllerAnimateReveal(animate_reveal
));
116 void ImmersiveModeControllerAsh::OnFindBarVisibleBoundsChanged(
117 const gfx::Rect
& new_visible_bounds_in_screen
) {
118 find_bar_visible_bounds_in_screen_
= new_visible_bounds_in_screen
;
121 void ImmersiveModeControllerAsh::SetupForTest() {
122 controller_
->SetupForTest();
125 void ImmersiveModeControllerAsh::EnableWindowObservers(bool enable
) {
126 if (observers_enabled_
== enable
)
128 observers_enabled_
= enable
;
130 content::Source
<FullscreenController
> source(
131 browser_view_
->browser()->fullscreen_controller());
133 ash::wm::GetWindowState(native_window_
)->AddObserver(this);
134 registrar_
.Add(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED
, source
);
136 ash::wm::GetWindowState(native_window_
)->RemoveObserver(this);
137 registrar_
.Remove(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED
, source
);
141 void ImmersiveModeControllerAsh::LayoutBrowserRootView() {
142 views::Widget
* widget
= browser_view_
->frame();
143 // Update the window caption buttons.
144 widget
->non_client_view()->frame_view()->ResetWindowControls();
145 widget
->non_client_view()->frame_view()->InvalidateLayout();
146 browser_view_
->InvalidateLayout();
147 widget
->GetRootView()->Layout();
150 bool ImmersiveModeControllerAsh::UpdateTabIndicators() {
151 bool has_tabstrip
= browser_view_
->IsBrowserTypeNormal();
152 if (!IsEnabled() || !has_tabstrip
) {
153 use_tab_indicators_
= false;
155 bool in_tab_fullscreen
= browser_view_
->browser()->fullscreen_controller()->
156 IsFullscreenForTabOrPending();
157 use_tab_indicators_
= !in_tab_fullscreen
;
160 bool show_tab_indicators
= use_tab_indicators_
&& !IsRevealed();
161 if (show_tab_indicators
!= browser_view_
->tabstrip()->IsImmersiveStyle()) {
162 browser_view_
->tabstrip()->SetImmersiveStyle(show_tab_indicators
);
168 void ImmersiveModeControllerAsh::OnImmersiveRevealStarted() {
169 visible_fraction_
= 0;
170 browser_view_
->top_container()->SetPaintToLayer(true);
171 UpdateTabIndicators();
172 LayoutBrowserRootView();
173 FOR_EACH_OBSERVER(Observer
, observers_
, OnImmersiveRevealStarted());
176 void ImmersiveModeControllerAsh::OnImmersiveRevealEnded() {
177 visible_fraction_
= 0;
178 browser_view_
->top_container()->SetPaintToLayer(false);
179 UpdateTabIndicators();
180 LayoutBrowserRootView();
183 void ImmersiveModeControllerAsh::OnImmersiveFullscreenExited() {
184 browser_view_
->top_container()->SetPaintToLayer(false);
185 UpdateTabIndicators();
186 LayoutBrowserRootView();
189 void ImmersiveModeControllerAsh::SetVisibleFraction(double visible_fraction
) {
190 if (visible_fraction_
!= visible_fraction
) {
191 visible_fraction_
= visible_fraction
;
192 browser_view_
->Layout();
196 std::vector
<gfx::Rect
>
197 ImmersiveModeControllerAsh::GetVisibleBoundsInScreen() const {
198 views::View
* top_container_view
= browser_view_
->top_container();
199 gfx::Rect top_container_view_bounds
= top_container_view
->GetVisibleBounds();
200 // TODO(tdanderson): Implement View::ConvertRectToScreen().
201 gfx::Point
top_container_view_bounds_in_screen_origin(
202 top_container_view_bounds
.origin());
203 views::View::ConvertPointToScreen(top_container_view
,
204 &top_container_view_bounds_in_screen_origin
);
205 gfx::Rect
top_container_view_bounds_in_screen(
206 top_container_view_bounds_in_screen_origin
,
207 top_container_view_bounds
.size());
209 std::vector
<gfx::Rect
> bounds_in_screen
;
210 bounds_in_screen
.push_back(top_container_view_bounds_in_screen
);
211 bounds_in_screen
.push_back(find_bar_visible_bounds_in_screen_
);
212 return bounds_in_screen
;
215 void ImmersiveModeControllerAsh::OnPostWindowShowTypeChange(
216 ash::wm::WindowState
* window_state
,
217 ash::wm::WindowShowType old_type
) {
218 // Disable immersive fullscreen when the user exits fullscreen without going
219 // through FullscreenController::ToggleFullscreenMode(). This is the case if
220 // the user exits fullscreen via the restore button.
221 if (controller_
->IsEnabled() &&
222 !window_state
->IsFullscreen() &&
223 !window_state
->IsMinimized()) {
224 browser_view_
->FullscreenStateChanged();
228 void ImmersiveModeControllerAsh::Observe(
230 const content::NotificationSource
& source
,
231 const content::NotificationDetails
& details
) {
232 DCHECK_EQ(chrome::NOTIFICATION_FULLSCREEN_CHANGED
, type
);
233 if (!controller_
->IsEnabled())
236 bool tab_indicator_visibility_changed
= UpdateTabIndicators();
238 // Auto hide the shelf in immersive browser fullscreen. When auto hidden, the
239 // shelf displays a 3px 'light bar' when it is closed. When in immersive
240 // browser fullscreen and tab fullscreen, hide the shelf completely and
241 // prevent it from being revealed.
242 bool in_tab_fullscreen
= content::Source
<FullscreenController
>(source
)->
243 IsFullscreenForTabOrPending();
244 ash::wm::GetWindowState(native_window_
)->set_hide_shelf_when_fullscreen(
246 ash::Shell::GetInstance()->UpdateShelfVisibility();
248 if (tab_indicator_visibility_changed
)
249 LayoutBrowserRootView();