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[chromium-blink-merge.git] / cc / layers / picture_layer_impl.cc
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_layer_impl.h"
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
10 #include <set>
12 #include "base/debug/trace_event_argument.h"
13 #include "base/time/time.h"
14 #include "cc/base/math_util.h"
15 #include "cc/base/util.h"
16 #include "cc/debug/debug_colors.h"
17 #include "cc/debug/micro_benchmark_impl.h"
18 #include "cc/debug/traced_value.h"
19 #include "cc/layers/append_quads_data.h"
20 #include "cc/layers/solid_color_layer_impl.h"
21 #include "cc/output/begin_frame_args.h"
22 #include "cc/quads/checkerboard_draw_quad.h"
23 #include "cc/quads/debug_border_draw_quad.h"
24 #include "cc/quads/picture_draw_quad.h"
25 #include "cc/quads/solid_color_draw_quad.h"
26 #include "cc/quads/tile_draw_quad.h"
27 #include "cc/resources/tile_manager.h"
28 #include "cc/resources/tiling_set_raster_queue_all.h"
29 #include "cc/trees/layer_tree_impl.h"
30 #include "cc/trees/occlusion.h"
31 #include "ui/gfx/geometry/quad_f.h"
32 #include "ui/gfx/geometry/rect_conversions.h"
33 #include "ui/gfx/geometry/size_conversions.h"
35 namespace {
36 // This must be > 1 as we multiply or divide by this to find a new raster
37 // scale during pinch.
38 const float kMaxScaleRatioDuringPinch = 2.0f;
40 // When creating a new tiling during pinch, snap to an existing
41 // tiling's scale if the desired scale is within this ratio.
42 const float kSnapToExistingTilingRatio = 1.2f;
44 // Even for really wide viewports, at some point GPU raster should use
45 // less than 4 tiles to fill the viewport. This is set to 256 as a
46 // sane minimum for now, but we might want to tune this for low-end.
47 const int kMinHeightForGpuRasteredTile = 256;
49 // When making odd-sized tiles, round them up to increase the chances
50 // of using the same tile size.
51 const int kTileRoundUp = 64;
53 } // namespace
55 namespace cc {
57 PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
60 PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
61 PictureLayerImpl* pending_layer)
62 : active(active_layer), pending(pending_layer) {
65 PictureLayerImpl::Pair::~Pair() {
68 PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl,
69 int id,
70 bool is_mask)
71 : LayerImpl(tree_impl, id),
72 twin_layer_(nullptr),
73 tilings_(CreatePictureLayerTilingSet()),
74 ideal_page_scale_(0.f),
75 ideal_device_scale_(0.f),
76 ideal_source_scale_(0.f),
77 ideal_contents_scale_(0.f),
78 raster_page_scale_(0.f),
79 raster_device_scale_(0.f),
80 raster_source_scale_(0.f),
81 raster_contents_scale_(0.f),
82 low_res_raster_contents_scale_(0.f),
83 raster_source_scale_is_fixed_(false),
84 was_screen_space_transform_animating_(false),
85 should_update_tile_priorities_(false),
86 only_used_low_res_last_append_quads_(false),
87 is_mask_(is_mask),
88 nearest_neighbor_(false) {
89 layer_tree_impl()->RegisterPictureLayerImpl(this);
92 PictureLayerImpl::~PictureLayerImpl() {
93 if (twin_layer_)
94 twin_layer_->twin_layer_ = nullptr;
95 layer_tree_impl()->UnregisterPictureLayerImpl(this);
98 const char* PictureLayerImpl::LayerTypeAsString() const {
99 return "cc::PictureLayerImpl";
102 scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
103 LayerTreeImpl* tree_impl) {
104 return PictureLayerImpl::Create(tree_impl, id(), is_mask_);
107 void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
108 PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
109 DCHECK_EQ(layer_impl->is_mask_, is_mask_);
111 LayerImpl::PushPropertiesTo(base_layer);
113 // Twin relationships should never change once established.
114 DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
115 DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
116 // The twin relationship does not need to exist before the first
117 // PushPropertiesTo from pending to active layer since before that the active
118 // layer can not have a pile or tilings, it has only been created and inserted
119 // into the tree at that point.
120 twin_layer_ = layer_impl;
121 layer_impl->twin_layer_ = this;
123 layer_impl->SetNearestNeighbor(nearest_neighbor_);
125 // Solid color layers have no tilings.
126 DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
127 // The pending tree should only have a high res (and possibly low res) tiling.
128 DCHECK_LE(tilings_->num_tilings(),
129 layer_tree_impl()->create_low_res_tiling() ? 2u : 1u);
131 layer_impl->UpdateRasterSource(raster_source_, &invalidation_,
132 tilings_.get());
133 DCHECK(invalidation_.IsEmpty());
135 // After syncing a solid color layer, the active layer has no tilings.
136 DCHECK_IMPLIES(raster_source_->IsSolidColor(),
137 layer_impl->tilings_->num_tilings() == 0);
139 layer_impl->raster_page_scale_ = raster_page_scale_;
140 layer_impl->raster_device_scale_ = raster_device_scale_;
141 layer_impl->raster_source_scale_ = raster_source_scale_;
142 layer_impl->raster_contents_scale_ = raster_contents_scale_;
143 layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
145 layer_impl->SanityCheckTilingState();
147 // We always need to push properties.
148 // See http://crbug.com/303943
149 // TODO(danakj): Stop always pushing properties since we don't swap tilings.
150 needs_push_properties_ = true;
153 void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
154 const Occlusion& occlusion_in_content_space,
155 AppendQuadsData* append_quads_data) {
156 // The bounds and the pile size may differ if the pile wasn't updated (ie.
157 // PictureLayer::Update didn't happen). In that case the pile will be empty.
158 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
159 bounds() == raster_source_->GetSize())
160 << " bounds " << bounds().ToString() << " pile "
161 << raster_source_->GetSize().ToString();
163 SharedQuadState* shared_quad_state =
164 render_pass->CreateAndAppendSharedQuadState();
166 if (raster_source_->IsSolidColor()) {
167 PopulateSharedQuadState(shared_quad_state);
169 AppendDebugBorderQuad(
170 render_pass, bounds(), shared_quad_state, append_quads_data);
172 SolidColorLayerImpl::AppendSolidQuads(
173 render_pass, occlusion_in_content_space, shared_quad_state,
174 visible_content_rect(), raster_source_->GetSolidColor(),
175 append_quads_data);
176 return;
179 float max_contents_scale = MaximumTilingContentsScale();
180 gfx::Transform scaled_draw_transform = draw_transform();
181 scaled_draw_transform.Scale(SK_MScalar1 / max_contents_scale,
182 SK_MScalar1 / max_contents_scale);
183 gfx::Size scaled_content_bounds =
184 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), max_contents_scale));
185 gfx::Rect scaled_visible_content_rect =
186 gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale);
187 scaled_visible_content_rect.Intersect(gfx::Rect(scaled_content_bounds));
188 Occlusion scaled_occlusion =
189 occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
190 scaled_draw_transform);
192 shared_quad_state->SetAll(
193 scaled_draw_transform, scaled_content_bounds, scaled_visible_content_rect,
194 draw_properties().clip_rect, draw_properties().is_clipped,
195 draw_properties().opacity, draw_properties().blend_mode,
196 sorting_context_id_);
198 if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
199 AppendDebugBorderQuad(
200 render_pass,
201 scaled_content_bounds,
202 shared_quad_state,
203 append_quads_data,
204 DebugColors::DirectPictureBorderColor(),
205 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
207 gfx::Rect geometry_rect = scaled_visible_content_rect;
208 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
209 gfx::Rect visible_geometry_rect =
210 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
211 if (visible_geometry_rect.IsEmpty())
212 return;
214 gfx::Size texture_size = scaled_visible_content_rect.size();
215 gfx::RectF texture_rect = gfx::RectF(texture_size);
216 gfx::Rect quad_content_rect = scaled_visible_content_rect;
218 PictureDrawQuad* quad =
219 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
220 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
221 visible_geometry_rect, texture_rect, texture_size,
222 nearest_neighbor_, RGBA_8888, quad_content_rect,
223 max_contents_scale, raster_source_);
224 return;
227 AppendDebugBorderQuad(
228 render_pass, scaled_content_bounds, shared_quad_state, append_quads_data);
230 if (ShowDebugBorders()) {
231 for (PictureLayerTilingSet::CoverageIterator iter(
232 tilings_.get(),
233 max_contents_scale,
234 scaled_visible_content_rect,
235 ideal_contents_scale_);
236 iter;
237 ++iter) {
238 SkColor color;
239 float width;
240 if (*iter && iter->IsReadyToDraw()) {
241 TileDrawInfo::Mode mode = iter->draw_info().mode();
242 if (mode == TileDrawInfo::SOLID_COLOR_MODE) {
243 color = DebugColors::SolidColorTileBorderColor();
244 width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
245 } else if (mode == TileDrawInfo::PICTURE_PILE_MODE) {
246 color = DebugColors::PictureTileBorderColor();
247 width = DebugColors::PictureTileBorderWidth(layer_tree_impl());
248 } else if (iter.resolution() == HIGH_RESOLUTION) {
249 color = DebugColors::HighResTileBorderColor();
250 width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
251 } else if (iter.resolution() == LOW_RESOLUTION) {
252 color = DebugColors::LowResTileBorderColor();
253 width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
254 } else if (iter->contents_scale() > max_contents_scale) {
255 color = DebugColors::ExtraHighResTileBorderColor();
256 width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
257 } else {
258 color = DebugColors::ExtraLowResTileBorderColor();
259 width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
261 } else {
262 color = DebugColors::MissingTileBorderColor();
263 width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
266 DebugBorderDrawQuad* debug_border_quad =
267 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
268 gfx::Rect geometry_rect = iter.geometry_rect();
269 gfx::Rect visible_geometry_rect = geometry_rect;
270 debug_border_quad->SetNew(shared_quad_state,
271 geometry_rect,
272 visible_geometry_rect,
273 color,
274 width);
278 // Keep track of the tilings that were used so that tilings that are
279 // unused can be considered for removal.
280 std::vector<PictureLayerTiling*> seen_tilings;
282 // Ignore missing tiles outside of viewport for tile priority. This is
283 // normally the same as draw viewport but can be independently overridden by
284 // embedders like Android WebView with SetExternalDrawConstraints.
285 gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
286 viewport_rect_for_tile_priority_in_content_space_, max_contents_scale);
288 size_t missing_tile_count = 0u;
289 size_t on_demand_missing_tile_count = 0u;
290 only_used_low_res_last_append_quads_ = true;
291 for (PictureLayerTilingSet::CoverageIterator iter(tilings_.get(),
292 max_contents_scale,
293 scaled_visible_content_rect,
294 ideal_contents_scale_);
295 iter;
296 ++iter) {
297 gfx::Rect geometry_rect = iter.geometry_rect();
298 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
299 gfx::Rect visible_geometry_rect =
300 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
301 if (visible_geometry_rect.IsEmpty())
302 continue;
304 append_quads_data->visible_content_area +=
305 visible_geometry_rect.width() * visible_geometry_rect.height();
307 bool has_draw_quad = false;
308 if (*iter && iter->IsReadyToDraw()) {
309 const TileDrawInfo& draw_info = iter->draw_info();
310 switch (draw_info.mode()) {
311 case TileDrawInfo::RESOURCE_MODE: {
312 gfx::RectF texture_rect = iter.texture_rect();
314 // The raster_contents_scale_ is the best scale that the layer is
315 // trying to produce, even though it may not be ideal. Since that's
316 // the best the layer can promise in the future, consider those as
317 // complete. But if a tile is ideal scale, we don't want to consider
318 // it incomplete and trying to replace it with a tile at a worse
319 // scale.
320 if (iter->contents_scale() != raster_contents_scale_ &&
321 iter->contents_scale() != ideal_contents_scale_ &&
322 geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
323 append_quads_data->num_incomplete_tiles++;
326 TileDrawQuad* quad =
327 render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
328 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
329 visible_geometry_rect, draw_info.resource_id(),
330 texture_rect, draw_info.resource_size(),
331 draw_info.contents_swizzled(), nearest_neighbor_);
332 has_draw_quad = true;
333 break;
335 case TileDrawInfo::PICTURE_PILE_MODE: {
336 if (!layer_tree_impl()
337 ->GetRendererCapabilities()
338 .allow_rasterize_on_demand) {
339 ++on_demand_missing_tile_count;
340 break;
343 gfx::RectF texture_rect = iter.texture_rect();
345 ResourceProvider* resource_provider =
346 layer_tree_impl()->resource_provider();
347 ResourceFormat format =
348 resource_provider->memory_efficient_texture_format();
349 PictureDrawQuad* quad =
350 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
351 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
352 visible_geometry_rect, texture_rect,
353 iter->desired_texture_size(), nearest_neighbor_, format,
354 iter->content_rect(), iter->contents_scale(),
355 raster_source_);
356 has_draw_quad = true;
357 break;
359 case TileDrawInfo::SOLID_COLOR_MODE: {
360 SolidColorDrawQuad* quad =
361 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
362 quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
363 draw_info.solid_color(), false);
364 has_draw_quad = true;
365 break;
370 if (!has_draw_quad) {
371 if (draw_checkerboard_for_missing_tiles()) {
372 CheckerboardDrawQuad* quad =
373 render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
374 SkColor color = DebugColors::DefaultCheckerboardColor();
375 quad->SetNew(
376 shared_quad_state, geometry_rect, visible_geometry_rect, color);
377 } else {
378 SkColor color = SafeOpaqueBackgroundColor();
379 SolidColorDrawQuad* quad =
380 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
381 quad->SetNew(shared_quad_state,
382 geometry_rect,
383 visible_geometry_rect,
384 color,
385 false);
388 if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
389 append_quads_data->num_missing_tiles++;
390 ++missing_tile_count;
392 append_quads_data->approximated_visible_content_area +=
393 visible_geometry_rect.width() * visible_geometry_rect.height();
394 continue;
397 if (iter.resolution() != HIGH_RESOLUTION) {
398 append_quads_data->approximated_visible_content_area +=
399 visible_geometry_rect.width() * visible_geometry_rect.height();
402 // If we have a draw quad, but it's not low resolution, then
403 // mark that we've used something other than low res to draw.
404 if (iter.resolution() != LOW_RESOLUTION)
405 only_used_low_res_last_append_quads_ = false;
407 if (seen_tilings.empty() || seen_tilings.back() != iter.CurrentTiling())
408 seen_tilings.push_back(iter.CurrentTiling());
411 if (missing_tile_count) {
412 TRACE_EVENT_INSTANT2("cc",
413 "PictureLayerImpl::AppendQuads checkerboard",
414 TRACE_EVENT_SCOPE_THREAD,
415 "missing_tile_count",
416 missing_tile_count,
417 "on_demand_missing_tile_count",
418 on_demand_missing_tile_count);
421 // Aggressively remove any tilings that are not seen to save memory. Note
422 // that this is at the expense of doing cause more frequent re-painting. A
423 // better scheme would be to maintain a tighter visible_content_rect for the
424 // finer tilings.
425 CleanUpTilingsOnActiveLayer(seen_tilings);
428 bool PictureLayerImpl::UpdateTiles(const Occlusion& occlusion_in_content_space,
429 bool resourceless_software_draw) {
430 DCHECK_EQ(1.f, contents_scale_x());
431 DCHECK_EQ(1.f, contents_scale_y());
433 if (!resourceless_software_draw) {
434 visible_rect_for_tile_priority_ = visible_content_rect();
437 if (!CanHaveTilings()) {
438 ideal_page_scale_ = 0.f;
439 ideal_device_scale_ = 0.f;
440 ideal_contents_scale_ = 0.f;
441 ideal_source_scale_ = 0.f;
442 SanityCheckTilingState();
443 return false;
446 UpdateIdealScales();
448 if (!raster_contents_scale_ || ShouldAdjustRasterScale()) {
449 RecalculateRasterScales();
450 AddTilingsForRasterScale();
453 DCHECK(raster_page_scale_);
454 DCHECK(raster_device_scale_);
455 DCHECK(raster_source_scale_);
456 DCHECK(raster_contents_scale_);
457 DCHECK(low_res_raster_contents_scale_);
459 was_screen_space_transform_animating_ =
460 draw_properties().screen_space_transform_is_animating;
462 if (draw_transform_is_animating())
463 raster_source_->SetShouldAttemptToUseDistanceFieldText();
465 should_update_tile_priorities_ = true;
467 return UpdateTilePriorities(occlusion_in_content_space);
470 bool PictureLayerImpl::UpdateTilePriorities(
471 const Occlusion& occlusion_in_content_space) {
472 DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
474 double current_frame_time_in_seconds =
475 (layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
476 base::TimeTicks()).InSecondsF();
477 UpdateViewportRectForTilePriorityInContentSpace();
479 // The tiling set can require tiles for activation any of the following
480 // conditions are true:
481 // - This layer produced a high-res or non-ideal-res tile last frame.
482 // - We're in requires high res to draw mode.
483 // - We're not in smoothness takes priority mode.
484 // To put different, the tiling set can't require tiles for activation if
485 // we're in smoothness mode and only used low-res or checkerboard to draw last
486 // frame and we don't need high res to draw.
488 // The reason for this is that we should be able to activate sooner and get a
489 // more up to date recording, so we don't run out of recording on the active
490 // tree.
491 bool can_require_tiles_for_activation =
492 !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
493 !layer_tree_impl()->SmoothnessTakesPriority();
495 // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
496 // they are the same space in picture layer, as contents scale is always 1.
497 bool updated = tilings_->UpdateTilePriorities(
498 viewport_rect_for_tile_priority_in_content_space_, ideal_contents_scale_,
499 current_frame_time_in_seconds, occlusion_in_content_space,
500 can_require_tiles_for_activation);
501 return updated;
504 void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() {
505 // If visible_rect_for_tile_priority_ is empty or
506 // viewport_rect_for_tile_priority is set to be different from the device
507 // viewport, try to inverse project the viewport into layer space and use
508 // that. Otherwise just use visible_rect_for_tile_priority_
509 gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
510 gfx::Rect viewport_rect_for_tile_priority =
511 layer_tree_impl()->ViewportRectForTilePriority();
512 if (visible_rect_in_content_space.IsEmpty() ||
513 layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
514 gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
515 if (screen_space_transform().GetInverse(&view_to_layer)) {
516 // Transform from view space to content space.
517 visible_rect_in_content_space =
518 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
519 view_to_layer, viewport_rect_for_tile_priority));
522 viewport_rect_for_tile_priority_in_content_space_ =
523 visible_rect_in_content_space;
526 PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
527 if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
528 return nullptr;
529 return twin_layer_;
532 PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
533 if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
534 return nullptr;
535 return twin_layer_;
538 void PictureLayerImpl::UpdateRasterSource(
539 scoped_refptr<RasterSource> raster_source,
540 Region* new_invalidation,
541 const PictureLayerTilingSet* pending_set) {
542 // The bounds and the pile size may differ if the pile wasn't updated (ie.
543 // PictureLayer::Update didn't happen). In that case the pile will be empty.
544 DCHECK_IMPLIES(!raster_source->GetSize().IsEmpty(),
545 bounds() == raster_source->GetSize())
546 << " bounds " << bounds().ToString() << " pile "
547 << raster_source->GetSize().ToString();
549 // The |raster_source_| is initially null, so have to check for that for the
550 // first frame.
551 bool could_have_tilings = raster_source_.get() && CanHaveTilings();
552 raster_source_.swap(raster_source);
554 // The |new_invalidation| must be cleared before updating tilings since they
555 // access the invalidation through the PictureLayerTilingClient interface.
556 invalidation_.Clear();
557 invalidation_.Swap(new_invalidation);
559 bool can_have_tilings = CanHaveTilings();
561 // Need to call UpdateTiles again if CanHaveTilings changed.
562 if (could_have_tilings != can_have_tilings)
563 layer_tree_impl()->set_needs_update_draw_properties();
565 if (!can_have_tilings) {
566 RemoveAllTilings();
567 return;
570 // We could do this after doing UpdateTiles, which would avoid doing this for
571 // tilings that are going to disappear on the pending tree (if scale changed).
572 // But that would also be more complicated, so we just do it here for now.
573 tilings_->UpdateTilingsToCurrentRasterSource(
574 raster_source_, pending_set, invalidation_, MinimumContentsScale(),
575 MaximumContentsScale());
578 void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
579 if (layer_tree_impl()->IsActiveTree()) {
580 gfx::RectF layer_damage_rect =
581 gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale());
582 AddDamageRect(layer_damage_rect);
586 void PictureLayerImpl::DidBeginTracing() {
587 raster_source_->DidBeginTracing();
590 void PictureLayerImpl::ReleaseResources() {
591 // Recreate tilings with new settings, since some of those might change when
592 // we release resources. If tilings_ is null, then leave it as null.
593 if (tilings_)
594 tilings_ = CreatePictureLayerTilingSet();
595 ResetRasterScale();
597 // To avoid an edge case after lost context where the tree is up to date but
598 // the tilings have not been managed, request an update draw properties
599 // to force tilings to get managed.
600 layer_tree_impl()->set_needs_update_draw_properties();
603 skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
604 return raster_source_->GetFlattenedPicture();
607 scoped_refptr<Tile> PictureLayerImpl::CreateTile(
608 float contents_scale,
609 const gfx::Rect& content_rect) {
610 int flags = 0;
612 // We don't handle solid color masks, so we shouldn't bother analyzing those.
613 // Otherwise, always analyze to maximize memory savings.
614 if (!is_mask_)
615 flags = Tile::USE_PICTURE_ANALYSIS;
617 return layer_tree_impl()->tile_manager()->CreateTile(
618 raster_source_.get(), content_rect.size(), content_rect, contents_scale,
619 id(), layer_tree_impl()->source_frame_number(), flags);
622 const Region* PictureLayerImpl::GetPendingInvalidation() {
623 if (layer_tree_impl()->IsPendingTree())
624 return &invalidation_;
625 if (layer_tree_impl()->IsRecycleTree())
626 return nullptr;
627 DCHECK(layer_tree_impl()->IsActiveTree());
628 if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
629 return &twin_layer->invalidation_;
630 return nullptr;
633 const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
634 const PictureLayerTiling* tiling) const {
635 PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
636 if (!twin_layer)
637 return nullptr;
638 return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale());
641 PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
642 const PictureLayerTiling* tiling) {
643 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
644 if (!recycled_twin || !recycled_twin->tilings_)
645 return nullptr;
646 return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale());
649 TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const {
650 if (!HasValidTilePriorities())
651 return TilePriority::EVENTUALLY;
652 return TilePriority::NOW;
655 bool PictureLayerImpl::RequiresHighResToDraw() const {
656 return layer_tree_impl()->RequiresHighResToDraw();
659 gfx::Size PictureLayerImpl::CalculateTileSize(
660 const gfx::Size& content_bounds) const {
661 int max_texture_size =
662 layer_tree_impl()->resource_provider()->max_texture_size();
664 if (is_mask_) {
665 // Masks are not tiled, so if we can't cover the whole mask with one tile,
666 // we shouldn't have such a tiling at all.
667 DCHECK_LE(content_bounds.width(), max_texture_size);
668 DCHECK_LE(content_bounds.height(), max_texture_size);
669 return content_bounds;
672 int default_tile_width = 0;
673 int default_tile_height = 0;
674 if (layer_tree_impl()->use_gpu_rasterization()) {
675 // For GPU rasterization, we pick an ideal tile size using the viewport
676 // so we don't need any settings. The current approach uses 4 tiles
677 // to cover the viewport vertically.
678 int viewport_width = layer_tree_impl()->device_viewport_size().width();
679 int viewport_height = layer_tree_impl()->device_viewport_size().height();
680 default_tile_width = viewport_width;
681 // Also, increase the height proportionally as the width decreases, and
682 // pad by our border texels to make the tiles exactly match the viewport.
683 int divisor = 4;
684 if (content_bounds.width() <= viewport_width / 2)
685 divisor = 2;
686 if (content_bounds.width() <= viewport_width / 4)
687 divisor = 1;
688 default_tile_height = RoundUp(viewport_height, divisor) / divisor;
689 default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
690 default_tile_height =
691 std::max(default_tile_height, kMinHeightForGpuRasteredTile);
692 } else {
693 // For CPU rasterization we use tile-size settings.
694 const LayerTreeSettings& settings = layer_tree_impl()->settings();
695 int max_untiled_content_width = settings.max_untiled_layer_size.width();
696 int max_untiled_content_height = settings.max_untiled_layer_size.height();
697 default_tile_width = settings.default_tile_size.width();
698 default_tile_height = settings.default_tile_size.height();
700 // If the content width is small, increase tile size vertically.
701 // If the content height is small, increase tile size horizontally.
702 // If both are less than the untiled-size, use a single tile.
703 if (content_bounds.width() < default_tile_width)
704 default_tile_height = max_untiled_content_height;
705 if (content_bounds.height() < default_tile_height)
706 default_tile_width = max_untiled_content_width;
707 if (content_bounds.width() < max_untiled_content_width &&
708 content_bounds.height() < max_untiled_content_height) {
709 default_tile_height = max_untiled_content_height;
710 default_tile_width = max_untiled_content_width;
714 int tile_width = default_tile_width;
715 int tile_height = default_tile_height;
717 // Clamp the tile width/height to the content width/height to save space.
718 if (content_bounds.width() < default_tile_width) {
719 tile_width = std::min(tile_width, content_bounds.width());
720 tile_width = RoundUp(tile_width, kTileRoundUp);
721 tile_width = std::min(tile_width, default_tile_width);
723 if (content_bounds.height() < default_tile_height) {
724 tile_height = std::min(tile_height, content_bounds.height());
725 tile_height = RoundUp(tile_height, kTileRoundUp);
726 tile_height = std::min(tile_height, default_tile_height);
729 // Under no circumstance should we be larger than the max texture size.
730 tile_width = std::min(tile_width, max_texture_size);
731 tile_height = std::min(tile_height, max_texture_size);
732 return gfx::Size(tile_width, tile_height);
735 void PictureLayerImpl::GetContentsResourceId(
736 ResourceProvider::ResourceId* resource_id,
737 gfx::Size* resource_size) const {
738 // The bounds and the pile size may differ if the pile wasn't updated (ie.
739 // PictureLayer::Update didn't happen). In that case the pile will be empty.
740 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
741 bounds() == raster_source_->GetSize())
742 << " bounds " << bounds().ToString() << " pile "
743 << raster_source_->GetSize().ToString();
744 gfx::Rect content_rect(bounds());
745 PictureLayerTilingSet::CoverageIterator iter(
746 tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
748 // Mask resource not ready yet.
749 if (!iter || !*iter) {
750 *resource_id = 0;
751 return;
754 // Masks only supported if they fit on exactly one tile.
755 DCHECK(iter.geometry_rect() == content_rect)
756 << "iter rect " << iter.geometry_rect().ToString() << " content rect "
757 << content_rect.ToString();
759 const TileDrawInfo& draw_info = iter->draw_info();
760 if (!draw_info.IsReadyToDraw() ||
761 draw_info.mode() != TileDrawInfo::RESOURCE_MODE) {
762 *resource_id = 0;
763 return;
766 *resource_id = draw_info.resource_id();
767 *resource_size = draw_info.resource_size();
770 void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) {
771 if (nearest_neighbor_ == nearest_neighbor)
772 return;
774 nearest_neighbor_ = nearest_neighbor;
775 NoteLayerPropertyChanged();
778 PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
779 DCHECK(CanHaveTilings());
780 DCHECK_GE(contents_scale, MinimumContentsScale());
781 DCHECK_LE(contents_scale, MaximumContentsScale());
782 DCHECK(raster_source_->HasRecordings());
783 return tilings_->AddTiling(contents_scale, raster_source_);
786 void PictureLayerImpl::RemoveAllTilings() {
787 if (tilings_)
788 tilings_->RemoveAllTilings();
789 // If there are no tilings, then raster scales are no longer meaningful.
790 ResetRasterScale();
793 void PictureLayerImpl::AddTilingsForRasterScale() {
794 // Reset all resolution enums on tilings, we'll be setting new values in this
795 // function.
796 tilings_->MarkAllTilingsNonIdeal();
798 PictureLayerTiling* high_res =
799 tilings_->FindTilingWithScale(raster_contents_scale_);
800 // We always need a high res tiling, so create one if it doesn't exist.
801 if (!high_res)
802 high_res = AddTiling(raster_contents_scale_);
804 // Try and find a low res tiling.
805 PictureLayerTiling* low_res = nullptr;
806 if (raster_contents_scale_ == low_res_raster_contents_scale_)
807 low_res = high_res;
808 else
809 low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_);
811 // Only create new low res tilings when the transform is static. This
812 // prevents wastefully creating a paired low res tiling for every new high res
813 // tiling during a pinch or a CSS animation.
814 bool can_have_low_res = layer_tree_impl()->create_low_res_tiling();
815 bool needs_low_res = !low_res;
816 bool is_pinching = layer_tree_impl()->PinchGestureActive();
817 bool is_animating = draw_properties().screen_space_transform_is_animating;
818 if (can_have_low_res && needs_low_res && !is_pinching && !is_animating)
819 low_res = AddTiling(low_res_raster_contents_scale_);
821 // Set low-res if we have one.
822 if (low_res && low_res != high_res)
823 low_res->set_resolution(LOW_RESOLUTION);
825 // Make sure we always have one high-res (even if high == low).
826 high_res->set_resolution(HIGH_RESOLUTION);
828 if (layer_tree_impl()->IsPendingTree()) {
829 // On the pending tree, drop any tilings that are non-ideal since we don't
830 // need them to activate anyway.
831 tilings_->RemoveNonIdealTilings();
834 SanityCheckTilingState();
837 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
838 if (was_screen_space_transform_animating_ !=
839 draw_properties().screen_space_transform_is_animating)
840 return true;
842 if (draw_properties().screen_space_transform_is_animating &&
843 raster_contents_scale_ != ideal_contents_scale_ &&
844 ShouldAdjustRasterScaleDuringScaleAnimations())
845 return true;
847 bool is_pinching = layer_tree_impl()->PinchGestureActive();
848 if (is_pinching && raster_page_scale_) {
849 // We change our raster scale when it is:
850 // - Higher than ideal (need a lower-res tiling available)
851 // - Too far from ideal (need a higher-res tiling available)
852 float ratio = ideal_page_scale_ / raster_page_scale_;
853 if (raster_page_scale_ > ideal_page_scale_ ||
854 ratio > kMaxScaleRatioDuringPinch)
855 return true;
858 if (!is_pinching) {
859 // When not pinching, match the ideal page scale factor.
860 if (raster_page_scale_ != ideal_page_scale_)
861 return true;
864 // Always match the ideal device scale factor.
865 if (raster_device_scale_ != ideal_device_scale_)
866 return true;
868 // When the source scale changes we want to match it, but not when animating
869 // or when we've fixed the scale in place.
870 if (!draw_properties().screen_space_transform_is_animating &&
871 !raster_source_scale_is_fixed_ &&
872 raster_source_scale_ != ideal_source_scale_)
873 return true;
875 if (raster_contents_scale_ > MaximumContentsScale())
876 return true;
877 if (raster_contents_scale_ < MinimumContentsScale())
878 return true;
880 return false;
883 void PictureLayerImpl::RecalculateRasterScales() {
884 float old_raster_contents_scale = raster_contents_scale_;
885 float old_raster_page_scale = raster_page_scale_;
886 float old_raster_source_scale = raster_source_scale_;
888 raster_device_scale_ = ideal_device_scale_;
889 raster_page_scale_ = ideal_page_scale_;
890 raster_source_scale_ = ideal_source_scale_;
891 raster_contents_scale_ = ideal_contents_scale_;
893 // If we're not animating, or leaving an animation, and the
894 // ideal_source_scale_ changes, then things are unpredictable, and we fix
895 // the raster_source_scale_ in place.
896 if (old_raster_source_scale &&
897 !draw_properties().screen_space_transform_is_animating &&
898 !was_screen_space_transform_animating_ &&
899 old_raster_source_scale != ideal_source_scale_)
900 raster_source_scale_is_fixed_ = true;
902 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
903 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
904 // tree. This will allow CSS scale changes to get re-rastered at an
905 // appropriate rate. (crbug.com/413636)
906 if (raster_source_scale_is_fixed_) {
907 raster_contents_scale_ /= raster_source_scale_;
908 raster_source_scale_ = 1.f;
911 // During pinch we completely ignore the current ideal scale, and just use
912 // a multiple of the previous scale.
913 bool is_pinching = layer_tree_impl()->PinchGestureActive();
914 if (is_pinching && old_raster_contents_scale) {
915 // See ShouldAdjustRasterScale:
916 // - When zooming out, preemptively create new tiling at lower resolution.
917 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
918 bool zooming_out = old_raster_page_scale > ideal_page_scale_;
919 float desired_contents_scale = old_raster_contents_scale;
920 if (zooming_out) {
921 while (desired_contents_scale > ideal_contents_scale_)
922 desired_contents_scale /= kMaxScaleRatioDuringPinch;
923 } else {
924 while (desired_contents_scale < ideal_contents_scale_)
925 desired_contents_scale *= kMaxScaleRatioDuringPinch;
927 raster_contents_scale_ = tilings_->GetSnappedContentsScale(
928 desired_contents_scale, kSnapToExistingTilingRatio);
929 raster_page_scale_ =
930 raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
933 // If we're not re-rasterizing during animation, rasterize at the maximum
934 // scale that will occur during the animation, if the maximum scale is
935 // known. However we want to avoid excessive memory use. If the scale is
936 // smaller than what we would choose otherwise, then it's always better off
937 // for us memory-wise. But otherwise, we don't choose a scale at which this
938 // layer's rastered content would become larger than the viewport.
939 if (draw_properties().screen_space_transform_is_animating &&
940 !ShouldAdjustRasterScaleDuringScaleAnimations()) {
941 bool can_raster_at_maximum_scale = false;
942 // TODO(ajuma): If we need to deal with scale-down animations starting right
943 // as a layer gets promoted, then we'd want to have the
944 // |starting_animation_contents_scale| passed in here as a separate draw
945 // property so we could try use that when the max is too large.
946 // See crbug.com/422341.
947 float maximum_scale = draw_properties().maximum_animation_contents_scale;
948 if (maximum_scale) {
949 gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
950 gfx::ScaleSize(raster_source_->GetSize(), maximum_scale));
951 int64 maximum_area = static_cast<int64>(bounds_at_maximum_scale.width()) *
952 static_cast<int64>(bounds_at_maximum_scale.height());
953 gfx::Size viewport = layer_tree_impl()->device_viewport_size();
954 int64 viewport_area = static_cast<int64>(viewport.width()) *
955 static_cast<int64>(viewport.height());
956 if (maximum_area <= viewport_area)
957 can_raster_at_maximum_scale = true;
959 // Use the computed scales for the raster scale directly, do not try to use
960 // the ideal scale here. The current ideal scale may be way too large in the
961 // case of an animation with scale, and will be constantly changing.
962 if (can_raster_at_maximum_scale)
963 raster_contents_scale_ = maximum_scale;
964 else
965 raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
968 raster_contents_scale_ =
969 std::max(raster_contents_scale_, MinimumContentsScale());
970 raster_contents_scale_ =
971 std::min(raster_contents_scale_, MaximumContentsScale());
972 DCHECK_GE(raster_contents_scale_, MinimumContentsScale());
973 DCHECK_LE(raster_contents_scale_, MaximumContentsScale());
975 // If this layer would create zero or one tiles at this content scale,
976 // don't create a low res tiling.
977 gfx::Size raster_bounds = gfx::ToCeiledSize(
978 gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_));
979 gfx::Size tile_size = CalculateTileSize(raster_bounds);
980 bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
981 tile_size.height() >= raster_bounds.height();
982 if (tile_size.IsEmpty() || tile_covers_bounds) {
983 low_res_raster_contents_scale_ = raster_contents_scale_;
984 return;
987 float low_res_factor =
988 layer_tree_impl()->settings().low_res_contents_scale_factor;
989 low_res_raster_contents_scale_ =
990 std::max(raster_contents_scale_ * low_res_factor, MinimumContentsScale());
991 DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
992 DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
993 DCHECK_LE(low_res_raster_contents_scale_, MaximumContentsScale());
996 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
997 std::vector<PictureLayerTiling*> used_tilings) {
998 DCHECK(layer_tree_impl()->IsActiveTree());
999 if (tilings_->num_tilings() == 0)
1000 return;
1002 float min_acceptable_high_res_scale = std::min(
1003 raster_contents_scale_, ideal_contents_scale_);
1004 float max_acceptable_high_res_scale = std::max(
1005 raster_contents_scale_, ideal_contents_scale_);
1007 PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
1008 if (twin && twin->CanHaveTilings()) {
1009 min_acceptable_high_res_scale = std::min(
1010 min_acceptable_high_res_scale,
1011 std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1012 max_acceptable_high_res_scale = std::max(
1013 max_acceptable_high_res_scale,
1014 std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1017 PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr;
1018 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
1019 PictureLayerTilingSet* recycled_twin_set =
1020 recycled_twin ? recycled_twin->tilings_.get() : nullptr;
1022 tilings_->CleanUpTilings(min_acceptable_high_res_scale,
1023 max_acceptable_high_res_scale, used_tilings,
1024 layer_tree_impl()->create_low_res_tiling(), twin_set,
1025 recycled_twin_set);
1027 if (recycled_twin_set && recycled_twin_set->num_tilings() == 0)
1028 recycled_twin->ResetRasterScale();
1030 DCHECK_GT(tilings_->num_tilings(), 0u);
1031 SanityCheckTilingState();
1034 float PictureLayerImpl::MinimumContentsScale() const {
1035 float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
1037 // If the contents scale is less than 1 / width (also for height),
1038 // then it will end up having less than one pixel of content in that
1039 // dimension. Bump the minimum contents scale up in this case to prevent
1040 // this from happening.
1041 int min_dimension = std::min(raster_source_->GetSize().width(),
1042 raster_source_->GetSize().height());
1043 if (!min_dimension)
1044 return setting_min;
1046 return std::max(1.f / min_dimension, setting_min);
1049 float PictureLayerImpl::MaximumContentsScale() const {
1050 // Masks can not have tilings that would become larger than the
1051 // max_texture_size since they use a single tile for the entire
1052 // tiling. Other layers can have tilings of any scale.
1053 if (!is_mask_)
1054 return std::numeric_limits<float>::max();
1056 int max_texture_size =
1057 layer_tree_impl()->resource_provider()->max_texture_size();
1058 float max_scale_width =
1059 static_cast<float>(max_texture_size) / bounds().width();
1060 float max_scale_height =
1061 static_cast<float>(max_texture_size) / bounds().height();
1062 float max_scale = std::min(max_scale_width, max_scale_height);
1063 // We require that multiplying the layer size by the contents scale and
1064 // ceiling produces a value <= |max_texture_size|. Because for large layer
1065 // sizes floating point ambiguity may crop up, making the result larger or
1066 // smaller than expected, we use a slightly smaller floating point value for
1067 // the scale, to help ensure that the resulting content bounds will never end
1068 // up larger than |max_texture_size|.
1069 return nextafterf(max_scale, 0.f);
1072 void PictureLayerImpl::ResetRasterScale() {
1073 raster_page_scale_ = 0.f;
1074 raster_device_scale_ = 0.f;
1075 raster_source_scale_ = 0.f;
1076 raster_contents_scale_ = 0.f;
1077 low_res_raster_contents_scale_ = 0.f;
1078 raster_source_scale_is_fixed_ = false;
1080 // When raster scales aren't valid, don't update tile priorities until
1081 // this layer has been updated via UpdateDrawProperties.
1082 should_update_tile_priorities_ = false;
1085 bool PictureLayerImpl::CanHaveTilings() const {
1086 if (raster_source_->IsSolidColor())
1087 return false;
1088 if (!DrawsContent())
1089 return false;
1090 if (!raster_source_->HasRecordings())
1091 return false;
1092 // If the |raster_source_| has a recording it should have non-empty bounds.
1093 DCHECK(!raster_source_->GetSize().IsEmpty());
1094 if (MaximumContentsScale() < MinimumContentsScale())
1095 return false;
1096 return true;
1099 void PictureLayerImpl::SanityCheckTilingState() const {
1100 #if DCHECK_IS_ON()
1101 // Recycle tree doesn't have any restrictions.
1102 if (layer_tree_impl()->IsRecycleTree())
1103 return;
1105 if (!CanHaveTilings()) {
1106 DCHECK_EQ(0u, tilings_->num_tilings());
1107 return;
1109 if (tilings_->num_tilings() == 0)
1110 return;
1112 // We should only have one high res tiling.
1113 DCHECK_EQ(1, tilings_->NumHighResTilings());
1114 #endif
1117 bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
1118 return layer_tree_impl()->use_gpu_rasterization();
1121 float PictureLayerImpl::MaximumTilingContentsScale() const {
1122 float max_contents_scale = tilings_->GetMaximumContentsScale();
1123 return std::max(max_contents_scale, MinimumContentsScale());
1126 scoped_ptr<PictureLayerTilingSet>
1127 PictureLayerImpl::CreatePictureLayerTilingSet() {
1128 const LayerTreeSettings& settings = layer_tree_impl()->settings();
1129 return PictureLayerTilingSet::Create(
1130 this, settings.max_tiles_for_interest_area,
1131 layer_tree_impl()->use_gpu_rasterization()
1132 ? 0.f
1133 : settings.skewport_target_time_in_seconds,
1134 settings.skewport_extrapolation_limit_in_content_pixels);
1137 void PictureLayerImpl::UpdateIdealScales() {
1138 DCHECK(CanHaveTilings());
1140 float min_contents_scale = MinimumContentsScale();
1141 DCHECK_GT(min_contents_scale, 0.f);
1142 float min_page_scale = layer_tree_impl()->min_page_scale_factor();
1143 DCHECK_GT(min_page_scale, 0.f);
1144 float min_device_scale = 1.f;
1145 float min_source_scale =
1146 min_contents_scale / min_page_scale / min_device_scale;
1148 float ideal_page_scale = draw_properties().page_scale_factor;
1149 float ideal_device_scale = draw_properties().device_scale_factor;
1150 float ideal_source_scale = draw_properties().ideal_contents_scale /
1151 ideal_page_scale / ideal_device_scale;
1152 ideal_contents_scale_ =
1153 std::max(draw_properties().ideal_contents_scale, min_contents_scale);
1154 ideal_page_scale_ = draw_properties().page_scale_factor;
1155 ideal_device_scale_ = draw_properties().device_scale_factor;
1156 ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
1159 void PictureLayerImpl::GetDebugBorderProperties(
1160 SkColor* color,
1161 float* width) const {
1162 *color = DebugColors::TiledContentLayerBorderColor();
1163 *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1166 void PictureLayerImpl::GetAllTilesForTracing(
1167 std::set<const Tile*>* tiles) const {
1168 if (!tilings_)
1169 return;
1170 tilings_->GetAllTilesForTracing(tiles);
1173 void PictureLayerImpl::AsValueInto(base::debug::TracedValue* state) const {
1174 LayerImpl::AsValueInto(state);
1175 state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
1176 state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1177 state->BeginArray("tilings");
1178 tilings_->AsValueInto(state);
1179 state->EndArray();
1181 MathUtil::AddToTracedValue("tile_priority_rect",
1182 viewport_rect_for_tile_priority_in_content_space_,
1183 state);
1184 MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state);
1186 state->BeginArray("pictures");
1187 raster_source_->AsValueInto(state);
1188 state->EndArray();
1190 state->BeginArray("invalidation");
1191 invalidation_.AsValueInto(state);
1192 state->EndArray();
1194 state->BeginArray("coverage_tiles");
1195 for (PictureLayerTilingSet::CoverageIterator iter(
1196 tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()),
1197 ideal_contents_scale_);
1198 iter; ++iter) {
1199 state->BeginDictionary();
1201 MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state);
1203 if (*iter)
1204 TracedValue::SetIDRef(*iter, state, "tile");
1206 state->EndDictionary();
1208 state->EndArray();
1211 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1212 return tilings_->GPUMemoryUsageInBytes();
1215 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
1216 benchmark->RunOnLayer(this);
1219 WhichTree PictureLayerImpl::GetTree() const {
1220 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
1223 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1224 return !layer_tree_impl()->IsRecycleTree();
1227 bool PictureLayerImpl::HasValidTilePriorities() const {
1228 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1231 bool PictureLayerImpl::AllTilesRequiredAreReadyToDraw(
1232 TileRequirementCheck is_tile_required_callback) const {
1233 if (!HasValidTilePriorities())
1234 return true;
1236 if (!tilings_)
1237 return true;
1239 if (visible_rect_for_tile_priority_.IsEmpty())
1240 return true;
1242 gfx::Rect rect = viewport_rect_for_tile_priority_in_content_space_;
1243 rect.Intersect(visible_rect_for_tile_priority_);
1245 // The high resolution tiling is the only tiling that can mark tiles as
1246 // requiring either draw or activation. There is an explicit check in those
1247 // callbacks to return false if they are not high resolution tilings. This
1248 // check needs to remain since there are other callers of that function that
1249 // rely on it. However, for the purposes of this function, we don't have to
1250 // check other tilings.
1251 PictureLayerTiling* tiling =
1252 tilings_->FindTilingWithResolution(HIGH_RESOLUTION);
1253 if (!tiling)
1254 return true;
1256 for (PictureLayerTiling::CoverageIterator iter(tiling, 1.f, rect); iter;
1257 ++iter) {
1258 const Tile* tile = *iter;
1259 // A null tile (i.e. missing recording) can just be skipped.
1260 // TODO(vmpstr): Verify this is true if we create tiles in raster
1261 // iterators.
1262 if (!tile)
1263 continue;
1265 // We can't check tile->required_for_activation, because that value might
1266 // be out of date. It is updated in the raster/eviction iterators.
1267 // TODO(vmpstr): Remove the comment once you can't access this information
1268 // from the tile.
1269 if ((tiling->*is_tile_required_callback)(tile) && !tile->IsReadyToDraw()) {
1270 TRACE_EVENT_INSTANT0("cc", "Tile required, but not ready to draw.",
1271 TRACE_EVENT_SCOPE_THREAD);
1272 return false;
1276 return true;
1279 bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const {
1280 if (!layer_tree_impl()->IsPendingTree())
1281 return true;
1283 return AllTilesRequiredAreReadyToDraw(
1284 &PictureLayerTiling::IsTileRequiredForActivationIfVisible);
1287 bool PictureLayerImpl::AllTilesRequiredForDrawAreReadyToDraw() const {
1288 if (!layer_tree_impl()->IsActiveTree())
1289 return true;
1291 return AllTilesRequiredAreReadyToDraw(
1292 &PictureLayerTiling::IsTileRequiredForDrawIfVisible);
1295 } // namespace cc