Cast: Stop logging kVideoFrameSentToEncoder and rename a couple events.
[chromium-blink-merge.git] / ash / wm / workspace / workspace_layout_manager_unittest.cc
blob6629357d829534dfc98101dab2c09c989504ab36
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace/workspace_layout_manager.h"
7 #include "ash/display/display_layout.h"
8 #include "ash/display/display_manager.h"
9 #include "ash/root_window_controller.h"
10 #include "ash/screen_util.h"
11 #include "ash/session/session_state_delegate.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "ash/shell.h"
14 #include "ash/shell_observer.h"
15 #include "ash/shell_window_ids.h"
16 #include "ash/test/ash_test_base.h"
17 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h"
18 #include "ash/wm/window_state.h"
19 #include "ash/wm/window_util.h"
20 #include "ash/wm/wm_event.h"
21 #include "ash/wm/workspace/workspace_window_resizer.h"
22 #include "base/basictypes.h"
23 #include "base/compiler_specific.h"
24 #include "ui/aura/client/aura_constants.h"
25 #include "ui/aura/test/test_windows.h"
26 #include "ui/aura/window.h"
27 #include "ui/aura/window_event_dispatcher.h"
28 #include "ui/base/ui_base_types.h"
29 #include "ui/gfx/insets.h"
30 #include "ui/gfx/screen.h"
31 #include "ui/views/widget/widget.h"
32 #include "ui/views/widget/widget_delegate.h"
33 #include "ui/wm/core/window_util.h"
35 namespace ash {
36 namespace {
38 class MaximizeDelegateView : public views::WidgetDelegateView {
39 public:
40 MaximizeDelegateView(const gfx::Rect& initial_bounds)
41 : initial_bounds_(initial_bounds) {
43 virtual ~MaximizeDelegateView() {}
45 virtual bool GetSavedWindowPlacement(
46 const views::Widget* widget,
47 gfx::Rect* bounds,
48 ui::WindowShowState* show_state) const OVERRIDE {
49 *bounds = initial_bounds_;
50 *show_state = ui::SHOW_STATE_MAXIMIZED;
51 return true;
54 private:
55 const gfx::Rect initial_bounds_;
57 DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView);
60 class TestShellObserver : public ShellObserver {
61 public:
62 TestShellObserver() : call_count_(0),
63 is_fullscreen_(false) {
64 Shell::GetInstance()->AddShellObserver(this);
67 virtual ~TestShellObserver() {
68 Shell::GetInstance()->RemoveShellObserver(this);
71 virtual void OnFullscreenStateChanged(bool is_fullscreen,
72 aura::Window* root_window) OVERRIDE {
73 call_count_++;
74 is_fullscreen_ = is_fullscreen;
77 int call_count() const {
78 return call_count_;
81 bool is_fullscreen() const {
82 return is_fullscreen_;
85 private:
86 int call_count_;
87 bool is_fullscreen_;
89 DISALLOW_COPY_AND_ASSIGN(TestShellObserver);
92 } // namespace
94 typedef test::AshTestBase WorkspaceLayoutManagerTest;
96 // Verifies that a window containing a restore coordinate will be restored to
97 // to the size prior to minimize, keeping the restore rectangle in tact (if
98 // there is one).
99 TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
100 scoped_ptr<aura::Window> window(
101 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4)));
102 gfx::Rect bounds(10, 15, 25, 35);
103 window->SetBounds(bounds);
105 wm::WindowState* window_state = wm::GetWindowState(window.get());
107 // This will not be used for un-minimizing window.
108 window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
109 window_state->Minimize();
110 window_state->Restore();
111 EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString());
112 EXPECT_EQ("10,15 25x35", window.get()->bounds().ToString());
114 if (!SupportsMultipleDisplays())
115 return;
117 UpdateDisplay("400x300,500x400");
118 window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100),
119 ScreenUtil::GetSecondaryDisplay());
120 EXPECT_EQ(Shell::GetAllRootWindows()[1], window->GetRootWindow());
121 window_state->Minimize();
122 // This will not be used for un-minimizing window.
123 window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
124 window_state->Restore();
125 EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString());
127 // Make sure the unminimized window moves inside the display when
128 // 2nd display is disconnected.
129 window_state->Minimize();
130 UpdateDisplay("400x300");
131 window_state->Restore();
132 EXPECT_EQ(Shell::GetPrimaryRootWindow(), window->GetRootWindow());
133 EXPECT_TRUE(
134 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
137 TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
138 if (!SupportsMultipleDisplays())
139 return;
141 UpdateDisplay("300x400,400x500");
142 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
144 DisplayLayout layout(DisplayLayout::TOP, 0);
145 Shell::GetInstance()->display_manager()->
146 SetLayoutForCurrentDisplays(layout);
147 EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString());
149 scoped_ptr<aura::Window> window1(
150 CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200)));
151 EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString());
153 // Make sure the caption is visible.
154 scoped_ptr<aura::Window> window2(
155 CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200)));
156 EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString());
159 TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) {
160 if (!SupportsHostWindowResize())
161 return;
162 scoped_ptr<aura::Window> window(
163 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
164 wm::WindowState* window_state = wm::GetWindowState(window.get());
166 // Maximized -> Normal transition.
167 window_state->Maximize();
168 window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
169 window_state->Restore();
170 EXPECT_TRUE(
171 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
172 // Y bounds should not be negative.
173 EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
175 // Minimized -> Normal transition.
176 window->SetBounds(gfx::Rect(-100, -100, 30, 40));
177 window_state->Minimize();
178 EXPECT_FALSE(
179 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
180 EXPECT_EQ("-100,-100 30x40", window->bounds().ToString());
181 window->Show();
182 EXPECT_TRUE(
183 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
184 // Y bounds should not be negative.
185 EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
187 // Fullscreen -> Normal transition.
188 window->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds.
189 ASSERT_EQ("0,0 30x40", window->bounds().ToString());
190 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
191 EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds());
192 window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
193 window_state->Restore();
194 EXPECT_TRUE(
195 Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
196 // Y bounds should not be negative.
197 EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
200 TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
201 if (!SupportsMultipleDisplays())
202 return;
203 UpdateDisplay("300x400,400x500");
205 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
207 scoped_ptr<aura::Window> window(
208 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
209 EXPECT_EQ(root_windows[0], window->GetRootWindow());
211 wm::WindowState* window_state = wm::GetWindowState(window.get());
212 window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
213 // Maximize the window in 2nd display as the restore bounds
214 // is inside 2nd display.
215 window_state->Maximize();
216 EXPECT_EQ(root_windows[1], window->GetRootWindow());
217 EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
219 window_state->Restore();
220 EXPECT_EQ(root_windows[1], window->GetRootWindow());
221 EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
223 // If the restore bounds intersects with the current display,
224 // don't move.
225 window_state->SetRestoreBoundsInScreen(gfx::Rect(280, 0, 30, 40));
226 window_state->Maximize();
227 EXPECT_EQ(root_windows[1], window->GetRootWindow());
228 EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
230 window_state->Restore();
231 EXPECT_EQ(root_windows[1], window->GetRootWindow());
232 EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
234 // Restoring widget state.
235 scoped_ptr<views::Widget> w1(new views::Widget);
236 views::Widget::InitParams params;
237 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
238 params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
239 params.context = root_windows[0];
240 w1->Init(params);
241 w1->Show();
242 EXPECT_TRUE(w1->IsMaximized());
243 EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
244 EXPECT_EQ("300,0 400x453", w1->GetWindowBoundsInScreen().ToString());
245 w1->Restore();
246 EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
247 EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString());
250 TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
251 if (!SupportsMultipleDisplays())
252 return;
253 UpdateDisplay("300x400,400x500");
255 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
257 scoped_ptr<aura::Window> window(
258 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
259 EXPECT_EQ(root_windows[0], window->GetRootWindow());
261 wm::WindowState* window_state = wm::GetWindowState(window.get());
262 window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
263 // Maximize the window in 2nd display as the restore bounds
264 // is inside 2nd display.
265 window->SetProperty(aura::client::kShowStateKey,
266 ui::SHOW_STATE_FULLSCREEN);
267 EXPECT_EQ(root_windows[1], window->GetRootWindow());
268 EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
270 window_state->Restore();
271 EXPECT_EQ(root_windows[1], window->GetRootWindow());
272 EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
274 // If the restore bounds intersects with the current display,
275 // don't move.
276 window_state->SetRestoreBoundsInScreen(gfx::Rect(280, 0, 30, 40));
277 window->SetProperty(aura::client::kShowStateKey,
278 ui::SHOW_STATE_FULLSCREEN);
279 EXPECT_EQ(root_windows[1], window->GetRootWindow());
280 EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
282 window_state->Restore();
283 EXPECT_EQ(root_windows[1], window->GetRootWindow());
284 EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
287 // WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
288 // This code mirrors what BrowserFrameAsh does. In particular when this code
289 // sees the window was maximized it changes the bounds of a secondary
290 // window. The secondary window mirrors the status window.
291 class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
292 public:
293 DontClobberRestoreBoundsWindowObserver() : window_(NULL) {}
295 void set_window(aura::Window* window) { window_ = window; }
297 virtual void OnWindowPropertyChanged(aura::Window* window,
298 const void* key,
299 intptr_t old) OVERRIDE {
300 if (!window_)
301 return;
303 if (wm::GetWindowState(window)->IsMaximized()) {
304 aura::Window* w = window_;
305 window_ = NULL;
307 gfx::Rect shelf_bounds(Shell::GetPrimaryRootWindowController()->
308 GetShelfLayoutManager()->GetIdealBounds());
309 const gfx::Rect& window_bounds(w->bounds());
310 w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1,
311 window_bounds.width(), window_bounds.height()));
315 private:
316 aura::Window* window_;
318 DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver);
321 // Creates a window, maximized the window and from within the maximized
322 // notification sets the bounds of a window to overlap the shelf. Verifies this
323 // doesn't effect the restore bounds.
324 TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
325 DontClobberRestoreBoundsWindowObserver window_observer;
326 scoped_ptr<aura::Window> window(new aura::Window(NULL));
327 window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
328 window->Init(aura::WINDOW_LAYER_TEXTURED);
329 window->SetBounds(gfx::Rect(10, 20, 30, 40));
330 // NOTE: for this test to exercise the failure the observer needs to be added
331 // before the parent set. This mimics what BrowserFrameAsh does.
332 window->AddObserver(&window_observer);
333 ParentWindowInPrimaryRootWindow(window.get());
334 window->Show();
336 wm::WindowState* window_state = wm::GetWindowState(window.get());
337 window_state->Activate();
339 scoped_ptr<aura::Window> window2(
340 CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
341 ::wm::AddTransientChild(window.get(), window2.get());
342 window2->Show();
344 window_observer.set_window(window2.get());
345 window_state->Maximize();
346 EXPECT_EQ("10,20 30x40",
347 window_state->GetRestoreBoundsInScreen().ToString());
348 window->RemoveObserver(&window_observer);
351 // Verifies when a window is maximized all descendant windows have a size.
352 TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) {
353 scoped_ptr<aura::Window> window(
354 CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 30, 40)));
355 window->Show();
356 wm::WindowState* window_state = wm::GetWindowState(window.get());
357 window_state->Activate();
358 scoped_ptr<aura::Window> child_window(
359 aura::test::CreateTestWindowWithBounds(gfx::Rect(5, 6, 7, 8),
360 window.get()));
361 child_window->Show();
362 window_state->Maximize();
363 EXPECT_EQ("5,6 7x8", child_window->bounds().ToString());
366 // Verifies a window created with maximized state has the maximized
367 // bounds.
368 TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) {
369 scoped_ptr<aura::Window> window(
370 aura::test::CreateTestWindowWithBounds(gfx::Rect(0, 0, 0, 0),
371 NULL));
372 wm::GetWindowState(window.get())->Maximize();
373 aura::Window* default_container = Shell::GetContainer(
374 Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
375 default_container->AddChild(window.get());
376 window->Show();
377 gfx::Rect work_area(
378 Shell::GetScreen()->GetPrimaryDisplay().work_area());
379 EXPECT_EQ(work_area.ToString(), window->GetBoundsInScreen().ToString());
382 TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
383 // Normal window bounds shouldn't be changed.
384 gfx::Rect window_bounds(100, 100, 200, 200);
385 scoped_ptr<aura::Window> window(
386 CreateTestWindowInShellWithBounds(window_bounds));
387 EXPECT_EQ(window_bounds, window->bounds());
389 // If the window is out of the workspace, it would be moved on screen.
390 gfx::Rect root_window_bounds =
391 Shell::GetInstance()->GetPrimaryRootWindow()->bounds();
392 window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height());
393 ASSERT_FALSE(window_bounds.Intersects(root_window_bounds));
394 scoped_ptr<aura::Window> out_window(
395 CreateTestWindowInShellWithBounds(window_bounds));
396 EXPECT_EQ(window_bounds.size(), out_window->bounds().size());
397 gfx::Rect bounds = out_window->bounds();
398 bounds.Intersect(root_window_bounds);
400 // 30% of the window edge must be visible.
401 EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
402 EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
404 aura::Window* parent = out_window->parent();
405 parent->RemoveChild(out_window.get());
406 out_window->SetBounds(gfx::Rect(-200, -200, 200, 200));
407 // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior.
408 wm::GetWindowState(window.get())->set_bounds_changed_by_user(true);
409 parent->AddChild(out_window.get());
410 EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
411 EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
413 // Make sure we always make more than 1/3 of the window edge visible even
414 // if the initial bounds intersects with display.
415 window_bounds.SetRect(-150, -150, 200, 200);
416 bounds = window_bounds;
417 bounds.Intersect(root_window_bounds);
419 // Make sure that the initial bounds' visible area is less than 26%
420 // so that the auto adjustment logic kicks in.
421 ASSERT_LT(bounds.width(), out_window->bounds().width() * 0.26);
422 ASSERT_LT(bounds.height(), out_window->bounds().height() * 0.26);
423 ASSERT_TRUE(window_bounds.Intersects(root_window_bounds));
425 scoped_ptr<aura::Window> partially_out_window(
426 CreateTestWindowInShellWithBounds(window_bounds));
427 EXPECT_EQ(window_bounds.size(), partially_out_window->bounds().size());
428 bounds = partially_out_window->bounds();
429 bounds.Intersect(root_window_bounds);
430 EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
431 EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
433 // Make sure the window whose 30% width/height is bigger than display
434 // will be placed correctly.
435 window_bounds.SetRect(-1900, -1900, 3000, 3000);
436 scoped_ptr<aura::Window> window_bigger_than_display(
437 CreateTestWindowInShellWithBounds(window_bounds));
438 EXPECT_GE(root_window_bounds.width(),
439 window_bigger_than_display->bounds().width());
440 EXPECT_GE(root_window_bounds.height(),
441 window_bigger_than_display->bounds().height());
443 bounds = window_bigger_than_display->bounds();
444 bounds.Intersect(root_window_bounds);
445 EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
446 EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
449 // Verifies the size of a window is enforced to be smaller than the work area.
450 TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) {
451 // Normal window bounds shouldn't be changed.
452 gfx::Size work_area(
453 Shell::GetScreen()->GetPrimaryDisplay().work_area().size());
454 const gfx::Rect window_bounds(
455 100, 101, work_area.width() + 1, work_area.height() + 2);
456 scoped_ptr<aura::Window> window(
457 CreateTestWindowInShellWithBounds(window_bounds));
458 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
459 window->bounds().ToString());
461 // Directly setting the bounds triggers a slightly different code path. Verify
462 // that too.
463 window->SetBounds(window_bounds);
464 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
465 window->bounds().ToString());
468 TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) {
469 TestShellObserver observer;
470 scoped_ptr<aura::Window> window1(
471 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
472 scoped_ptr<aura::Window> window2(
473 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
474 wm::WindowState* window_state1 = wm::GetWindowState(window1.get());
475 wm::WindowState* window_state2 = wm::GetWindowState(window2.get());
476 window_state2->Activate();
478 const wm::WMEvent toggle_fullscreen_event(wm::WM_EVENT_TOGGLE_FULLSCREEN);
479 window_state2->OnWMEvent(&toggle_fullscreen_event);
480 EXPECT_EQ(1, observer.call_count());
481 EXPECT_TRUE(observer.is_fullscreen());
483 // When window1 moves to the front the fullscreen state should change.
484 window_state1->Activate();
485 EXPECT_EQ(2, observer.call_count());
486 EXPECT_FALSE(observer.is_fullscreen());
488 // It should change back if window2 becomes active again.
489 window_state2->Activate();
490 EXPECT_EQ(3, observer.call_count());
491 EXPECT_TRUE(observer.is_fullscreen());
493 window_state2->OnWMEvent(&toggle_fullscreen_event);
494 EXPECT_EQ(4, observer.call_count());
495 EXPECT_FALSE(observer.is_fullscreen());
497 window_state2->OnWMEvent(&toggle_fullscreen_event);
498 EXPECT_EQ(5, observer.call_count());
499 EXPECT_TRUE(observer.is_fullscreen());
501 // Closing the window should change the fullscreen state.
502 window2.reset();
503 EXPECT_EQ(6, observer.call_count());
504 EXPECT_FALSE(observer.is_fullscreen());
507 // Following tests were originally written for BaseLayoutManager.
509 namespace {
511 class WorkspaceLayoutManagerSoloTest : public test::AshTestBase {
512 public:
513 WorkspaceLayoutManagerSoloTest() {}
514 virtual ~WorkspaceLayoutManagerSoloTest() {}
516 virtual void SetUp() OVERRIDE {
517 test::AshTestBase::SetUp();
518 UpdateDisplay("800x600");
519 aura::Window* default_container = Shell::GetContainer(
520 Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
521 default_container->SetLayoutManager(
522 new WorkspaceLayoutManager(Shell::GetPrimaryRootWindow()));
525 aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
526 return CreateTestWindowInShellWithBounds(bounds);
529 private:
530 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerSoloTest);
533 } // namespace
535 // Tests normal->maximize->normal.
536 TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) {
537 gfx::Rect bounds(100, 100, 200, 200);
538 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
539 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
540 // Maximized window fills the work area, not the whole display.
541 EXPECT_EQ(
542 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
543 window->bounds().ToString());
544 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
545 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
548 // Tests normal->minimize->normal.
549 TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) {
550 gfx::Rect bounds(100, 100, 200, 200);
551 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
552 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
553 // Note: Currently minimize doesn't do anything except set the state.
554 // See crbug.com/104571.
555 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
556 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
557 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
560 // A WindowDelegate which sets the focus when the window
561 // becomes visible.
562 class FocusDelegate : public aura::test::TestWindowDelegate {
563 public:
564 FocusDelegate()
565 : window_(NULL),
566 show_state_(ui::SHOW_STATE_END) {
568 virtual ~FocusDelegate() {}
570 void set_window(aura::Window* window) { window_ = window; }
572 // aura::test::TestWindowDelegate overrides:
573 virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {
574 if (window_) {
575 if (visible)
576 window_->Focus();
577 show_state_ = window_->GetProperty(aura::client::kShowStateKey);
581 ui::WindowShowState GetShowStateAndReset() {
582 ui::WindowShowState ret = show_state_;
583 show_state_ = ui::SHOW_STATE_END;
584 return ret;
587 private:
588 aura::Window* window_;
589 ui::WindowShowState show_state_;
591 DISALLOW_COPY_AND_ASSIGN(FocusDelegate);
594 // Make sure that the window's show state is correct in
595 // |WindowDelegate::OnWindowTargetVisibilityChanged|, and setting
596 // focus in this callback doesn't cause DCHECK error. See
597 // crbug.com/168383.
598 TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) {
599 FocusDelegate delegate;
600 scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
601 &delegate, 0, gfx::Rect(100, 100, 100, 100)));
602 delegate.set_window(window.get());
603 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
604 EXPECT_FALSE(window->IsVisible());
605 EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, delegate.GetShowStateAndReset());
606 window->Show();
607 EXPECT_TRUE(window->IsVisible());
608 EXPECT_EQ(ui::SHOW_STATE_NORMAL, delegate.GetShowStateAndReset());
611 // Tests maximized window size during root window resize.
612 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) {
613 gfx::Rect bounds(100, 100, 200, 200);
614 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
615 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
616 gfx::Rect initial_work_area_bounds =
617 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get());
618 EXPECT_EQ(initial_work_area_bounds.ToString(), window->bounds().ToString());
619 // Enlarge the root window. We should still match the work area size.
620 UpdateDisplay("900x700");
621 EXPECT_EQ(
622 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
623 window->bounds().ToString());
624 EXPECT_NE(
625 initial_work_area_bounds.ToString(),
626 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString());
629 // Tests normal->fullscreen->normal.
630 TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) {
631 gfx::Rect bounds(100, 100, 200, 200);
632 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
633 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
634 // Fullscreen window fills the whole display.
635 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
636 window.get()).bounds().ToString(),
637 window->bounds().ToString());
638 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
639 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
642 // Tests fullscreen window size during root window resize.
643 TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) {
644 gfx::Rect bounds(100, 100, 200, 200);
645 scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
646 // Fullscreen window fills the whole display.
647 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
648 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
649 window.get()).bounds().ToString(),
650 window->bounds().ToString());
651 // Enlarge the root window. We should still match the display size.
652 UpdateDisplay("800x600");
653 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
654 window.get()).bounds().ToString(),
655 window->bounds().ToString());
658 // Tests that when the screen gets smaller the windows aren't bigger than
659 // the screen.
660 TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) {
661 scoped_ptr<aura::Window> window(
662 CreateTestWindow(gfx::Rect(10, 20, 500, 400)));
663 gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
664 window.get()).work_area();
665 // Invariant: Window is smaller than work area.
666 EXPECT_LE(window->bounds().width(), work_area.width());
667 EXPECT_LE(window->bounds().height(), work_area.height());
669 // Make the root window narrower than our window.
670 UpdateDisplay("300x400");
671 work_area = Shell::GetScreen()->GetDisplayNearestWindow(
672 window.get()).work_area();
673 EXPECT_LE(window->bounds().width(), work_area.width());
674 EXPECT_LE(window->bounds().height(), work_area.height());
676 // Make the root window shorter than our window.
677 UpdateDisplay("300x200");
678 work_area = Shell::GetScreen()->GetDisplayNearestWindow(
679 window.get()).work_area();
680 EXPECT_LE(window->bounds().width(), work_area.width());
681 EXPECT_LE(window->bounds().height(), work_area.height());
683 // Enlarging the root window does not change the window bounds.
684 gfx::Rect old_bounds = window->bounds();
685 UpdateDisplay("800x600");
686 EXPECT_EQ(old_bounds.width(), window->bounds().width());
687 EXPECT_EQ(old_bounds.height(), window->bounds().height());
690 // Verifies maximizing sets the restore bounds, and restoring
691 // restores the bounds.
692 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) {
693 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(10, 20, 30, 40)));
694 wm::WindowState* window_state = wm::GetWindowState(window.get());
696 // Maximize it, which will keep the previous restore bounds.
697 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
698 EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString());
700 // Restore it, which should restore bounds and reset restore bounds.
701 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
702 EXPECT_EQ("10,20 30x40", window->bounds().ToString());
703 EXPECT_FALSE(window_state->HasRestoreBounds());
706 // Verifies maximizing keeps the restore bounds if set.
707 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) {
708 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
710 wm::WindowState* window_state = wm::GetWindowState(window.get());
711 window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
713 // Maximize it, which will keep the previous restore bounds.
714 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
715 EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString());
718 // Verifies that the restore bounds do not get reset when restoring to a
719 // maximzied state from a minimized state.
720 TEST_F(WorkspaceLayoutManagerSoloTest,
721 BoundsAfterRestoringToMaximizeFromMinimize) {
722 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
723 gfx::Rect bounds(10, 15, 25, 35);
724 window->SetBounds(bounds);
726 wm::WindowState* window_state = wm::GetWindowState(window.get());
727 // Maximize it, which should reset restore bounds.
728 window_state->Maximize();
729 EXPECT_EQ(bounds.ToString(),
730 window_state->GetRestoreBoundsInParent().ToString());
731 // Minimize the window. The restore bounds should not change.
732 window_state->Minimize();
733 EXPECT_EQ(bounds.ToString(),
734 window_state->GetRestoreBoundsInParent().ToString());
736 // Show the window again. The window should be maximized, and the restore
737 // bounds should not change.
738 window->Show();
739 EXPECT_EQ(bounds.ToString(),
740 window_state->GetRestoreBoundsInParent().ToString());
741 EXPECT_TRUE(window_state->IsMaximized());
743 window_state->Restore();
744 EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
747 // Verify if the window is not resized during screen lock. See: crbug.com/173127
748 TEST_F(WorkspaceLayoutManagerSoloTest, NotResizeWhenScreenIsLocked) {
749 SetCanLockScreen(true);
750 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
751 // window with AlwaysOnTop will be managed by BaseLayoutManager.
752 window->SetProperty(aura::client::kAlwaysOnTopKey, true);
753 window->Show();
755 ShelfLayoutManager* shelf = ShelfLayoutManager::ForShelf(window.get());
756 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
758 window->SetBounds(ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()));
759 gfx::Rect window_bounds = window->bounds();
760 EXPECT_EQ(
761 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
762 window_bounds.ToString());
764 Shell::GetInstance()->session_state_delegate()->LockScreen();
765 shelf->UpdateVisibilityState();
766 EXPECT_NE(
767 ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
768 window_bounds.ToString());
770 Shell::GetInstance()->session_state_delegate()->UnlockScreen();
771 shelf->UpdateVisibilityState();
772 EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
775 // Following tests are written to test the backdrop functionality.
777 namespace {
779 class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase {
780 public:
781 WorkspaceLayoutManagerBackdropTest() {}
782 virtual ~WorkspaceLayoutManagerBackdropTest() {}
784 virtual void SetUp() OVERRIDE {
785 test::AshTestBase::SetUp();
786 UpdateDisplay("800x600");
787 default_container_ = Shell::GetContainer(Shell::GetPrimaryRootWindow(),
788 kShellWindowId_DefaultContainer);
789 // We set the size to something smaller then the display to avoid resizing
790 // issues with the shelf.
791 default_container_->SetBounds(gfx::Rect(0, 0, 800, 500));
794 aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
795 aura::Window* window = CreateTestWindowInShellWithBounds(bounds);
796 return window;
799 // Turn the top window back drop on / off.
800 void ShowTopWindowBackdrop(bool show) {
801 scoped_ptr<ash::WorkspaceLayoutManagerDelegate> backdrop;
802 if (show) {
803 backdrop.reset(new ash::WorkspaceBackdropDelegate(default_container_));
805 (static_cast<WorkspaceLayoutManager*>(default_container_->layout_manager()))
806 ->SetMaximizeBackdropDelegate(backdrop.Pass());
807 // Closing and / or opening can be a delayed operation.
808 base::MessageLoop::current()->RunUntilIdle();
811 // Return the default container.
812 aura::Window* default_container() { return default_container_; }
814 // Return the order of windows (top most first) as they are in the default
815 // container. If the window is visible it will be a big letter, otherwise a
816 // small one. The backdrop will be an X and unknown windows will be shown as
817 // '!'.
818 std::string GetWindowOrderAsString(aura::Window* backdrop,
819 aura::Window* wa,
820 aura::Window* wb,
821 aura::Window* wc) {
822 std::string result;
823 for (int i = static_cast<int>(default_container()->children().size()) - 1;
824 i >= 0;
825 --i) {
826 if (!result.empty())
827 result += ",";
828 if (default_container()->children()[i] == wa)
829 result += default_container()->children()[i]->IsVisible() ? "A" : "a";
830 else if (default_container()->children()[i] == wb)
831 result += default_container()->children()[i]->IsVisible() ? "B" : "b";
832 else if (default_container()->children()[i] == wc)
833 result += default_container()->children()[i]->IsVisible() ? "C" : "c";
834 else if (default_container()->children()[i] == backdrop)
835 result += default_container()->children()[i]->IsVisible() ? "X" : "x";
836 else
837 result += "!";
839 return result;
842 private:
843 // The default container.
844 aura::Window* default_container_;
846 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest);
849 } // namespace
851 // Check that creating the BackDrop without destroying it does not lead into
852 // a crash.
853 TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) {
854 ShowTopWindowBackdrop(true);
857 // Verify basic assumptions about the backdrop.
858 TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) {
859 // Create a backdrop and see that there is one window (the backdrop) and
860 // that the size is the same as the default container as well as that it is
861 // not visible.
862 ShowTopWindowBackdrop(true);
863 ASSERT_EQ(1U, default_container()->children().size());
864 EXPECT_FALSE(default_container()->children()[0]->IsVisible());
867 // Add a window and make sure that the backdrop is the second child.
868 scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
869 window->Show();
870 ASSERT_EQ(2U, default_container()->children().size());
871 EXPECT_TRUE(default_container()->children()[0]->IsVisible());
872 EXPECT_TRUE(default_container()->children()[1]->IsVisible());
873 EXPECT_EQ(window.get(), default_container()->children()[1]);
874 EXPECT_EQ(default_container()->bounds().ToString(),
875 default_container()->children()[0]->bounds().ToString());
878 // With the window gone the backdrop should be invisible again.
879 ASSERT_EQ(1U, default_container()->children().size());
880 EXPECT_FALSE(default_container()->children()[0]->IsVisible());
882 // Destroying the Backdrop should empty the container.
883 ShowTopWindowBackdrop(false);
884 ASSERT_EQ(0U, default_container()->children().size());
887 // Verify that the backdrop gets properly created and placed.
888 TEST_F(WorkspaceLayoutManagerBackdropTest, VerifyBackdropAndItsStacking) {
889 scoped_ptr<aura::Window> window1(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
890 window1->Show();
892 // Get the default container and check that only a single window is in there.
893 ASSERT_EQ(1U, default_container()->children().size());
894 EXPECT_EQ(window1.get(), default_container()->children()[0]);
895 EXPECT_EQ("A", GetWindowOrderAsString(NULL, window1.get(), NULL, NULL));
897 // Create 2 more windows and check that they are also in the container.
898 scoped_ptr<aura::Window> window2(CreateTestWindow(gfx::Rect(10, 2, 3, 4)));
899 scoped_ptr<aura::Window> window3(CreateTestWindow(gfx::Rect(20, 2, 3, 4)));
900 window2->Show();
901 window3->Show();
903 aura::Window* backdrop = NULL;
904 EXPECT_EQ("C,B,A",
905 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
906 window3.get()));
908 // Turn on the backdrop mode and check that the window shows up where it
909 // should be (second highest number).
910 ShowTopWindowBackdrop(true);
911 backdrop = default_container()->children()[2];
912 EXPECT_EQ("C,X,B,A",
913 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
914 window3.get()));
916 // Switch the order of windows and check that it still remains in that
917 // location.
918 default_container()->StackChildAtTop(window2.get());
919 EXPECT_EQ("B,X,C,A",
920 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
921 window3.get()));
923 // Make the top window invisible and check.
924 window2.get()->Hide();
925 EXPECT_EQ("b,C,X,A",
926 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
927 window3.get()));
928 // Then delete window after window and see that everything is in order.
929 window1.reset();
930 EXPECT_EQ("b,C,X",
931 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
932 window3.get()));
933 window3.reset();
934 EXPECT_EQ("b,x",
935 GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
936 window3.get()));
937 ShowTopWindowBackdrop(false);
938 EXPECT_EQ("b",
939 GetWindowOrderAsString(NULL, window1.get(), window2.get(),
940 window3.get()));
943 } // namespace ash