1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
8 #include "base/basictypes.h"
9 #include "base/environment.h"
10 #include "base/file_util.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/path_service.h"
14 #include "base/test/test_timeouts.h"
15 #include "base/win/scoped_com_initializer.h"
16 #include "media/audio/audio_io.h"
17 #include "media/audio/audio_manager_base.h"
18 #include "media/audio/win/audio_low_latency_input_win.h"
19 #include "media/audio/win/core_audio_util_win.h"
20 #include "media/base/seekable_buffer.h"
21 #include "testing/gmock/include/gmock/gmock.h"
22 #include "testing/gtest/include/gtest/gtest.h"
24 using base::win::ScopedCOMInitializer
;
26 using ::testing::AnyNumber
;
27 using ::testing::AtLeast
;
29 using ::testing::NotNull
;
33 ACTION_P3(CheckCountAndPostQuitTask
, count
, limit
, loop
) {
34 if (++*count
>= limit
) {
35 loop
->PostTask(FROM_HERE
, base::MessageLoop::QuitClosure());
39 class MockAudioInputCallback
: public AudioInputStream::AudioInputCallback
{
41 MOCK_METHOD5(OnData
, void(AudioInputStream
* stream
,
42 const uint8
* src
, uint32 size
,
43 uint32 hardware_delay_bytes
, double volume
));
44 MOCK_METHOD1(OnClose
, void(AudioInputStream
* stream
));
45 MOCK_METHOD1(OnError
, void(AudioInputStream
* stream
));
48 class FakeAudioInputCallback
: public AudioInputStream::AudioInputCallback
{
50 FakeAudioInputCallback()
53 data_event_(false, false) {
56 const std::vector
<uint8
>& received_data() const { return received_data_
; }
57 bool closed() const { return closed_
; }
58 bool error() const { return error_
; }
60 // Waits until OnData() is called on another thread.
65 virtual void OnData(AudioInputStream
* stream
,
66 const uint8
* src
, uint32 size
,
67 uint32 hardware_delay_bytes
, double volume
) OVERRIDE
{
68 received_data_
.insert(received_data_
.end(), src
, src
+ size
);
72 virtual void OnClose(AudioInputStream
* stream
) OVERRIDE
{
76 virtual void OnError(AudioInputStream
* stream
) OVERRIDE
{
81 std::vector
<uint8
> received_data_
;
82 base::WaitableEvent data_event_
;
86 DISALLOW_COPY_AND_ASSIGN(FakeAudioInputCallback
);
89 // This audio sink implementation should be used for manual tests only since
90 // the recorded data is stored on a raw binary data file.
91 class WriteToFileAudioSink
: public AudioInputStream::AudioInputCallback
{
93 // Allocate space for ~10 seconds of data @ 48kHz in stereo:
94 // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes.
95 static const size_t kMaxBufferSize
= 2 * 2 * 480 * 100 * 10;
97 explicit WriteToFileAudioSink(const char* file_name
)
98 : buffer_(0, kMaxBufferSize
),
100 base::FilePath file_path
;
101 EXPECT_TRUE(PathService::Get(base::DIR_EXE
, &file_path
));
102 file_path
= file_path
.AppendASCII(file_name
);
103 binary_file_
= file_util::OpenFile(file_path
, "wb");
104 DLOG_IF(ERROR
, !binary_file_
) << "Failed to open binary PCM data file.";
105 LOG(INFO
) << ">> Output file: " << file_path
.value()
106 << " has been created.";
109 virtual ~WriteToFileAudioSink() {
110 size_t bytes_written
= 0;
111 while (bytes_written
< bytes_to_write_
) {
115 // Stop writing if no more data is available.
116 if (!buffer_
.GetCurrentChunk(&chunk
, &chunk_size
))
119 // Write recorded data chunk to the file and prepare for next chunk.
120 fwrite(chunk
, 1, chunk_size
, binary_file_
);
121 buffer_
.Seek(chunk_size
);
122 bytes_written
+= chunk_size
;
124 file_util::CloseFile(binary_file_
);
127 // AudioInputStream::AudioInputCallback implementation.
128 virtual void OnData(AudioInputStream
* stream
,
131 uint32 hardware_delay_bytes
,
133 // Store data data in a temporary buffer to avoid making blocking
134 // fwrite() calls in the audio callback. The complete buffer will be
135 // written to file in the destructor.
136 if (buffer_
.Append(src
, size
)) {
137 bytes_to_write_
+= size
;
141 virtual void OnClose(AudioInputStream
* stream
) {}
142 virtual void OnError(AudioInputStream
* stream
) {}
145 media::SeekableBuffer buffer_
;
147 size_t bytes_to_write_
;
150 // Convenience method which ensures that we are not running on the build
151 // bots and that at least one valid input device can be found. We also
152 // verify that we are not running on XP since the low-latency (WASAPI-
153 // based) version requires Windows Vista or higher.
154 static bool CanRunAudioTests(AudioManager
* audio_man
) {
155 if (!CoreAudioUtil::IsSupported()) {
156 LOG(WARNING
) << "This tests requires Windows Vista or higher.";
159 // TODO(henrika): note that we use Wave today to query the number of
160 // existing input devices.
161 bool input
= audio_man
->HasAudioInputDevices();
162 LOG_IF(WARNING
, !input
) << "No input device detected.";
166 // Convenience method which creates a default AudioInputStream object but
167 // also allows the user to modify the default settings.
168 class AudioInputStreamWrapper
{
170 explicit AudioInputStreamWrapper(AudioManager
* audio_manager
)
171 : com_init_(ScopedCOMInitializer::kMTA
),
172 audio_man_(audio_manager
),
173 format_(AudioParameters::AUDIO_PCM_LOW_LATENCY
),
174 channel_layout_(CHANNEL_LAYOUT_STEREO
),
175 bits_per_sample_(16) {
176 // Use native/mixing sample rate and 10ms frame size as default.
177 sample_rate_
= static_cast<int>(
178 WASAPIAudioInputStream::HardwareSampleRate(
179 AudioManagerBase::kDefaultDeviceId
));
180 samples_per_packet_
= sample_rate_
/ 100;
183 ~AudioInputStreamWrapper() {}
185 // Creates AudioInputStream object using default parameters.
186 AudioInputStream
* Create() {
187 return CreateInputStream();
190 // Creates AudioInputStream object using non-default parameters where the
191 // frame size is modified.
192 AudioInputStream
* Create(int samples_per_packet
) {
193 samples_per_packet_
= samples_per_packet
;
194 return CreateInputStream();
197 AudioParameters::Format
format() const { return format_
; }
198 int channels() const {
199 return ChannelLayoutToChannelCount(channel_layout_
);
201 int bits_per_sample() const { return bits_per_sample_
; }
202 int sample_rate() const { return sample_rate_
; }
203 int samples_per_packet() const { return samples_per_packet_
; }
206 AudioInputStream
* CreateInputStream() {
207 AudioInputStream
* ais
= audio_man_
->MakeAudioInputStream(
208 AudioParameters(format_
, channel_layout_
, sample_rate_
,
209 bits_per_sample_
, samples_per_packet_
),
210 AudioManagerBase::kDefaultDeviceId
);
215 ScopedCOMInitializer com_init_
;
216 AudioManager
* audio_man_
;
217 AudioParameters::Format format_
;
218 ChannelLayout channel_layout_
;
219 int bits_per_sample_
;
221 int samples_per_packet_
;
224 // Convenience method which creates a default AudioInputStream object.
225 static AudioInputStream
* CreateDefaultAudioInputStream(
226 AudioManager
* audio_manager
) {
227 AudioInputStreamWrapper
aisw(audio_manager
);
228 AudioInputStream
* ais
= aisw
.Create();
232 class ScopedAudioInputStream
{
234 explicit ScopedAudioInputStream(AudioInputStream
* stream
)
237 ~ScopedAudioInputStream() {
248 AudioInputStream
* operator->() {
252 AudioInputStream
* get() const { return stream_
; }
254 void Reset(AudioInputStream
* new_stream
) {
256 stream_
= new_stream
;
260 AudioInputStream
* stream_
;
262 DISALLOW_COPY_AND_ASSIGN(ScopedAudioInputStream
);
265 // Verify that we can retrieve the current hardware/mixing sample rate
266 // for all available input devices.
267 TEST(WinAudioInputTest
, WASAPIAudioInputStreamHardwareSampleRate
) {
268 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
269 if (!CanRunAudioTests(audio_manager
.get()))
272 ScopedCOMInitializer
com_init(ScopedCOMInitializer::kMTA
);
274 // Retrieve a list of all available input devices.
275 media::AudioDeviceNames device_names
;
276 audio_manager
->GetAudioInputDeviceNames(&device_names
);
278 // Scan all available input devices and repeat the same test for all of them.
279 for (media::AudioDeviceNames::const_iterator it
= device_names
.begin();
280 it
!= device_names
.end(); ++it
) {
281 // Retrieve the hardware sample rate given a specified audio input device.
282 // TODO(tommi): ensure that we don't have to cast here.
283 int fs
= static_cast<int>(WASAPIAudioInputStream::HardwareSampleRate(
289 // Test Create(), Close() calling sequence.
290 TEST(WinAudioInputTest
, WASAPIAudioInputStreamCreateAndClose
) {
291 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
292 if (!CanRunAudioTests(audio_manager
.get()))
294 ScopedAudioInputStream
ais(
295 CreateDefaultAudioInputStream(audio_manager
.get()));
299 // Test Open(), Close() calling sequence.
300 TEST(WinAudioInputTest
, WASAPIAudioInputStreamOpenAndClose
) {
301 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
302 if (!CanRunAudioTests(audio_manager
.get()))
304 ScopedAudioInputStream
ais(
305 CreateDefaultAudioInputStream(audio_manager
.get()));
306 EXPECT_TRUE(ais
->Open());
310 // Test Open(), Start(), Close() calling sequence.
311 TEST(WinAudioInputTest
, WASAPIAudioInputStreamOpenStartAndClose
) {
312 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
313 if (!CanRunAudioTests(audio_manager
.get()))
315 ScopedAudioInputStream
ais(
316 CreateDefaultAudioInputStream(audio_manager
.get()));
317 EXPECT_TRUE(ais
->Open());
318 MockAudioInputCallback sink
;
320 EXPECT_CALL(sink
, OnClose(ais
.get()))
325 // Test Open(), Start(), Stop(), Close() calling sequence.
326 TEST(WinAudioInputTest
, WASAPIAudioInputStreamOpenStartStopAndClose
) {
327 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
328 if (!CanRunAudioTests(audio_manager
.get()))
330 ScopedAudioInputStream
ais(
331 CreateDefaultAudioInputStream(audio_manager
.get()));
332 EXPECT_TRUE(ais
->Open());
333 MockAudioInputCallback sink
;
336 EXPECT_CALL(sink
, OnClose(ais
.get()))
341 // Test some additional calling sequences.
342 TEST(WinAudioInputTest
, WASAPIAudioInputStreamMiscCallingSequences
) {
343 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
344 if (!CanRunAudioTests(audio_manager
.get()))
346 ScopedAudioInputStream
ais(
347 CreateDefaultAudioInputStream(audio_manager
.get()));
348 WASAPIAudioInputStream
* wais
=
349 static_cast<WASAPIAudioInputStream
*>(ais
.get());
351 // Open(), Open() should fail the second time.
352 EXPECT_TRUE(ais
->Open());
353 EXPECT_FALSE(ais
->Open());
355 MockAudioInputCallback sink
;
357 // Start(), Start() is a valid calling sequence (second call does nothing).
359 EXPECT_TRUE(wais
->started());
361 EXPECT_TRUE(wais
->started());
363 // Stop(), Stop() is a valid calling sequence (second call does nothing).
365 EXPECT_FALSE(wais
->started());
367 EXPECT_FALSE(wais
->started());
369 EXPECT_CALL(sink
, OnClose(ais
.get()))
374 TEST(WinAudioInputTest
, WASAPIAudioInputStreamTestPacketSizes
) {
375 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
376 if (!CanRunAudioTests(audio_manager
.get()))
380 base::MessageLoopForUI loop
;
382 // 10 ms packet size.
384 // Create default WASAPI input stream which records in stereo using
385 // the shared mixing rate. The default buffer size is 10ms.
386 AudioInputStreamWrapper
aisw(audio_manager
.get());
387 ScopedAudioInputStream
ais(aisw
.Create());
388 EXPECT_TRUE(ais
->Open());
390 MockAudioInputCallback sink
;
392 // Derive the expected size in bytes of each recorded packet.
393 uint32 bytes_per_packet
= aisw
.channels() * aisw
.samples_per_packet() *
394 (aisw
.bits_per_sample() / 8);
396 // We use 10ms packets and will run the test until ten packets are received.
397 // All should contain valid packets of the same size and a valid delay
399 EXPECT_CALL(sink
, OnData(
400 ais
.get(), NotNull(), bytes_per_packet
, Gt(bytes_per_packet
), _
))
402 .WillRepeatedly(CheckCountAndPostQuitTask(&count
, 10, &loop
));
407 // Store current packet size (to be used in the subsequent tests).
408 int samples_per_packet_10ms
= aisw
.samples_per_packet();
410 EXPECT_CALL(sink
, OnClose(ais
.get()))
414 // 20 ms packet size.
417 ais
.Reset(aisw
.Create(2 * samples_per_packet_10ms
));
418 EXPECT_TRUE(ais
->Open());
419 bytes_per_packet
= aisw
.channels() * aisw
.samples_per_packet() *
420 (aisw
.bits_per_sample() / 8);
422 EXPECT_CALL(sink
, OnData(
423 ais
.get(), NotNull(), bytes_per_packet
, Gt(bytes_per_packet
), _
))
425 .WillRepeatedly(CheckCountAndPostQuitTask(&count
, 10, &loop
));
430 EXPECT_CALL(sink
, OnClose(ais
.get()))
437 ais
.Reset(aisw
.Create(samples_per_packet_10ms
/ 2));
438 EXPECT_TRUE(ais
->Open());
439 bytes_per_packet
= aisw
.channels() * aisw
.samples_per_packet() *
440 (aisw
.bits_per_sample() / 8);
442 EXPECT_CALL(sink
, OnData(
443 ais
.get(), NotNull(), bytes_per_packet
, Gt(bytes_per_packet
), _
))
445 .WillRepeatedly(CheckCountAndPostQuitTask(&count
, 10, &loop
));
450 EXPECT_CALL(sink
, OnClose(ais
.get()))
455 // Test that we can capture loopback stream.
456 TEST(WinAudioInputTest
, WASAPIAudioInputStreamLoopback
) {
457 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
458 if (!audio_manager
->HasAudioOutputDevices() || !CoreAudioUtil::IsSupported())
461 AudioParameters params
= audio_manager
->GetInputStreamParameters(
462 AudioManagerBase::kLoopbackInputDeviceId
);
464 AudioParameters output_params
=
465 audio_manager
->GetOutputStreamParameters(std::string());
466 EXPECT_EQ(params
.sample_rate(), output_params
.sample_rate());
467 EXPECT_EQ(params
.channel_layout(), output_params
.channel_layout());
469 ScopedAudioInputStream
stream(audio_manager
->MakeAudioInputStream(
470 params
, AudioManagerBase::kLoopbackInputDeviceId
));
471 ASSERT_TRUE(stream
->Open());
472 FakeAudioInputCallback sink
;
473 stream
->Start(&sink
);
474 ASSERT_FALSE(sink
.error());
479 EXPECT_FALSE(sink
.received_data().empty());
480 EXPECT_TRUE(sink
.closed());
481 EXPECT_FALSE(sink
.error());
484 // This test is intended for manual tests and should only be enabled
485 // when it is required to store the captured data on a local file.
486 // By default, GTest will print out YOU HAVE 1 DISABLED TEST.
487 // To include disabled tests in test execution, just invoke the test program
488 // with --gtest_also_run_disabled_tests or set the GTEST_ALSO_RUN_DISABLED_TESTS
489 // environment variable to a value greater than 0.
490 TEST(WinAudioInputTest
, DISABLED_WASAPIAudioInputStreamRecordToFile
) {
491 scoped_ptr
<AudioManager
> audio_manager(AudioManager::Create());
492 if (!CanRunAudioTests(audio_manager
.get()))
495 // Name of the output PCM file containing captured data. The output file
496 // will be stored in the directory containing 'media_unittests.exe'.
497 // Example of full name: \src\build\Debug\out_stereo_10sec.pcm.
498 const char* file_name
= "out_stereo_10sec.pcm";
500 AudioInputStreamWrapper
aisw(audio_manager
.get());
501 ScopedAudioInputStream
ais(aisw
.Create());
502 EXPECT_TRUE(ais
->Open());
504 LOG(INFO
) << ">> Sample rate: " << aisw
.sample_rate() << " [Hz]";
505 WriteToFileAudioSink
file_sink(file_name
);
506 LOG(INFO
) << ">> Speak into the default microphone while recording.";
507 ais
->Start(&file_sink
);
508 base::PlatformThread::Sleep(TestTimeouts::action_timeout());
510 LOG(INFO
) << ">> Recording has stopped.";