1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
13 #include "base/callback.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/threading/non_thread_safe.h"
17 #include "base/time/time.h"
18 #include "content/browser/gpu/gpu_surface_tracker.h"
19 #include "content/common/content_export.h"
20 #include "content/common/gpu/gpu_memory_uma_stats.h"
21 #include "content/common/gpu/gpu_process_launch_causes.h"
22 #include "content/common/gpu/gpu_result_codes.h"
23 #include "content/public/browser/browser_child_process_host_delegate.h"
24 #include "content/public/browser/gpu_data_manager.h"
25 #include "gpu/command_buffer/common/constants.h"
26 #include "gpu/config/gpu_info.h"
27 #include "ipc/ipc_sender.h"
28 #include "ipc/message_filter.h"
29 #include "ui/gfx/native_widget_types.h"
30 #include "ui/gfx/size.h"
33 struct GPUCreateCommandBufferConfig
;
36 struct GpuMemoryBufferHandle
;
44 class BrowserChildProcessHostImpl
;
46 class RenderWidgetHostViewFrameSubscriber
;
47 class ShaderDiskCache
;
49 typedef base::Thread
* (*GpuMainThreadFactoryFunction
)(const std::string
& id
);
51 class GpuProcessHost
: public BrowserChildProcessHostDelegate
,
53 public base::NonThreadSafe
{
56 GPU_PROCESS_KIND_UNSANDBOXED
,
57 GPU_PROCESS_KIND_SANDBOXED
,
58 GPU_PROCESS_KIND_COUNT
61 typedef base::Callback
<void(const IPC::ChannelHandle
&, const gpu::GPUInfo
&)>
62 EstablishChannelCallback
;
64 typedef base::Callback
<void(CreateCommandBufferResult
)>
65 CreateCommandBufferCallback
;
67 typedef base::Callback
<void(const gfx::GpuMemoryBufferHandle
& handle
)>
68 CreateGpuMemoryBufferCallback
;
70 static bool gpu_enabled() { return gpu_enabled_
; }
71 static int gpu_crash_count() { return gpu_crash_count_
; }
73 // Creates a new GpuProcessHost or gets an existing one, resulting in the
74 // launching of a GPU process if required. Returns null on failure. It
75 // is not safe to store the pointer once control has returned to the message
76 // loop as it can be destroyed. Instead store the associated GPU host ID.
77 // This could return NULL if GPU access is not allowed (blacklisted).
78 CONTENT_EXPORT
static GpuProcessHost
* Get(GpuProcessKind kind
,
79 CauseForGpuLaunch cause
);
81 // Retrieves a list of process handles for all gpu processes.
82 static void GetProcessHandles(
83 const GpuDataManager::GetGpuProcessHandlesCallback
& callback
);
85 // Helper function to send the given message to the GPU process on the IO
86 // thread. Calls Get and if a host is returned, sends it. Can be called from
87 // any thread. Deletes the message if it cannot be sent.
88 CONTENT_EXPORT
static void SendOnIO(GpuProcessKind kind
,
89 CauseForGpuLaunch cause
,
90 IPC::Message
* message
);
92 CONTENT_EXPORT
static void RegisterGpuMainThreadFactory(
93 GpuMainThreadFactoryFunction create
);
95 // Get the GPU process host for the GPU process with the given ID. Returns
96 // null if the process no longer exists.
97 static GpuProcessHost
* FromID(int host_id
);
98 int host_id() const { return host_id_
; }
100 // IPC::Sender implementation.
101 virtual bool Send(IPC::Message
* msg
) OVERRIDE
;
103 // Adds a message filter to the GpuProcessHost's channel.
104 void AddFilter(IPC::MessageFilter
* filter
);
106 // Tells the GPU process to create a new channel for communication with a
107 // client. Once the GPU process responds asynchronously with the IPC handle
108 // and GPUInfo, we call the callback.
109 void EstablishGpuChannel(int client_id
,
111 bool allow_future_sync_points
,
112 const EstablishChannelCallback
& callback
);
114 // Tells the GPU process to create a new command buffer that draws into the
116 void CreateViewCommandBuffer(
117 const gfx::GLSurfaceHandle
& compositing_surface
,
120 const GPUCreateCommandBufferConfig
& init_params
,
122 const CreateCommandBufferCallback
& callback
);
124 // Tells the GPU process to create a new GPU memory buffer using the given
126 void CreateGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle
& handle
,
127 const gfx::Size
& size
,
128 unsigned internalformat
,
130 const CreateGpuMemoryBufferCallback
& callback
);
132 // Tells the GPU process to destroy GPU memory buffer.
133 void DestroyGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle
& handle
,
136 // What kind of GPU process, e.g. sandboxed or unsandboxed.
137 GpuProcessKind
kind();
139 void ForceShutdown();
141 void BeginFrameSubscription(
143 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> subscriber
);
144 void EndFrameSubscription(int surface_id
);
145 void LoadedShader(const std::string
& key
, const std::string
& data
);
148 static bool ValidateHost(GpuProcessHost
* host
);
150 GpuProcessHost(int host_id
, GpuProcessKind kind
);
151 virtual ~GpuProcessHost();
155 // Post an IPC message to the UI shim's message handler on the UI thread.
156 void RouteOnUIThread(const IPC::Message
& message
);
158 // BrowserChildProcessHostDelegate implementation.
159 virtual bool OnMessageReceived(const IPC::Message
& message
) OVERRIDE
;
160 virtual void OnChannelConnected(int32 peer_pid
) OVERRIDE
;
161 virtual void OnProcessLaunched() OVERRIDE
;
162 virtual void OnProcessCrashed(int exit_code
) OVERRIDE
;
165 void OnInitialized(bool result
, const gpu::GPUInfo
& gpu_info
);
166 void OnChannelEstablished(const IPC::ChannelHandle
& channel_handle
);
167 void OnCommandBufferCreated(CreateCommandBufferResult result
);
168 void OnDestroyCommandBuffer(int32 surface_id
);
169 void OnGpuMemoryBufferCreated(const gfx::GpuMemoryBufferHandle
& handle
);
170 void OnDidCreateOffscreenContext(const GURL
& url
);
171 void OnDidLoseContext(bool offscreen
,
172 gpu::error::ContextLostReason reason
,
174 void OnDidDestroyOffscreenContext(const GURL
& url
);
175 void OnGpuMemoryUmaStatsReceived(const GPUMemoryUmaStats
& stats
);
176 #if defined(OS_MACOSX)
177 void OnAcceleratedSurfaceBuffersSwapped(const IPC::Message
& message
);
180 void CreateChannelCache(int32 client_id
);
181 void OnDestroyChannel(int32 client_id
);
182 void OnCacheShader(int32 client_id
, const std::string
& key
,
183 const std::string
& shader
);
185 bool LaunchGpuProcess(const std::string
& channel_id
);
187 void SendOutstandingReplies();
189 void BlockLiveOffscreenContexts();
191 // Update GPU crash counters. Disable GPU if crash limit is reached.
192 void RecordProcessCrash();
194 std::string
GetShaderPrefixKey();
196 // The serial number of the GpuProcessHost / GpuProcessHostUIShim pair.
199 // These are the channel requests that we have already sent to
200 // the GPU process, but haven't heard back about yet.
201 std::queue
<EstablishChannelCallback
> channel_requests_
;
203 // The pending create command buffer requests we need to reply to.
204 std::queue
<CreateCommandBufferCallback
> create_command_buffer_requests_
;
206 // The pending create gpu memory buffer requests we need to reply to.
207 std::queue
<CreateGpuMemoryBufferCallback
> create_gpu_memory_buffer_requests_
;
209 // Qeueud messages to send when the process launches.
210 std::queue
<IPC::Message
*> queued_messages_
;
212 // Whether the GPU process is valid, set to false after Send() failed.
215 // Whether we are running a GPU thread inside the browser process instead
216 // of a separate GPU process.
219 bool swiftshader_rendering_
;
220 GpuProcessKind kind_
;
222 scoped_ptr
<base::Thread
> in_process_gpu_thread_
;
224 // Whether we actually launched a GPU process.
225 bool process_launched_
;
227 // Whether the GPU process successfully initialized.
230 // Time Init started. Used to log total GPU process startup time to UMA.
231 base::TimeTicks init_start_time_
;
233 // Whether this host recorded a GPU crash or not.
234 bool gpu_crash_recorded_
;
236 // Master switch for enabling/disabling GPU acceleration for the current
237 // browser session. It does not change the acceleration settings for
238 // existing tabs, just the future ones.
239 static bool gpu_enabled_
;
241 static bool hardware_gpu_enabled_
;
243 static int gpu_crash_count_
;
244 static int gpu_recent_crash_count_
;
245 static bool crashed_before_
;
246 static int swiftshader_crash_count_
;
248 scoped_ptr
<BrowserChildProcessHostImpl
> process_
;
250 // Track the URLs of the pages which have live offscreen contexts,
251 // assumed to be associated with untrusted content such as WebGL.
252 // For best robustness, when any context lost notification is
253 // received, assume all of these URLs are guilty, and block
254 // automatic execution of 3D content from those domains.
255 std::multiset
<GURL
> urls_with_live_offscreen_contexts_
;
257 // Statics kept around to send to UMA histograms on GPU process lost.
258 bool uma_memory_stats_received_
;
259 GPUMemoryUmaStats uma_memory_stats_
;
261 // This map of frame subscribers are listening for frame presentation events.
262 // The key is the surface id and value is the subscriber.
263 typedef base::hash_map
<int,
264 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> >
266 FrameSubscriberMap frame_subscribers_
;
268 typedef std::map
<int32
, scoped_refptr
<ShaderDiskCache
> >
269 ClientIdToShaderCacheMap
;
270 ClientIdToShaderCacheMap client_id_to_shader_cache_
;
272 std::string shader_prefix_key_
;
274 // Keep an extra reference to the SurfaceRef stored in the GpuSurfaceTracker
275 // in this map so that we don't destroy it whilst the GPU process is
277 typedef std::multimap
<int, scoped_refptr
<GpuSurfaceTracker::SurfaceRef
> >
279 SurfaceRefMap surface_refs_
;
281 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost
);
284 } // namespace content
286 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_