1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
13 #include "base/callback.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/threading/non_thread_safe.h"
17 #include "base/time.h"
18 #include "content/browser/gpu/gpu_surface_tracker.h"
19 #include "content/common/content_export.h"
20 #include "content/common/gpu/gpu_memory_uma_stats.h"
21 #include "content/common/gpu/gpu_process_launch_causes.h"
22 #include "content/public/browser/browser_child_process_host_delegate.h"
23 #include "content/public/browser/gpu_data_manager.h"
24 #include "googleurl/src/gurl.h"
25 #include "gpu/command_buffer/common/constants.h"
26 #include "gpu/config/gpu_info.h"
27 #include "ipc/ipc_channel_proxy.h"
28 #include "ipc/ipc_sender.h"
29 #include "ui/gfx/native_widget_types.h"
30 #include "ui/gfx/size.h"
32 struct GPUCreateCommandBufferConfig
;
33 struct GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params
;
34 struct GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params
;
35 struct GpuHostMsg_AcceleratedSurfaceRelease_Params
;
42 class BrowserChildProcessHostImpl
;
44 class RenderWidgetHostViewFrameSubscriber
;
45 class ShaderDiskCache
;
47 class GpuProcessHost
: public BrowserChildProcessHostDelegate
,
49 public base::NonThreadSafe
{
52 GPU_PROCESS_KIND_UNSANDBOXED
,
53 GPU_PROCESS_KIND_SANDBOXED
,
54 GPU_PROCESS_KIND_COUNT
57 typedef base::Callback
<void(const IPC::ChannelHandle
&, const gpu::GPUInfo
&)>
58 EstablishChannelCallback
;
60 typedef base::Callback
<void(int32
)> CreateCommandBufferCallback
;
62 typedef base::Callback
<void(const gfx::Size
)> CreateImageCallback
;
64 static bool gpu_enabled() { return gpu_enabled_
; }
66 // Creates a new GpuProcessHost or gets an existing one, resulting in the
67 // launching of a GPU process if required. Returns null on failure. It
68 // is not safe to store the pointer once control has returned to the message
69 // loop as it can be destroyed. Instead store the associated GPU host ID.
70 // This could return NULL if GPU access is not allowed (blacklisted).
71 CONTENT_EXPORT
static GpuProcessHost
* Get(GpuProcessKind kind
,
72 CauseForGpuLaunch cause
);
74 // Retrieves a list of process handles for all gpu processes.
75 static void GetProcessHandles(
76 const GpuDataManager::GetGpuProcessHandlesCallback
& callback
);
78 // Helper function to send the given message to the GPU process on the IO
79 // thread. Calls Get and if a host is returned, sends it. Can be called from
80 // any thread. Deletes the message if it cannot be sent.
81 CONTENT_EXPORT
static void SendOnIO(GpuProcessKind kind
,
82 CauseForGpuLaunch cause
,
83 IPC::Message
* message
);
85 // Get the GPU process host for the GPU process with the given ID. Returns
86 // null if the process no longer exists.
87 static GpuProcessHost
* FromID(int host_id
);
88 int host_id() const { return host_id_
; }
90 // IPC::Sender implementation.
91 virtual bool Send(IPC::Message
* msg
) OVERRIDE
;
93 // Adds a message filter to the GpuProcessHost's channel.
94 void AddFilter(IPC::ChannelProxy::MessageFilter
* filter
);
96 // Tells the GPU process to create a new channel for communication with a
97 // client. Once the GPU process responds asynchronously with the IPC handle
98 // and GPUInfo, we call the callback.
99 void EstablishGpuChannel(int client_id
,
101 const EstablishChannelCallback
& callback
);
103 // Tells the GPU process to create a new command buffer that draws into the
105 void CreateViewCommandBuffer(
106 const gfx::GLSurfaceHandle
& compositing_surface
,
109 const GPUCreateCommandBufferConfig
& init_params
,
110 const CreateCommandBufferCallback
& callback
);
112 // Tells the GPU process to create a new image using the given window.
114 gfx::PluginWindowHandle window
,
117 const CreateImageCallback
& callback
);
119 // Tells the GPU process to delete image.
120 void DeleteImage(int client_id
, int image_id
, int sync_point
);
122 // What kind of GPU process, e.g. sandboxed or unsandboxed.
123 GpuProcessKind
kind();
125 void ForceShutdown();
127 void BeginFrameSubscription(
129 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> subscriber
);
130 void EndFrameSubscription(int surface_id
);
131 void LoadedShader(const std::string
& key
, const std::string
& data
);
134 static bool ValidateHost(GpuProcessHost
* host
);
136 GpuProcessHost(int host_id
, GpuProcessKind kind
);
137 virtual ~GpuProcessHost();
141 // Post an IPC message to the UI shim's message handler on the UI thread.
142 void RouteOnUIThread(const IPC::Message
& message
);
144 // BrowserChildProcessHostDelegate implementation.
145 virtual bool OnMessageReceived(const IPC::Message
& message
) OVERRIDE
;
146 virtual void OnChannelConnected(int32 peer_pid
) OVERRIDE
;
147 virtual void OnProcessLaunched() OVERRIDE
;
148 virtual void OnProcessCrashed(int exit_code
) OVERRIDE
;
151 void OnInitialized(bool result
, const gpu::GPUInfo
& gpu_info
);
152 void OnChannelEstablished(const IPC::ChannelHandle
& channel_handle
);
153 void OnCommandBufferCreated(const int32 route_id
);
154 void OnDestroyCommandBuffer(int32 surface_id
);
155 void OnImageCreated(const gfx::Size size
);
156 void OnDidCreateOffscreenContext(const GURL
& url
);
157 void OnDidLoseContext(bool offscreen
,
158 gpu::error::ContextLostReason reason
,
160 void OnDidDestroyOffscreenContext(const GURL
& url
);
161 void OnGpuMemoryUmaStatsReceived(const GPUMemoryUmaStats
& stats
);
162 #if defined(OS_MACOSX)
163 void OnAcceleratedSurfaceBuffersSwapped(
164 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params
& params
);
166 // Note: Different implementations depending on USE_AURA.
168 void OnAcceleratedSurfaceBuffersSwapped(
169 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params
& params
);
170 void OnAcceleratedSurfacePostSubBuffer(
171 const GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params
& params
);
172 void OnAcceleratedSurfaceSuspend(int32 surface_id
);
173 void OnAcceleratedSurfaceRelease(
174 const GpuHostMsg_AcceleratedSurfaceRelease_Params
& params
);
177 void CreateChannelCache(int32 client_id
);
178 void OnDestroyChannel(int32 client_id
);
179 void OnCacheShader(int32 client_id
, const std::string
& key
,
180 const std::string
& shader
);
182 bool LaunchGpuProcess(const std::string
& channel_id
);
184 void SendOutstandingReplies();
186 void BlockLiveOffscreenContexts();
188 std::string
GetShaderPrefixKey();
190 // The serial number of the GpuProcessHost / GpuProcessHostUIShim pair.
193 // These are the channel requests that we have already sent to
194 // the GPU process, but haven't heard back about yet.
195 std::queue
<EstablishChannelCallback
> channel_requests_
;
197 // The pending create command buffer requests we need to reply to.
198 std::queue
<CreateCommandBufferCallback
> create_command_buffer_requests_
;
200 // The pending create image requests we need to reply to.
201 std::queue
<CreateImageCallback
> create_image_requests_
;
204 // Qeueud messages to send when the process launches.
205 std::queue
<IPC::Message
*> queued_messages_
;
207 // Whether the GPU process is valid, set to false after Send() failed.
210 // Whether we are running a GPU thread inside the browser process instead
211 // of a separate GPU process.
214 bool swiftshader_rendering_
;
215 GpuProcessKind kind_
;
217 scoped_ptr
<GpuMainThread
> in_process_gpu_thread_
;
219 // Whether we actually launched a GPU process.
220 bool process_launched_
;
222 // Whether the GPU process successfully initialized.
225 // Time Init started. Used to log total GPU process startup time to UMA.
226 base::TimeTicks init_start_time_
;
228 // Master switch for enabling/disabling GPU acceleration for the current
229 // browser session. It does not change the acceleration settings for
230 // existing tabs, just the future ones.
231 static bool gpu_enabled_
;
233 static bool hardware_gpu_enabled_
;
235 scoped_ptr
<BrowserChildProcessHostImpl
> process_
;
237 // Track the URLs of the pages which have live offscreen contexts,
238 // assumed to be associated with untrusted content such as WebGL.
239 // For best robustness, when any context lost notification is
240 // received, assume all of these URLs are guilty, and block
241 // automatic execution of 3D content from those domains.
242 std::multiset
<GURL
> urls_with_live_offscreen_contexts_
;
244 // Statics kept around to send to UMA histograms on GPU process lost.
245 bool uma_memory_stats_received_
;
246 GPUMemoryUmaStats uma_memory_stats_
;
248 // This map of frame subscribers are listening for frame presentation events.
249 // The key is the surface id and value is the subscriber.
250 typedef base::hash_map
<int,
251 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> >
253 FrameSubscriberMap frame_subscribers_
;
255 typedef std::map
<int32
, scoped_refptr
<ShaderDiskCache
> >
256 ClientIdToShaderCacheMap
;
257 ClientIdToShaderCacheMap client_id_to_shader_cache_
;
259 std::string shader_prefix_key_
;
261 // Keep an extra reference to the SurfaceRef stored in the GpuSurfaceTracker
262 // in this map so that we don't destroy it whilst the GPU process is
264 typedef std::multimap
<int, scoped_refptr
<GpuSurfaceTracker::SurfaceRef
> >
266 SurfaceRefMap surface_refs_
;
268 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost
);
271 } // namespace content
273 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_