Save errno for logging before potentially overwriting it.
[chromium-blink-merge.git] / content / browser / gpu / gpu_process_host.h
blob7acf083433f0dffa6d8c5ed374643f340254e7c3
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
8 #include <map>
9 #include <queue>
10 #include <set>
11 #include <string>
13 #include "base/callback.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/threading/non_thread_safe.h"
17 #include "base/time.h"
18 #include "content/browser/gpu/gpu_surface_tracker.h"
19 #include "content/common/content_export.h"
20 #include "content/common/gpu/gpu_memory_uma_stats.h"
21 #include "content/common/gpu/gpu_process_launch_causes.h"
22 #include "content/public/browser/browser_child_process_host_delegate.h"
23 #include "content/public/browser/gpu_data_manager.h"
24 #include "googleurl/src/gurl.h"
25 #include "gpu/command_buffer/common/constants.h"
26 #include "gpu/config/gpu_info.h"
27 #include "ipc/ipc_channel_proxy.h"
28 #include "ipc/ipc_sender.h"
29 #include "ui/gfx/native_widget_types.h"
30 #include "ui/gfx/size.h"
32 struct GPUCreateCommandBufferConfig;
33 struct GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params;
34 struct GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params;
35 struct GpuHostMsg_AcceleratedSurfaceRelease_Params;
37 namespace IPC {
38 struct ChannelHandle;
41 namespace content {
42 class BrowserChildProcessHostImpl;
43 class GpuMainThread;
44 class RenderWidgetHostViewFrameSubscriber;
45 class ShaderDiskCache;
47 class GpuProcessHost : public BrowserChildProcessHostDelegate,
48 public IPC::Sender,
49 public base::NonThreadSafe {
50 public:
51 enum GpuProcessKind {
52 GPU_PROCESS_KIND_UNSANDBOXED,
53 GPU_PROCESS_KIND_SANDBOXED,
54 GPU_PROCESS_KIND_COUNT
57 typedef base::Callback<void(const IPC::ChannelHandle&, const gpu::GPUInfo&)>
58 EstablishChannelCallback;
60 typedef base::Callback<void(int32)> CreateCommandBufferCallback;
62 typedef base::Callback<void(const gfx::Size)> CreateImageCallback;
64 static bool gpu_enabled() { return gpu_enabled_; }
66 // Creates a new GpuProcessHost or gets an existing one, resulting in the
67 // launching of a GPU process if required. Returns null on failure. It
68 // is not safe to store the pointer once control has returned to the message
69 // loop as it can be destroyed. Instead store the associated GPU host ID.
70 // This could return NULL if GPU access is not allowed (blacklisted).
71 CONTENT_EXPORT static GpuProcessHost* Get(GpuProcessKind kind,
72 CauseForGpuLaunch cause);
74 // Retrieves a list of process handles for all gpu processes.
75 static void GetProcessHandles(
76 const GpuDataManager::GetGpuProcessHandlesCallback& callback);
78 // Helper function to send the given message to the GPU process on the IO
79 // thread. Calls Get and if a host is returned, sends it. Can be called from
80 // any thread. Deletes the message if it cannot be sent.
81 CONTENT_EXPORT static void SendOnIO(GpuProcessKind kind,
82 CauseForGpuLaunch cause,
83 IPC::Message* message);
85 // Get the GPU process host for the GPU process with the given ID. Returns
86 // null if the process no longer exists.
87 static GpuProcessHost* FromID(int host_id);
88 int host_id() const { return host_id_; }
90 // IPC::Sender implementation.
91 virtual bool Send(IPC::Message* msg) OVERRIDE;
93 // Adds a message filter to the GpuProcessHost's channel.
94 void AddFilter(IPC::ChannelProxy::MessageFilter* filter);
96 // Tells the GPU process to create a new channel for communication with a
97 // client. Once the GPU process responds asynchronously with the IPC handle
98 // and GPUInfo, we call the callback.
99 void EstablishGpuChannel(int client_id,
100 bool share_context,
101 const EstablishChannelCallback& callback);
103 // Tells the GPU process to create a new command buffer that draws into the
104 // given surface.
105 void CreateViewCommandBuffer(
106 const gfx::GLSurfaceHandle& compositing_surface,
107 int surface_id,
108 int client_id,
109 const GPUCreateCommandBufferConfig& init_params,
110 const CreateCommandBufferCallback& callback);
112 // Tells the GPU process to create a new image using the given window.
113 void CreateImage(
114 gfx::PluginWindowHandle window,
115 int client_id,
116 int image_id,
117 const CreateImageCallback& callback);
119 // Tells the GPU process to delete image.
120 void DeleteImage(int client_id, int image_id, int sync_point);
122 // What kind of GPU process, e.g. sandboxed or unsandboxed.
123 GpuProcessKind kind();
125 void ForceShutdown();
127 void BeginFrameSubscription(
128 int surface_id,
129 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> subscriber);
130 void EndFrameSubscription(int surface_id);
131 void LoadedShader(const std::string& key, const std::string& data);
133 private:
134 static bool ValidateHost(GpuProcessHost* host);
136 GpuProcessHost(int host_id, GpuProcessKind kind);
137 virtual ~GpuProcessHost();
139 bool Init();
141 // Post an IPC message to the UI shim's message handler on the UI thread.
142 void RouteOnUIThread(const IPC::Message& message);
144 // BrowserChildProcessHostDelegate implementation.
145 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
146 virtual void OnChannelConnected(int32 peer_pid) OVERRIDE;
147 virtual void OnProcessLaunched() OVERRIDE;
148 virtual void OnProcessCrashed(int exit_code) OVERRIDE;
150 // Message handlers.
151 void OnInitialized(bool result, const gpu::GPUInfo& gpu_info);
152 void OnChannelEstablished(const IPC::ChannelHandle& channel_handle);
153 void OnCommandBufferCreated(const int32 route_id);
154 void OnDestroyCommandBuffer(int32 surface_id);
155 void OnImageCreated(const gfx::Size size);
156 void OnDidCreateOffscreenContext(const GURL& url);
157 void OnDidLoseContext(bool offscreen,
158 gpu::error::ContextLostReason reason,
159 const GURL& url);
160 void OnDidDestroyOffscreenContext(const GURL& url);
161 void OnGpuMemoryUmaStatsReceived(const GPUMemoryUmaStats& stats);
162 #if defined(OS_MACOSX)
163 void OnAcceleratedSurfaceBuffersSwapped(
164 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params);
165 #endif
166 // Note: Different implementations depending on USE_AURA.
167 #if defined(OS_WIN)
168 void OnAcceleratedSurfaceBuffersSwapped(
169 const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params);
170 void OnAcceleratedSurfacePostSubBuffer(
171 const GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params& params);
172 void OnAcceleratedSurfaceSuspend(int32 surface_id);
173 void OnAcceleratedSurfaceRelease(
174 const GpuHostMsg_AcceleratedSurfaceRelease_Params& params);
175 #endif
177 void CreateChannelCache(int32 client_id);
178 void OnDestroyChannel(int32 client_id);
179 void OnCacheShader(int32 client_id, const std::string& key,
180 const std::string& shader);
182 bool LaunchGpuProcess(const std::string& channel_id);
184 void SendOutstandingReplies();
186 void BlockLiveOffscreenContexts();
188 std::string GetShaderPrefixKey();
190 // The serial number of the GpuProcessHost / GpuProcessHostUIShim pair.
191 int host_id_;
193 // These are the channel requests that we have already sent to
194 // the GPU process, but haven't heard back about yet.
195 std::queue<EstablishChannelCallback> channel_requests_;
197 // The pending create command buffer requests we need to reply to.
198 std::queue<CreateCommandBufferCallback> create_command_buffer_requests_;
200 // The pending create image requests we need to reply to.
201 std::queue<CreateImageCallback> create_image_requests_;
204 // Qeueud messages to send when the process launches.
205 std::queue<IPC::Message*> queued_messages_;
207 // Whether the GPU process is valid, set to false after Send() failed.
208 bool valid_;
210 // Whether we are running a GPU thread inside the browser process instead
211 // of a separate GPU process.
212 bool in_process_;
214 bool swiftshader_rendering_;
215 GpuProcessKind kind_;
217 scoped_ptr<GpuMainThread> in_process_gpu_thread_;
219 // Whether we actually launched a GPU process.
220 bool process_launched_;
222 // Whether the GPU process successfully initialized.
223 bool initialized_;
225 // Time Init started. Used to log total GPU process startup time to UMA.
226 base::TimeTicks init_start_time_;
228 // Master switch for enabling/disabling GPU acceleration for the current
229 // browser session. It does not change the acceleration settings for
230 // existing tabs, just the future ones.
231 static bool gpu_enabled_;
233 static bool hardware_gpu_enabled_;
235 scoped_ptr<BrowserChildProcessHostImpl> process_;
237 // Track the URLs of the pages which have live offscreen contexts,
238 // assumed to be associated with untrusted content such as WebGL.
239 // For best robustness, when any context lost notification is
240 // received, assume all of these URLs are guilty, and block
241 // automatic execution of 3D content from those domains.
242 std::multiset<GURL> urls_with_live_offscreen_contexts_;
244 // Statics kept around to send to UMA histograms on GPU process lost.
245 bool uma_memory_stats_received_;
246 GPUMemoryUmaStats uma_memory_stats_;
248 // This map of frame subscribers are listening for frame presentation events.
249 // The key is the surface id and value is the subscriber.
250 typedef base::hash_map<int,
251 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> >
252 FrameSubscriberMap;
253 FrameSubscriberMap frame_subscribers_;
255 typedef std::map<int32, scoped_refptr<ShaderDiskCache> >
256 ClientIdToShaderCacheMap;
257 ClientIdToShaderCacheMap client_id_to_shader_cache_;
259 std::string shader_prefix_key_;
261 // Keep an extra reference to the SurfaceRef stored in the GpuSurfaceTracker
262 // in this map so that we don't destroy it whilst the GPU process is
263 // drawing to it.
264 typedef std::multimap<int, scoped_refptr<GpuSurfaceTracker::SurfaceRef> >
265 SurfaceRefMap;
266 SurfaceRefMap surface_refs_;
268 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost);
271 } // namespace content
273 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_