Extract the remote calls into the class (1/2)
[chromium-blink-merge.git] / cc / quads / render_pass_draw_quad.cc
blob005aed5fd95ed8867f48c77beb0cbc040ac7911e
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/quads/render_pass_draw_quad.h"
7 #include "base/debug/trace_event_argument.h"
8 #include "base/values.h"
9 #include "cc/base/math_util.h"
10 #include "cc/debug/traced_value.h"
11 #include "third_party/skia/include/core/SkImageFilter.h"
13 namespace cc {
15 RenderPassDrawQuad::RenderPassDrawQuad()
16 : render_pass_id(RenderPassId(-1, -1)),
17 mask_resource_id(static_cast<ResourceProvider::ResourceId>(-1)) {
20 RenderPassDrawQuad::~RenderPassDrawQuad() {
23 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
24 const gfx::Rect& rect,
25 const gfx::Rect& visible_rect,
26 RenderPassId render_pass_id,
27 ResourceProvider::ResourceId mask_resource_id,
28 const gfx::RectF& mask_uv_rect,
29 const FilterOperations& filters,
30 const gfx::Vector2dF& filters_scale,
31 const FilterOperations& background_filters) {
32 DCHECK_GT(render_pass_id.layer_id, 0);
33 DCHECK_GE(render_pass_id.index, 0);
35 gfx::Rect opaque_rect;
36 bool needs_blending = false;
37 SetAll(shared_quad_state,
38 rect,
39 opaque_rect,
40 visible_rect,
41 needs_blending,
42 render_pass_id,
43 mask_resource_id,
44 mask_uv_rect,
45 filters,
46 filters_scale,
47 background_filters);
50 void RenderPassDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
51 const gfx::Rect& rect,
52 const gfx::Rect& opaque_rect,
53 const gfx::Rect& visible_rect,
54 bool needs_blending,
55 RenderPassId render_pass_id,
56 ResourceProvider::ResourceId mask_resource_id,
57 const gfx::RectF& mask_uv_rect,
58 const FilterOperations& filters,
59 const gfx::Vector2dF& filters_scale,
60 const FilterOperations& background_filters) {
61 DCHECK_GT(render_pass_id.layer_id, 0);
62 DCHECK_GE(render_pass_id.index, 0);
64 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect,
65 visible_rect, needs_blending);
66 this->render_pass_id = render_pass_id;
67 this->mask_resource_id = mask_resource_id;
68 this->mask_uv_rect = mask_uv_rect;
69 this->filters = filters;
70 this->filters_scale = filters_scale;
71 this->background_filters = background_filters;
74 void RenderPassDrawQuad::IterateResources(
75 const ResourceIteratorCallback& callback) {
76 if (mask_resource_id)
77 mask_resource_id = callback.Run(mask_resource_id);
80 const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast(
81 const DrawQuad* quad) {
82 DCHECK_EQ(quad->material, DrawQuad::RENDER_PASS);
83 return static_cast<const RenderPassDrawQuad*>(quad);
86 void RenderPassDrawQuad::ExtendValue(base::debug::TracedValue* value) const {
87 TracedValue::SetIDRef(render_pass_id.AsTracingId(), value, "render_pass_id");
88 value->SetInteger("mask_resource_id", mask_resource_id);
90 value->BeginArray("mask_uv_rect");
91 MathUtil::AddToTracedValue(mask_uv_rect, value);
92 value->EndArray();
94 value->BeginDictionary("filters");
95 filters.AsValueInto(value);
96 value->EndDictionary();
98 value->BeginArray("filters_scale");
99 MathUtil::AddToTracedValue(filters_scale, value);
100 value->EndArray();
102 value->BeginDictionary("background_filters");
103 background_filters.AsValueInto(value);
104 value->EndDictionary();
107 } // namespace cc