Roll leveldb 3f7758:803d69 (v1.17 -> v1.18)
[chromium-blink-merge.git] / gpu / command_buffer / client / gles2_interface_stub_impl_autogen.h
blob5a986e983495bb8c2c6e3b15d71bc35294762191
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT!
11 // This file is included by gles2_interface_stub.cc.
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
15 void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {
17 void GLES2InterfaceStub::AttachShader(GLuint /* program */,
18 GLuint /* shader */) {
20 void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */,
21 GLuint /* index */,
22 const char* /* name */) {
24 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {
26 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */,
27 GLuint /* framebuffer */) {
29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */,
30 GLuint /* renderbuffer */) {
32 void GLES2InterfaceStub::BindTexture(GLenum /* target */,
33 GLuint /* texture */) {
35 void GLES2InterfaceStub::BlendColor(GLclampf /* red */,
36 GLclampf /* green */,
37 GLclampf /* blue */,
38 GLclampf /* alpha */) {
40 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {
42 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */,
43 GLenum /* modeAlpha */) {
45 void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) {
47 void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */,
48 GLenum /* dstRGB */,
49 GLenum /* srcAlpha */,
50 GLenum /* dstAlpha */) {
52 void GLES2InterfaceStub::BufferData(GLenum /* target */,
53 GLsizeiptr /* size */,
54 const void* /* data */,
55 GLenum /* usage */) {
57 void GLES2InterfaceStub::BufferSubData(GLenum /* target */,
58 GLintptr /* offset */,
59 GLsizeiptr /* size */,
60 const void* /* data */) {
62 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
63 return 0;
65 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
67 void GLES2InterfaceStub::ClearColor(GLclampf /* red */,
68 GLclampf /* green */,
69 GLclampf /* blue */,
70 GLclampf /* alpha */) {
72 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
74 void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
76 void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
77 GLboolean /* green */,
78 GLboolean /* blue */,
79 GLboolean /* alpha */) {
81 void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {
83 void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */,
84 GLint /* level */,
85 GLenum /* internalformat */,
86 GLsizei /* width */,
87 GLsizei /* height */,
88 GLint /* border */,
89 GLsizei /* imageSize */,
90 const void* /* data */) {
92 void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
93 GLint /* level */,
94 GLint /* xoffset */,
95 GLint /* yoffset */,
96 GLsizei /* width */,
97 GLsizei /* height */,
98 GLenum /* format */,
99 GLsizei /* imageSize */,
100 const void* /* data */) {
102 void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
103 GLint /* level */,
104 GLenum /* internalformat */,
105 GLint /* x */,
106 GLint /* y */,
107 GLsizei /* width */,
108 GLsizei /* height */,
109 GLint /* border */) {
111 void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */,
112 GLint /* level */,
113 GLint /* xoffset */,
114 GLint /* yoffset */,
115 GLint /* x */,
116 GLint /* y */,
117 GLsizei /* width */,
118 GLsizei /* height */) {
120 GLuint GLES2InterfaceStub::CreateProgram() {
121 return 0;
123 GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
124 return 0;
126 void GLES2InterfaceStub::CullFace(GLenum /* mode */) {
128 void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */,
129 const GLuint* /* buffers */) {
131 void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */,
132 const GLuint* /* framebuffers */) {
134 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
136 void GLES2InterfaceStub::DeleteRenderbuffers(
137 GLsizei /* n */,
138 const GLuint* /* renderbuffers */) {
140 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
142 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
143 const GLuint* /* textures */) {
145 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
147 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
149 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */,
150 GLclampf /* zFar */) {
152 void GLES2InterfaceStub::DetachShader(GLuint /* program */,
153 GLuint /* shader */) {
155 void GLES2InterfaceStub::Disable(GLenum /* cap */) {
157 void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {
159 void GLES2InterfaceStub::DrawArrays(GLenum /* mode */,
160 GLint /* first */,
161 GLsizei /* count */) {
163 void GLES2InterfaceStub::DrawElements(GLenum /* mode */,
164 GLsizei /* count */,
165 GLenum /* type */,
166 const void* /* indices */) {
168 void GLES2InterfaceStub::Enable(GLenum /* cap */) {
170 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
172 void GLES2InterfaceStub::Finish() {
174 void GLES2InterfaceStub::Flush() {
176 void GLES2InterfaceStub::FramebufferRenderbuffer(
177 GLenum /* target */,
178 GLenum /* attachment */,
179 GLenum /* renderbuffertarget */,
180 GLuint /* renderbuffer */) {
182 void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */,
183 GLenum /* attachment */,
184 GLenum /* textarget */,
185 GLuint /* texture */,
186 GLint /* level */) {
188 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
190 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
192 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {
194 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */,
195 GLuint* /* framebuffers */) {
197 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */,
198 GLuint* /* renderbuffers */) {
200 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
202 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */,
203 GLuint /* index */,
204 GLsizei /* bufsize */,
205 GLsizei* /* length */,
206 GLint* /* size */,
207 GLenum* /* type */,
208 char* /* name */) {
210 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */,
211 GLuint /* index */,
212 GLsizei /* bufsize */,
213 GLsizei* /* length */,
214 GLint* /* size */,
215 GLenum* /* type */,
216 char* /* name */) {
218 void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */,
219 GLsizei /* maxcount */,
220 GLsizei* /* count */,
221 GLuint* /* shaders */) {
223 GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */,
224 const char* /* name */) {
225 return 0;
227 void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */,
228 GLboolean* /* params */) {
230 void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */,
231 GLenum /* pname */,
232 GLint* /* params */) {
234 GLenum GLES2InterfaceStub::GetError() {
235 return 0;
237 void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {
239 void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
240 GLenum /* target */,
241 GLenum /* attachment */,
242 GLenum /* pname */,
243 GLint* /* params */) {
245 void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
247 void GLES2InterfaceStub::GetProgramiv(GLuint /* program */,
248 GLenum /* pname */,
249 GLint* /* params */) {
251 void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */,
252 GLsizei /* bufsize */,
253 GLsizei* /* length */,
254 char* /* infolog */) {
256 void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */,
257 GLenum /* pname */,
258 GLint* /* params */) {
260 void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */,
261 GLenum /* pname */,
262 GLint* /* params */) {
264 void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */,
265 GLsizei /* bufsize */,
266 GLsizei* /* length */,
267 char* /* infolog */) {
269 void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */,
270 GLenum /* precisiontype */,
271 GLint* /* range */,
272 GLint* /* precision */) {
274 void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */,
275 GLsizei /* bufsize */,
276 GLsizei* /* length */,
277 char* /* source */) {
279 const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
280 return 0;
282 void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */,
283 GLenum /* pname */,
284 GLfloat* /* params */) {
286 void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */,
287 GLenum /* pname */,
288 GLint* /* params */) {
290 void GLES2InterfaceStub::GetUniformfv(GLuint /* program */,
291 GLint /* location */,
292 GLfloat* /* params */) {
294 void GLES2InterfaceStub::GetUniformiv(GLuint /* program */,
295 GLint /* location */,
296 GLint* /* params */) {
298 GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */,
299 const char* /* name */) {
300 return 0;
302 void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */,
303 GLenum /* pname */,
304 GLfloat* /* params */) {
306 void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */,
307 GLenum /* pname */,
308 GLint* /* params */) {
310 void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */,
311 GLenum /* pname */,
312 void** /* pointer */) {
314 void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {
316 GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
317 return 0;
319 GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
320 return 0;
322 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
323 return 0;
325 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
326 return 0;
328 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
329 return 0;
331 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
332 return 0;
334 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
335 return 0;
337 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {
339 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
341 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {
343 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */,
344 GLfloat /* units */) {
346 void GLES2InterfaceStub::ReadPixels(GLint /* x */,
347 GLint /* y */,
348 GLsizei /* width */,
349 GLsizei /* height */,
350 GLenum /* format */,
351 GLenum /* type */,
352 void* /* pixels */) {
354 void GLES2InterfaceStub::ReleaseShaderCompiler() {
356 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */,
357 GLenum /* internalformat */,
358 GLsizei /* width */,
359 GLsizei /* height */) {
361 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */,
362 GLboolean /* invert */) {
364 void GLES2InterfaceStub::Scissor(GLint /* x */,
365 GLint /* y */,
366 GLsizei /* width */,
367 GLsizei /* height */) {
369 void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */,
370 const GLuint* /* shaders */,
371 GLenum /* binaryformat */,
372 const void* /* binary */,
373 GLsizei /* length */) {
375 void GLES2InterfaceStub::ShaderSource(GLuint /* shader */,
376 GLsizei /* count */,
377 const GLchar* const* /* str */,
378 const GLint* /* length */) {
380 void GLES2InterfaceStub::ShallowFinishCHROMIUM() {
382 void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
384 void GLES2InterfaceStub::StencilFunc(GLenum /* func */,
385 GLint /* ref */,
386 GLuint /* mask */) {
388 void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */,
389 GLenum /* func */,
390 GLint /* ref */,
391 GLuint /* mask */) {
393 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
395 void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */,
396 GLuint /* mask */) {
398 void GLES2InterfaceStub::StencilOp(GLenum /* fail */,
399 GLenum /* zfail */,
400 GLenum /* zpass */) {
402 void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */,
403 GLenum /* fail */,
404 GLenum /* zfail */,
405 GLenum /* zpass */) {
407 void GLES2InterfaceStub::TexImage2D(GLenum /* target */,
408 GLint /* level */,
409 GLint /* internalformat */,
410 GLsizei /* width */,
411 GLsizei /* height */,
412 GLint /* border */,
413 GLenum /* format */,
414 GLenum /* type */,
415 const void* /* pixels */) {
417 void GLES2InterfaceStub::TexParameterf(GLenum /* target */,
418 GLenum /* pname */,
419 GLfloat /* param */) {
421 void GLES2InterfaceStub::TexParameterfv(GLenum /* target */,
422 GLenum /* pname */,
423 const GLfloat* /* params */) {
425 void GLES2InterfaceStub::TexParameteri(GLenum /* target */,
426 GLenum /* pname */,
427 GLint /* param */) {
429 void GLES2InterfaceStub::TexParameteriv(GLenum /* target */,
430 GLenum /* pname */,
431 const GLint* /* params */) {
433 void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
434 GLint /* level */,
435 GLint /* xoffset */,
436 GLint /* yoffset */,
437 GLsizei /* width */,
438 GLsizei /* height */,
439 GLenum /* format */,
440 GLenum /* type */,
441 const void* /* pixels */) {
443 void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {
445 void GLES2InterfaceStub::Uniform1fv(GLint /* location */,
446 GLsizei /* count */,
447 const GLfloat* /* v */) {
449 void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {
451 void GLES2InterfaceStub::Uniform1iv(GLint /* location */,
452 GLsizei /* count */,
453 const GLint* /* v */) {
455 void GLES2InterfaceStub::Uniform2f(GLint /* location */,
456 GLfloat /* x */,
457 GLfloat /* y */) {
459 void GLES2InterfaceStub::Uniform2fv(GLint /* location */,
460 GLsizei /* count */,
461 const GLfloat* /* v */) {
463 void GLES2InterfaceStub::Uniform2i(GLint /* location */,
464 GLint /* x */,
465 GLint /* y */) {
467 void GLES2InterfaceStub::Uniform2iv(GLint /* location */,
468 GLsizei /* count */,
469 const GLint* /* v */) {
471 void GLES2InterfaceStub::Uniform3f(GLint /* location */,
472 GLfloat /* x */,
473 GLfloat /* y */,
474 GLfloat /* z */) {
476 void GLES2InterfaceStub::Uniform3fv(GLint /* location */,
477 GLsizei /* count */,
478 const GLfloat* /* v */) {
480 void GLES2InterfaceStub::Uniform3i(GLint /* location */,
481 GLint /* x */,
482 GLint /* y */,
483 GLint /* z */) {
485 void GLES2InterfaceStub::Uniform3iv(GLint /* location */,
486 GLsizei /* count */,
487 const GLint* /* v */) {
489 void GLES2InterfaceStub::Uniform4f(GLint /* location */,
490 GLfloat /* x */,
491 GLfloat /* y */,
492 GLfloat /* z */,
493 GLfloat /* w */) {
495 void GLES2InterfaceStub::Uniform4fv(GLint /* location */,
496 GLsizei /* count */,
497 const GLfloat* /* v */) {
499 void GLES2InterfaceStub::Uniform4i(GLint /* location */,
500 GLint /* x */,
501 GLint /* y */,
502 GLint /* z */,
503 GLint /* w */) {
505 void GLES2InterfaceStub::Uniform4iv(GLint /* location */,
506 GLsizei /* count */,
507 const GLint* /* v */) {
509 void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */,
510 GLsizei /* count */,
511 GLboolean /* transpose */,
512 const GLfloat* /* value */) {
514 void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */,
515 GLsizei /* count */,
516 GLboolean /* transpose */,
517 const GLfloat* /* value */) {
519 void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */,
520 GLsizei /* count */,
521 GLboolean /* transpose */,
522 const GLfloat* /* value */) {
524 void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
526 void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
528 void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {
530 void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */,
531 const GLfloat* /* values */) {
533 void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */,
534 GLfloat /* x */,
535 GLfloat /* y */) {
537 void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */,
538 const GLfloat* /* values */) {
540 void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */,
541 GLfloat /* x */,
542 GLfloat /* y */,
543 GLfloat /* z */) {
545 void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */,
546 const GLfloat* /* values */) {
548 void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */,
549 GLfloat /* x */,
550 GLfloat /* y */,
551 GLfloat /* z */,
552 GLfloat /* w */) {
554 void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */,
555 const GLfloat* /* values */) {
557 void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */,
558 GLint /* size */,
559 GLenum /* type */,
560 GLboolean /* normalized */,
561 GLsizei /* stride */,
562 const void* /* ptr */) {
564 void GLES2InterfaceStub::Viewport(GLint /* x */,
565 GLint /* y */,
566 GLsizei /* width */,
567 GLsizei /* height */) {
569 void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */,
570 GLint /* srcY0 */,
571 GLint /* srcX1 */,
572 GLint /* srcY1 */,
573 GLint /* dstX0 */,
574 GLint /* dstY0 */,
575 GLint /* dstX1 */,
576 GLint /* dstY1 */,
577 GLbitfield /* mask */,
578 GLenum /* filter */) {
580 void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM(
581 GLenum /* target */,
582 GLsizei /* samples */,
583 GLenum /* internalformat */,
584 GLsizei /* width */,
585 GLsizei /* height */) {
587 void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
588 GLenum /* target */,
589 GLsizei /* samples */,
590 GLenum /* internalformat */,
591 GLsizei /* width */,
592 GLsizei /* height */) {
594 void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT(
595 GLenum /* target */,
596 GLenum /* attachment */,
597 GLenum /* textarget */,
598 GLuint /* texture */,
599 GLint /* level */,
600 GLsizei /* samples */) {
602 void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */,
603 GLsizei /* levels */,
604 GLenum /* internalFormat */,
605 GLsizei /* width */,
606 GLsizei /* height */) {
608 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) {
610 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */,
611 const GLuint* /* queries */) {
613 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
614 return 0;
616 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {
618 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {
620 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */,
621 GLenum /* pname */,
622 GLint* /* params */) {
624 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */,
625 GLenum /* pname */,
626 GLuint* /* params */) {
628 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */,
629 const GLchar* /* marker */) {
631 void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */,
632 const GLchar* /* marker */) {
634 void GLES2InterfaceStub::PopGroupMarkerEXT() {
636 void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */,
637 GLuint* /* arrays */) {
639 void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */,
640 const GLuint* /* arrays */) {
642 GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
643 return 0;
645 void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {
647 void GLES2InterfaceStub::SwapBuffers() {
649 GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */,
650 GLsizei /* count */,
651 GLenum /* type */,
652 GLuint /* offset */) {
653 return 0;
655 GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) {
656 return 0;
658 void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */,
659 GLenum /* access */) {
660 return 0;
662 GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) {
663 return 0;
665 void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */,
666 GLintptr /* offset */,
667 GLsizeiptr /* size */,
668 GLenum /* access */) {
669 return 0;
671 void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {
673 void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */,
674 GLint /* level */,
675 GLint /* xoffset */,
676 GLint /* yoffset */,
677 GLsizei /* width */,
678 GLsizei /* height */,
679 GLenum /* format */,
680 GLenum /* type */,
681 GLenum /* access */) {
682 return 0;
684 void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {
686 void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */,
687 GLuint /* height */,
688 GLfloat /* scale_factor */) {
690 const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
691 return 0;
693 void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) {
695 void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {
697 void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */,
698 GLsizei /* bufsize */,
699 GLsizei* /* size */,
700 void* /* info */) {
702 GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
703 return 0;
705 GLuint GLES2InterfaceStub::CreateImageCHROMIUM(ClientBuffer /* buffer */,
706 GLsizei /* width */,
707 GLsizei /* height */,
708 GLenum /* internalformat */) {
709 return 0;
711 void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {
713 GLuint GLES2InterfaceStub::CreateGpuMemoryBufferImageCHROMIUM(
714 GLsizei /* width */,
715 GLsizei /* height */,
716 GLenum /* internalformat */,
717 GLenum /* usage */) {
718 return 0;
720 void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */,
721 GLsizei /* bufsize */,
722 GLsizei* /* length */,
723 char* /* source */) {
725 void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */,
726 GLint /* y */,
727 GLint /* width */,
728 GLint /* height */) {
730 void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */,
731 GLsizei /* width */,
732 GLsizei /* height */,
733 GLuint /* ioSurfaceId */,
734 GLuint /* plane */) {
736 void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */,
737 GLenum /* source_id */,
738 GLenum /* dest_id */,
739 GLint /* level */,
740 GLint /* internalformat */,
741 GLenum /* dest_type */) {
743 void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */,
744 GLint /* first */,
745 GLsizei /* count */,
746 GLsizei /* primcount */) {
748 void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */,
749 GLsizei /* count */,
750 GLenum /* type */,
751 const void* /* indices */,
752 GLsizei /* primcount */) {
754 void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */,
755 GLuint /* divisor */) {
757 void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
759 void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */,
760 const GLbyte* /* mailbox */) {
762 void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM(
763 GLuint /* texture */,
764 GLenum /* target */,
765 const GLbyte* /* mailbox */) {
767 void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */,
768 const GLbyte* /* mailbox */) {
770 GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM(
771 GLenum /* target */,
772 const GLbyte* /* mailbox */) {
773 return 0;
775 void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */,
776 GLint /* location */,
777 const char* /* name */) {
779 void GLES2InterfaceStub::GenValuebuffersCHROMIUM(GLsizei /* n */,
780 GLuint* /* buffers */) {
782 void GLES2InterfaceStub::DeleteValuebuffersCHROMIUM(
783 GLsizei /* n */,
784 const GLuint* /* valuebuffers */) {
786 GLboolean GLES2InterfaceStub::IsValuebufferCHROMIUM(GLuint /* valuebuffer */) {
787 return 0;
789 void GLES2InterfaceStub::BindValuebufferCHROMIUM(GLenum /* target */,
790 GLuint /* valuebuffer */) {
792 void GLES2InterfaceStub::SubscribeValueCHROMIUM(GLenum /* target */,
793 GLenum /* subscription */) {
795 void GLES2InterfaceStub::PopulateSubscribedValuesCHROMIUM(GLenum /* target */) {
797 void GLES2InterfaceStub::UniformValuebufferCHROMIUM(GLint /* location */,
798 GLenum /* target */,
799 GLenum /* subscription */) {
801 void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */,
802 GLint /* imageId */) {
804 void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */,
805 GLint /* imageId */) {
807 void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {
809 void GLES2InterfaceStub::TraceEndCHROMIUM() {
811 void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */,
812 GLint /* level */,
813 GLint /* xoffset */,
814 GLint /* yoffset */,
815 GLsizei /* width */,
816 GLsizei /* height */,
817 GLenum /* format */,
818 GLenum /* type */,
819 const void* /* data */) {
821 void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */,
822 GLint /* level */,
823 GLenum /* internalformat */,
824 GLsizei /* width */,
825 GLsizei /* height */,
826 GLint /* border */,
827 GLenum /* format */,
828 GLenum /* type */,
829 const void* /* pixels */) {
831 void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {
833 void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() {
835 void GLES2InterfaceStub::DiscardFramebufferEXT(
836 GLenum /* target */,
837 GLsizei /* count */,
838 const GLenum* /* attachments */) {
840 void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */,
841 GLenum /* other */) {
843 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
844 return 0;
846 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {
848 void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */,
849 const GLenum* /* bufs */) {
851 void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {
853 void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM(
854 GLint /* plane_z_order */,
855 GLenum /* plane_transform */,
856 GLuint /* overlay_texture_id */,
857 GLint /* bounds_x */,
858 GLint /* bounds_y */,
859 GLint /* bounds_width */,
860 GLint /* bounds_height */,
861 GLfloat /* uv_x */,
862 GLfloat /* uv_y */,
863 GLfloat /* uv_width */,
864 GLfloat /* uv_height */) {
866 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */,
867 const GLfloat* /* m */) {
869 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {
871 void GLES2InterfaceStub::BlendBarrierKHR() {
873 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_