1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_layer_impl.h"
10 #include "base/debug/trace_event_argument.h"
11 #include "base/time/time.h"
12 #include "cc/base/math_util.h"
13 #include "cc/base/util.h"
14 #include "cc/debug/debug_colors.h"
15 #include "cc/debug/micro_benchmark_impl.h"
16 #include "cc/debug/traced_value.h"
17 #include "cc/layers/append_quads_data.h"
18 #include "cc/output/begin_frame_args.h"
19 #include "cc/quads/checkerboard_draw_quad.h"
20 #include "cc/quads/debug_border_draw_quad.h"
21 #include "cc/quads/picture_draw_quad.h"
22 #include "cc/quads/solid_color_draw_quad.h"
23 #include "cc/quads/tile_draw_quad.h"
24 #include "cc/resources/tile_manager.h"
25 #include "cc/trees/layer_tree_impl.h"
26 #include "cc/trees/occlusion_tracker.h"
27 #include "ui/gfx/quad_f.h"
28 #include "ui/gfx/rect_conversions.h"
29 #include "ui/gfx/size_conversions.h"
32 const float kMaxScaleRatioDuringPinch
= 2.0f
;
34 // When creating a new tiling during pinch, snap to an existing
35 // tiling's scale if the desired scale is within this ratio.
36 const float kSnapToExistingTilingRatio
= 1.2f
;
38 // Estimate skewport 60 frames ahead for pre-rasterization on the CPU.
39 const float kCpuSkewportTargetTimeInFrames
= 60.0f
;
41 // Don't pre-rasterize on the GPU (except for kBackflingGuardDistancePixels in
42 // TileManager::BinFromTilePriority).
43 const float kGpuSkewportTargetTimeInFrames
= 0.0f
;
49 PictureLayerImpl::Pair::Pair() : active(NULL
), pending(NULL
) {
52 PictureLayerImpl::Pair::Pair(PictureLayerImpl
* active_layer
,
53 PictureLayerImpl
* pending_layer
)
54 : active(active_layer
), pending(pending_layer
) {
57 PictureLayerImpl::Pair::~Pair() {
60 PictureLayerImpl::PictureLayerImpl(LayerTreeImpl
* tree_impl
, int id
)
61 : LayerImpl(tree_impl
, id
),
63 pile_(PicturePileImpl::Create()),
65 ideal_page_scale_(0.f
),
66 ideal_device_scale_(0.f
),
67 ideal_source_scale_(0.f
),
68 ideal_contents_scale_(0.f
),
69 raster_page_scale_(0.f
),
70 raster_device_scale_(0.f
),
71 raster_source_scale_(0.f
),
72 raster_contents_scale_(0.f
),
73 low_res_raster_contents_scale_(0.f
),
74 raster_source_scale_is_fixed_(false),
75 was_screen_space_transform_animating_(false),
76 needs_post_commit_initialization_(true),
77 should_update_tile_priorities_(false) {
78 layer_tree_impl()->RegisterPictureLayerImpl(this);
81 PictureLayerImpl::~PictureLayerImpl() {
82 layer_tree_impl()->UnregisterPictureLayerImpl(this);
85 const char* PictureLayerImpl::LayerTypeAsString() const {
86 return "cc::PictureLayerImpl";
89 scoped_ptr
<LayerImpl
> PictureLayerImpl::CreateLayerImpl(
90 LayerTreeImpl
* tree_impl
) {
91 return PictureLayerImpl::Create(tree_impl
, id()).PassAs
<LayerImpl
>();
94 void PictureLayerImpl::PushPropertiesTo(LayerImpl
* base_layer
) {
95 // It's possible this layer was never drawn or updated (e.g. because it was
96 // a descendant of an opacity 0 layer).
97 DoPostCommitInitializationIfNeeded();
98 PictureLayerImpl
* layer_impl
= static_cast<PictureLayerImpl
*>(base_layer
);
100 // We have already synced the important bits from the the active layer, and
101 // we will soon swap out its tilings and use them for recycling. However,
102 // there are now tiles in this layer's tilings that were unref'd and replaced
103 // with new tiles (due to invalidation). This resets all active priorities on
104 // the to-be-recycled tiling to ensure replaced tiles don't linger and take
105 // memory (due to a stale 'active' priority).
106 if (layer_impl
->tilings_
)
107 layer_impl
->tilings_
->DidBecomeRecycled();
109 LayerImpl::PushPropertiesTo(base_layer
);
111 // When the pending tree pushes to the active tree, the pending twin
113 layer_impl
->twin_layer_
= NULL
;
116 layer_impl
->SetIsMask(is_mask_
);
117 layer_impl
->pile_
= pile_
;
119 // Tilings would be expensive to push, so we swap.
120 layer_impl
->tilings_
.swap(tilings_
);
122 // Remove invalidated tiles from what will become a recycle tree.
124 tilings_
->RemoveTilesInRegion(invalidation_
);
126 layer_impl
->tilings_
->SetClient(layer_impl
);
128 tilings_
->SetClient(this);
130 layer_impl
->raster_page_scale_
= raster_page_scale_
;
131 layer_impl
->raster_device_scale_
= raster_device_scale_
;
132 layer_impl
->raster_source_scale_
= raster_source_scale_
;
133 layer_impl
->raster_contents_scale_
= raster_contents_scale_
;
134 layer_impl
->low_res_raster_contents_scale_
= low_res_raster_contents_scale_
;
135 layer_impl
->needs_post_commit_initialization_
= false;
137 // The invalidation on this soon-to-be-recycled layer must be cleared to
138 // mirror clearing the invalidation in PictureLayer's version of this function
139 // in case push properties is skipped.
140 layer_impl
->invalidation_
.Swap(&invalidation_
);
141 invalidation_
.Clear();
142 needs_post_commit_initialization_
= true;
144 // We always need to push properties.
145 // See http://crbug.com/303943
146 needs_push_properties_
= true;
149 void PictureLayerImpl::AppendQuads(
150 RenderPass
* render_pass
,
151 const OcclusionTracker
<LayerImpl
>& occlusion_tracker
,
152 AppendQuadsData
* append_quads_data
) {
153 DCHECK(!needs_post_commit_initialization_
);
155 float max_contents_scale
= MaximumTilingContentsScale();
156 gfx::Transform scaled_draw_transform
= draw_transform();
157 scaled_draw_transform
.Scale(SK_MScalar1
/ max_contents_scale
,
158 SK_MScalar1
/ max_contents_scale
);
159 gfx::Size scaled_content_bounds
=
160 gfx::ToCeiledSize(gfx::ScaleSize(content_bounds(), max_contents_scale
));
162 gfx::Rect scaled_visible_content_rect
=
163 gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale
);
164 scaled_visible_content_rect
.Intersect(gfx::Rect(scaled_content_bounds
));
166 SharedQuadState
* shared_quad_state
=
167 render_pass
->CreateAndAppendSharedQuadState();
168 shared_quad_state
->SetAll(scaled_draw_transform
,
169 scaled_content_bounds
,
170 scaled_visible_content_rect
,
171 draw_properties().clip_rect
,
172 draw_properties().is_clipped
,
173 draw_properties().opacity
,
175 sorting_context_id_
);
177 if (current_draw_mode_
== DRAW_MODE_RESOURCELESS_SOFTWARE
) {
178 AppendDebugBorderQuad(
180 scaled_content_bounds
,
183 DebugColors::DirectPictureBorderColor(),
184 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
186 gfx::Rect geometry_rect
= scaled_visible_content_rect
;
187 gfx::Rect opaque_rect
= contents_opaque() ? geometry_rect
: gfx::Rect();
188 gfx::Rect visible_geometry_rect
= occlusion_tracker
.UnoccludedContentRect(
189 geometry_rect
, scaled_draw_transform
);
190 if (visible_geometry_rect
.IsEmpty())
193 gfx::Size texture_size
= scaled_visible_content_rect
.size();
194 gfx::RectF texture_rect
= gfx::RectF(texture_size
);
195 gfx::Rect quad_content_rect
= scaled_visible_content_rect
;
197 PictureDrawQuad
* quad
=
198 render_pass
->CreateAndAppendDrawQuad
<PictureDrawQuad
>();
199 quad
->SetNew(shared_quad_state
,
202 visible_geometry_rect
,
212 AppendDebugBorderQuad(
213 render_pass
, scaled_content_bounds
, shared_quad_state
, append_quads_data
);
215 if (ShowDebugBorders()) {
216 for (PictureLayerTilingSet::CoverageIterator
iter(
219 scaled_visible_content_rect
,
220 ideal_contents_scale_
);
225 if (*iter
&& iter
->IsReadyToDraw()) {
226 ManagedTileState::TileVersion::Mode mode
=
227 iter
->GetTileVersionForDrawing().mode();
228 if (mode
== ManagedTileState::TileVersion::SOLID_COLOR_MODE
) {
229 color
= DebugColors::SolidColorTileBorderColor();
230 width
= DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
231 } else if (mode
== ManagedTileState::TileVersion::PICTURE_PILE_MODE
) {
232 color
= DebugColors::PictureTileBorderColor();
233 width
= DebugColors::PictureTileBorderWidth(layer_tree_impl());
234 } else if (iter
->priority(ACTIVE_TREE
).resolution
== HIGH_RESOLUTION
) {
235 color
= DebugColors::HighResTileBorderColor();
236 width
= DebugColors::HighResTileBorderWidth(layer_tree_impl());
237 } else if (iter
->priority(ACTIVE_TREE
).resolution
== LOW_RESOLUTION
) {
238 color
= DebugColors::LowResTileBorderColor();
239 width
= DebugColors::LowResTileBorderWidth(layer_tree_impl());
240 } else if (iter
->contents_scale() > max_contents_scale
) {
241 color
= DebugColors::ExtraHighResTileBorderColor();
242 width
= DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
244 color
= DebugColors::ExtraLowResTileBorderColor();
245 width
= DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
248 color
= DebugColors::MissingTileBorderColor();
249 width
= DebugColors::MissingTileBorderWidth(layer_tree_impl());
252 DebugBorderDrawQuad
* debug_border_quad
=
253 render_pass
->CreateAndAppendDrawQuad
<DebugBorderDrawQuad
>();
254 gfx::Rect geometry_rect
= iter
.geometry_rect();
255 gfx::Rect visible_geometry_rect
= geometry_rect
;
256 debug_border_quad
->SetNew(shared_quad_state
,
258 visible_geometry_rect
,
264 // Keep track of the tilings that were used so that tilings that are
265 // unused can be considered for removal.
266 std::vector
<PictureLayerTiling
*> seen_tilings
;
268 // Ignore missing tiles outside of viewport for tile priority. This is
269 // normally the same as draw viewport but can be independently overridden by
270 // embedders like Android WebView with SetExternalDrawConstraints.
271 gfx::Rect scaled_viewport_for_tile_priority
= gfx::ScaleToEnclosingRect(
272 GetViewportForTilePriorityInContentSpace(), max_contents_scale
);
274 size_t missing_tile_count
= 0u;
275 size_t on_demand_missing_tile_count
= 0u;
276 for (PictureLayerTilingSet::CoverageIterator
iter(tilings_
.get(),
278 scaled_visible_content_rect
,
279 ideal_contents_scale_
);
282 gfx::Rect geometry_rect
= iter
.geometry_rect();
283 gfx::Rect visible_geometry_rect
= occlusion_tracker
.UnoccludedContentRect(
284 geometry_rect
, scaled_draw_transform
);
285 if (visible_geometry_rect
.IsEmpty())
288 append_quads_data
->visible_content_area
+=
289 visible_geometry_rect
.width() * visible_geometry_rect
.height();
291 bool has_draw_quad
= false;
292 if (*iter
&& iter
->IsReadyToDraw()) {
293 const ManagedTileState::TileVersion
& tile_version
=
294 iter
->GetTileVersionForDrawing();
295 switch (tile_version
.mode()) {
296 case ManagedTileState::TileVersion::RESOURCE_MODE
: {
297 gfx::RectF texture_rect
= iter
.texture_rect();
298 gfx::Rect opaque_rect
= iter
->opaque_rect();
299 opaque_rect
.Intersect(geometry_rect
);
301 if (iter
->contents_scale() != ideal_contents_scale_
&&
302 geometry_rect
.Intersects(scaled_viewport_for_tile_priority
)) {
303 append_quads_data
->num_incomplete_tiles
++;
307 render_pass
->CreateAndAppendDrawQuad
<TileDrawQuad
>();
308 quad
->SetNew(shared_quad_state
,
311 visible_geometry_rect
,
312 tile_version
.get_resource_id(),
315 tile_version
.contents_swizzled());
316 has_draw_quad
= true;
319 case ManagedTileState::TileVersion::PICTURE_PILE_MODE
: {
320 if (!layer_tree_impl()
321 ->GetRendererCapabilities()
322 .allow_rasterize_on_demand
) {
323 ++on_demand_missing_tile_count
;
327 gfx::RectF texture_rect
= iter
.texture_rect();
328 gfx::Rect opaque_rect
= iter
->opaque_rect();
329 opaque_rect
.Intersect(geometry_rect
);
331 ResourceProvider
* resource_provider
=
332 layer_tree_impl()->resource_provider();
333 ResourceFormat format
=
334 resource_provider
->memory_efficient_texture_format();
335 PictureDrawQuad
* quad
=
336 render_pass
->CreateAndAppendDrawQuad
<PictureDrawQuad
>();
337 quad
->SetNew(shared_quad_state
,
340 visible_geometry_rect
,
344 iter
->content_rect(),
345 iter
->contents_scale(),
347 has_draw_quad
= true;
350 case ManagedTileState::TileVersion::SOLID_COLOR_MODE
: {
351 SolidColorDrawQuad
* quad
=
352 render_pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
353 quad
->SetNew(shared_quad_state
,
355 visible_geometry_rect
,
356 tile_version
.get_solid_color(),
358 has_draw_quad
= true;
364 if (!has_draw_quad
) {
365 if (draw_checkerboard_for_missing_tiles()) {
366 CheckerboardDrawQuad
* quad
=
367 render_pass
->CreateAndAppendDrawQuad
<CheckerboardDrawQuad
>();
368 SkColor color
= DebugColors::DefaultCheckerboardColor();
370 shared_quad_state
, geometry_rect
, visible_geometry_rect
, color
);
372 SkColor color
= SafeOpaqueBackgroundColor();
373 SolidColorDrawQuad
* quad
=
374 render_pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
375 quad
->SetNew(shared_quad_state
,
377 visible_geometry_rect
,
382 if (geometry_rect
.Intersects(scaled_viewport_for_tile_priority
)) {
383 append_quads_data
->num_missing_tiles
++;
384 ++missing_tile_count
;
386 append_quads_data
->approximated_visible_content_area
+=
387 visible_geometry_rect
.width() * visible_geometry_rect
.height();
391 if (iter
->priority(ACTIVE_TREE
).resolution
!= HIGH_RESOLUTION
) {
392 append_quads_data
->approximated_visible_content_area
+=
393 visible_geometry_rect
.width() * visible_geometry_rect
.height();
396 if (seen_tilings
.empty() || seen_tilings
.back() != iter
.CurrentTiling())
397 seen_tilings
.push_back(iter
.CurrentTiling());
400 if (missing_tile_count
) {
401 TRACE_EVENT_INSTANT2("cc",
402 "PictureLayerImpl::AppendQuads checkerboard",
403 TRACE_EVENT_SCOPE_THREAD
,
404 "missing_tile_count",
406 "on_demand_missing_tile_count",
407 on_demand_missing_tile_count
);
410 // Aggressively remove any tilings that are not seen to save memory. Note
411 // that this is at the expense of doing cause more frequent re-painting. A
412 // better scheme would be to maintain a tighter visible_content_rect for the
414 CleanUpTilingsOnActiveLayer(seen_tilings
);
417 void PictureLayerImpl::UpdateTiles(
418 const OcclusionTracker
<LayerImpl
>* occlusion_tracker
) {
419 TRACE_EVENT0("cc", "PictureLayerImpl::UpdateTiles");
421 DoPostCommitInitializationIfNeeded();
423 // TODO(danakj): We should always get an occlusion tracker when we are using
424 // occlusion, so update this check when we don't use a pending tree in the
425 // browser compositor.
426 DCHECK(!occlusion_tracker
||
427 layer_tree_impl()->settings().use_occlusion_for_tile_prioritization
);
429 // Transforms and viewport are invalid for tile management inside a
430 // resourceless software draw, so don't update them.
431 if (!layer_tree_impl()->resourceless_software_draw()) {
432 visible_rect_for_tile_priority_
= visible_content_rect();
433 viewport_rect_for_tile_priority_
=
434 layer_tree_impl()->ViewportRectForTilePriority();
435 screen_space_transform_for_tile_priority_
= screen_space_transform();
438 if (!CanHaveTilings()) {
439 ideal_page_scale_
= 0.f
;
440 ideal_device_scale_
= 0.f
;
441 ideal_contents_scale_
= 0.f
;
442 ideal_source_scale_
= 0.f
;
443 SanityCheckTilingState();
449 DCHECK(tilings_
->num_tilings() > 0 || raster_contents_scale_
== 0.f
)
450 << "A layer with no tilings shouldn't have valid raster scales";
451 if (!raster_contents_scale_
|| ShouldAdjustRasterScale()) {
452 RecalculateRasterScales();
453 AddTilingsForRasterScale();
456 DCHECK(raster_page_scale_
);
457 DCHECK(raster_device_scale_
);
458 DCHECK(raster_source_scale_
);
459 DCHECK(raster_contents_scale_
);
460 DCHECK(low_res_raster_contents_scale_
);
462 was_screen_space_transform_animating_
=
463 draw_properties().screen_space_transform_is_animating
;
465 should_update_tile_priorities_
= true;
467 UpdateTilePriorities(occlusion_tracker
);
469 if (layer_tree_impl()->IsPendingTree())
470 MarkVisibleResourcesAsRequired();
473 void PictureLayerImpl::UpdateTilePriorities(
474 const OcclusionTracker
<LayerImpl
>* occlusion_tracker
) {
475 TRACE_EVENT0("cc", "PictureLayerImpl::UpdateTilePriorities");
477 double current_frame_time_in_seconds
=
478 (layer_tree_impl()->CurrentBeginFrameArgs().frame_time
-
479 base::TimeTicks()).InSecondsF();
481 bool tiling_needs_update
= false;
482 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
483 if (tilings_
->tiling_at(i
)->NeedsUpdateForFrameAtTime(
484 current_frame_time_in_seconds
)) {
485 tiling_needs_update
= true;
489 if (!tiling_needs_update
)
492 gfx::Rect
visible_rect_in_content_space(
493 GetViewportForTilePriorityInContentSpace());
494 visible_rect_in_content_space
.Intersect(visible_content_rect());
495 gfx::Rect visible_layer_rect
= gfx::ScaleToEnclosingRect(
496 visible_rect_in_content_space
, 1.f
/ contents_scale_x());
498 layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
499 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
500 tilings_
->tiling_at(i
)->UpdateTilePriorities(tree
,
502 ideal_contents_scale_
,
503 current_frame_time_in_seconds
,
509 // Tile priorities were modified.
510 layer_tree_impl()->DidModifyTilePriorities();
513 gfx::Rect
PictureLayerImpl::GetViewportForTilePriorityInContentSpace() const {
514 // If visible_rect_for_tile_priority_ is empty or
515 // viewport_rect_for_tile_priority_ is set to be different from the device
516 // viewport, try to inverse project the viewport into layer space and use
517 // that. Otherwise just use visible_rect_for_tile_priority_
518 gfx::Rect visible_rect_in_content_space
= visible_rect_for_tile_priority_
;
520 if (visible_rect_in_content_space
.IsEmpty() ||
521 layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority_
) {
522 gfx::Transform
view_to_layer(gfx::Transform::kSkipInitialization
);
524 if (screen_space_transform_for_tile_priority_
.GetInverse(&view_to_layer
)) {
525 // Transform from view space to content space.
526 visible_rect_in_content_space
=
527 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
528 view_to_layer
, viewport_rect_for_tile_priority_
));
530 visible_rect_in_content_space
.Intersect(gfx::Rect(content_bounds()));
534 return visible_rect_in_content_space
;
537 void PictureLayerImpl::NotifyTileStateChanged(const Tile
* tile
) {
538 if (layer_tree_impl()->IsActiveTree()) {
539 gfx::RectF layer_damage_rect
=
540 gfx::ScaleRect(tile
->content_rect(), 1.f
/ tile
->contents_scale());
541 AddDamageRect(layer_damage_rect
);
545 void PictureLayerImpl::DidBecomeActive() {
546 LayerImpl::DidBecomeActive();
547 tilings_
->DidBecomeActive();
548 layer_tree_impl()->DidModifyTilePriorities();
551 void PictureLayerImpl::DidBeginTracing() {
552 pile_
->DidBeginTracing();
555 void PictureLayerImpl::ReleaseResources() {
561 // To avoid an edge case after lost context where the tree is up to date but
562 // the tilings have not been managed, request an update draw properties
563 // to force tilings to get managed.
564 layer_tree_impl()->set_needs_update_draw_properties();
567 skia::RefPtr
<SkPicture
> PictureLayerImpl::GetPicture() {
568 return pile_
->GetFlattenedPicture();
571 scoped_refptr
<Tile
> PictureLayerImpl::CreateTile(PictureLayerTiling
* tiling
,
572 const gfx::Rect
& content_rect
) {
573 if (!pile_
->CanRaster(tiling
->contents_scale(), content_rect
))
574 return scoped_refptr
<Tile
>();
576 // TODO(vmpstr): Revisit this. For now, enabling analysis means that we get as
577 // much savings on memory as we can. However, for some cases like ganesh or
578 // small layers, the amount of time we spend analyzing might not justify
579 // memory savings that we can get.
580 // Bugs: crbug.com/397198, crbug.com/396908
581 int flags
= Tile::USE_PICTURE_ANALYSIS
;
583 return layer_tree_impl()->tile_manager()->CreateTile(
587 contents_opaque() ? content_rect
: gfx::Rect(),
588 tiling
->contents_scale(),
590 layer_tree_impl()->source_frame_number(),
594 PicturePileImpl
* PictureLayerImpl::GetPile() {
598 const Region
* PictureLayerImpl::GetInvalidation() {
599 return &invalidation_
;
602 const PictureLayerTiling
* PictureLayerImpl::GetTwinTiling(
603 const PictureLayerTiling
* tiling
) const {
606 return twin_layer_
->tilings_
->TilingAtScale(tiling
->contents_scale());
609 size_t PictureLayerImpl::GetMaxTilesForInterestArea() const {
610 return layer_tree_impl()->settings().max_tiles_for_interest_area
;
613 float PictureLayerImpl::GetSkewportTargetTimeInSeconds() const {
614 float skewport_target_time_in_frames
=
615 layer_tree_impl()->use_gpu_rasterization()
616 ? kGpuSkewportTargetTimeInFrames
617 : kCpuSkewportTargetTimeInFrames
;
618 return skewport_target_time_in_frames
*
619 layer_tree_impl()->begin_impl_frame_interval().InSecondsF() *
620 layer_tree_impl()->settings().skewport_target_time_multiplier
;
623 int PictureLayerImpl::GetSkewportExtrapolationLimitInContentPixels() const {
624 return layer_tree_impl()
626 .skewport_extrapolation_limit_in_content_pixels
;
629 gfx::Size
PictureLayerImpl::CalculateTileSize(
630 const gfx::Size
& content_bounds
) const {
632 int max_size
= layer_tree_impl()->MaxTextureSize();
634 std::min(max_size
, content_bounds
.width()),
635 std::min(max_size
, content_bounds
.height()));
638 int max_texture_size
=
639 layer_tree_impl()->resource_provider()->max_texture_size();
641 gfx::Size default_tile_size
= layer_tree_impl()->settings().default_tile_size
;
642 if (layer_tree_impl()->use_gpu_rasterization()) {
643 // TODO(ernstm) crbug.com/365877: We need a unified way to override the
644 // default-tile-size.
646 gfx::Size(layer_tree_impl()->device_viewport_size().width(),
647 layer_tree_impl()->device_viewport_size().height() / 4);
649 default_tile_size
.SetToMin(gfx::Size(max_texture_size
, max_texture_size
));
651 gfx::Size max_untiled_content_size
=
652 layer_tree_impl()->settings().max_untiled_layer_size
;
653 max_untiled_content_size
.SetToMin(
654 gfx::Size(max_texture_size
, max_texture_size
));
656 bool any_dimension_too_large
=
657 content_bounds
.width() > max_untiled_content_size
.width() ||
658 content_bounds
.height() > max_untiled_content_size
.height();
660 bool any_dimension_one_tile
=
661 content_bounds
.width() <= default_tile_size
.width() ||
662 content_bounds
.height() <= default_tile_size
.height();
664 // If long and skinny, tile at the max untiled content size, and clamp
665 // the smaller dimension to the content size, e.g. 1000x12 layer with
666 // 500x500 max untiled size would get 500x12 tiles. Also do this
667 // if the layer is small.
668 if (any_dimension_one_tile
|| !any_dimension_too_large
) {
669 int width
= std::min(
670 std::max(max_untiled_content_size
.width(), default_tile_size
.width()),
671 content_bounds
.width());
672 int height
= std::min(
673 std::max(max_untiled_content_size
.height(), default_tile_size
.height()),
674 content_bounds
.height());
675 // Round up to the closest multiple of 64. This improves recycling and
676 // avoids odd texture sizes.
677 width
= RoundUp(width
, 64);
678 height
= RoundUp(height
, 64);
679 return gfx::Size(width
, height
);
682 return default_tile_size
;
685 void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl
* other
) {
686 TRACE_EVENT0("cc", "SyncFromActiveLayer");
687 DCHECK(!other
->needs_post_commit_initialization_
);
688 DCHECK(other
->tilings_
);
690 if (!DrawsContent()) {
695 raster_page_scale_
= other
->raster_page_scale_
;
696 raster_device_scale_
= other
->raster_device_scale_
;
697 raster_source_scale_
= other
->raster_source_scale_
;
698 raster_contents_scale_
= other
->raster_contents_scale_
;
699 low_res_raster_contents_scale_
= other
->low_res_raster_contents_scale_
;
701 bool synced_high_res_tiling
= false;
702 if (CanHaveTilings()) {
703 synced_high_res_tiling
= tilings_
->SyncTilings(
704 *other
->tilings_
, bounds(), invalidation_
, MinimumContentsScale());
709 // If our MinimumContentsScale has changed to prevent the twin's high res
710 // tiling from being synced, we should reset the raster scale and let it be
711 // recalculated (1) again. This can happen if our bounds shrink to the point
712 // where min contents scale grows.
713 // (1) - TODO(vmpstr) Instead of hoping that this will be recalculated, we
714 // should refactor this code a little bit and actually recalculate this.
715 // However, this is a larger undertaking, so this will work for now.
716 if (!synced_high_res_tiling
)
719 SanityCheckTilingState();
722 void PictureLayerImpl::SyncTiling(
723 const PictureLayerTiling
* tiling
) {
724 if (!CanHaveTilingWithScale(tiling
->contents_scale()))
726 tilings_
->AddTiling(tiling
->contents_scale());
728 // If this tree needs update draw properties, then the tiling will
729 // get updated prior to drawing or activation. If this tree does not
730 // need update draw properties, then its transforms are up to date and
731 // we can create tiles for this tiling immediately.
732 if (!layer_tree_impl()->needs_update_draw_properties() &&
733 should_update_tile_priorities_
) {
734 // TODO(danakj): Add a DCHECK() that we are not using occlusion tracking
735 // when we stop using the pending tree in the browser compositor. If we want
736 // to support occlusion tracking here, we need to dirty the draw properties
737 // or save occlusion as a draw property.
738 UpdateTilePriorities(NULL
);
742 void PictureLayerImpl::SetIsMask(bool is_mask
) {
743 if (is_mask_
== is_mask
)
747 tilings_
->RemoveAllTiles();
750 ResourceProvider::ResourceId
PictureLayerImpl::ContentsResourceId() const {
751 gfx::Rect
content_rect(content_bounds());
752 float scale
= MaximumTilingContentsScale();
753 PictureLayerTilingSet::CoverageIterator
iter(
754 tilings_
.get(), scale
, content_rect
, ideal_contents_scale_
);
756 // Mask resource not ready yet.
760 // Masks only supported if they fit on exactly one tile.
761 if (iter
.geometry_rect() != content_rect
)
764 const ManagedTileState::TileVersion
& tile_version
=
765 iter
->GetTileVersionForDrawing();
766 if (!tile_version
.IsReadyToDraw() ||
767 tile_version
.mode() != ManagedTileState::TileVersion::RESOURCE_MODE
)
770 return tile_version
.get_resource_id();
773 void PictureLayerImpl::MarkVisibleResourcesAsRequired() const {
774 DCHECK(layer_tree_impl()->IsPendingTree());
775 DCHECK(ideal_contents_scale_
);
776 DCHECK_GT(tilings_
->num_tilings(), 0u);
778 // The goal of this function is to find the minimum set of tiles that need to
779 // be ready to draw in order to activate without flashing content from a
780 // higher res on the active tree to a lower res on the pending tree.
782 // First, early out for layers with no visible content.
783 if (visible_content_rect().IsEmpty())
786 gfx::Rect
rect(visible_content_rect());
788 // Only mark tiles inside the viewport for tile priority as required for
789 // activation. This viewport is normally the same as the draw viewport but
790 // can be independently overridden by embedders like Android WebView with
791 // SetExternalDrawConstraints.
792 rect
.Intersect(GetViewportForTilePriorityInContentSpace());
794 float min_acceptable_scale
=
795 std::min(raster_contents_scale_
, ideal_contents_scale_
);
797 if (PictureLayerImpl
* twin
= twin_layer_
) {
798 float twin_min_acceptable_scale
=
799 std::min(twin
->ideal_contents_scale_
, twin
->raster_contents_scale_
);
800 // Ignore 0 scale in case CalculateContentsScale() has never been
801 // called for active twin.
802 if (twin_min_acceptable_scale
!= 0.0f
) {
803 min_acceptable_scale
=
804 std::min(min_acceptable_scale
, twin_min_acceptable_scale
);
808 PictureLayerTiling
* high_res
= NULL
;
809 PictureLayerTiling
* low_res
= NULL
;
811 // First pass: ready to draw tiles in acceptable but non-ideal tilings are
812 // marked as required for activation so that their textures are not thrown
813 // away; any non-ready tiles are not marked as required.
814 Region missing_region
= rect
;
815 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
816 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
817 DCHECK(tiling
->has_ever_been_updated());
819 if (tiling
->resolution() == LOW_RESOLUTION
) {
820 DCHECK(!low_res
) << "There can only be one low res tiling";
823 if (tiling
->contents_scale() < min_acceptable_scale
)
825 if (tiling
->resolution() == HIGH_RESOLUTION
) {
826 DCHECK(!high_res
) << "There can only be one high res tiling";
830 for (PictureLayerTiling::CoverageIterator
iter(tiling
,
835 if (!*iter
|| !iter
->IsReadyToDraw())
838 missing_region
.Subtract(iter
.geometry_rect());
839 iter
->MarkRequiredForActivation();
842 DCHECK(high_res
) << "There must be one high res tiling";
844 // If these pointers are null (because no twin, no matching tiling, or the
845 // simpification just below), then high res tiles will be required to fill any
846 // holes left by the first pass above. If the pointers are valid, then this
847 // layer is allowed to skip any tiles that are not ready on its twin.
848 const PictureLayerTiling
* twin_high_res
= NULL
;
849 const PictureLayerTiling
* twin_low_res
= NULL
;
852 // As a simplification, only allow activating to skip twin tiles that the
853 // active layer is also missing when both this layer and its twin have
854 // "simple" sets of tilings: only 2 tilings (high and low) or only 1 high
855 // res tiling. This avoids having to iterate/track coverage of non-ideal
856 // tilings during the last draw call on the active layer.
857 if (tilings_
->num_tilings() <= 2 &&
858 twin_layer_
->tilings_
->num_tilings() <= tilings_
->num_tilings()) {
859 twin_low_res
= low_res
? GetTwinTiling(low_res
) : NULL
;
860 twin_high_res
= high_res
? GetTwinTiling(high_res
) : NULL
;
863 // If this layer and its twin have different transforms, then don't compare
864 // them and only allow activating to high res tiles, since tiles on each
865 // layer will be in different places on screen.
866 if (twin_layer_
->layer_tree_impl()->RequiresHighResToDraw() ||
867 bounds() != twin_layer_
->bounds() ||
868 draw_properties().screen_space_transform
!=
869 twin_layer_
->draw_properties().screen_space_transform
) {
870 twin_high_res
= NULL
;
875 // As a second pass, mark as required any visible high res tiles not filled in
876 // by acceptable non-ideal tiles from the first pass.
877 if (MarkVisibleTilesAsRequired(
878 high_res
, twin_high_res
, contents_scale_x(), rect
, missing_region
)) {
879 // As an optional third pass, if a high res tile was skipped because its
880 // twin was also missing, then fall back to mark low res tiles as required
881 // in case the active twin is substituting those for missing high res
882 // content. Only suitable, when low res is enabled.
884 MarkVisibleTilesAsRequired(
885 low_res
, twin_low_res
, contents_scale_x(), rect
, missing_region
);
890 bool PictureLayerImpl::MarkVisibleTilesAsRequired(
891 PictureLayerTiling
* tiling
,
892 const PictureLayerTiling
* optional_twin_tiling
,
893 float contents_scale
,
894 const gfx::Rect
& rect
,
895 const Region
& missing_region
) const {
896 bool twin_had_missing_tile
= false;
897 for (PictureLayerTiling::CoverageIterator
iter(tiling
,
903 // A null tile (i.e. missing recording) can just be skipped.
907 // If the tile is occluded, don't mark it as required for activation.
908 if (tile
->is_occluded(PENDING_TREE
))
911 // If the missing region doesn't cover it, this tile is fully
912 // covered by acceptable tiles at other scales.
913 if (!missing_region
.Intersects(iter
.geometry_rect()))
916 // If the twin tile doesn't exist (i.e. missing recording or so far away
917 // that it is outside the visible tile rect) or this tile is shared between
918 // with the twin, then this tile isn't required to prevent flashing.
919 if (optional_twin_tiling
) {
920 Tile
* twin_tile
= optional_twin_tiling
->TileAt(iter
.i(), iter
.j());
921 if (!twin_tile
|| twin_tile
== tile
) {
922 twin_had_missing_tile
= true;
927 tile
->MarkRequiredForActivation();
929 return twin_had_missing_tile
;
932 void PictureLayerImpl::DoPostCommitInitialization() {
933 DCHECK(needs_post_commit_initialization_
);
934 DCHECK(layer_tree_impl()->IsPendingTree());
937 tilings_
.reset(new PictureLayerTilingSet(this, bounds()));
939 DCHECK(!twin_layer_
);
940 twin_layer_
= static_cast<PictureLayerImpl
*>(
941 layer_tree_impl()->FindActiveTreeLayerById(id()));
943 DCHECK(!twin_layer_
->twin_layer_
);
944 twin_layer_
->twin_layer_
= this;
945 // If the twin has never been pushed to, do not sync from it.
946 // This can happen if this function is called during activation.
947 if (!twin_layer_
->needs_post_commit_initialization_
)
948 SyncFromActiveLayer(twin_layer_
);
951 needs_post_commit_initialization_
= false;
954 PictureLayerTiling
* PictureLayerImpl::AddTiling(float contents_scale
) {
955 DCHECK(CanHaveTilingWithScale(contents_scale
)) <<
956 "contents_scale: " << contents_scale
;
958 PictureLayerTiling
* tiling
= tilings_
->AddTiling(contents_scale
);
960 DCHECK(pile_
->HasRecordings());
963 twin_layer_
->SyncTiling(tiling
);
968 void PictureLayerImpl::RemoveTiling(float contents_scale
) {
969 if (!tilings_
|| tilings_
->num_tilings() == 0)
972 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
973 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
974 if (tiling
->contents_scale() == contents_scale
) {
975 tilings_
->Remove(tiling
);
979 if (tilings_
->num_tilings() == 0)
981 SanityCheckTilingState();
984 void PictureLayerImpl::RemoveAllTilings() {
986 tilings_
->RemoveAllTilings();
987 // If there are no tilings, then raster scales are no longer meaningful.
993 inline float PositiveRatio(float float1
, float float2
) {
994 DCHECK_GT(float1
, 0);
995 DCHECK_GT(float2
, 0);
996 return float1
> float2
? float1
/ float2
: float2
/ float1
;
1001 void PictureLayerImpl::AddTilingsForRasterScale() {
1002 PictureLayerTiling
* high_res
= NULL
;
1003 PictureLayerTiling
* low_res
= NULL
;
1005 PictureLayerTiling
* previous_low_res
= NULL
;
1006 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1007 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1008 if (tiling
->contents_scale() == raster_contents_scale_
)
1010 if (tiling
->contents_scale() == low_res_raster_contents_scale_
)
1012 if (tiling
->resolution() == LOW_RESOLUTION
)
1013 previous_low_res
= tiling
;
1015 // Reset all tilings to non-ideal until the end of this function.
1016 tiling
->set_resolution(NON_IDEAL_RESOLUTION
);
1020 high_res
= AddTiling(raster_contents_scale_
);
1021 if (raster_contents_scale_
== low_res_raster_contents_scale_
)
1025 // Only create new low res tilings when the transform is static. This
1026 // prevents wastefully creating a paired low res tiling for every new high res
1027 // tiling during a pinch or a CSS animation.
1028 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
1029 if (layer_tree_impl()->create_low_res_tiling() && !is_pinching
&&
1030 !draw_properties().screen_space_transform_is_animating
&& !low_res
&&
1031 low_res
!= high_res
)
1032 low_res
= AddTiling(low_res_raster_contents_scale_
);
1034 // Set low-res if we have one.
1036 low_res
= previous_low_res
;
1037 if (low_res
&& low_res
!= high_res
)
1038 low_res
->set_resolution(LOW_RESOLUTION
);
1040 // Make sure we always have one high-res (even if high == low).
1041 high_res
->set_resolution(HIGH_RESOLUTION
);
1043 SanityCheckTilingState();
1046 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
1047 if (was_screen_space_transform_animating_
!=
1048 draw_properties().screen_space_transform_is_animating
)
1051 if (draw_properties().screen_space_transform_is_animating
&&
1052 raster_contents_scale_
!= ideal_contents_scale_
&&
1053 ShouldAdjustRasterScaleDuringScaleAnimations())
1056 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
1057 if (is_pinching
&& raster_page_scale_
) {
1058 // We change our raster scale when it is:
1059 // - Higher than ideal (need a lower-res tiling available)
1060 // - Too far from ideal (need a higher-res tiling available)
1061 float ratio
= ideal_page_scale_
/ raster_page_scale_
;
1062 if (raster_page_scale_
> ideal_page_scale_
||
1063 ratio
> kMaxScaleRatioDuringPinch
)
1068 // When not pinching, match the ideal page scale factor.
1069 if (raster_page_scale_
!= ideal_page_scale_
)
1073 // Always match the ideal device scale factor.
1074 if (raster_device_scale_
!= ideal_device_scale_
)
1077 // When the source scale changes we want to match it, but not when animating
1078 // or when we've fixed the scale in place.
1079 if (!draw_properties().screen_space_transform_is_animating
&&
1080 !raster_source_scale_is_fixed_
&&
1081 raster_source_scale_
!= ideal_source_scale_
)
1087 float PictureLayerImpl::SnappedContentsScale(float scale
) {
1088 // If a tiling exists within the max snapping ratio, snap to its scale.
1089 float snapped_contents_scale
= scale
;
1090 float snapped_ratio
= kSnapToExistingTilingRatio
;
1091 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1092 float tiling_contents_scale
= tilings_
->tiling_at(i
)->contents_scale();
1093 float ratio
= PositiveRatio(tiling_contents_scale
, scale
);
1094 if (ratio
< snapped_ratio
) {
1095 snapped_contents_scale
= tiling_contents_scale
;
1096 snapped_ratio
= ratio
;
1099 return snapped_contents_scale
;
1102 void PictureLayerImpl::RecalculateRasterScales() {
1103 float old_raster_contents_scale
= raster_contents_scale_
;
1104 float old_raster_page_scale
= raster_page_scale_
;
1105 float old_raster_source_scale
= raster_source_scale_
;
1107 raster_device_scale_
= ideal_device_scale_
;
1108 raster_page_scale_
= ideal_page_scale_
;
1109 raster_source_scale_
= ideal_source_scale_
;
1110 raster_contents_scale_
= ideal_contents_scale_
;
1112 // If we're not animating, or leaving an animation, and the
1113 // ideal_source_scale_ changes, then things are unpredictable, and we fix
1114 // the raster_source_scale_ in place.
1115 if (old_raster_source_scale
&&
1116 !draw_properties().screen_space_transform_is_animating
&&
1117 !was_screen_space_transform_animating_
&&
1118 old_raster_source_scale
!= ideal_source_scale_
)
1119 raster_source_scale_is_fixed_
= true;
1121 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
1122 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
1123 // tree. This will allow CSS scale changes to get re-rastered at an
1124 // appropriate rate.
1125 if (raster_source_scale_is_fixed_
) {
1126 raster_contents_scale_
/= raster_source_scale_
;
1127 raster_source_scale_
= 1.f
;
1130 // During pinch we completely ignore the current ideal scale, and just use
1131 // a multiple of the previous scale.
1132 // TODO(danakj): This seems crazy, we should use the current ideal, no?
1133 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
1134 if (is_pinching
&& old_raster_contents_scale
) {
1135 // See ShouldAdjustRasterScale:
1136 // - When zooming out, preemptively create new tiling at lower resolution.
1137 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
1138 bool zooming_out
= old_raster_page_scale
> ideal_page_scale_
;
1139 float desired_contents_scale
=
1140 zooming_out
? old_raster_contents_scale
/ kMaxScaleRatioDuringPinch
1141 : old_raster_contents_scale
* kMaxScaleRatioDuringPinch
;
1142 raster_contents_scale_
= SnappedContentsScale(desired_contents_scale
);
1143 raster_page_scale_
=
1144 raster_contents_scale_
/ raster_device_scale_
/ raster_source_scale_
;
1147 raster_contents_scale_
=
1148 std::max(raster_contents_scale_
, MinimumContentsScale());
1150 // If we're not re-rasterizing during animation, rasterize at the maximum
1151 // scale that will occur during the animation, if the maximum scale is
1152 // known. However, to avoid excessive memory use, don't rasterize at a scale
1153 // at which this layer would become larger than the viewport.
1154 if (draw_properties().screen_space_transform_is_animating
&&
1155 !ShouldAdjustRasterScaleDuringScaleAnimations()) {
1156 bool can_raster_at_maximum_scale
= false;
1157 if (draw_properties().maximum_animation_contents_scale
> 0.f
) {
1158 gfx::Size bounds_at_maximum_scale
= gfx::ToCeiledSize(gfx::ScaleSize(
1159 bounds(), draw_properties().maximum_animation_contents_scale
));
1160 if (bounds_at_maximum_scale
.GetArea() <=
1161 layer_tree_impl()->device_viewport_size().GetArea())
1162 can_raster_at_maximum_scale
= true;
1164 if (can_raster_at_maximum_scale
) {
1165 raster_contents_scale_
=
1166 std::max(raster_contents_scale_
,
1167 draw_properties().maximum_animation_contents_scale
);
1169 raster_contents_scale_
=
1170 std::max(raster_contents_scale_
,
1171 1.f
* ideal_page_scale_
* ideal_device_scale_
);
1175 // If this layer would only create one tile at this content scale,
1176 // don't create a low res tiling.
1177 gfx::Size content_bounds
=
1178 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), raster_contents_scale_
));
1179 gfx::Size tile_size
= CalculateTileSize(content_bounds
);
1180 if (tile_size
.width() >= content_bounds
.width() &&
1181 tile_size
.height() >= content_bounds
.height()) {
1182 low_res_raster_contents_scale_
= raster_contents_scale_
;
1186 float low_res_factor
=
1187 layer_tree_impl()->settings().low_res_contents_scale_factor
;
1188 low_res_raster_contents_scale_
= std::max(
1189 raster_contents_scale_
* low_res_factor
,
1190 MinimumContentsScale());
1193 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
1194 std::vector
<PictureLayerTiling
*> used_tilings
) {
1195 DCHECK(layer_tree_impl()->IsActiveTree());
1196 if (tilings_
->num_tilings() == 0)
1199 float min_acceptable_high_res_scale
= std::min(
1200 raster_contents_scale_
, ideal_contents_scale_
);
1201 float max_acceptable_high_res_scale
= std::max(
1202 raster_contents_scale_
, ideal_contents_scale_
);
1203 float twin_low_res_scale
= 0.f
;
1205 PictureLayerImpl
* twin
= twin_layer_
;
1206 if (twin
&& twin
->CanHaveTilings()) {
1207 min_acceptable_high_res_scale
= std::min(
1208 min_acceptable_high_res_scale
,
1209 std::min(twin
->raster_contents_scale_
, twin
->ideal_contents_scale_
));
1210 max_acceptable_high_res_scale
= std::max(
1211 max_acceptable_high_res_scale
,
1212 std::max(twin
->raster_contents_scale_
, twin
->ideal_contents_scale_
));
1214 for (size_t i
= 0; i
< twin
->tilings_
->num_tilings(); ++i
) {
1215 PictureLayerTiling
* tiling
= twin
->tilings_
->tiling_at(i
);
1216 if (tiling
->resolution() == LOW_RESOLUTION
)
1217 twin_low_res_scale
= tiling
->contents_scale();
1221 std::vector
<PictureLayerTiling
*> to_remove
;
1222 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1223 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1225 // Keep multiple high resolution tilings even if not used to help
1226 // activate earlier at non-ideal resolutions.
1227 if (tiling
->contents_scale() >= min_acceptable_high_res_scale
&&
1228 tiling
->contents_scale() <= max_acceptable_high_res_scale
)
1231 // Keep low resolution tilings, if the layer should have them.
1232 if (layer_tree_impl()->create_low_res_tiling()) {
1233 if (tiling
->resolution() == LOW_RESOLUTION
||
1234 tiling
->contents_scale() == twin_low_res_scale
)
1238 // Don't remove tilings that are being used (and thus would cause a flash.)
1239 if (std::find(used_tilings
.begin(), used_tilings
.end(), tiling
) !=
1243 to_remove
.push_back(tiling
);
1246 if (to_remove
.empty())
1249 PictureLayerImpl
* recycled_twin
= static_cast<PictureLayerImpl
*>(
1250 layer_tree_impl()->FindRecycleTreeLayerById(id()));
1251 // Remove tilings on this tree and the twin tree.
1252 for (size_t i
= 0; i
< to_remove
.size(); ++i
) {
1253 const PictureLayerTiling
* twin_tiling
= GetTwinTiling(to_remove
[i
]);
1254 // Only remove tilings from the twin layer if they have
1255 // NON_IDEAL_RESOLUTION.
1256 if (twin_tiling
&& twin_tiling
->resolution() == NON_IDEAL_RESOLUTION
)
1257 twin
->RemoveTiling(to_remove
[i
]->contents_scale());
1258 // Remove the tiling from the recycle tree. Note that we ignore resolution,
1259 // since we don't need to maintain high/low res on the recycle tree.
1261 recycled_twin
->RemoveTiling(to_remove
[i
]->contents_scale());
1262 // TODO(enne): temporary sanity CHECK for http://crbug.com/358350
1263 CHECK_NE(HIGH_RESOLUTION
, to_remove
[i
]->resolution());
1264 tilings_
->Remove(to_remove
[i
]);
1267 DCHECK_GT(tilings_
->num_tilings(), 0u);
1268 SanityCheckTilingState();
1271 float PictureLayerImpl::MinimumContentsScale() const {
1272 float setting_min
= layer_tree_impl()->settings().minimum_contents_scale
;
1274 // If the contents scale is less than 1 / width (also for height),
1275 // then it will end up having less than one pixel of content in that
1276 // dimension. Bump the minimum contents scale up in this case to prevent
1277 // this from happening.
1278 int min_dimension
= std::min(bounds().width(), bounds().height());
1282 return std::max(1.f
/ min_dimension
, setting_min
);
1285 void PictureLayerImpl::ResetRasterScale() {
1286 raster_page_scale_
= 0.f
;
1287 raster_device_scale_
= 0.f
;
1288 raster_source_scale_
= 0.f
;
1289 raster_contents_scale_
= 0.f
;
1290 low_res_raster_contents_scale_
= 0.f
;
1291 raster_source_scale_is_fixed_
= false;
1293 // When raster scales aren't valid, don't update tile priorities until
1294 // this layer has been updated via UpdateDrawProperties.
1295 should_update_tile_priorities_
= false;
1298 bool PictureLayerImpl::CanHaveTilings() const {
1299 if (!DrawsContent())
1301 if (!pile_
->HasRecordings())
1306 bool PictureLayerImpl::CanHaveTilingWithScale(float contents_scale
) const {
1307 if (!CanHaveTilings())
1309 if (contents_scale
< MinimumContentsScale())
1314 void PictureLayerImpl::SanityCheckTilingState() const {
1316 // Recycle tree doesn't have any restrictions.
1317 if (layer_tree_impl()->IsRecycleTree())
1320 if (!CanHaveTilings()) {
1321 DCHECK_EQ(0u, tilings_
->num_tilings());
1324 if (tilings_
->num_tilings() == 0)
1327 // MarkVisibleResourcesAsRequired depends on having exactly 1 high res
1328 // tiling to mark its tiles as being required for activation.
1329 DCHECK_EQ(1, tilings_
->NumHighResTilings());
1333 bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
1334 if (!layer_tree_impl()->use_gpu_rasterization())
1337 // Re-rastering text at different scales using GPU rasterization causes
1338 // texture uploads for glyphs at each scale (see crbug.com/366225). To
1339 // workaround this performance issue, we don't re-rasterize layers with
1340 // text during scale animations.
1341 // TODO(ajuma): Remove this workaround once text can be efficiently
1342 // re-rastered at different scales (e.g. by using distance-field fonts).
1343 if (pile_
->has_text())
1349 float PictureLayerImpl::MaximumTilingContentsScale() const {
1350 float max_contents_scale
= MinimumContentsScale();
1351 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1352 const PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1353 max_contents_scale
= std::max(max_contents_scale
, tiling
->contents_scale());
1355 return max_contents_scale
;
1358 void PictureLayerImpl::UpdateIdealScales() {
1359 DCHECK(CanHaveTilings());
1361 float min_contents_scale
= MinimumContentsScale();
1362 DCHECK_GT(min_contents_scale
, 0.f
);
1363 float min_page_scale
= layer_tree_impl()->min_page_scale_factor();
1364 DCHECK_GT(min_page_scale
, 0.f
);
1365 float min_device_scale
= 1.f
;
1366 float min_source_scale
=
1367 min_contents_scale
/ min_page_scale
/ min_device_scale
;
1369 float ideal_page_scale
= draw_properties().page_scale_factor
;
1370 float ideal_device_scale
= draw_properties().device_scale_factor
;
1371 float ideal_source_scale
= draw_properties().ideal_contents_scale
/
1372 ideal_page_scale
/ ideal_device_scale
;
1373 ideal_contents_scale_
=
1374 std::max(draw_properties().ideal_contents_scale
, min_contents_scale
);
1375 ideal_page_scale_
= draw_properties().page_scale_factor
;
1376 ideal_device_scale_
= draw_properties().device_scale_factor
;
1377 ideal_source_scale_
= std::max(ideal_source_scale
, min_source_scale
);
1380 void PictureLayerImpl::GetDebugBorderProperties(
1382 float* width
) const {
1383 *color
= DebugColors::TiledContentLayerBorderColor();
1384 *width
= DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1387 void PictureLayerImpl::AsValueInto(base::debug::TracedValue
* state
) const {
1388 const_cast<PictureLayerImpl
*>(this)->DoPostCommitInitializationIfNeeded();
1389 LayerImpl::AsValueInto(state
);
1390 state
->SetDouble("ideal_contents_scale", ideal_contents_scale_
);
1391 state
->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1392 state
->BeginArray("tilings");
1393 tilings_
->AsValueInto(state
);
1396 state
->BeginArray("pictures");
1397 pile_
->AsValueInto(state
);
1400 state
->BeginArray("invalidation");
1401 invalidation_
.AsValueInto(state
);
1404 state
->BeginArray("coverage_tiles");
1405 for (PictureLayerTilingSet::CoverageIterator
iter(tilings_
.get(),
1407 gfx::Rect(content_bounds()),
1408 ideal_contents_scale_
);
1411 state
->BeginDictionary();
1413 state
->BeginArray("geometry_rect");
1414 MathUtil::AddToTracedValue(iter
.geometry_rect(), state
);
1418 TracedValue::SetIDRef(*iter
, state
, "tile");
1420 state
->EndDictionary();
1425 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1426 const_cast<PictureLayerImpl
*>(this)->DoPostCommitInitializationIfNeeded();
1427 return tilings_
->GPUMemoryUsageInBytes();
1430 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl
* benchmark
) {
1431 benchmark
->RunOnLayer(this);
1434 WhichTree
PictureLayerImpl::GetTree() const {
1435 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
1438 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1439 return !layer_tree_impl()->IsRecycleTree();
1442 bool PictureLayerImpl::HasValidTilePriorities() const {
1443 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1446 bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const {
1447 if (!layer_tree_impl()->IsPendingTree())
1450 if (!HasValidTilePriorities())
1456 if (visible_content_rect().IsEmpty())
1459 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1460 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1461 if (tiling
->resolution() != HIGH_RESOLUTION
&&
1462 tiling
->resolution() != LOW_RESOLUTION
)
1465 gfx::Rect
rect(visible_content_rect());
1466 for (PictureLayerTiling::CoverageIterator
iter(
1467 tiling
, contents_scale_x(), rect
);
1470 const Tile
* tile
= *iter
;
1471 // A null tile (i.e. missing recording) can just be skipped.
1475 if (tile
->required_for_activation() && !tile
->IsReadyToDraw())
1483 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator()
1484 : layer_(NULL
), current_stage_(arraysize(stages_
)) {
1487 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator(
1488 PictureLayerImpl
* layer
,
1489 bool prioritize_low_res
)
1490 : layer_(layer
), current_stage_(0) {
1493 // Early out if the layer has no tilings.
1494 if (!layer_
->tilings_
|| !layer_
->tilings_
->num_tilings()) {
1495 current_stage_
= arraysize(stages_
);
1499 // Tiles without valid priority are treated as having lowest priority and
1500 // never considered for raster.
1501 if (!layer_
->HasValidTilePriorities()) {
1502 current_stage_
= arraysize(stages_
);
1506 WhichTree tree
= layer_
->GetTree();
1508 // Find high and low res tilings and initialize the iterators.
1509 for (size_t i
= 0; i
< layer_
->tilings_
->num_tilings(); ++i
) {
1510 PictureLayerTiling
* tiling
= layer_
->tilings_
->tiling_at(i
);
1511 if (tiling
->resolution() == HIGH_RESOLUTION
) {
1512 iterators_
[HIGH_RES
] =
1513 PictureLayerTiling::TilingRasterTileIterator(tiling
, tree
);
1516 if (tiling
->resolution() == LOW_RESOLUTION
) {
1517 iterators_
[LOW_RES
] =
1518 PictureLayerTiling::TilingRasterTileIterator(tiling
, tree
);
1522 if (prioritize_low_res
) {
1523 stages_
[0].iterator_type
= LOW_RES
;
1524 stages_
[0].tile_type
= TilePriority::NOW
;
1526 stages_
[1].iterator_type
= HIGH_RES
;
1527 stages_
[1].tile_type
= TilePriority::NOW
;
1529 stages_
[0].iterator_type
= HIGH_RES
;
1530 stages_
[0].tile_type
= TilePriority::NOW
;
1532 stages_
[1].iterator_type
= LOW_RES
;
1533 stages_
[1].tile_type
= TilePriority::NOW
;
1536 stages_
[2].iterator_type
= HIGH_RES
;
1537 stages_
[2].tile_type
= TilePriority::SOON
;
1539 stages_
[3].iterator_type
= HIGH_RES
;
1540 stages_
[3].tile_type
= TilePriority::EVENTUALLY
;
1542 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1543 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1544 if (!iterators_
[index
] || iterators_
[index
].get_type() != tile_type
)
1548 PictureLayerImpl::LayerRasterTileIterator::~LayerRasterTileIterator() {}
1550 PictureLayerImpl::LayerRasterTileIterator::operator bool() const {
1551 return current_stage_
< arraysize(stages_
);
1554 PictureLayerImpl::LayerRasterTileIterator
&
1555 PictureLayerImpl::LayerRasterTileIterator::
1557 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1558 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1560 // First advance the iterator.
1561 if (iterators_
[index
])
1562 ++iterators_
[index
];
1564 if (iterators_
[index
] && iterators_
[index
].get_type() == tile_type
)
1567 // Next, advance the stage.
1569 while (current_stage_
< arraysize(stages_
)) {
1570 index
= stages_
[current_stage_
].iterator_type
;
1571 tile_type
= stages_
[current_stage_
].tile_type
;
1573 if (iterators_
[index
] && iterators_
[index
].get_type() == tile_type
)
1580 Tile
* PictureLayerImpl::LayerRasterTileIterator::operator*() {
1583 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1584 DCHECK(iterators_
[index
]);
1585 DCHECK(iterators_
[index
].get_type() == stages_
[current_stage_
].tile_type
);
1587 return *iterators_
[index
];
1590 const Tile
* PictureLayerImpl::LayerRasterTileIterator::operator*() const {
1593 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1594 DCHECK(iterators_
[index
]);
1595 DCHECK(iterators_
[index
].get_type() == stages_
[current_stage_
].tile_type
);
1597 return *iterators_
[index
];
1600 PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator()
1602 tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES
),
1603 current_category_(PictureLayerTiling::EVENTUALLY
),
1604 current_tiling_range_type_(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
),
1605 current_tiling_(0u) {
1608 PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator(
1609 PictureLayerImpl
* layer
,
1610 TreePriority tree_priority
)
1612 tree_priority_(tree_priority
),
1613 current_category_(PictureLayerTiling::EVENTUALLY
),
1614 current_tiling_range_type_(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
),
1615 current_tiling_(CurrentTilingRange().start
- 1u) {
1616 // TODO(vmpstr): Once tile priorities are determined by the iterators, ensure
1617 // that layers that don't have valid tile priorities have lowest priorities so
1618 // they evict their tiles first (crbug.com/381704)
1619 DCHECK(layer_
->tilings_
);
1621 if (!AdvanceToNextTiling())
1624 current_iterator_
= PictureLayerTiling::TilingEvictionTileIterator(
1625 layer_
->tilings_
->tiling_at(CurrentTilingIndex()),
1628 } while (!current_iterator_
);
1631 PictureLayerImpl::LayerEvictionTileIterator::~LayerEvictionTileIterator() {
1634 Tile
* PictureLayerImpl::LayerEvictionTileIterator::operator*() {
1636 return *current_iterator_
;
1639 const Tile
* PictureLayerImpl::LayerEvictionTileIterator::operator*() const {
1641 return *current_iterator_
;
1644 PictureLayerImpl::LayerEvictionTileIterator
&
1645 PictureLayerImpl::LayerEvictionTileIterator::
1648 ++current_iterator_
;
1649 while (!current_iterator_
) {
1650 if (!AdvanceToNextTiling())
1653 current_iterator_
= PictureLayerTiling::TilingEvictionTileIterator(
1654 layer_
->tilings_
->tiling_at(CurrentTilingIndex()),
1661 PictureLayerImpl::LayerEvictionTileIterator::operator bool() const {
1662 return !!current_iterator_
;
1665 bool PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextCategory() {
1666 switch (current_category_
) {
1667 case PictureLayerTiling::EVENTUALLY
:
1669 PictureLayerTiling::EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION
;
1671 case PictureLayerTiling::EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION
:
1672 current_category_
= PictureLayerTiling::SOON
;
1674 case PictureLayerTiling::SOON
:
1675 current_category_
= PictureLayerTiling::SOON_AND_REQUIRED_FOR_ACTIVATION
;
1677 case PictureLayerTiling::SOON_AND_REQUIRED_FOR_ACTIVATION
:
1678 current_category_
= PictureLayerTiling::NOW
;
1680 case PictureLayerTiling::NOW
:
1681 current_category_
= PictureLayerTiling::NOW_AND_REQUIRED_FOR_ACTIVATION
;
1683 case PictureLayerTiling::NOW_AND_REQUIRED_FOR_ACTIVATION
:
1691 PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextTilingRangeType() {
1692 switch (current_tiling_range_type_
) {
1693 case PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
:
1694 current_tiling_range_type_
= PictureLayerTilingSet::LOWER_THAN_LOW_RES
;
1696 case PictureLayerTilingSet::LOWER_THAN_LOW_RES
:
1697 current_tiling_range_type_
=
1698 PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES
;
1700 case PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES
:
1701 current_tiling_range_type_
= PictureLayerTilingSet::LOW_RES
;
1703 case PictureLayerTilingSet::LOW_RES
:
1704 current_tiling_range_type_
= PictureLayerTilingSet::HIGH_RES
;
1706 case PictureLayerTilingSet::HIGH_RES
:
1707 if (!AdvanceToNextCategory())
1710 current_tiling_range_type_
= PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
;
1717 bool PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextTiling() {
1718 DCHECK_NE(current_tiling_
, CurrentTilingRange().end
);
1720 while (current_tiling_
== CurrentTilingRange().end
) {
1721 if (!AdvanceToNextTilingRangeType())
1724 current_tiling_
= CurrentTilingRange().start
;
1729 PictureLayerTilingSet::TilingRange
1730 PictureLayerImpl::LayerEvictionTileIterator::CurrentTilingRange() const {
1731 return layer_
->tilings_
->GetTilingRange(current_tiling_range_type_
);
1734 size_t PictureLayerImpl::LayerEvictionTileIterator::CurrentTilingIndex() const {
1735 DCHECK_NE(current_tiling_
, CurrentTilingRange().end
);
1736 switch (current_tiling_range_type_
) {
1737 case PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
:
1738 case PictureLayerTilingSet::LOW_RES
:
1739 case PictureLayerTilingSet::HIGH_RES
:
1740 return current_tiling_
;
1741 // Tilings in the following ranges are accessed in reverse order.
1742 case PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES
:
1743 case PictureLayerTilingSet::LOWER_THAN_LOW_RES
: {
1744 PictureLayerTilingSet::TilingRange tiling_range
= CurrentTilingRange();
1745 size_t current_tiling_range_offset
= current_tiling_
- tiling_range
.start
;
1746 return tiling_range
.end
- 1 - current_tiling_range_offset
;