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[chromium-blink-merge.git] / sandbox / win / src / shared_handles.h
blob2c76bfb2802514c408184627b93fd422e0a0d015
1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SANDBOX_SRC_SHARED_HANDLES_H__
6 #define SANDBOX_SRC_SHARED_HANDLES_H__
8 #include "base/basictypes.h"
10 #ifndef HANDLE
11 // We can provide our own windows compatilble handle definition, but
12 // in general we want to rely on the client of this api to include
13 // the proper windows headers. Note that we don't want to bring the
14 // whole <windows.h> into scope if we don't have to.
15 typedef void* HANDLE;
16 #endif
18 namespace sandbox {
20 // SharedHandles is a simple class to stash and find windows object handles
21 // given a raw block of memory which is shared between two processes.
22 // It addresses the need to communicate a handle value between two windows
23 // processes given that they are already sharing some memory.
25 // This class is not exposed directly to users of the sanbox API, instead
26 // we expose the wrapper methods TargetProcess::TransferHandle( ) and
27 // TargetServices::GetTransferHandle()
29 // Use it for a small number of items, since internaly uses linear seach
31 // The use is very simple. Given a shared memory between proces A and B:
32 // process A:
33 // HANDLE handle = SomeFunction(..);
34 // SharedHandles shared_handes;
35 // shared_handles.Init(memory)
36 // shared_handles.SetHandle(3, handle);
38 // process B:
39 // SharedHandles shared_handes;
40 // shared_handles.Init(memory)
41 // HANDLE handle = shared_handles.GetHandle(3);
43 // Note that '3' in this example is a unique id, that must be agreed before
44 // transfer
46 // Note2: While this class can be used in a single process, there are
47 // better alternatives such as STL
49 // Note3: Under windows a kernel object handle in one process does not
50 // make sense for another process unless there is a DuplicateHandle( )
51 // call involved which this class DOES NOT do that for you.
53 // Note4: Under windows, shared memory when created is initialized to
54 // zeros always. If you are not using shared memory it is your responsability
55 // to zero it for the setter process and to copy it to the getter process.
56 class SharedHandles {
57 public:
58 SharedHandles();
60 // Initializes the shared memory for use.
61 // Pass the shared memory base and size. It will internally compute
62 // how many handles can it store. If initialization fails the return value
63 // is false.
64 bool Init(void* raw_mem, size_t size_bytes);
66 // Sets a handle in the shared memory for transfer.
67 // Parameters:
68 // tag : an integer, different from zero that uniquely identfies the
69 // handle to transfer.
70 // handle: the handle value associated with 'tag' to tranfer
71 // Returns false if there is not enough space in the shared memory for
72 // this handle.
73 bool SetHandle(uint32 tag, HANDLE handle);
75 // Gets a handle previously stored by SetHandle.
76 // Parameters:
77 // tag: an integer different from zero that uniquely identfies the handle
78 // to retrieve.
79 // *handle: output handle value if the call was succesful.
80 // If a handle with the provided tag is not found the return value is false.
81 // If the tag is found the return value is true.
82 bool GetHandle(uint32 tag, HANDLE* handle);
84 private:
85 // A single item is the tuple handle/tag
86 struct SharedItem {
87 uint32 tag;
88 void* item;
91 // SharedMem is used to layout the memory as an array of SharedItems
92 struct SharedMem {
93 size_t max_items;
94 SharedItem* items;
97 // Finds an Item tuple provided the handle tag.
98 // Uses linear search because we expect the number of handles to be
99 // small (say less than ~100).
100 SharedItem* FindByTag(uint32 tag);
102 SharedMem shared_;
103 DISALLOW_COPY_AND_ASSIGN(SharedHandles);
106 } // namespace sandbox
108 #endif // SANDBOX_SRC_SHARED_HANDLES_H__